Lubos
e4f44e680d
OpenXR - Move skyplane compat flag into compatvr.ini
2022-09-13 21:16:03 +02:00
Lubos
e406dc4730
Merge branch 'master' into compat_openxr_gta
2022-09-13 21:01:55 +02:00
Lubos
b695c1ffb3
Merge branch 'master' into compat_openxr_gta
2022-09-12 23:04:31 +02:00
Lubos
4b93dc031c
OpenXR - Requested header change in compatvr.ini
2022-09-12 21:28:08 +02:00
Lubos
e49ee5c93b
Merge branch 'master' into feature_openxr_stereo
2022-09-12 18:49:22 +02:00
Lubos
bdde5f0f7f
OpenXR - Use per game stereo separation file
2022-09-12 18:47:13 +02:00
LunaMoo
d25602f01b
Add Rewrite to DrawSyncEatCycles hack, softlocks without it
2022-09-11 21:47:07 +02:00
Henrik Rydgård
33a93e238a
CLUT download: Replace the broken block transfer check with a new compat flag.
...
This compat flag should be temporary until we've implemented
a readback-free path for CLUTs from framebuffers, both when texturing
from static textures and other framebuffers.
2022-09-11 10:27:21 +02:00
Lubos
4b129bb9c3
OpenXR - Refactor VR compat integration
2022-09-07 15:52:50 +02:00
Lubos
4ff3e496c5
Merge branch 'master' into compat_openxr_gta
2022-09-07 14:58:18 +02:00
Henrik Rydgård
f399e3c7e6
Disable BlueToAlpha mode when logic op is present. Re-enable for Outrun and DiRT.
2022-09-05 09:51:17 +02:00
Henrik Rydgård
7065a7fa8f
Water effect fix #1 : Force "Lower resolution for effects" on in Outrun and DiRT 2
2022-09-04 23:42:35 +02:00
Henrik Rydgård
b15c65540e
Fix the new logic-op-in-shader on OpenGL and D3D11
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Also disable BlueToAlpha for now for Outrun and DiRT 2, it breaks the
water effect somehow. Will come back to it later.
2022-09-04 22:53:05 +02:00
Lubos
93a2817062
Merge branch 'feature_openxr_stereo' into compat_openxr_gta
2022-09-04 16:33:33 +02:00
Henrik Rydgård
8194bb73a1
Turn on logic ops in shader when shader bitmasking is used.
2022-09-04 11:43:36 +02:00
Henrik Rydgård
010c3b4f4b
minor sv translation fix
2022-09-03 15:21:07 +02:00
Henrik Rydgård
8c56abd3dc
Remove setting "Disable slower framebuffer effects"
2022-09-03 11:06:43 +02:00
Henrik Rydgård
67d6549afd
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
2022-08-31 14:23:33 +02:00
Lubos
30a3cb622a
Force clearing framebuffer for GTA games
2022-08-30 21:09:12 +02:00
Henrik Rydgård
1b3b1acefa
Tweak ForceMax60Fps to work for Killzone
2022-08-30 20:10:44 +02:00
Henrik Rydgård
987bfc79ef
Split the framebuffer in Killzone, with a compatibility flag.
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Greatly improves performance.
See issue #6207
2022-08-30 20:05:56 +02:00
Henrik Rydgård
340c75a2d9
Remove "DisableReadbacks" compat flag. MotoGP no longer needs it after BlockTransferAllowCreateFB was added.
2022-08-30 13:16:36 +02:00
Henrik Rydgård
333df62691
Remove the reinterpret compat flag, now always on
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Remove ini entries
2022-08-29 17:41:29 +02:00
Henrik Rydgård
8bf1b2be53
Reinterpret is the proper fix for God of War's shadows.
2022-08-27 19:23:17 +02:00
Henrik Rydgård
28cfbdd2d7
Enable reinterprets and create-buffer-on-copy for the Tantalus games
2022-08-27 14:05:49 +02:00
Henrik Rydgård
3c5ec25f61
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
Henrik Rydgård
e2707d3ab3
Remove debug code, cleanup
2022-08-21 09:58:58 +02:00
Henrik Rydgård
89c96142a1
Really not sure how we can detect whether a depth deswizzle is needed :( Hopefully temporary flag...
2022-08-21 09:58:58 +02:00
DDinghoya
824de45d52
Update ko_KR.ini
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Minor update of final
2022-08-20 13:05:30 +09:00
DDinghoya
c3241bc911
Update ko_KR.ini
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Minor update#4
2022-08-19 19:20:25 +09:00
DDinghoya
1c882e3c63
Update ko_KR.ini
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Minor update#3
2022-08-19 16:49:51 +09:00
DDinghoya
cdd134b5f8
Update ko_KR.ini
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Minor update#2
2022-08-19 11:04:54 +09:00
DDinghoya
496785cd54
Update ko_KR.ini
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Minor update#1
2022-08-18 22:54:08 +09:00
Henrik Rydgård
3c3708e6e4
Silverfall: Add the US game ID too
2022-08-17 14:04:08 +02:00
Henrik Rydgård
f2aecada79
Add Silverfall to [AtracLoopHack]. At least we're gathering a good list of test cases once we have an idea for a real fix...
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See #14575
2022-08-17 14:03:24 +02:00
sum2012
2c04790a32
oop
2022-08-14 15:31:37 +08:00
sum2012
1e96424ebf
oop
2022-08-14 15:29:38 +08:00
sum2012
ff1b933cf2
oop
2022-08-14 14:58:15 +08:00
sum2012
e373c9063c
Use compat.ini instead
2022-08-14 14:54:06 +08:00
sum2012
965daea455
Add atrac hack setting
2022-08-14 09:51:49 +08:00
xujibbs
7c6de44e57
Update zh_CN.ini
2022-08-08 13:25:36 +08:00
Unknown W. Brackets
ade6be4052
UI: Show better warning on MAC reset.
2022-08-07 08:48:27 -07:00
Unknown W. Brackets
a0808dc75a
Lang: Fix some mismatched lang keys.
2022-08-07 08:39:55 -07:00
Vitaliy Levin
eb1b2da553
Update /lang/ru_RU.ini
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Перевёл ещё несколько строк.
~
I translated a couple of strings.
2022-08-05 16:38:45 +03:00
Henrik Rydgård
3dc924cebe
Use BlueToAlpha in more games instead of ReinterpretFramebuffers/ShaderColorBitmask
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Switches over Outrun and DiRT 2.
See https://github.com/hrydgard/ppsspp/issues/11358#issuecomment-720160221
Better performance and removes some color banding.
2022-08-01 16:14:42 +02:00
Zykon88
71ee07fe1c
Update ru_RU.ini
2022-07-30 00:14:14 +05:00
Vitaliy Levin
f621fad305
Update assets/lang/ru_RU.ini
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Fixed some mistakes.
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Исправил несколько опечаток.
2022-07-29 15:48:29 +03:00
Micsuit
3ae7c0e6bd
Merge branch 'hrydgard:master' into master
2022-07-27 11:59:28 +01:00
Micsuit
917c113750
better pt-pt translation
2022-07-27 11:58:15 +01:00
Henrik Rydgård
a44bee6f85
Fix bug in blue-to-alpha - alpha blending could be on when it shouldn't be.
...
Fixes #15732 . (Split/Second environment mapping problem in the menu).
2022-07-27 10:59:39 +02:00