Commit Graph

9 Commits

Author SHA1 Message Date
Henrik Rydgård
fc26beca4b Also delay-load the VFPU dialog, just because 2021-11-13 22:24:30 +01:00
Unknown W. Brackets
5f9dfeea86 Windows: Reduce focus juggling on game start.
Previously, we would activate the debugger (if enabled), and then
reactivate the main window.  This meant if you switched to something,
PPSSPP would demand focus once the game loaded.
2021-04-24 23:53:16 -07:00
Henrik Rydgård
84b36d6e61 Speed up game start under Windows by not filling the symbol listbox until the disasm window is opened. 2020-09-24 00:32:52 +02:00
Unknown W. Brackets
d0d4e665d1 Clean up double creation of memory debugger. 2014-02-14 21:17:36 -08:00
Unknown W. Brackets
2251b0dd59 Avoid a "pure call" issue. 2013-09-15 10:36:19 -07:00
Henrik Rydgard
0d0b43818c Warning fixes and stuff 2013-08-30 20:14:16 +02:00
Henrik Rydgard
55aa3d13c7 Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
Unknown W. Brackets
97098f109a Use CommonWindows.h from Windows/ too.
Might as well.  Everything still builds fine.
2013-07-28 21:04:20 -07:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00