Commit Graph

449 Commits

Author SHA1 Message Date
Unknown W. Brackets
d8986af367 headless: Avoid ugly casts. 2023-03-22 22:51:00 -07:00
Henrik Rydgård
b440e28e38 Remove System_SendMessage!
iOS, Qt buildfixes
2023-03-22 23:52:51 +01:00
Henrik Rydgård
70f0ac04af Port the file browser spawned by the Load button to the new request stuff 2023-03-22 15:36:14 +01:00
Henrik Rydgård
de064e210e Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
Henrik Rydgård
47f063550a Remove InitGraphics/ShutdownGraphics from Host, except for headless 2023-03-21 22:47:20 +01:00
Henrik Rydgård
f5472ba0d8 Cleanup up unnecessary audio init functions 2023-03-21 13:39:02 +01:00
Henrik Rydgård
5fae4f36db Move SkipUI function 2023-03-21 13:39:02 +01:00
Henrik Rydgård
f60f5ccaea Move SetDebugMode notification 2023-03-21 13:39:00 +01:00
Henrik Rydgård
fc1732cc22 Move NotifySwitchUMDUpdated 2023-03-21 13:37:19 +01:00
Henrik Rydgård
c92a4acb40 Move NotifySymbolMapUpdated to System_Notify 2023-03-21 13:37:19 +01:00
Henrik Rydgård
dda8635c89 Move three notifications out of Host 2023-03-21 13:37:19 +01:00
Henrik Rydgård
06fcc9ccd7 Add System_Notify 2023-03-21 13:37:16 +01:00
Henrik Rydgård
d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Unknown W. Brackets
9f04d09fb4 Headless: Use a single method for assets paths.
There were multiple ways and this likely makes more sense.
2023-03-12 16:46:51 -07:00
Unknown W. Brackets
c127ff47a3 Headless: Load assets from parent dir on Windows.
This is the default debug setting in our MSVC project, so make it easy.
2023-03-12 13:34:41 -07:00
Unknown W. Brackets
7e910b7d65 Headless: Allow @listfile to run multiple.
Just for easy debugging of a long list of tests.
2023-03-12 13:34:10 -07:00
Henrik Rydgård
a43b62537a Buildfixes 2023-03-07 20:22:28 +01:00
Henrik Rydgård
a8bdf11fdc Headless buildfix 2023-03-06 16:56:16 +01:00
Henrik Rydgård
53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård
cb16f193ec Fix the problem. Still need to leave the loop with SDL even if we supply a swap function. 2023-01-30 15:45:05 +01:00
Henrik Rydgård
b62572a78f Refactor the framedata/GPU thread management. 2023-01-30 11:49:31 +01:00
Unknown W. Brackets
1480b4eda4 headless: Shutdown SDL at the end. 2023-01-07 06:54:37 -08:00
Unknown W. Brackets
f6c26ecac0 Headless: Prevent crash on errors in graphics init. 2022-12-24 17:43:32 +00:00
Unknown W. Brackets
f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
7950a00c14 Headless buildfix. Crashfix in shader generator test. 2022-12-01 22:49:00 +01:00
Henrik Rydgård
a0f27c7442 Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever). 2022-12-01 22:49:00 +01:00
Henrik Rydgård
75dc856e2c Test fix 2022-11-23 08:52:46 +01:00
Henrik Rydgård
c91e7912bf Change "Simulate block transfer" to "Skip GPU Readbacks". Group the speed hacks together 2022-11-06 19:30:38 +01:00
Henrik Rydgård
519db766b6 Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations. 2022-11-06 19:26:56 +01:00
Unknown W. Brackets
21573f4302 headless: Fix crash running some tests on Vulkan.
If there's no frame display, tests were crashing because no backbuffer
present blit happened.  This allows those tests to run.
2022-10-18 21:34:59 -07:00
Unknown W. Brackets
f009d15078 headless: Allow screenshot to not be 512x272.
Ended up with a cropped screenshot for a frame dump, which just silently
crashed.  Could reject, but easy enough to support.
2022-10-18 21:33:47 -07:00
Henrik Rydgård
d30d8bf35c Removes the option, autodetect instead - only enable if the GPU doesn't support bitwise ops. 2022-10-11 16:09:57 +02:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Unknown W. Brackets
1dc1b2c35b headless: Use display buf for compare screenshot.
This is what the test actually uses too.
2022-09-20 14:05:50 -07:00
Unknown W. Brackets
c65880fa90 headless: Add some new and passing tests. 2022-09-18 06:40:15 -07:00
Unknown W. Brackets
749268c7f7 headless: Benchmark a test or frame dump.
This outputs the average time for comparison.
2022-09-17 14:14:08 -07:00
Unknown W. Brackets
25d92c8a84 headless: Add option for MSE pass threshold.
