// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "GPU/GPUState.h" #include "GPU/GPUCommon.h" class ShaderManagerGLES; class NullGPU : public GPUCommon { public: NullGPU(); ~NullGPU(); void CheckGPUFeatures() override {} void InitClear() override {} void ExecuteOp(u32 op, u32 diff) override; void SetDisplayFramebuffer(u32 framebuf, u32 stride, GEBufferFormat format) override {} void CopyDisplayToOutput(bool reallyDirty) override {} void GetStats(char *buffer, size_t bufsize) override; void InvalidateCache(u32 addr, int size, GPUInvalidationType type) override; void NotifyVideoUpload(u32 addr, int size, int width, int format) override; bool PerformMemoryCopy(u32 dest, u32 src, int size) override; bool PerformMemorySet(u32 dest, u8 v, int size) override; bool PerformMemoryDownload(u32 dest, int size) override; bool PerformMemoryUpload(u32 dest, int size) override; bool PerformStencilUpload(u32 dest, int size) override; void ClearCacheNextFrame() override {} bool FramebufferDirty() override { return true; } void DeviceLost() override {} void DeviceRestore() override {} void DumpNextFrame() override {} void Resized() override {} void GetReportingInfo(std::string &primaryInfo, std::string &fullInfo) override { primaryInfo = "NULL"; fullInfo = "NULL"; } bool FramebufferReallyDirty() override; protected: void FastRunLoop(DisplayList &list) override; };