// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include #include "Core/MemMap.h" #include "GPU/ge_constants.h" #include "GPU/GPU.h" #include "GPU/GPUInterface.h" #include "GPU/GPUState.h" #include "GPU/GeDisasm.h" void GeDescribeVertexType(u32 op, char *buffer, int len) { bool through = (op & GE_VTYPE_THROUGH_MASK) == GE_VTYPE_THROUGH; int tc = (op & GE_VTYPE_TC_MASK) >> GE_VTYPE_TC_SHIFT; int col = (op & GE_VTYPE_COL_MASK) >> GE_VTYPE_COL_SHIFT; int nrm = (op & GE_VTYPE_NRM_MASK) >> GE_VTYPE_NRM_SHIFT; int pos = (op & GE_VTYPE_POS_MASK) >> GE_VTYPE_POS_SHIFT; int weight = (op & GE_VTYPE_WEIGHT_MASK) >> GE_VTYPE_WEIGHT_SHIFT; int weightCount = ((op & GE_VTYPE_WEIGHTCOUNT_MASK) >> GE_VTYPE_WEIGHTCOUNT_SHIFT) + 1; int morphCount = (op & GE_VTYPE_MORPHCOUNT_MASK) >> GE_VTYPE_MORPHCOUNT_SHIFT; int idx = (op & GE_VTYPE_IDX_MASK) >> GE_VTYPE_IDX_SHIFT; static const char *colorNames[] = { NULL, "unsupported1", "unsupported2", "unsupported3", "BGR 565", "ABGR 1555", "ABGR 4444", "ABGR 8888", }; static const char *typeNames[] = { NULL, "u8", "u16", "float", }; static const char *typeNamesI[] = { NULL, "u8", "u16", "u32", }; static const char *typeNamesS[] = { NULL, "s8", "s16", "float", }; char *w = buffer, *end = buffer + len; if (through) w += snprintf(w, end - w, "through, "); if (typeNames[tc] && w < end) w += snprintf(w, end - w, "%s texcoords, ", typeNames[tc]); if (colorNames[col] && w < end) w += snprintf(w, end - w, "%s colors, ", colorNames[col]); if (typeNames[nrm] && w < end) w += snprintf(w, end - w, "%s normals, ", typeNamesS[nrm]); if (typeNames[pos] && w < end) w += snprintf(w, end - w, "%s positions, ", typeNamesS[pos]); if (typeNames[weight] && w < end) w += snprintf(w, end - w, "%s weights (%d), ", typeNames[weight], weightCount); else if (weightCount > 1 && w < end) w += snprintf(w, end - w, "unknown weights (%d), ", weightCount); if (morphCount > 0 && w < end) w += snprintf(w, end - w, "%d morphs, ", morphCount); if (typeNamesI[idx] && w < end) w += snprintf(w, end - w, "%s indexes, ", typeNamesI[idx]); if (w < buffer + 2) snprintf(buffer, len, "none"); // Otherwise, get rid of the pesky trailing comma. else if (w < end) w[-2] = '\0'; } void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer, int bufsize) { u32 cmd = op >> 24; u32 data = op & 0xFFFFFF; static const char * const primTypes[8] = { "POINTS", "LINES", "LINE_STRIP", "TRIANGLES", "TRIANGLE_STRIP", "TRIANGLE_FAN", "RECTANGLES", "CONTINUE_PREVIOUS", }; // Handle control and drawing commands here directly. The others we delegate. switch (cmd) { case GE_CMD_NOP: if (data != 0) snprintf(buffer, bufsize, "NOP: data= %06x", data); else snprintf(buffer, bufsize, "NOP"); break; // Pretty sure this is some sort of NOP to eat some pipelining issue, // often seen after CALL instructions. case GE_CMD_NOP_FF: if (data != 0) snprintf(buffer, bufsize, "NOP_FF: data= %06x", data); else snprintf(buffer, bufsize, "NOP_FF"); break; case GE_CMD_BASE: if ((data & 0x000F0000) == data) snprintf(buffer, bufsize, "BASE: high=%02x", data >> 16); else snprintf(buffer, bufsize, "BASE: high=%02x (extra %06x)", data >> 16, data & ~0x000F0000); break; case GE_CMD_VADDR: snprintf(buffer, bufsize, "VADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data)); break; case GE_CMD_IADDR: snprintf(buffer, bufsize, "IADDR: %06x => %08x", data, gstate_c.getRelativeAddress(data)); break; case GE_CMD_PRIM: { u32 count = data & 0xFFFF; u32 type = (data >> 16) & 7; if (gstate.vertType & GE_VTYPE_IDX_MASK) snprintf(buffer, bufsize, "DRAW PRIM %s: count= %i vaddr= %08x, iaddr= %08x", type < 7 ? primTypes[type] : "INVALID", count, gstate_c.vertexAddr, gstate_c.indexAddr); else snprintf(buffer, bufsize, "DRAW PRIM %s: count= %i vaddr= %08x", type < 7 ? primTypes[type] : "INVALID", count, gstate_c.vertexAddr); } break; case GE_CMD_BEZIER: { int bz_ucount = data & 0xFF; int bz_vcount = (data >> 8) & 0xFF; if (data & 0xFF0000) snprintf(buffer, bufsize, "DRAW BEZIER: %i x %i (extra %x)", bz_ucount, bz_vcount, data >> 16); else snprintf(buffer, bufsize, "DRAW BEZIER: %i x %i", bz_ucount, bz_vcount); } break; case GE_CMD_SPLINE: { int sp_ucount = data & 0xFF; int sp_vcount = (data >> 8) & 0xFF; int sp_utype = (data >> 16) & 0x3; int sp_vtype = (data >> 18) & 0x3; if (data & 0xF00000) snprintf(buffer, bufsize, "DRAW SPLINE: %i x %i (type %ix%i, extra %x)", sp_ucount, sp_vcount, sp_utype, sp_vtype, data >> 20); else snprintf(buffer, bufsize, "DRAW SPLINE: %i x %i (type %ix%i)", sp_ucount, sp_vcount, sp_utype, sp_vtype); } break; case GE_CMD_JUMP: { u32 target = gstate_c.getRelativeAddress(op & 0x00FFFFFC); snprintf(buffer, bufsize, "JUMP: %08x to %08x (%06x)", pc, target, data); } break; case GE_CMD_CALL: { u32 retval = pc + 