Henrik Rydgard
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ddfcf79fcd
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Correct aspect ratio, adding black borders when necessary.
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2013-02-12 22:09:41 +01:00 |
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Henrik Rydgard
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5ace14dd30
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Log level adjustments
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2013-02-12 22:09:40 +01:00 |
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Henrik Rydgård
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b3cdf8dc05
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Merge pull request #675 from Apology11/master
German translation (unfinished)
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2013-02-12 12:22:08 -08:00 |
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Henrik Rydgard
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0982a29293
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Some texturecache code cleanup. Fix missing DIRTY_AMBIENT.
The latter fixes the blinking caustics in the tunnel in Vineta K in Wipeout Pure.
And surely other things.
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2013-02-12 21:01:53 +01:00 |
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Daniel Reiser
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3205d3dbea
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updated german translation
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2013-02-12 11:32:09 -08:00 |
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Henrik Rydgård
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bd26f65a0a
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Merge pull request #674 from xsacha/master
Qt update
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2013-02-12 11:19:29 -08:00 |
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Sacha
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d563478b9d
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Allow all desktop systems to use desktop UI, not just Windows.
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2013-02-13 05:14:57 +10:00 |
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Daniel Reiser
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4dc3413437
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Updated PPSSPP.pro and added german language
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2013-02-12 11:13:13 -08:00 |
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Henrik Rydgard
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6965b82c62
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Set lastBoundTexture when creating a new one.
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2013-02-12 20:12:08 +01:00 |
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Sacha
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952ea28b76
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Move PPSSPP specific window init in to PPSSPP as native should be generic.
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2013-02-13 04:54:04 +10:00 |
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Henrik Rydgard
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3747c92d3d
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Enable dithering in GLES UI
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2013-02-12 19:17:38 +01:00 |
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Henrik Rydgard
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174b9749d7
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Minor speedup to 16-bit texture color conversion.
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2013-02-12 19:17:38 +01:00 |
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Henrik Rydgård
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1fd867cf29
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Merge pull request #673 from xsacha/master
Playbook build fix
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2013-02-12 10:16:02 -08:00 |
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Sacha
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58454413b3
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Use QNX atomic_set on Blackberry. Allows Playbook builds to continue on GCC 4.4.
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2013-02-13 04:05:54 +10:00 |
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Henrik Rydgård
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2deed09296
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Merge pull request #672 from xsacha/master
Compile translations in to binary
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2013-02-12 09:16:19 -08:00 |
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Sacha
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1bfede452d
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Compile translations in to binary. This helps with packaging on mobile platforms. Also, build resources in a different dir so it doesn't conflict.
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2013-02-13 03:07:36 +10:00 |
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Henrik Rydgård
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f7e363d543
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Merge pull request #670 from unknownbrackets/ge-fix
Cut down on rescheduling in sceGeListEnqueue
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2013-02-12 08:03:49 -08:00 |
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Henrik Rydgård
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156e22f9d2
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Merge pull request #669 from raven02/master
Fix SW transform in Kidou_Senshi_Gundam_AGE_Universe_Accel
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2013-02-12 08:03:06 -08:00 |
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Henrik Rydgård
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0bea5be5a5
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Merge pull request #671 from unknownbrackets/texcache
Check the entire texture again, fixes wrong tex
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2013-02-12 08:02:41 -08:00 |
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Unknown W. Brackets
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8e51ce1beb
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Check the entire texture again, fixes wrong tex.
Not sure why, but only on Android. Also faster on Windows.
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2013-02-12 07:55:44 -08:00 |
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Unknown W. Brackets
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21483f2d4c
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Cut down on rescheduling in sceGeListEnqueue.
Fixes ClaDun X2.
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2013-02-12 07:45:20 -08:00 |
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raven02
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f5431dcb8b
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Fix SW transform in Kidou_Senshi_Gundam_AGE_Universe_Accel
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2013-02-12 22:43:41 +08:00 |
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Henrik Rydgård
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700167baac
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Merge pull request #667 from unknownbrackets/savestates
More savestate fixes
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2013-02-12 03:58:19 -08:00 |
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Unknown W. Brackets
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c00bdb6f82
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Don't savestate the last frame time.
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2013-02-12 01:24:03 -08:00 |
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Unknown W. Brackets
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5486d0a3c1
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Don't crash if currentList is NULL.
