Henrik Rydgard
e11d0a7e1c
Minor GPU interface cleanup
2016-01-06 23:49:02 +01:00
daniel229
1e984b48ef
update functions
2016-01-04 09:08:52 +08:00
daniel229
de8503f83b
Replace function in Shinigami to Shoujo
2016-01-03 22:35:46 +08:00
daniel229
05612bbc25
Replace function in Little Busters! Converted Edition
2016-01-03 22:28:38 +08:00
daniel229
3b461a00cc
Replace function in ATV Offroad Fury Blazin' Trails
2016-01-03 22:20:50 +08:00
daniel229
107fa1c09a
Replace function in ATV Offroad Fury Pro
2016-01-03 22:13:42 +08:00
Unknown W. Brackets
18dbaac3c7
Fix savestate compat with older versions.
2016-01-02 18:50:59 -08:00
daniel229
ed12bb9c89
Fix flickering in SD Gundam G Generation Portable
2016-01-03 09:56:40 +08:00
Unknown W. Brackets
4fac4d364e
Atrac: Read non-streamed data from PSP RAM.
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This should fix games that don't actually read into the RAM right away,
which is probably "incorrect" but works on the PSP, should should work in
PPSSPP.
2016-01-02 13:20:17 -08:00
Unknown W. Brackets
f0551b4591
Atrac: Add a flag to use PSP RAM (not yet used.)
2016-01-02 13:20:17 -08:00
Unknown W. Brackets
d0c7cc85de
Atrac: Update writableBytes/offset on adding data.
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It should go in these places, even if GetStreamDataInfo is not called.
2016-01-02 13:20:16 -08:00
Unknown W. Brackets
2df6d7700e
Atrac: Refactor out some common validation.
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This seems to be happening a lot.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets
1b6dbd45e7
Atrac: Get stream info right for half/full buffers.
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Improve it a bit for streamed buffers, but it's still not quite right.
2016-01-02 13:20:15 -08:00
Unknown W. Brackets
e60dc24d29
Atrac: Update some comments/docs on buffers.
2016-01-02 13:20:14 -08:00
Unknown W. Brackets
959015f823
Atrac: Correct typo.
2016-01-02 13:16:22 -08:00
Unknown W. Brackets
96d5e10549
Atrac: Seek ahead only one frame at end.
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If it had a partial ending frame, it should go ahead one frame, not one
frame plus the partial ending.
2016-01-02 11:13:48 -08:00
Unknown W. Brackets
85ff5eb68a
Atrac: Adjust reads a bit earlier when skipping.
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The frames we initially get may not start at 0, depending on how many
frames we're skipping. Of course...
2016-01-02 11:13:09 -08:00
Unknown W. Brackets
6fe5fe07a4
Atrac: Revert broken seeking fix.
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This wasn't the right solution to getting the right packets.
2016-01-02 11:12:35 -08:00
daniel229
678ca9301a
Fix tutorial videoes in Tony Hawk P8
2016-01-02 13:33:22 +08:00
Unknown W. Brackets
182d281750
Atrac: Move currentSample on finish.
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This seems to be what happens, and allows remaining frames to calculate
properly in some cases where it wasn't before.
2016-01-01 11:34:56 -08:00
Unknown W. Brackets
f88a82e0a6
Atrac: Respect null output even in fail workaround.
2016-01-01 11:34:33 -08:00
Unknown W. Brackets
dafb15d96e
Atrac: Clamp packets to valid data.
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In case we don't have full valid data yet, return only the part of the
data that is valid. This allows FFmpeg to decode data it already has, as
necessary.
2016-01-01 11:33:48 -08:00
Unknown W. Brackets
cdca0492a4
Atrac: Update fileoffset handling per tests.
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This accounts for the extra offset value.
2016-01-01 11:33:19 -08:00
Unknown W. Brackets
55e450fb1e
Atrac: Fix a typo in loop handling.
2016-01-01 10:41:21 -08:00
Unknown W. Brackets
2eb960a3ce
Atrac: remove double-read.
2016-01-01 10:24:52 -08:00
Unknown W. Brackets
448e18fba9
Atrac: Backfill buffer when seeking anywhere.