This makes it easier to allow a certain amount of deviation across
devices.
2022-09-17 14:14:08 -07:00
Unknown W. Brackets
f32e8e11ab headless: Switch screenshot error to MSE.
This is more useful than 1/0 on whether a pixel doesn't match, when many
are close but not exact.
2022-09-17 14:13:26 -07:00
Unknown W. Brackets
d703c934dd Headless: Small cleanup of options handling.
To be able to add additional options.
2022-09-17 14:13:22 -07:00
Unknown W. Brackets
fc50860f55 headless: Fix startup on latest Android versions.
Otherwise it tries to use deprecated ashmem and chokes.
2022-09-03 21:06:32 -07:00
Unknown W. Brackets
05ad644c69 Headless: Set softgpu config flag.
This affects dump playback (whether it updates RAM with what's in the
frame dump), so it's confusing when it's not set matching the core.
2022-08-21 15:52:18 -07:00
Unknown W. Brackets
1b72311e7d Headless: Fix comparison for oversized buffers.
At least when not flipping.
2022-08-21 15:51:56 -07:00
Unknown W. Brackets
dedb63532b Headless: Correct bad pointer without gfx context. 2022-08-12 23:22:32 -07:00
Unknown W. Brackets
5246d901ce Headless: Cleanup unused/leak warnings. 2022-08-07 12:10:17 -07:00
Unknown W. Brackets
170441313c Net: Ignore SIGPIPE errors on POSIX systems.
This should work on BSD/macOS/Linux/iOS/similar.
2022-04-03 06:57:45 -07:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
3df6cb704f Global: Fix some type conversion warnings.
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets
7e814decc7 Headless: Improve total test time on Windows.
This improves it by almost 40%.
2022-01-30 08:27:22 -08:00
Unknown W. Brackets
e062c31a82 Headless: Improve test init time. 2022-01-30 08:04:35 -08:00
Unknown W. Brackets
9c695aea9a Headless: Remove stack corruption workaround.
This doesn't seem necessary anymore, was made static in 2013.
2022-01-29 14:07:26 -08:00
Unknown W. Brackets
1cbbd197b2 Headless: Return an exit code on test failure. 2022-01-22 00:14:16 -08:00
Unknown W. Brackets
85d868a369 Headless: Fix font tests on Linux. 2022-01-22 00:14:15 -08:00
Unknown W. Brackets
a45eeb56ed Headless: Fix compare of smaller buffers.
When the buffer is smaller, we need to flip properly to compare the
correct pixels.
2022-01-08 16:06:17 -08:00
Unknown W. Brackets
0ef1df79b9 headless: Enable softgpu jit for tests. 2021-11-28 15:54:48 -08:00
Unknown W. Brackets
fb69d56387 Headless: Generate a difference highlighting png.
Only for graphics tests that generate a screenshot, including ppdmp.
2021-11-07 11:05:17 -08:00
Unknown W. Brackets
92f9d3dc46 Headless: Move screenshot compare to class. 2021-11-07 10:03:49 -08:00
Unknown W. Brackets
0875c217c6 Headless: Fix ppdmp compare. 2021-11-07 10:01:16 -08:00
Unknown W. Brackets
b6c6a5bb3f GPU: Default vertex cache to off.
Previously, it was defaulted on only for OpenGL, where it didn't work.
2021-09-14 23:43:29 -07:00
Henrik Rydgård
928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
Henrik Rydgård
d62899efcd
Merge pull request #14711 from unknownbrackets/reverb-volume
Sas: Add option to control reverb volume
2021-08-10 13:02:30 +02:00
Unknown W. Brackets
ff9b9f7321 Sas: Add option to control reverb volume.
This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Unknown W. Brackets
0a5a3d4ef4 Headless: Cleanup extraneous output. 2021-08-07 17:55:22 -07:00
Henrik Rydgård
81f0c3a8e4 Address feedback (except the mailbox refcount) 2021-06-13 10:16:53 +02:00
Henrik Rydgård
0fa27ff9d7 Autodetect number of threads (remove setting). Fix some bugs. 2021-06-12 21:06:59 +02:00
Unknown W. Brackets
f2b2f26e8e Common: Use Path for GetExeDirectory(). 2021-05-15 11:12:54 -07:00
Unknown W. Brackets
7b175627b3 VFS: Use Path for DirectoryAssetReader. 2021-05-15 11:12:04 -07:00
Unknown W. Brackets
2558022afe Config: Move data path settings to Paths. 2021-05-15 11:11:37 -07:00
Unknown W. Brackets
ed2ade4e22 headless: Correct tests. 2021-05-14 22:44:05 -07:00
Henrik Rydgård
2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00
Henrik Rydgård
a40b1dec5f Use Path for fullName in dirlisting. Bugfixes.
Buildfixes

