// // SmartKeyboardMap.cpp // PPSSPP // // Created by xieyi on 2017/9/4. // // #include "SmartKeyboardMap.hpp" #include "Common/Input/KeyCodes.h" InputKeyCode getSmartKeyboardMap(int keycode) { switch(keycode) { case 4: return NKCODE_A; case 5: return NKCODE_B; case 6: return NKCODE_C; case 7: return NKCODE_D; case 8: return NKCODE_E; case 9: return NKCODE_F; case 10: return NKCODE_G; case 11: return NKCODE_H; case 12: return NKCODE_I; case 13: return NKCODE_J; case 14: return NKCODE_K; case 15: return NKCODE_L; case 16: return NKCODE_M; case 17: return NKCODE_N; case 18: return NKCODE_O; case 19: return NKCODE_P; case 20: return NKCODE_Q; case 21: return NKCODE_R; case 22: return NKCODE_S; case 23: return NKCODE_T; case 24: return NKCODE_U; case 25: return NKCODE_V; case 26: return NKCODE_W; case 27: return NKCODE_X; case 28: return NKCODE_Y; case 29: return NKCODE_Z; case 30: return NKCODE_1; case 31: return NKCODE_2; case 32: return NKCODE_3; case 33: return NKCODE_4; case 34: return NKCODE_5; case 35: return NKCODE_6; case 36: return NKCODE_7; case 37: return NKCODE_8; case 38: return NKCODE_9; case 39: return NKCODE_0; case 40: return NKCODE_ENTER; case 43: return NKCODE_TAB; case 44: return NKCODE_SPACE; case 45: return NKCODE_MINUS; case 46: return NKCODE_EQUALS; case 47: return NKCODE_LEFT_BRACKET; case 48: return NKCODE_RIGHT_BRACKET; case 49: return NKCODE_BACKSLASH; case 51: return NKCODE_SEMICOLON; case 52: return NKCODE_APOSTROPHE; case 53: return NKCODE_BACK;//NKCODE_GRAVE; case 54: return NKCODE_COMMA; case 55: return NKCODE_PERIOD; case 56: return NKCODE_SLASH; case 57: return NKCODE_CAPS_LOCK; case 79: return NKCODE_DPAD_RIGHT; case 80: return NKCODE_DPAD_LEFT; case 81: return NKCODE_DPAD_DOWN; case 82: return NKCODE_DPAD_UP; case 224: return NKCODE_CTRL_LEFT; case 225: return NKCODE_SHIFT_LEFT; case 226: return NKCODE_META_LEFT; case 227: return NKCODE_ALT_LEFT; case 229: return NKCODE_SHIFT_RIGHT; case 230: return NKCODE_META_RIGHT; case 231: return NKCODE_ALT_RIGHT; default: return NKCODE_UNKNOWN; } }