Henrik Rydgard
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d1b3fd0e49
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Better window resize handling
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2013-01-27 00:15:39 +01:00 |
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raven02
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faaa837ca2
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Use u32 for leftVolume/rightVolume/format
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2013-01-24 23:31:30 +08:00 |
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Unknown W. Brackets
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19aaca2705
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
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raven02
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2bdaaba2ab
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Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX
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2012-12-24 01:00:43 +08:00 |
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Henrik Rydgard
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9acfd50139
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Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
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2012-12-17 20:15:23 +01:00 |
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Henrik Rydgard
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7720dc3f60
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Various warning, logging, jit fixes
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2012-11-17 19:56:28 +01:00 |
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Henrik Rydgard
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5a48578a12
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Rewrite audio line output. Now deterministic (from the game's POV) and smoother.
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2012-11-17 14:20:59 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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