UWP: Buildfix.

headless: Buildfix.

Common: Buildfix.

iOS: Buildfixes.

libretro: Buildfix.

Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes

Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Henrik Rydgård
a40bb2eaa1 headless: Avoid empty string compares for mountIso. 2021-05-09 17:24:04 -07:00
Unknown W. Brackets
8a0adfde33 headless: Avoid C++ files for Path support.
Not critical for Android paths, but better if they work.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård
a2a0551a83 Buildfix, and more renaming while we're at it. 2021-04-25 22:25:29 +02:00
Henrik Rydgård
1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00
Unknown W. Brackets
d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
bd7b283399 Add iOS version detection, turn off JIT on bootup if >= 14.3. 2021-02-22 09:16:51 +01:00
Unknown W. Brackets
e7a3faaa8c Windows: Stop ignoring all deprecated warnings. 2021-02-18 08:56:36 -08:00
Unknown W. Brackets
c84cbdda8a Headless: Default to PNG for ppdmp tests. 2021-01-17 18:34:23 -08:00
Unknown W. Brackets
f9ef03b0a1 Headless: Allow PNGs and http:// for screenshot. 2021-01-17 18:33:02 -08:00
Unknown W. Brackets
3306ac115d Headless: Read expected file as a FileLoader.
This makes it possible to run tests from network locations.
2021-01-17 17:44:21 -08:00
Unknown W. Brackets
e0b784f123 Headless: Allow screenshot compare without backend.
This makes not just graphics-enabled tests work in headless on softgpu,
but also screenshot comparison ones.
2021-01-17 17:42:07 -08:00
Unknown W. Brackets
114e73ffc9 Headless: Allow connecting the web debugger. 2021-01-16 19:07:25 -08:00
Unknown W. Brackets
e2efc245db Android: Fix headless and unittest build. 2021-01-10 12:16:02 -08:00
Henrik Rydgård
1c753e4a22 Use hacky methods to retrieve SD card directory if available.
This will disappear in future Android versions but can be useful for
older devices.

Fixes (or at least tries to) #10199, at least for some devices.

Might help #13827 ?

Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Henrik Rydgård
106a299c06
Merge pull request #13860 from unknownbrackets/windows-arm64
Windows: Fix miniupnpc build on ARM64
2021-01-03 09:40:57 +01:00
Unknown W. Brackets
bb5918f90b headless: Fix Windows ARM64 build. 2021-01-02 17:55:16 -08:00
Unknown W. Brackets
3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
83cae815b4 Headless: Always use at least software rendering. 2021-01-02 09:27:17 -08:00
Henrik Rydgård
fa466d2363
Merge pull request #13850 from unknownbrackets/warnings
Cleanup some warnings and a logger shutdown crash
2021-01-01 19:53:10 +01:00
Unknown W. Brackets
83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Unknown W. Brackets
7014e8997c Build: Reference test as file on failure. 2020-12-31 07:27:27 -08:00
Unknown W. Brackets
c73d8ab1d0 Headless: Add specific GitHub Actions logging. 2020-12-31 00:21:09 -08:00
Unknown W. Brackets
af7c97d624 Headless: Cleanup TeamCity handling in test.py. 2020-12-31 00:21:09 -08:00
Henrik Rydgård
44ec286ba4 Framebuffer: Keep the render scale factor around, no need to recompute it. 2020-11-06 09:11:57 +01:00