4; u32 target = gstate_c.getRelativeAddress(op & 0x00FFFFFC); snprintf(buffer, bufsize, "CALL: %08x to %08x (%06x), ret=%08x", pc, target, data, retval); } break; case GE_CMD_RET: if (data) snprintf(buffer, bufsize, "RET: data= %06x", data); else snprintf(buffer, bufsize, "RET"); break; case GE_CMD_SIGNAL: snprintf(buffer, bufsize, "SIGNAL %06x", data); break; case GE_CMD_FINISH: snprintf(buffer, bufsize, "FINISH %06x", data); break; case GE_CMD_END: switch (prev >> 24) { case GE_CMD_SIGNAL: { snprintf(buffer, bufsize, "END - "); // TODO: see http://code.google.com/p/jpcsp/source/detail?r=2935# int behaviour = (prev >> 16) & 0xFF; int signal = prev & 0xFFFF; int enddata = data & 0xFFFFFF; // We should probably defer to sceGe here, no sense in implementing this stuff in every GPU u32 target = (((signal << 16) | (enddata & 0xFFFF)) & 0xFFFFFFFC); switch (behaviour) { case PSP_GE_SIGNAL_HANDLER_SUSPEND: snprintf(buffer, bufsize, "Signal with wait. signal/end: %04x %04x", signal, enddata); break; case PSP_GE_SIGNAL_HANDLER_CONTINUE: snprintf(buffer, bufsize, "Signal without wait. signal/end: %04x %04x", signal, enddata); break; case PSP_GE_SIGNAL_HANDLER_PAUSE: snprintf(buffer, bufsize, "Signal with pause. signal/end: %04x %04x", signal, enddata); break; case PSP_GE_SIGNAL_SYNC: snprintf(buffer, bufsize, "Signal with sync. signal/end: %04x %04x", signal, enddata); break; case PSP_GE_SIGNAL_JUMP: snprintf(buffer, bufsize, "Signal with jump. signal/end: %04x %04x, target: %08x", signal, enddata, target); break; case PSP_GE_SIGNAL_CALL: snprintf(buffer, bufsize, "Signal with call. signal/end: %04x %04x, target: %08x", signal, enddata, target); break; case PSP_GE_SIGNAL_RET: snprintf(buffer, bufsize, "Signal with return. signal/end: %04x %04x", signal, enddata); break; case PSP_GE_SIGNAL_RJUMP: target += pc; snprintf(buffer, bufsize, "Signal with jump (relative.) signal/end: %04x %04x, target: %08x", signal, enddata, target); break; case PSP_GE_SIGNAL_RCALL: target += pc; snprintf(buffer, bufsize, "Signal with call (relative.) signal/end: %04x %04x, target: %08x", signal, enddata, target); break; case PSP_GE_SIGNAL_OJUMP: target = gstate_c.getRelativeAddress(target); snprintf(buffer, bufsize, "Signal with jump (offset.) signal/end: %04x %04x, target: %08x", signal, enddata, target); break; case PSP_GE_SIGNAL_OCALL: target = gstate_c.getRelativeAddress(target); snprintf(buffer, bufsize, "Signal with call (offset.) signal/end: %04x %04x, target: %08x", signal, enddata, target); break; default: snprintf(buffer, bufsize, "UNKNOWN Signal UNIMPLEMENTED %i! signal/end: %04x %04x", behaviour, signal, enddata); break; } } break; case GE_CMD_FINISH: if (data) snprintf(buffer, bufsize, "END: data= %06x", data); else snprintf(buffer, bufsize, "END"); break; default: snprintf(buffer, bufsize, "END: %06x, not finished (%08x)", data, prev); break; } break; case GE_CMD_BJUMP: { u32 target = (((gstate.base & 0x00FF0000) << 8) | (op & 0xFFFFFC)) & 0x0FFFFFFF; snprintf(buffer, bufsize, "BBOX_JUMP: target= %08x", target); } break; case GE_CMD_BOUNDINGBOX: snprintf(buffer, bufsize, "BBOX_TEST: %06x", data); break; case GE_CMD_ORIGIN: if (data) snprintf(buffer, bufsize, "ORIGIN offset=%08x (extra %06x)", pc, data); else snprintf(buffer, bufsize, "ORIGIN offset=%08x", pc); break; case GE_CMD_VERTEXTYPE: { int len = snprintf(buffer, bufsize, "SetVertexType: "); GeDescribeVertexType(op, buffer + len, bufsize - len); } break; case GE_CMD_OFFSETADDR: snprintf(buffer, bufsize, "OffsetAddr: %06x (offset=%08x)", data, data << 8); break; case GE_CMD_REGION1: { int x1 = data & 0x3ff; int y1 = (data >> 10) & 0x3ff; if (data & 0xF00000) snprintf(buffer, bufsize, "Region Rate: %d %d (extra %x)", x1, y1, data >> 20); else snprintf(buffer, bufsize, "Region Rate: %d %d", x1, y1); } break; case GE_CMD_REGION2: { int x2 = data & 0x3ff; int y2 = (data >> 10) & 0x3ff; if (data & 0xF00000) snprintf(buffer, bufsize, "Region BR: %d %d (extra %x)", x2, y2, data >> 20); else snprintf(buffer, bufsize, "Region BR: %d %d", x2, y2); } break; case GE_CMD_DEPTHCLAMPENABLE: snprintf(buffer, bufsize, "Depth clamp enable: %i", data); break; case GE_CMD_CULLFACEENABLE: snprintf(buffer, bufsize, "CullFace enable: %i", data); break; case GE_CMD_TEXTUREMAPENABLE: snprintf(buffer, bufsize, "Texture map enable: %i", data); break; case GE_CMD_LIGHTINGENABLE: snprintf(buffer, bufsize, "Lighting enable: %i", data); break; case GE_CMD_FOGENABLE: snprintf(buffer, bufsize, "Fog enable: %i", data); break; case GE_CMD_DITHERENABLE: snprintf(buffer, bufsize, "Dither enable: %i", data); break; case GE_CMD_OFFSETX: if (data & ~0xFFFF) snprintf(buffer, bufsize, "Offset X: %04x / %d with sub %d (extra %02x)", data & 0xFFFF, data >> 4, data & 0xF, data >> 16); else snprintf(buffer, bufsize, "Offset X: %04x / %d with sub %d", data & 0xFFFF, data >> 4, data & 0xF); break; case GE_CMD_OFFSETY: if (data & ~0xFFFF) snprintf(buffer, bufsize, "Offset Y: %04x / %d with sub %d (extra %02x)", data & 0xFFFF, data >> 4, data & 0xF, data >> 16); else snprintf(buffer, bufsize, "Offset Y: %04x / %d with sub %d", data & 0xFFFF, data >> 4, data & 0xF); break; case GE_CMD_TEXSCALEU: snprintf(buffer, bufsize, "Texture U scale: %f", getFloat24(data)); break; case GE_CMD_TEXSCALEV: snprintf(buffer, bufsize, "Texture V scale: %f", getFloat24(data)); break; case GE_CMD_TEXOFFSETU: snprintf(buffer, bufsize, "Texture U offset: %f", getFloat24(data)); break; case GE_CMD_TEXOFFSETV: snprintf(buffer, bufsize, "Texture V offset: %f", getFloat24(data)); break; case GE_CMD_SCISSOR1: { int x1 = data & 0x3ff; int y1 = (data >> 10) & 0x3ff; if (data & 0xF00000) snprintf(buffer, bufsize, "Scissor TL: %i, %i (extra %x)", x1, y1, data >> 20); else snprintf(buffer, bufsize, "Scissor TL: %i, %i", x1, y1); } break; case GE_CMD_SCISSOR2: { int x2 = data & 0x3ff; int y2 = (data >> 10) & 0x3ff; if (data & 0xF00000) snprintf(buffer, bufsize, "Scissor BR: %i, %i (extra %x)", x2, y2, data >> 20); else snprintf(buffer, bufsize, "Scissor BR: %i, %i", x2, y2); } break; case GE_CMD_MINZ: if (data & 0xFF0000) snprintf(buffer, bufsize, "MinZ: 0x%04x / %f (extra %02x)", data & 0xFFFF, (float)(data & 0xFFFF) / 65535.0f, data >> 16); else snprintf(buffer, bufsize, "MinZ: 0x%04x / %f", data, (float)data / 65535.0f); break; case GE_CMD_MAXZ: if (data & 0xFF0000) snprintf(buffer, bufsize, "MaxZ: 0x%04x / %f (extra %02x)", data & 0xFFFF, (float)(data & 0xFFFF) / 65535.0f, data >> 16); else snprintf(buffer, bufsize, "MaxZ: 0x%04x / %f", data, (float)data / 65535.0f); break; case GE_CMD_FRAMEBUFPTR: { snprintf(buffer, bufsize, "Framebuf ptr: 0x04%06x", data); } break; case GE_CMD_FRAMEBUFWIDTH: if (data & ~0x07FC) snprintf(buffer, bufsize, "Framebuf stride: 0x%x (extra %06x)", data & 0x07FC, data & ~0x07FC); else snprintf(buffer, bufsize, "Framebuf stride: %04x", data); break; case GE_CMD_FRAMEBUFPIXFORMAT: if (data <= 3) snprintf(buffer, bufsize, "Framebuf PixelFormat: %s", GeBufferFormatToString((GEBufferFormat)data)); else snprintf(buffer, bufsize, "Framebuf PixelFormat: invalid %x", data); break; case GE_CMD_TEXADDR0: case GE_CMD_TEXADDR1: case GE_CMD_TEXADDR2: case GE_CMD_TEXADDR3: case GE_CMD_TEXADDR4: case GE_CMD_TEXADDR5: case GE_CMD_TEXADDR6: case GE_CMD_TEXADDR7: snprintf(buffer, bufsize, "Texture address %d: low=%06x", cmd - GE_CMD_TEXADDR0, data); break; case GE_CMD_TEXBUFWIDTH0: case GE_CMD_TEXBUFWIDTH1: case GE_CMD_TEXBUFWIDTH2: case GE_CMD_TEXBUFWIDTH3: case GE_CMD_TEXBUFWIDTH4: case GE_CMD_TEXBUFWIDTH5: case GE_CMD_TEXBUFWIDTH6: case GE_CMD_TEXBUFWIDTH7: snprintf(buffer, bufsize, "Texture stride %d: 0x%04x, address high=%02x", cmd - GE_CMD_TEXBUFWIDTH0, data & 0xFFFF, data >> 16); break; case GE_CMD_CLUTADDR: snprintf(buffer, bufsize, "CLUT addr: low=%06x", data); break; case GE_CMD_CLUTADDRUPPER: if ((data & 0x000F0000) == data) snprintf(buffer, bufsize, "CLUT addr: high=%02x", data >> 16); else snprintf(buffer, bufsize, "CLUT addr: high=%02x (extra %06x)", data >> 16, data & ~0x000F0000); break; case GE_CMD_LOADCLUT: if ((data & 0xFFFFC0) != 0) snprintf(buffer, bufsize, "Clut load: %08x, %d bytes (extra %06x)", gstate.getClutAddress(), (data & 0x3F) << 5, data & 0xFFFFC0); else snprintf(buffer, bufsize, "Clut load: %08x, %d bytes", gstate.getClutAddress(), (data & 0x3F) << 5); break; case GE_CMD_TEXMAPMODE: { static const char *uvgen[] = { "texcoords", "texgen matrix", "env map", "invalid" }; static const char *uvproj[] = { "pos", "uv", "normalized normal", "normal", }; if ((data & 0x000303) == data) snprintf(buffer, bufsize, "Tex map mode: uvgen=%s, uvproj=%s", uvgen[data & 3], uvproj[(data >> 8) & 3]); else snprintf(buffer, bufsize, "Tex map mode: uvgen=%s, uvproj=%s (extra %06x)", uvgen[data & 3], uvproj[(data >> 8) & 3], data & ~0x000303); } break; case GE_CMD_TEXSHADELS: if ((data & 0x000303) == data) snprintf(buffer, bufsize, "Tex shade light sources: %d, %d", data & 3, (data >> 8) & 3); else snprintf(buffer, bufsize, "Tex shade light sources: %d, %d (extra %06x)", data & 3, (data >> 8) & 3, data & ~0x000303); break; case GE_CMD_CLUTFORMAT: { const char *clutformats[] = { "BGR 5650", "ABGR 1555", "ABGR 4444", "ABGR 8888", }; snprintf(buffer, bufsize, "Clut format: %06x (%s)", data, clutformats[data & 3]); } break; case GE_CMD_TRANSFERSRC: { if (data & 0xF) snprintf(buffer, bufsize, "Block transfer src: low=%06x (extra: %x)", data & ~0xF, data & 0xF); else snprintf(buffer, bufsize, "Block transfer src: low=%06x", data); // Nothing