Commit Graph

23 Commits

Author SHA1 Message Date
daniel229
f58bab98bd Add Phantasy Star Portable 2 JP version to compat.ini 2016-01-18 13:34:56 +08:00
Henrik Rydgard
4873de15aa Add issue numbers to comments in compat.ini 2016-01-16 19:00:53 +01:00
Henrik Rydgard
26e744838f Enable vertex depth rounding on more games. Thanks daniel229 2016-01-16 12:18:17 +01:00
Henrik Rydgard
7e24801fc1 Specify which games need vertex depth rounding instead of which ones don't.
Vertex depth rounding is a not-fully-accurate hack, and most games are better off with the extra depth precision
of 24-bit Z than reducing it to a not-fully-accurate 16-bit. So let's only use it where necessary, like in Phantasy Star.

See issue #8187.
2016-01-16 11:31:27 +01:00
Henrik Rydgard
03674fd571 Flip around how compat.ini works (now the settings are the categories, games are listed within) 2016-01-16 11:24:42 +01:00
Unknown W. Brackets
18cdf9f352 Remove the depth range hack.
Ths removes the game-specific hack to workaround depth issues.
2016-01-03 12:05:59 -08:00
Henrik Rydgard
dd3fd18bd8 Remove a dupe 2015-11-15 23:04:18 +01:00
Henrik Rydgard
8aee6ef2c9 compat.ini: Remove depth range hack for Phantasy Star Portable 1, add for more variations of #2 2015-11-15 23:02:26 +01:00
Henrik Rydgard
4b360a571c Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
I hate doing this, but it's not really better off as an option.

See #8171
2015-11-15 23:00:25 +01:00
daniel229
4234b3d90b Disable Depth Rounding for MotorStorm Arctic Edge and Saigo no Yakusoku no Monogatari. 2015-11-07 17:42:54 +08:00
daniel229
04735299cc typo 2015-11-07 13:12:05 +08:00
daniel229
a7c9e9a63a Heroes Phantasia Limited Edition Disc requires pixel depth rounding. 2015-11-07 12:23:18 +08:00
daniel229
50e33bd829 Disable Depth Rounding for Summon Night 5 (JP) 2015-11-07 09:27:39 +08:00
Henrik Rydgård
e0c88e109f Turn off Depth Rounding in Lost Heroes. Fixes #8125 (well, works around :( ) 2015-10-31 10:28:37 +01:00
Unknown W. Brackets
2037977292 Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81.
2015-10-17 16:20:19 -07:00
Henrik Rydgard
65b78b18ea Only enable fragment shader depth rounding for Heroes Phantasia, should reduce flicker.
Doens't fix but helps #6485
2015-10-11 20:52:00 +02:00
Henrik Rydgård
4aceb47cbd Typo fix in compat.ini 2015-10-08 23:24:15 +02:00
Henrik Rydgard
e9d84b6496 compat.ini: Disable depth rounding in Ridge Racer. Should help #8031 2015-10-08 09:06:40 +02:00
Henrik Rydgard
5fcc837215 Remove duplicate entry in compat.ini 2015-09-27 19:19:04 +02:00
Henrik Rydgard
857007e3f1 Apply GTAMusicFix compat flag to GTA Chinatown Wars as well. 2015-09-27 13:47:49 +02:00
Henrik Rydgard
eb4ca0cf81 Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.

Also see issue #7863.
2015-09-27 11:51:46 +02:00
Henrik Rydgard
d6a370a4c4 Add comments to compat.ini, System.cpp 2015-09-27 01:23:21 +02:00
Henrik Rydgard
b07b002040 Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.

Should help #8004, by disabling depth rounding in Fight Night round 3.
2015-09-27 01:23:20 +02:00