Commit Graph

4843 Commits

Author SHA1 Message Date
Henrik Rydgård
f0ae048d21 Fix mouse hover in SDL builds 2024-11-06 22:09:53 +01:00
Henrik Rydgård
8dba3a50f7 imgui: Code cleanup, fix clean shutdown 2024-11-05 11:27:16 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
0228e7f570
Merge pull request #19576 from hrydgard/rearchitect-stepping
Move CPU stepping logic out of the disassembler window code
2024-11-05 10:18:08 +01:00
Henrik Rydgård
19f4b22a56 Cleanup, add right-click support to UI framework 2024-11-05 01:03:21 +01:00
Henrik Rydgård
caf27a5c0d Add a mappable key for toggling the imgui interface. For now it's called Toggle debugger. 2024-11-04 23:33:03 +01:00
Henrik Rydgård
8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1 Get it rendering on Vulkan and D3D11 (OpenGL is bugged though) 2024-11-04 23:14:39 +01:00
Henrik Rydgård
4b66a80d2b More work, starting to integrate into the EmuScreen 2024-11-04 23:14:39 +01:00
Henrik Rydgård
6f5339156c Imgui build system 2024-11-04 23:14:39 +01:00
Henrik Rydgård
d37c04079d Change the 2D matrix generation to query the coordinate convention from the draw context 2024-11-04 23:14:23 +01:00
Henrik Rydgård
9fb759d626 Fix minor theme issue in Store, thanks Nabn00b.
See #19550
2024-11-04 15:45:40 +01:00
Henrik Rydgård
d3e9398cb3 Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
Henrik Rydgård
1f8549045d Default Discord rich presence to off 2024-11-02 21:36:30 +01:00
Henrik Rydgård
55d110493a Hide the Discord Rich Presence option on platforms where we don't support it 2024-11-02 21:31:45 +01:00
Henrik Rydgård
6b753c1d63 Fix scaling issue in touch control layout screen, thanks @iota97
See #19573
2024-11-02 19:53:29 +01:00
Henrik Rydgård
dd8f9b682f Don't crash on trying to re-record a GE dump 2024-11-01 20:27:09 +01:00
Henrik Rydgård
2adbc231f0 EmuScreen: Turn the pass asserts into dbg_asserts and add safe workarounds 2024-10-31 23:09:47 +01:00
Henrik Rydgård
b226dd329f Postshader: Fix issue where some changes weren't reflected until resizing the window 2024-10-29 16:15:46 +01:00
Henrik Rydgård
f86b55c481 Postshader: Work around a play-reported race condition (haven't figured out how to hit it, though). 2024-10-29 15:50:47 +01:00
Henrik Rydgård
dc122f8595 ReportScreen: Calculate the disc CRC while filling out the form.
Prevents a temporary hang after the refactor.
2024-10-29 13:01:54 +01:00
Henrik Rydgård
5244538b77 Reporting: Delete the now unused extra threads, fix up compat reports. 2024-10-28 17:02:05 +01:00
Henrik Rydgård
56a164a14e Handle one more error case in presentation 2024-10-28 17:02:03 +01:00
Henrik Rydgård
f29dbbee29 Workaround crash when clearing recents 2024-10-25 21:31:57 +02:00
Henrik Rydgård
26f0117421 Replace mentions of Twitter with X 2024-10-25 21:07:23 +02:00
Henrik Rydgård
bd8905aa44 Avoid crashing on PSX EBOOTs renamed to ISO (people try strange things...) 2024-10-25 15:20:08 +02:00
Henrik Rydgård
7d24fca4e2 Crashfix when switching buffered/non-buffered with the game running 2024-10-25 12:00:28 +02:00
Henrik Rydgård
1092fc6374 Stop hardcoding the colors of the homebrew store title.
See #18802
2024-10-23 15:39:45 +02:00
Henrik Rydgård
abe27dcb64 Reset tint/saturation on theme change
As requested in #18802
2024-10-23 15:30:33 +02:00
Henrik Rydgård
da2e5e76c4 Fix the Retroid controller defaults for the latest firmware. More standard now. 2024-10-23 13:23:38 +02:00
Henrik Rydgård
a545d3074f Do some renaming, dedupe some strings (old commit resurrected), add an assert 2024-10-22 22:28:06 +02:00
Henrik Rydgård
f54d701a2e Decentralize the assert for AllocateAlignedMemory failures 2024-10-22 21:49:50 +02:00
Henrik Rydgård
85410305e6 Fix/hack some color issues with the 1995 theme 2024-10-22 21:26:29 +02:00
Henrik Rydgård
834a0a3182 Don't show the "skip buffer effects" warning if software rendering is enabled 2024-10-22 20:58:40 +02:00
Henrik Rydgård
b10c4f7fae Crashfix, warning fix, cleanup 2024-10-22 14:15:47 +02:00
Henrik Rydgård
3a4b27b086 Fix some more presentation issues 2024-10-22 12:29:32 +02:00
Henrik Rydgård
a859b2223a Shorten the version display on the main screen 2024-10-22 11:58:50 +02:00
Henrik Rydgård
0af3a87d3f For the release, disable "Use experimental atrac". Doesn't make sense yet. 2024-10-22 11:02:26 +02:00
Henrik Rydgård
669c4452cc More presentation fixes 2024-10-17 22:21:25 +02:00
Henrik Rydgård
843fe22968 Remove superfluous .c_str() 2024-10-17 22:21:07 +02:00
Henrik Rydgård
97c5094ff2 Cleanup, fix the shader viewer UI 2024-10-17 21:43:03 +02:00
Henrik Rydgård
680bb2bf22 Remove a bad debug assert 2024-10-17 21:11:52 +02:00
Henrik Rydgård
b43abd2015 Fix issues with savestates and non-buffered rendering 2024-10-17 21:09:04 +02:00
Henrik Rydgård
a062e5192b Fix issue where PresentedThisFrame didn't work on SoftGPU, causing issues 2024-10-16 15:53:42 +02:00
Henrik Rydgård
ce980af01e TextDrawer: Improve performance for text wrapping (by measuring without wrapping first) 2024-10-16 13:35:32 +02:00
Henrik Rydgård
cc32950804 Remove extra back button on InstallZipScreen in texture case 2024-10-15 16:00:21 +02:00
Henrik Rydgård
2c283fbb07 Minor cleanups, crashfixes 2024-10-14 23:57:19 +02:00
Henrik Rydgård
e1527233d9 Add the EmuScreen pass assert on OpenGL as well 2024-10-14 14:35:35 +02:00
Henrik Rydgård
e9c7eaf427 Be more consistent with NotifyPresent
..
2024-10-14 14:26:44 +02:00
Henrik Rydgård
8a5be21140 MemStick screen: Call free_disk_space from async tasks
See #19522
2024-10-11 13:45:43 +02:00