to do, the next one prints } break; case GE_CMD_TRANSFERSRCW: { u32 xferSrc = (gstate.transfersrc & 0x00FFFFFF) | ((data & 0xFF0000) << 8); u32 xferSrcW = data & 0x3FF; if (data & ~0xFF03FF) snprintf(buffer, bufsize, "Block transfer src: high=%02x, w=%d (addr %08x, extra %x)", data >> 16, xferSrcW, xferSrc, data & ~0xFF03FF); else snprintf(buffer, bufsize, "Block transfer src: high=%02x, w=%d (addr %08x)", data >> 16, xferSrcW, xferSrc); break; } case GE_CMD_TRANSFERDST: { // Nothing to do, the next one prints if (data & 0xF) snprintf(buffer, bufsize, "Block transfer dst: low=%06x (extra: %x)", data & ~0xF, data & 0xF); else snprintf(buffer, bufsize, "Block transfer dst: low=%06x", data); } break; case GE_CMD_TRANSFERDSTW: { u32 xferDst = (gstate.transferdst & 0x00FFFFFF) | ((data & 0xFF0000) << 8); u32 xferDstW = data & 0x3FF; if (data & ~0xFF03FF) snprintf(buffer, bufsize, "Block transfer dst: high=%02x, w=%d (addr %08x, extra %x)", data >> 16, xferDstW, xferDst, data & ~0xFF03FF); else snprintf(buffer, bufsize, "Block transfer dst: high=%02x, w=%d (addr %08x)", data >> 16, xferDstW, xferDst); break; } case GE_CMD_TRANSFERSRCPOS: { u32 x = (data & 1023); u32 y = ((data>>10) & 1023); if (data & 0xF00000) snprintf(buffer, bufsize, "Block transfer src rect TL: %i, %i (extra %x)", x, y, data >> 20); else snprintf(buffer, bufsize, "Block transfer src rect TL: %i, %i", x, y); break; } case GE_CMD_TRANSFERDSTPOS: { u32 x = (data & 1023); u32 y = ((data>>10) & 1023); if (data & 0xF00000) snprintf(buffer, bufsize, "Block transfer dst rect TL: %d, %d (extra %x)", x, y, data >> 20); else snprintf(buffer, bufsize, "Block transfer dst rect TL: %d, %d", x, y); break; } case GE_CMD_TRANSFERSIZE: { u32 w = (data & 1023)+1; u32 h = ((data>>10) & 1023)+1; if (data & 0xF00000) snprintf(buffer, bufsize, "Block transfer rect size: %i x %i (extra %x)", w, h, data >> 20); else snprintf(buffer, bufsize, "Block transfer rect size: %i x %i", w, h); break; } case GE_CMD_TRANSFERSTART: if (data & ~1) snprintf(buffer, bufsize, "Block transfer start: bpp=%d (extra %x)", (data & 1) ? 4 : 2, data & ~1); else snprintf(buffer, bufsize, "Block transfer start: bpp=%d", (data & 1) ? 4 : 2); break; case GE_CMD_TEXSIZE0: case GE_CMD_TEXSIZE1: case GE_CMD_TEXSIZE2: case GE_CMD_TEXSIZE3: case GE_CMD_TEXSIZE4: case GE_CMD_TEXSIZE5: case GE_CMD_TEXSIZE6: case GE_CMD_TEXSIZE7: { int w = 1 << (data & 0xf); int h = 1 << ((data>>8) & 0xf); if ((data & ~0x0F0F) == 0 && w <= 512 && h <= 512) snprintf(buffer, bufsize, "Texture size %d: %dx%d", cmd - GE_CMD_TEXSIZE0, w, h); else snprintf(buffer, bufsize, "Texture size %d: %dx%d (extra %06x)", cmd - GE_CMD_TEXSIZE0, w, h, data); } break; case GE_CMD_ZBUFPTR: { snprintf(buffer, bufsize, "Zbuf ptr: %06x", data); } break; case GE_CMD_ZBUFWIDTH: if (data & ~0x07FC) snprintf(buffer, bufsize, "Zbuf stride: 0x%x (extra %06x)", data & 0x07FC, data & ~0x07FC); else snprintf(buffer, bufsize, "Zbuf stride: %04x", data); break; case GE_CMD_AMBIENTCOLOR: snprintf(buffer, bufsize, "Ambient color: %06x", data); break; case GE_CMD_AMBIENTALPHA: if (data & ~0xFF) snprintf(buffer, bufsize, "Ambient alpha: %02x (extra %04x)", data & 0xFF, data >> 8); else snprintf(buffer, bufsize, "Ambient alpha: %02x", data); break; case GE_CMD_MATERIALAMBIENT: snprintf(buffer, bufsize, "Material ambient color: %06x", data); break; case GE_CMD_MATERIALDIFFUSE: snprintf(buffer, bufsize, "Material diffuse color: %06x", data); break; case GE_CMD_MATERIALEMISSIVE: snprintf(buffer, bufsize, "Material emissive color: %06x", data); break; case GE_CMD_MATERIALSPECULAR: snprintf(buffer, bufsize, "Material specular color: %06x", data); break; case GE_CMD_MATERIALALPHA: if (data & ~0xFF) snprintf(buffer, bufsize, "Material alpha: %02x (extra %04x)", data & 0xFF, data >> 8); else snprintf(buffer, bufsize, "Material alpha: %02x", data); break; case GE_CMD_MATERIALSPECULARCOEF: snprintf(buffer, bufsize, "Material specular coef: %f", getFloat24(data)); break; case GE_CMD_SHADEMODE: if (data & ~1) snprintf(buffer, bufsize, "Shade: %d (%s, extra %x)", data & 1, (data & 1) ? "gouraud" : "flat", data & ~1); else snprintf(buffer, bufsize, "Shade: %d (%s)", data & 1, (data & 1) ? "gouraud" : "flat"); break; case GE_CMD_LIGHTMODE: if (data & ~1) snprintf(buffer, bufsize, "Lightmode: %d (%s, extra %x)", data & 1, (data & 1) ? "separate spec" : "single color", data & ~1); else snprintf(buffer, bufsize, "Lightmode: %d (%s)", data & 1, (data & 1) ? "separate spec" : "single color"); break; case GE_CMD_LIGHTTYPE0: case GE_CMD_LIGHTTYPE1: case GE_CMD_LIGHTTYPE2: case GE_CMD_LIGHTTYPE3: { static const char *lightComputations[] = { "diffuse", "diffuse + spec", "pow(diffuse)", "unknown (diffuse?)", }; static const