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2013-02-12 01:12:32 -08:00 |
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Unknown W. Brackets
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fb7cabcccf
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Fix some missing GPUCommon state.
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2013-02-12 01:06:11 -08:00 |
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Unknown W. Brackets
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5a20d9fc2a
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Clear vertex cache on savestates.
Just so it's an easy way. We can remove later when we're sure.
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2013-02-12 01:00:52 -08:00 |
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Henrik Rydgård
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9fe9f8986e
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Merge pull request #666 from unknownbrackets/texcache
Undisable the vertex hash backoff
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2013-02-12 00:41:33 -08:00 |
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Unknown W. Brackets
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b548fe0aa6
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Don't mark unreliable, just rehash each time.
This improves perf significantly without the bugs.
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2013-02-12 00:17:12 -08:00 |
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Unknown W. Brackets
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1e1979b786
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Simply don't cache < 100 verts for now.
Fixes wrong vertexes in a number of games.
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2013-02-12 00:02:53 -08:00 |
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Henrik Rydgård
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9d29dbdebb
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Merge pull request #662 from mikusp/qt
Qt minor cleanup and add antialiasing, anisotropic filtering, show fps counter to options
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2013-02-11 23:56:43 -08:00 |
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Henrik Rydgård
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5dd9208cd7
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Merge pull request #664 from xsacha/master
Symbian updates + Add Chinese Translations
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2013-02-11 23:56:04 -08:00 |
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Henrik Rydgård
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12094818ba
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Merge pull request #665 from raven02/master
FPS: 0.7f for mobile and 0.5f for windows platform/rest
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2013-02-11 23:55:17 -08:00 |
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Unknown W. Brackets
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485bcac757
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Actually, these are draws. Increase to 24.
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2013-02-11 23:41:31 -08:00 |
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Unknown W. Brackets
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7d2c5c5041
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Fix vai->numFrames never incrementing.
This made it never cache... oops.
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2013-02-11 23:38:29 -08:00 |
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raven02
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a7f46351c8
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FPS: 0.7f for mobile and 0.5f for windows platform/rest
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2013-02-12 15:07:17 +08:00 |
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Sacha
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7043419cb8
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More translations for Chinese. Thanks to lg560852.
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2013-02-12 16:47:12 +10:00 |
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Sacha
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66433a7386
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Add a pause button to Symbian as it has no way of going back.
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2013-02-12 14:39:18 +10:00 |
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Sacha
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4e5250ab92
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Add Chinese (Simplified) translations to Qt front-end. Thanks to Chinese community. See: http://i.imgur.com/Satyijz.png
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2013-02-12 12:55:15 +10:00 |
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Marcin Mikołajczyk
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41aed1a094
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Qt: add AA, AF, show FPS to options
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2013-02-12 01:40:53 +01:00 |
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Marcin Mikołajczyk
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603a6d93f4
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Minor code cleanup
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2013-02-12 01:36:16 +01:00 |
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Henrik Rydgard
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2c01b36585
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Some FPU optimization
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2013-02-12 00:58:31 +01:00 |
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Henrik Rydgard
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69da33bd29
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Add Show FPS to in-game menu on mobile. Make it green and right-adjusted.
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2013-02-12 00:34:59 +01:00 |
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Henrik Rydgård
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8f9f1e8b98
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Merge pull request #659 from mikusp/master
Qt: Resize GL widget while no game is running
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2013-02-11 13:26:20 -08:00 |
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Marcin Mikołajczyk
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887c139326
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Qt: Resize GL widget while no game is running
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2013-02-11 22:12:17 +01:00 |
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Henrik Rydgard
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f0c632131e
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Flush the draw buffer less. Default aniso to 0 on mobile, 8 on PC/the rest.
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2013-02-11 19:03:11 +01:00 |
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Henrik Rydgard
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3ce4a8a719
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Allow switching 2xSSAA on and off ingame. Add Show FPS menu option.
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2013-02-11 19:02:38 +01:00 |
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Henrik Rydgård
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4701a66187
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Merge pull request #657 from mikusp/master
Update translations and fix windows names
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2013-02-11 07:00:55 -08:00 |
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Marcin Mikołajczyk
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98aedc37d8
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Update translation files and translate debugger to Polish
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2013-02-11 15:37:07 +01:00 |
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Marcin Mikołajczyk
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dcc50da460
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Fix debugger windows names
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2013-02-11 15:36:58 +01:00 |
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