Henrik Rydgård
e4adc112ff
ImDebugger: Add a basic texture browser
2024-11-29 19:30:38 +01:00
Henrik Rydgård
48bc04b7e1
Add a separate bool for I/O logging
2024-11-29 16:00:34 +01:00
Henrik Rydgård
7cbb60fd22
Bypass the PSP file system when calculating the savedata size to avoid a lock
2024-11-29 14:43:13 +01:00
Henrik Rydgård
b6f648eecc
MetaFileSystem: Clean up unused function
2024-11-29 14:13:56 +01:00
Henrik Rydgård
720e0561b5
Improve logging in GetFilesInDir
2024-11-29 11:14:52 +01:00
Henrik Rydgård
edbc7afcc1
Add support for prefix filtering in directory listing.
2024-11-29 11:14:52 +01:00
Henrik Rydgård
0e6fc8e0e3
Assorted warning fixes
2024-11-28 15:02:26 +01:00
Henrik Rydgård
dc89b6a918
Don't save config when launching a game (it should already have been saved)
2024-11-28 15:02:26 +01:00
Henrik Rydgård
98780ba603
Theme: Avoid checking the ui_atlas multiple times
2024-11-28 15:02:25 +01:00
Henrik Rydgård
3b463446ab
I/O: Add a (disabled) mode to artifically slow down I/O for debugging
2024-11-28 15:02:22 +01:00
Henrik Rydgård
e7e12f4e2e
Ghidra client fix
2024-11-28 09:50:24 +01:00
Henrik Rydgård
91c82205eb
Logging: When not on EmuThread, log with the host thread name instead of the PSP thread name.
2024-11-27 15:38:41 +01:00
Henrik Rydgård
27a60517af
Fix broken check for intel macs (for auto-disabling Vulkan)
2024-11-27 15:23:50 +01:00
Henrik Rydgård
6763c13f88
ImGui: Finish implementing pipeline switching for all backends
2024-11-27 01:19:05 +01:00
Henrik Rydgård
09779e0f44
ImGui drawing: Allow varying the pipeline when binding textures
2024-11-26 19:59:09 +01:00
Henrik Rydgård
eaff38f161
Implement ImGui clipped batch texturing support in the other backends too
2024-11-26 09:38:30 +01:00
Henrik Rydgård
e82b7f788e
Implement texture binding in draw batches. Framebuffer viewer now works in Vulkan.
2024-11-26 09:22:35 +01:00
Henrik Rydgård
8372105d66
Fix printscreen keyboard mapping (although kinda useless)
2024-11-25 23:40:51 +01:00
Henrik Rydgård
47d8e292eb
ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System.
2024-11-25 23:03:15 +01:00
Henrik Rydgård
e66516eb50
ImDebugger: Add ability to rename function symbols
2024-11-23 23:23:52 +01:00
Henrik Rydgård
194b2ce076
Ge Debugger: Add a framebuffer listing, along with some plumbing
2024-11-23 23:23:48 +01:00
kotcrab
bf0b8b59a5
Various struct viewer fixes and improvements
...
- Can't add multiple watches at once from globals
- Removing watch incorrectly affects tree state
- Fix formatting bitfield enum member with 0 value
- Better formatting for non bitfield enums
- More accurate setup instructions
- Improved UI for setting number of pointer elements
- Chunked display for large arrays and pointers
2024-11-23 10:57:42 +01:00
kotcrab
41c53bbb7a
Fix comments style
2024-11-22 22:44:45 +01:00
Henrik Rydgård
107bd01536
Fix some issues with clicking touch buttons using the mouse after the hover change.
...
Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård
305453b52d
Buffer: Optimize scanning for the next crlf
2024-11-22 10:31:07 +01:00
Henrik Rydgård
dacdb0c6c2
Buildfix
2024-11-22 01:27:37 +01:00
Henrik Rydgård
d1d7ddf310
Use CharQueue in Buffer
2024-11-22 00:02:50 +01:00
Henrik Rydgård
cb27df02f3
Implement new fast queue data structure CharQueue
2024-11-22 00:02:47 +01:00
Henrik Rydgård
5a3eeb9d9b
ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging
2024-11-21 15:48:18 +01:00
Henrik Rydgård
659af60613
Fix ImDebugger rendering on D3D9 as well (although not very optimally).
2024-11-21 15:48:18 +01:00
Henrik Rydgård
617bef73ee
Fix a runtime warning in text rendering
2024-11-21 15:48:18 +01:00
Henrik Rydgård
c6c9e32d15
Fix the ImDebugger on OpenGL
2024-11-21 15:48:18 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Ilya Sorochan
a04bb579dc
Force LoongArchCPUInfoParser::TotalLogicalCount() to return int on all code paths
2024-11-19 15:40:46 +03:00
kotcrab
e3e831851b
Add GhidraClient and ImStructViewer docs
...
Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab
2c49cae1e2
Struct viewer, fix build
...
Fix open check
2024-11-15 20:27:23 +01:00
kotcrab
f9d7e426f8
Support copy address and value in Struct viewer
...
Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab
fdf8ff7d94
Add GhidraClient
2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d
Downgrade the lua submodule to 5.4.7 stable, instead of a random commit
2024-11-07 18:38:50 +01:00
Henrik Rydgård
f5a4669cb4
Remove obsolete ifdef
2024-11-07 10:17:56 +01:00
Henrik Rydgård
dff7f5704a
Implement mousewheel vertical scroll and hover in ImGui integration
2024-11-06 22:00:11 +01:00
Henrik Rydgård
36328d0ec4
Remove the separate lua vcxproj. Somehow cursed on the buildbot :/
2024-11-06 20:18:05 +01:00
Henrik Rydgård
55aa1ff66e
Warning fixes
2024-11-06 11:59:34 +01:00
Henrik Rydgård
8dba3a50f7
imgui: Code cleanup, fix clean shutdown
2024-11-05 11:27:16 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
...
ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
c250838167
Disable the right mouse button on "Clickables"
2024-11-05 01:08:02 +01:00
Henrik Rydgård
19f4b22a56
Cleanup, add right-click support to UI framework
2024-11-05 01:03:21 +01:00
Henrik Rydgård
472103d460
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
Henrik Rydgård
184a3ecf2a
Code fixes. Correct the UWP fix
2024-11-04 23:14:39 +01:00
Henrik Rydgård
329b72f1ab
Build system fixes
2024-11-04 23:14:39 +01:00