char *lightTypes[] = { "directional", "point", "spot", "unknown (directional?)", }; const int comp = (data & 0x0003) >> 0; const int type = (data & 0x0300) >> 8; if (data & ~0x0303) snprintf(buffer, bufsize, "Light %d type: %s, comp: %s (extra %06x)", cmd - GE_CMD_LIGHTTYPE0, lightTypes[type], lightComputations[comp], data & ~0x0303); else snprintf(buffer, bufsize, "Light %d type: %s, comp: %s", cmd - GE_CMD_LIGHTTYPE0, lightTypes[type], lightComputations[comp]); } break; case GE_CMD_LX0:case GE_CMD_LY0:case GE_CMD_LZ0: case GE_CMD_LX1:case GE_CMD_LY1:case GE_CMD_LZ1: case GE_CMD_LX2:case GE_CMD_LY2:case GE_CMD_LZ2: case GE_CMD_LX3:case GE_CMD_LY3:case GE_CMD_LZ3: { int n = cmd - GE_CMD_LX0; int l = n / 3; int c = n % 3; float val = getFloat24(data); snprintf(buffer, bufsize, "Light %i %c pos: %f", l, c+'X', val); } break; case GE_CMD_LDX0:case GE_CMD_LDY0:case GE_CMD_LDZ0: case GE_CMD_LDX1:case GE_CMD_LDY1:case GE_CMD_LDZ1: case GE_CMD_LDX2:case GE_CMD_LDY2:case GE_CMD_LDZ2: case GE_CMD_LDX3:case GE_CMD_LDY3:case GE_CMD_LDZ3: { int n = cmd - GE_CMD_LDX0; int l = n / 3; int c = n % 3; float val = getFloat24(data); snprintf(buffer, bufsize, "Light %i %c dir: %f", l, c+'X', val); } break; case GE_CMD_LKA0:case GE_CMD_LKB0:case GE_CMD_LKC0: case GE_CMD_LKA1:case GE_CMD_LKB1:case GE_CMD_LKC1: case GE_CMD_LKA2:case GE_CMD_LKB2:case GE_CMD_LKC2: case GE_CMD_LKA3:case GE_CMD_LKB3:case GE_CMD_LKC3: { int n = cmd - GE_CMD_LKA0; int l = n / 3; int c = n % 3; float val = getFloat24(data); snprintf(buffer, bufsize, "Light %i %c att: %f", l, c+'X', val); } break; case GE_CMD_LKS0: case GE_CMD_LKS1: case GE_CMD_LKS2: case GE_CMD_LKS3: snprintf(buffer, bufsize, "Light %d spot exponent: %f", cmd - GE_CMD_LKS0, getFloat24(data)); break; case GE_CMD_LKO0: case GE_CMD_LKO1: case GE_CMD_LKO2: case GE_CMD_LKO3: snprintf(buffer, bufsize, "Light %d spot cutoff: %f", cmd - GE_CMD_LKO0, getFloat24(data)); break; case GE_CMD_LAC0:case GE_CMD_LAC1:case GE_CMD_LAC2:case GE_CMD_LAC3: case GE_CMD_LDC0:case GE_CMD_LDC1:case GE_CMD_LDC2:case GE_CMD_LDC3: case GE_CMD_LSC0:case GE_CMD_LSC1:case GE_CMD_LSC2:case GE_CMD_LSC3: { float r = (float)(data & 0xff)/255.0f; float g = (float)((data>>8) & 0xff)/255.0f; float b = (float)(data>>16)/255.0f; static const char * const lightColorTypes[] = { "ambient", "diffuse", "specular", }; int l = (cmd - GE_CMD_LAC0) / 3; int t = (cmd - GE_CMD_LAC0) % 3; snprintf(buffer, bufsize, "Light %d %s color: %f %f %f", l, lightColorTypes[t], r, g, b); } break; case GE_CMD_VIEWPORTXSCALE: snprintf(buffer, bufsize, "Viewport X scale: %f", getFloat24(data)); break; case GE_CMD_VIEWPORTYSCALE: snprintf(buffer, bufsize, "Viewport Y scale: %f", getFloat24(data)); break; case GE_CMD_VIEWPORTZSCALE: snprintf(buffer, bufsize, "Viewport Z scale: %f", getFloat24(data)); break; case GE_CMD_VIEWPORTXCENTER: snprintf(buffer, bufsize, "Viewport X center: %f", getFloat24(data)); break; case GE_CMD_VIEWPORTYCENTER: snprintf(buffer, bufsize, "Viewport Y center: %f", getFloat24(data)); break; case GE_CMD_VIEWPORTZCENTER: snprintf(buffer, bufsize, "Viewport Z center: %f", getFloat24(data)); break; case GE_CMD_LIGHTENABLE0: case GE_CMD_LIGHTENABLE1: case GE_CMD_LIGHTENABLE2: case GE_CMD_LIGHTENABLE3: snprintf(buffer, bufsize, "Light %i enable: %d", cmd-GE_CMD_LIGHTENABLE0, data); break; case GE_CMD_CULL: if (data & ~1) snprintf(buffer, bufsize, "Cull: %s (extra %06x)", (data & 1) ? "back (CCW)" : "front (CW)", data & ~1); else snprintf(buffer, bufsize, "Cull: %s", (data & 1) ? "back (CCW)" : "front (CW)"); break; case GE_CMD_PATCHDIVISION: { int patch_div_s = data & 0x7F; int patch_div_t = (data >> 8) & 0x7F; if (data & 0xFF8080) snprintf(buffer, bufsize, "Patch subdivision: %d x %d (extra %x)", patch_div_s, patch_div_t, data & 0xFF8080); else snprintf(buffer, bufsize, "Patch subdivision: %d x %d", patch_div_s, patch_div_t); } break; case GE_CMD_PATCHPRIMITIVE: { static const char *patchPrims[] = { "triangles", "lines", "points", "unknown/points", }; if (data & ~3) snprintf(buffer, bufsize, "Patch Primitive: %s (extra %06x)", patchPrims[data & 3], data & ~3); else snprintf(buffer, bufsize, "Patch Primitive: %s", patchPrims[data & 3]); } break; case GE_CMD_PATCHFACING: if (data & ~1) snprintf(buffer, bufsize, "Patch Facing: %s (extra %06x)", (data & 1) ? "reversed normals" : "standard normals", data & ~1); else snprintf(buffer, bufsize, "Patch Facing: %s", (data & 1) ? "reversed normals" : "standard normals"); break; case GE_CMD_REVERSENORMAL: if (data & ~1) snprintf(buffer, bufsize, "Reverse normal: %s (extra %06x)", (data & 1) ? "reversed" : "standard", data & ~1); else snprintf(buffer, bufsize, "Reverse normal: %s", (data & 1) ? "reversed" : "standard"); break; case GE_CMD_MATERIALUPDATE: { static const char *materialTypes[] = { "none", "ambient", "diffuse", "ambient, diffuse", "specular", "ambient, specular", "diffuse, specular", "ambient, diffuse, specular", }; if (data & ~7) snprintf(buffer, bufsize, "Material update: %s (extra %06x)", materialTypes[data & 7], data & ~7); else snprintf(buffer, bufsize, "Material update: %s", materialTypes[data & 7]); } break; ////////////////////////////////////////////////////////////////// // CLEARING ////////////////////////////////////////////////////////////////// case GE_CMD_CLEARMODE: { const char *clearModes[] = { "on", "on, color", "on, alpha/stencil", "on, color, alpha/stencil", "on, depth", "on, color, depth", "on, alpha/stencil, depth", "on, color, alpha/stencil, depth", }; const char *mode; if (data & 1) mode = clearModes[(data >> 8) & 7]; else mode = "off"; if (data & ~0x0701) snprintf(buffer, bufsize, "Clear mode: %s (extra %06x)", mode, data & ~0x0701); else snprintf(buffer, bufsize, "Clear mode: %s", mode); } break; ////////////////////////////////////////////////////////////////// // ALPHA BLENDING ////////////////////////////////////////////////////////////////// case GE_CMD_ALPHABLENDENABLE: snprintf(buffer, bufsize, "Alpha blend enable: %d", data); break; case GE_CMD_BLENDMODE: { const char *blendModes[] = { "add", "subtract", "reverse subtract", "min", "max", "abs subtract", "unsupported1", "unsupported2", }; const char *blendFactorsA[16] = { "dst", "1.0 - dst", "src.a", "1.0 - src.a", "dst.a", "1.0 - dst.a", "2.0 * src.a", "1.0 - 2.0 * src.a", "2.0 * dst.a", "1.0 - 2.0 * dst.a", "fixed", "fixed2", "fixed3", "fixed4", "fixed5", }; const char *blendFactorsB[16] = { "src", "1.0 - src", "src.a", "1.0 - src.a", "dst.a", "1.0 - dst.a", "2.0 * src.a", "1.0 - 2.0 * src.a", "2.0 * dst.a", "1.0 - 2.0 * dst.a", "fixed", "fixed2", "fixed3", "fixed4", "fixed5", }; const char *blendFactorA = blendFactorsA[(data >> 0) & 0xF]; const char *blendFactorB = blendFactorsB[(data >> 4) & 0xF]; const char *blendMode = blendModes[(data >> 8) & 0x7]; if (data & ~0xFF0007FF) snprintf(buffer, bufsize, "Blend mode: %s %s, %s (extra: %06x)", blendMode, blendFactorA, blendFactorB, data & ~0xFF0007FF); else snprintf(buffer, bufsize, "Blend mode: %s %s, %s", blendMode, blendFactorA, blendFactorB); } break; case GE_CMD_BLENDFIXEDA: snprintf(buffer, bufsize, "Blend fix A: %06x", data); break; case GE_CMD_BLENDFIXEDB: snprintf(buffer, bufsize, "Blend fix B: %06x", data); break; case GE_CMD_ALPHATESTENABLE: snprintf(buffer, bufsize, "Alpha test enable: %d", data); break; case GE_CMD_ALPHATEST: { const char *alphaTestFuncs[] = { " NEVER ", " ALWAYS ", " == ", " != ", " < ", " <= ", " > ", " >= " }; if (data & ~0xFFFF07) snprintf(buffer, bufsize, "Alpha test: (src.a & %02x)%s%02x (extra %06x)", (data >> 16) & 0xFF, alphaTestFuncs[data & 7], (data >> 8) & 0xFF, data & ~0xFFFF07); else snprintf(buffer, bufsize, "Alpha test: (src.a & %02x)%s%02x", (data >> 16) & 0xFF, alphaTestFuncs[data & 7], (data >> 8) & 0xFF); } break; case GE_CMD_ANTIALIASENABLE: snprintf(buffer, bufsize, "Antialias enable: %d", data); break; case GE_CMD_PATCHCULLENABLE: snprintf(buffer, bufsize, "Patch cull enable: %d", data); break; case GE_CMD_COLORTESTENABLE: snprintf(buffer, bufsize, "Color test enable: %d", data); break; case GE_CMD_LOGICOPENABLE: snprintf(buffer, bufsize, "Logic op enable: %d", data); break; case GE_CMD_TEXFUNC: { const char *texfuncs[] = { "modulate", "decal", "blend", "replace", "add", "add2", "add3", "add4", }; if (data & ~0x10107) snprintf(buffer, bufsize, "TexFunc %d %s %s%s (extra %x)", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7], data & 0x10000 ? ", color double" : "", data & ~0x10107); else snprintf(buffer, bufsize, "TexFunc %d %s %s%s", data & 7, data & 0x100 ? "RGBA" : "RGB", texfuncs[data & 7], data & 0x10000 ? ", color double" : ""); } break; case GE_CMD_TEXFILTER: { static const char *textureFilters[] = { "nearest", "linear", "nearest, invalid", "linear, invalid", "nearest, mipmap nearest", "linear, mipmap nearest", "nearest, mipmap linear", "linear, mipmap linear", }; int min = data & 7; int mag = (data >> 8) & 1; if (data & ~0x107) snprintf(buffer, bufsize, "TexFilter min: %s, mag: %s (extra %x)", textureFilters[min], textureFilters[mag], data & ~0x107); else snprintf(buffer, bufsize, "TexFilter min: %s, mag: %s", textureFilters[min], textureFilters[mag]); } break; case GE_CMD_TEXENVCOLOR: snprintf(buffer, bufsize, "TexEnvColor %06x", data); break; case GE_CMD_TEXMODE: if (data & ~0x070101) snprintf(buffer, bufsize, "TexMode %s, %d levels, %s (extra %06x)", (data & 1) ? "swizzle" : "no swizzle", (data >> 16) & 7, (data >> 8) & 1 ? "separate cluts" : "shared clut", data & ~0x070101); else