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This corrects the output of sample data when seeking to arbitrary
locations. Otherwise, it's off for a frame or two.
2016-01-01 10:24:18 -08:00
Unknown W. Brackets
7b217af59e
Net: don't double-delete thread on shutdown.
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Prevents spurious logging / reporting.
2015-12-31 11:19:28 -08:00
Unknown W. Brackets
abede77059
Clean up some logging in sceDisplay.
2015-12-30 17:37:14 -08:00
Unknown W. Brackets
9327749f16
Allow setting the display off.
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Final Fantasy Tactics does this to avoid some brief flicker.
2015-12-30 17:29:20 -08:00
Henrik Rydgård
f7c6a98d5c
Merge pull request #8337 from unknownbrackets/minor
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Fix glCopyImageSubData even more
2015-12-30 21:56:55 +01:00
Unknown W. Brackets
f982e777e5
Stop logging alphatested draws for debug stats.
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Measured a small perf hit here, and we're not really using these stats
much anymore.
2015-12-30 10:24:54 -08:00
Henrik Rydgård
290958060f
Merge pull request #8314 from unknownbrackets/remaster
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Identify remasters based on UMD_DATA hash
2015-12-29 22:09:49 +01:00
Yoshi Sugawara
746ccfc215
changed order of freeing codex context pointer for older versions of ffmpeg
2015-12-29 13:30:15 -05:00
Yoshi Sugawara
08cc02d11e
removed spacing around pCodecCtx conditional check, added else clause to log that it was NULL when it was not expected to be
2015-12-29 10:54:43 -05:00
Yoshi Sugawara
4d2313ed9f
fixed indenting from soft spaces to hard tabs
2015-12-29 04:23:41 -05:00
Yoshi Sugawara
73c04e59fa
[iOS]: prevent crashing (EXC_BAD_ACCESS) when releasing FFMPEG context by adding NULL check on codec context pointer
2015-12-28 21:43:11 -05:00
Unknown W. Brackets
a8d918b50a
Automatically mount exdata/ for remasters.
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Using memstick/exdata/GAMEID/.
2015-12-28 14:13:05 -08:00
Unknown W. Brackets
ddcfed1b5e
Jit: Invalidate on dmac copy as well.
2015-12-27 22:06:05 -08:00
Unknown W. Brackets
51016eb1c5
Jit: Invalidate after module loads.
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Just to be safe, let's invalidate the entire range.
2015-12-27 22:05:53 -08:00
Unknown W. Brackets
3687be42bc
Jit: Invalidate blocks after IO reads.
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Fixes #7617 .
2015-12-27 21:58:29 -08:00
Henrik Rydgård
27c6770c74
Merge pull request #8297 from unknownbrackets/warnings
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Warnings fixes
2015-12-24 23:14:10 +01:00
Unknown W. Brackets
f3df6b307f
Use a FileLoader for PBPs.
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Improves consistency, caching, etc.
2015-12-24 12:21:40 -08:00
Unknown W. Brackets
a53f0360f3
Use a less leak prone interface for PBP reading.
2015-12-24 10:20:27 -08:00
Unknown W. Brackets
d6cd3bd5ad
Remove some unused variables.
2015-12-23 15:22:28 -08:00
Unknown W. Brackets
103b959d50
Fix a type comparison warning.
2015-12-23 15:22:13 -08:00
Unknown W. Brackets
edf3bf4a8e
Silence some unused result warnings.
2015-12-19 19:58:32 -08:00
Henrik Rydgård
a2e09eada7
Merge pull request #8216 from unknownbrackets/sas-thread
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Move SAS mixing to a thread
2015-12-06 18:59:09 +01:00
Unknown W. Brackets
f759a2a3fd
Sas: Sync result when mix calling thread returns.
2015-11-25 18:44:43 -08:00
Unknown W. Brackets
546590106f
Sas: Fail to mix when dispatch disabled.
2015-11-25 18:44:42 -08:00
Unknown W. Brackets
23441d12fb
Sas: Estimate time taken for mixing.
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Tests seem to show it's not affected by mhz.
2015-11-25 18:44:34 -08:00