#include "Core/Config.h" #include "Core/ConfigValues.h" #include "Common/System/System.h" #include "Common/System/NativeApp.h" #include "Common/System/Display.h" #include "Common/GPU/thin3d.h" #include "Common/GPU/thin3d_create.h" #include "Common/GPU/Vulkan/VulkanRenderManager.h" #include "Common/Data/Text/Parsers.h" #include "Core/System.h" #include "SDLVulkanGraphicsContext.h" #if defined(VK_USE_PLATFORM_METAL_EXT) #include "SDLCocoaMetalLayer.h" #endif #ifdef _DEBUG static const bool g_Validate = true; #else static const bool g_Validate = false; #endif static uint32_t FlagsFromConfig() { uint32_t flags = 0; flags = g_Config.bVSync ? VULKAN_FLAG_PRESENT_FIFO : VULKAN_FLAG_PRESENT_MAILBOX; if (g_Validate) { flags |= VULKAN_FLAG_VALIDATE; } return flags; } bool SDLVulkanGraphicsContext::Init(SDL_Window *&window, int x, int y, int mode, std::string *error_message) { window = SDL_CreateWindow("Initializing Vulkan...", x, y, pixel_xres, pixel_yres, mode); if (!window) { fprintf(stderr, "Error creating SDL window: %s\n", SDL_GetError()); exit(1); } init_glslang(); g_LogOptions.breakOnError = true; g_LogOptions.breakOnWarning = true; g_LogOptions.msgBoxOnError = false; Version gitVer(PPSSPP_GIT_VERSION); if (!VulkanLoad()) { *error_message = "Failed to load Vulkan driver library"; return false; } vulkan_ = new VulkanContext(); int vulkanFlags = FlagsFromConfig(); VulkanContext::CreateInfo info{}; info.app_name = "PPSSPP"; info.app_ver = gitVer.ToInteger(); info.flags = vulkanFlags; if (VK_SUCCESS != vulkan_->CreateInstance(info)) { *error_message = vulkan_->InitError(); delete vulkan_; vulkan_ = nullptr; return false; } vulkan_->ChooseDevice(vulkan_->GetBestPhysicalDevice()); if (vulkan_->CreateDevice() != VK_SUCCESS) { *error_message = vulkan_->InitError(); delete vulkan_; vulkan_ = nullptr; return false; } SDL_SysWMinfo sys_info{}; SDL_VERSION(&sys_info.version); //Set SDL version if (!SDL_GetWindowWMInfo(window, &sys_info)) { fprintf(stderr, "Error getting SDL window wm info: %s\n", SDL_GetError()); exit(1); } switch (sys_info.subsystem) { case SDL_SYSWM_X11: #if defined(VK_USE_PLATFORM_XLIB_KHR) vulkan_->InitSurface(WINDOWSYSTEM_XLIB, (void*)sys_info.info.x11.display, (void *)(intptr_t)sys_info.info.x11.window); #elif defined(VK_USE_PLATFORM_XCB_KHR) vulkan_->InitSurface(WINDOWSYSTEM_XCB, (void*)XGetXCBConnection(sys_info.info.x11.display), (void *)(intptr_t)sys_info.info.x11.window); #endif break; #if defined(VK_USE_PLATFORM_WAYLAND_KHR) case SDL_SYSWM_WAYLAND: vulkan_->InitSurface(WINDOWSYSTEM_WAYLAND, (void*)sys_info.info.wl.display, (void *)sys_info.info.wl.surface); break; #endif #if defined(VK_USE_PLATFORM_METAL_EXT) #if defined(PPSSPP_PLATFORM_MAC) case SDL_SYSWM_COCOA: vulkan_->InitSurface(WINDOWSYSTEM_METAL_EXT, makeWindowMetalCompatible(sys_info.info.cocoa.window), nullptr); break; #else case SDL_SYSWM_UIKIT: vulkan_->InitSurface(WINDOWSYSTEM_METAL_EXT, makeWindowMetalCompatible(sys_info.info.uikit.window), nullptr); break; #endif #endif default: fprintf(stderr, "Vulkan subsystem %d not supported\n", sys_info.subsystem); exit(1); break; } if (!vulkan_->InitSwapchain()) { *error_message = vulkan_->InitError(); Shutdown(); return false; } draw_ = Draw::T3DCreateVulkanContext(vulkan_, false); SetGPUBackend(GPUBackend::VULKAN); bool success = draw_->CreatePresets(); _assert_(success); draw_->HandleEvent(Draw::Event::GOT_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight()); renderManager_ = (VulkanRenderManager *)draw_->GetNativeObject(Draw::NativeObject::RENDER_MANAGER); renderManager_->SetInflightFrames(g_Config.iInflightFrames); return true; } void SDLVulkanGraphicsContext::Shutdown() { if (draw_) draw_->HandleEvent(Draw::Event::LOST_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight()); delete draw_; draw_ = nullptr; vulkan_->WaitUntilQueueIdle(); vulkan_->DestroySwapchain(); vulkan_->DestroySurface(); vulkan_->DestroyDevice(); vulkan_->DestroyInstance(); delete vulkan_; vulkan_ = nullptr; finalize_glslang(); } void SDLVulkanGraphicsContext::Resize() { draw_->HandleEvent(Draw::Event::LOST_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight()); vulkan_->DestroySwapchain(); vulkan_->UpdateFlags(FlagsFromConfig()); vulkan_->InitSwapchain(); draw_->HandleEvent(Draw::Event::GOT_BACKBUFFER, vulkan_->GetBackbufferWidth(), vulkan_->GetBackbufferHeight()); } void SDLVulkanGraphicsContext::Poll() { // Check for existing swapchain to avoid issues during shutdown. if (vulkan_->GetSwapchain() && renderManager_->NeedsSwapchainRecreate()) { Resize(); } }