// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include "Core/Dialog/PSPDialog.h" #include "Core/Dialog/SavedataParam.h" #define SCE_UTILITY_SAVEDATA_ERROR_TYPE (0x80110300) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_MS (0x80110301) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_EJECT_MS (0x80110302) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_ACCESS_ERROR (0x80110305) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN (0x80110306) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA (0x80110307) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM (0x80110308) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_FILE_NOT_FOUND (0x80110309) #define SCE_UTILITY_SAVEDATA_ERROR_LOAD_INTERNAL (0x8011030b) #define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK (0x80110321) #define SCE_UTILITY_SAVEDATA_ERROR_RW_MEMSTICK_FULL (0x80110323) #define SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN (0x80110326) #define SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA (0x80110327) #define SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS (0x80110328) #define SCE_UTILITY_SAVEDATA_ERROR_RW_FILE_NOT_FOUND (0x80110329) #define SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS (0x8011032c) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_MS (0x80110381) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_EJECT_MS (0x80110382) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE (0x80110383) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_PROTECTED (0x80110384) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_ACCESS_ERROR (0x80110385) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM (0x80110388) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_UMD (0x80110389) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_WRONG_UMD (0x8011038a) #define SCE_UTILITY_SAVEDATA_ERROR_SAVE_INTERNAL (0x8011038b) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_MS (0x80110341) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_EJECT_MS (0x80110342) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_MS_PROTECTED (0x80110344) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_ACCESS_ERROR (0x80110345) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA (0x80110347) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_PARAM (0x80110348) #define SCE_UTILITY_SAVEDATA_ERROR_DELETE_INTERNAL (0x8011034b) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_MS (0x801103C1) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_EJECT_MS (0x801103C2) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_ACCESS_ERROR (0x801103C5) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA (0x801103C7) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_PARAM (0x801103C8) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_UMD (0x801103C9) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_WRONG_UMD (0x801103Ca) #define SCE_UTILITY_SAVEDATA_ERROR_SIZES_INTERNAL (0x801103Cb) class PSPSaveDialog: public PSPDialog { public: PSPSaveDialog(UtilityDialogType type); ~PSPSaveDialog(); int Init(int paramAddr); int Update(int animSpeed) override; int Shutdown(bool force = false) override; void DoState(PointerWrap &p) override; pspUtilityDialogCommon *GetCommonParam() override; void ExecuteIOAction(); protected: bool UseAutoStatus() override { return false; } private: void DisplayBanner(int which); void DisplaySaveList(bool canMove = true); void DisplaySaveIcon(bool checkExists); void DisplaySaveDataInfo1(); void DisplaySaveDataInfo2(bool showNewData = false); void DisplayMessage(std::string_view text, bool hasYesNo = false); std::string GetSelectedSaveDirName() const; void JoinIOThread(); void StartIOThread(); void ExecuteNotVisibleIOAction(); enum DisplayState { DS_NONE, DS_SAVE_LIST_CHOICE, DS_SAVE_CONFIRM, DS_SAVE_CONFIRM_OVERWRITE, DS_SAVE_SAVING, DS_SAVE_DONE, DS_LOAD_LIST_CHOICE, DS_LOAD_CONFIRM, DS_LOAD_LOADING, DS_LOAD_DONE, DS_LOAD_NODATA, DS_DELETE_LIST_CHOICE, DS_DELETE_CONFIRM, DS_DELETE_DELETING, DS_DELETE_DONE, DS_DELETE_NODATA, DS_SAVE_FAILED, DS_LOAD_FAILED, DS_DELETE_FAILED, }; enum DialogBanner { DB_NONE, DB_SAVE, DB_LOAD, DB_DELETE }; DisplayState display = DS_NONE; SavedataParam param; SceUtilitySavedataParam request{}; // For detecting changes made by the game. SceUtilitySavedataParam originalRequest{}; u32 requestAddr = 0; int currentSelectedSave = 0; int yesnoChoice = 0; enum SaveIOStatus { SAVEIO_NONE, SAVEIO_PENDING, SAVEIO_DONE, }; std::thread *ioThread = nullptr; std::mutex paramLock; volatile SaveIOStatus ioThreadStatus; };