// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Core/HLE/HLE.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/HLE/sceImpose.h" #include "Core/HLE/sceUtility.h" #include "Core/MIPS/MIPS.h" #include "Core/Config.h" #include "Core/MemMap.h" #include "Common/ChunkFile.h" const int PSP_UMD_POPUP_DISABLE = 0; const int PSP_UMD_POPUP_ENABLE = 1; #define PSP_IMPOSE_BATTICON_NONE 0x80000000 #define PSP_IMPOSE_BATTICON_VISIBLE 0x00000000 #define PSP_IMPOSE_BATTICON_BLINK 0x00000001 static u32 language = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH; static u32 buttonValue = PSP_SYSTEMPARAM_BUTTON_CIRCLE; static u32 umdPopup = PSP_UMD_POPUP_DISABLE; static u32 backlightOffTime; void __ImposeInit() { language = g_Config.iLanguage; buttonValue = g_Config.iButtonPreference; umdPopup = PSP_UMD_POPUP_DISABLE; backlightOffTime = 0; } void __ImposeDoState(PointerWrap &p) { auto s = p.Section("sceImpose", 1); if (!s) return; p.Do(language); p.Do(buttonValue); p.Do(umdPopup); p.Do(backlightOffTime); } static u32 sceImposeGetBatteryIconStatus(u32 chargingPtr, u32 iconStatusPtr) { DEBUG_LOG(SCEUTILITY, "sceImposeGetBatteryIconStatus(%08x, %08x)", chargingPtr, iconStatusPtr); if (Memory::IsValidAddress(chargingPtr)) Memory::Write_U32(PSP_IMPOSE_BATTICON_NONE, chargingPtr); if (Memory::IsValidAddress(iconStatusPtr)) Memory::Write_U32(3, iconStatusPtr); return 0; } static u32 sceImposeSetLanguageMode(u32 languageVal, u32 buttonVal) { DEBUG_LOG(SCEUTILITY, "sceImposeSetLanguageMode(%08x, %08x)", languageVal, buttonVal); language = languageVal; buttonValue = buttonVal; return 0; } static u32 sceImposeGetLanguageMode(u32 languagePtr, u32 btnPtr) { DEBUG_LOG(SCEUTILITY, "sceImposeGetLanguageMode(%08x, %08x)", languagePtr, btnPtr); if (Memory::IsValidAddress(languagePtr)) Memory::Write_U32(language, languagePtr); if (Memory::IsValidAddress(btnPtr)) Memory::Write_U32(buttonValue, btnPtr); return 0; } static u32 sceImposeSetUMDPopup(int mode) { DEBUG_LOG(SCEUTILITY, "sceImposeSetUMDPopup(%i)", mode); umdPopup = mode; return 0; } static u32 sceImposeGetUMDPopup() { DEBUG_LOG(SCEUTILITY, "sceImposeGetUMDPopup()"); return umdPopup; } static u32 sceImposeSetBacklightOffTime(int time) { DEBUG_LOG(SCEUTILITY, "sceImposeSetBacklightOffTime(%i)", time); backlightOffTime = time; return 0; } static u32 sceImposeGetBacklightOffTime() { DEBUG_LOG(SCEUTILITY, "sceImposeGetBacklightOffTime()"); return backlightOffTime; } //OSD stuff? home button? const HLEFunction sceImpose[] = { {0X36AA6E91, &WrapU_UU, "sceImposeSetLanguageMode", 'x', "xx"}, // Seen {0X381BD9E7, nullptr, "sceImposeHomeButton", '?', "" }, {0X0F341BE4, nullptr, "sceImposeGetHomePopup", '?', "" }, {0X5595A71A, nullptr, "sceImposeSetHomePopup", '?', "" }, {0X24FD7BCF, &WrapU_UU, "sceImposeGetLanguageMode", 'x', "xx"}, {0X8C943191, &WrapU_UU, "sceImposeGetBatteryIconStatus", 'x', "xx"}, {0X72189C48, &WrapU_I, "sceImposeSetUMDPopup", 'x', "i" }, {0XE0887BC8, &WrapU_V, "sceImposeGetUMDPopup", 'x', "" }, {0X8F6E3518, &WrapU_V, "sceImposeGetBacklightOffTime", 'x', "" }, {0X967F6D4A, &WrapU_I, "sceImposeSetBacklightOffTime", 'x', "i" }, {0XFCD44963, nullptr, "sceImpose_FCD44963", '?', "" }, {0XA9884B00, nullptr, "sceImpose_A9884B00", '?', "" }, {0XBB3F5DEC, nullptr, "sceImpose_BB3F5DEC", '?', "" }, {0X9BA61B49, nullptr, "sceImpose_9BA61B49", '?', "" }, {0XFF1A2F07, nullptr, "sceImpose_FF1A2F07", '?', "" }, }; void Register_sceImpose() { RegisterModule("sceImpose", ARRAY_SIZE(sceImpose), sceImpose); }