snprintf(buffer, bufsize, "TexMode %s, %d levels, %s", (data & 1) ? "swizzle" : "no swizzle", (data >> 16) & 7, (data >> 8) & 1 ? "separate cluts" : "shared clut"); break; case GE_CMD_TEXFORMAT: { static const char *texformats[] = { "5650", "5551", "4444", "8888", "CLUT4", "CLUT8", "CLUT16", "CLUT32", "DXT1", "DXT3", "DXT5", "unsupported1", "unsupported2", "unsupported3", "unsupported4", "unsupported5", }; if (data & ~0xF) snprintf(buffer, bufsize, "TexFormat %s (extra %06x)", texformats[data & 0xF], data & ~0xF); else snprintf(buffer, bufsize, "TexFormat %s", texformats[data & 0xF]); } break; case GE_CMD_TEXFLUSH: if (data) snprintf(buffer, bufsize, "TexFlush: %x", data); else snprintf(buffer, bufsize, "TexFlush"); break; case GE_CMD_TEXSYNC: if (data) snprintf(buffer, bufsize, "TexSync: %x", data); else snprintf(buffer, bufsize, "TexSync"); break; case GE_CMD_TEXWRAP: if (data & ~0x0101) snprintf(buffer, bufsize, "TexWrap %s s, %s t (extra %x)", data & 1 ? "clamp" : "wrap", data & 0x100 ? "clamp" : "wrap", data & ~0x0101); else snprintf(buffer, bufsize, "TexWrap %s s, %s t", data & 1 ? "clamp" : "wrap", data & 0x100 ? "clamp" : "wrap"); break; case GE_CMD_TEXLEVEL: { static const char *mipLevelModes[] = { "auto + bias", "bias", "slope + bias", "invalid + bias", }; const int biasFixed = (s8)(data >> 16); const float bias = (float)biasFixed / 16.0f; if (data & ~0xFF0003) snprintf(buffer, bufsize, "TexLevel mode: %s Offset: %f / %d (extra %x)", mipLevelModes[data & 3], bias, biasFixed, data & ~0xFF0003); else snprintf(buffer, bufsize, "TexLevel mode: %s Offset: %f / %d", mipLevelModes[data & 3], bias, biasFixed); } break; case GE_CMD_FOG1: snprintf(buffer, bufsize, "Fog end %f", getFloat24(data)); break; case GE_CMD_FOG2: snprintf(buffer, bufsize, "Fog slope %f", getFloat24(data)); break; case GE_CMD_FOGCOLOR: snprintf(buffer, bufsize, "FogColor %06x", data); break; case GE_CMD_TEXLODSLOPE: snprintf(buffer, bufsize, "TexLodSlope %f", getFloat24(data)); break; ////////////////////////////////////////////////////////////////// // Z/STENCIL TESTING ////////////////////////////////////////////////////////////////// case GE_CMD_ZTESTENABLE: if (data & ~1) snprintf(buffer, bufsize, "Z test enable: %d (extra %x)", data & 1, data); else snprintf(buffer, bufsize, "Z test enable: %d", data & 1); break; case GE_CMD_STENCILOP: { static const char *stencilOps[] = { "KEEP", "ZERO", "REPLACE", "INVERT", "INCREMENT", "DECREMENT", "unsupported1", "unsupported2" }; snprintf(buffer, bufsize, "Stencil op: fail=%s, pass/depthfail=%s, pass=%s", stencilOps[data & 7], stencilOps[(data >> 8) & 7], stencilOps[(data >> 16) & 7]); } break; case GE_CMD_STENCILTEST: { static const char *zTestFuncs[] = { " NEVER ", " ALWAYS ", " == ", " != ", " < ", " <= ", " > ", " >= " }; if (data & ~0xFFFF07) snprintf(buffer, bufsize, "Stencil test: %02x%s(dst.a & %02x) (extra %06x)", (data >> 8) & 0xFF, zTestFuncs[data & 7], (data >> 16) & 0xFF, data & ~0xFFFF07); else snprintf(buffer, bufsize, "Stencil test: %02x%s(dst.a & %02x)", (data >> 8) & 0xFF, zTestFuncs[data & 7], (data >> 16) & 0xFF); } break; case GE_CMD_STENCILTESTENABLE: snprintf(buffer, bufsize, "Stencil test enable: %d", data); break; case GE_CMD_ZTEST: { static const char *zTestFuncs[] = { "NEVER", "ALWAYS", "==", "!=", "<", "<=", ">", ">=" }; if (data & ~7) snprintf(buffer, bufsize, "Z test mode: %s (extra %06x)", zTestFuncs[data & 7], data & ~7); else snprintf(buffer, bufsize, "Z test mode: %s", zTestFuncs[data & 7]); } break; case GE_CMD_MORPHWEIGHT0: case GE_CMD_MORPHWEIGHT1: case GE_CMD_MORPHWEIGHT2: case GE_CMD_MORPHWEIGHT3: case GE_CMD_MORPHWEIGHT4: case GE_CMD_MORPHWEIGHT5: case GE_CMD_MORPHWEIGHT6: case GE_CMD_MORPHWEIGHT7: { int index = cmd - GE_CMD_MORPHWEIGHT0; float weight = getFloat24(data); snprintf(buffer, bufsize, "MorphWeight %i = %f", index, weight); } break; case GE_CMD_DITH0: case GE_CMD_DITH1: case GE_CMD_DITH2: case GE_CMD_DITH3: snprintf(buffer, bufsize, "DitherMatrix %i = %06x",cmd-GE_CMD_DITH0,data); break; case GE_CMD_LOGICOP: { const char *logicOps[] = { "clear", "and", "reverse and", "copy", "inverted and", "noop", "xor", "or", "negated or", "equivalence", "inverted", "reverse or", "inverted copy", "inverted or", "negated and", "set", }; if (data & ~0xF) snprintf(buffer, bufsize, "LogicOp: %s (%06x)", logicOps[data & 0xF], data & ~0xF); else snprintf(buffer, bufsize, "LogicOp: %s", logicOps[data & 0xF]); } break; case GE_CMD_ZWRITEDISABLE: if (data & ~1) snprintf(buffer, bufsize, "ZMask: %s (extra %06x)", data & 1 ? "disable write" : "allow write", data & ~1); else snprintf(buffer, bufsize, "ZMask: %s", data & 1 ? "disable write" : "allow write"); break; case GE_CMD_COLORTEST: { const char *colorTests[] = {" NEVER ", " ALWAYS ", " == ", " != "}; if (data & ~3) snprintf(buffer, bufsize, "ColorTest: (src.rgb & cmask)%s(dst.rgb & cmask) (extra %06x)", colorTests[data & 3], data & ~3); else snprintf(buffer, bufsize, "ColorTest: (src.rgb & cmask)%s(dst.rgb & cmask)", colorTests[data & 3]); } break; case GE_CMD_COLORREF: snprintf(buffer, bufsize, "ColorRef: %06x", data); break; case GE_CMD_COLORTESTMASK: snprintf(buffer, bufsize, "ColorTestMask: %06x", data); break; case GE_CMD_MASKRGB: snprintf(buffer, bufsize, "MaskRGB: %06x (bits not to write)", data); break; case GE_CMD_MASKALPHA: if (data & ~0xFF) snprintf(buffer, bufsize, "MaskAlpha: %02x (bits not to write) (extra %04x)", data & 0xFF, data >> 8); else snprintf(buffer, bufsize, "MaskAlpha: %02x (bits not to write)", data & 0xFF); break; case GE_CMD_WORLDMATRIXNUMBER: if (data & ~0xF) snprintf(buffer, bufsize, "World # %d (extra %x)", data & 0xF, data & ~0xF); else snprintf(buffer, bufsize, "World # %d", data & 0xF); break; case GE_CMD_WORLDMATRIXDATA: snprintf(buffer, bufsize, "World data # %f", getFloat24(data)); break; case GE_CMD_VIEWMATRIXNUMBER: if (data & ~0xF) snprintf(buffer, bufsize, "VIEW # %d (extra %x)", data & 0xF, data & ~0xF); else snprintf(buffer, bufsize, "VIEW # %d", data & 0xF); break; case GE_CMD_VIEWMATRIXDATA: snprintf(buffer, bufsize, "VIEW data # %f", getFloat24(data)); break; case GE_CMD_PROJMATRIXNUMBER: if (data & ~0xF) snprintf(buffer, bufsize, "PROJECTION # %d (extra %x)", data & 0xF, data & ~0xF); else snprintf(buffer, bufsize, "PROJECTION # %d", data & 0xF); break; case GE_CMD_PROJMATRIXDATA: snprintf(buffer, bufsize, "PROJECTION matrix data # %f", getFloat24(data)); break; case GE_CMD_TGENMATRIXNUMBER: if (data & ~0xF) snprintf(buffer, bufsize, "TGEN # %d (extra %x)", data & 0xF, data & ~0xF); else snprintf(buffer, bufsize, "TGEN # %d", data & 0xF); break; case GE_CMD_TGENMATRIXDATA: snprintf(buffer, bufsize, "TGEN data # %f", getFloat24(data)); break; case GE_CMD_BONEMATRIXNUMBER: if (data & ~0x7F) snprintf(buffer, bufsize, "BONE #%d (extra %x)", data & 0x7F, data & ~0x7F); else snprintf(buffer, bufsize, "BONE #%d", data & 0x7F); break; case GE_CMD_BONEMATRIXDATA: snprintf(buffer, bufsize, "BONE data # %f", getFloat24(data)); break; case GE_CMD_VSCX: if (data & ~0xFFFF) snprintf(buffer, bufsize, "Vertex screen X: %04x / %d with sub %d (extra %02x)", data & 0xFFFF, data >> 4, data & 0xF, data >> 16); else snprintf(buffer, bufsize, "Vertex screen X: %04x / %d with sub %d", data & 0xFFFF, data >> 4, data & 0xF); break; case GE_CMD_VSCY: if (data & ~0xFFFF) snprintf(buffer, bufsize, "Vertex screen Y: %04x / %d with sub %d (extra %02x)", data & 0xFFFF, data >> 4, data & 0xF, data >> 16); else snprintf(buffer, bufsize, "Vertex screen Y: %04x / %d with sub %d", data & 0xFFFF, data >> 4, data & 0xF); break; case GE_CMD_VSCZ: if (data & ~0xFFFF) snprintf(buffer, bufsize, "Vertex Z: %04x (extra %02x)", data & 0xFFFF, data >> 16); else snprintf(buffer, bufsize, "Vertex Z: %04x", data & 0xFFFF); break; case GE_CMD_VTCS: snprintf(buffer, bufsize, "Vertex tex S: %f", getFloat24(data)); break; case GE_CMD_VTCT: snprintf(buffer, bufsize, "Vertex tex T: %f", getFloat24(data)); break; case GE_CMD_VTCQ: snprintf(buffer, bufsize, "Vertex tex Q: %f", getFloat24(data)); break; case GE_CMD_VCV: snprintf(buffer, bufsize, "Vertex color: %06x", data); break; case GE_CMD_VAP: { bool antialias = (data & GE_IMM_ANTIALIAS) != 0; int clip = (data & GE_IMM_CLIPMASK) >> 12; bool shading = (data & GE_IMM_SHADING) != 0; bool cullEnable = (data & GE_IMM_CULLENABLE) != 0; int cullMode = (data & GE_IMM_CULLFACE) != 0 ? 1 : 0; bool texturing = (data & GE_IMM_TEXTURE) != 0; bool dither = (data & GE_IMM_DITHER) != 0; char *p = buffer; p += snprintf(p, bufsize - (p - buffer), "Vertex draw: alpha=%02x, prim=%s", data & 0xFF, primTypes[(data >> 8) & 7]); if (antialias) p += snprintf(p, bufsize - (p - buffer), ", antialias"); if (clip != 0) p += snprintf(p, bufsize - (p - buffer), ", clip=%02x", clip); if (shading) p += snprintf(p, bufsize - (p - buffer), ", shading"); if (cullEnable) p += snprintf(p, bufsize - (p - buffer), ", cull=%s", cullMode == 1 ? "back (CCW)" : "front (CW)"); if (texturing) p += snprintf(p, bufsize - (p - buffer), ", texturing"); if (dither) p += snprintf(p, bufsize - (p - buffer), ", dither"); } break; case GE_CMD_VFC: if (data & ~0xFF) snprintf(buffer, bufsize, "Vertex fog: %02x / %f (extra %04x)", data & 0xFF, (data & 0xFF) / 255.0f, data >> 8); else snprintf(buffer, bufsize, "Vertex fog: %02x / %f", data & 0xFF, (data & 0xFF) / 255.0f); break; case GE_CMD_VSCV: snprintf(buffer, bufsize, "Vertex secondary color: %06x", data); break; default: snprintf(buffer, bufsize, "Unknown: %08x", op); break; } }