#include #include #include "Common/Input/InputState.h" #include "Common/Input/KeyCodes.h" #include "Common/Render/DrawBuffer.h" #include "Common/Render/TextureAtlas.h" #include "Common/Data/Encoding/Utf8.h" #include "Common/Data/Text/I18n.h" #include "Common/UI/UI.h" #include "Common/UI/View.h" #include "Common/UI/Context.h" #include "Common/UI/Tween.h" #include "Common/UI/Root.h" #include "Common/GPU/thin3d.h" #include "Common/System/Request.h" #include "Common/System/System.h" #include "Common/TimeUtil.h" #include "Common/StringUtils.h" #include "Common/Log.h" namespace UI { static constexpr Size ITEM_HEIGHT = 64.f; static constexpr float MIN_TEXT_SCALE = 0.8f; static constexpr float MAX_ITEM_SIZE = 65535.0f; void MeasureBySpec(Size sz, float contentDim, MeasureSpec spec, float *measured) { if (sz == WRAP_CONTENT) { if (spec.type == UNSPECIFIED) *measured = contentDim; else if (spec.type == AT_MOST) *measured = contentDim < spec.size ? contentDim : spec.size; else if (spec.type == EXACTLY) *measured = spec.size; } else if (sz == FILL_PARENT) { // UNSPECIFIED may have a minimum size of the parent. Let's use it to fill. if (spec.type == UNSPECIFIED) *measured = std::max(spec.size, contentDim); else *measured = spec.size; } else if (spec.type == EXACTLY || (spec.type == AT_MOST && *measured > spec.size)) { *measured = spec.size; } else { *measured = sz; } } static void ApplyBoundBySpec(float &bound, MeasureSpec spec) { switch (spec.type) { case AT_MOST: bound = bound < spec.size ? bound : spec.size; break; case EXACTLY: bound = spec.size; break; case UNSPECIFIED: break; } } void ApplyBoundsBySpec(Bounds &bounds, MeasureSpec horiz, MeasureSpec vert) { ApplyBoundBySpec(bounds.w, horiz); ApplyBoundBySpec(bounds.h, vert); } void Event::Add(std::function func) { HandlerRegistration reg; reg.func = func; handlers_.push_back(reg); } // Call this from input thread or whatever, it doesn't matter void Event::Trigger(EventParams &e) { EventTriggered(this, e); } // Call this from UI thread EventReturn Event::Dispatch(EventParams &e) { for (auto iter = handlers_.begin(); iter != handlers_.end(); ++iter) { if ((iter->func)(e) == UI::EVENT_DONE) { // Event is handled, stop looping immediately. This event might even have gotten deleted. return UI::EVENT_DONE; } } return UI::EVENT_SKIPPED; } Event::~Event() { handlers_.clear(); RemoveQueuedEventsByEvent(this); } View::~View() { if (HasFocus()) SetFocusedView(0); RemoveQueuedEventsByView(this); // Could use unique_ptr, but then we have to include tween everywhere. for (auto &tween : tweens_) delete tween; } void View::Update() { for (size_t i = 0; i < tweens_.size(); ++i) { Tween *tween = tweens_[i]; if (!tween->Finished()) { tween->Apply(this); } else if (!tween->Persists()) { tweens_.erase(tweens_.begin() + i); i--; delete tween; } } } void View::Measure(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert) { float contentW = 0.0f, contentH = 0.0f; GetContentDimensionsBySpec(dc, horiz, vert, contentW, contentH); MeasureBySpec(layoutParams_->width, contentW, horiz, &measuredWidth_); MeasureBySpec(layoutParams_->height, contentH, vert, &measuredHeight_); } void View::GetContentDimensions(const UIContext &dc, float &w, float &h) const { // Default values w = 10.0f; h = 10.0f; } void View::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { GetContentDimensions(dc, w, h); } void View::Query(float x, float y, std::vector &list) { if (bounds_.Contains(x, y)) { list.push_back(this); } } std::string View::DescribeLog() const { return StringFromFormat("%0.1f,%0.1f %0.1fx%0.1f", bounds_.x, bounds_.y, bounds_.w, bounds_.h); } void View::PersistData(PersistStatus status, std::string anonId, PersistMap &storage) { // Remember if this view was a focused view. std::string tag = Tag(); if (tag.empty()) { tag = anonId; } const std::string focusedKey = "ViewFocused::" + tag; switch (status) { case UI::PERSIST_SAVE: if (HasFocus()) { storage[focusedKey].resize(1); } break; case UI::PERSIST_RESTORE: if (storage.find(focusedKey) != storage.end()) { SetFocus(); } break; } for (int i = 0; i < (int)tweens_.size(); ++i) { tweens_[i]->PersistData(status, tag + "/" + StringFromInt(i), storage); } } Point View::GetFocusPosition(FocusDirection dir) const { // The +2/-2 is some extra fudge factor to cover for views sitting right next to each other. // Distance zero yields strange results otherwise. switch (dir) { case FOCUS_LEFT: return Point(bounds_.x + 2, bounds_.centerY()); case FOCUS_RIGHT: return Point(bounds_.x2() - 2, bounds_.centerY()); case FOCUS_UP: return Point(bounds_.centerX(), bounds_.y + 2); case FOCUS_DOWN: return Point(bounds_.centerX(), bounds_.y2() - 2); default: return bounds_.Center(); } } Point CollapsibleHeader::GetFocusPosition(FocusDirection dir) const { // Bias the focus position to the left. switch (dir) { case FOCUS_UP: return Point(bounds_.x + 50, bounds_.y + 2); case FOCUS_DOWN: return Point(bounds_.x + 50, bounds_.y2() - 2); default: return View::GetFocusPosition(dir); } } bool View::SetFocus() { if (IsFocusMovementEnabled()) { if (CanBeFocused()) { SetFocusedView(this); return true; } } return false; } Clickable::Clickable(LayoutParams *layoutParams) : View(layoutParams) { // We set the colors later once we have a UIContext. bgColor_ = AddTween(new CallbackColorTween(0.1f)); bgColor_->Persist(); } void Clickable::DrawBG(UIContext &dc, const Style &style) { if (style.background.type == DRAW_SOLID_COLOR) { if (time_now_d() - bgColorLast_ >= 0.25f) { bgColor_->Reset(style.background.color); } else if (bgColor_->CurrentValue() != style.background.color) { bgColor_->Divert(style.background.color, down_ ? 0.05f : 0.1f); } bgColorLast_ = time_now_d(); dc.FillRect(Drawable(bgColor_->CurrentValue()), bounds_); } else { dc.FillRect(style.background, bounds_); } } void Clickable::Click() { UI::EventParams e{}; e.v = this; OnClick.Trigger(e); }; void Clickable::FocusChanged(int focusFlags) { if (focusFlags & FF_LOSTFOCUS) { down_ = false; dragging_ = false; } } bool Clickable::Touch(const TouchInput &input) { bool contains = bounds_.Contains(input.x, input.y); if (!IsEnabled()) { dragging_ = false; down_ = false; return contains; } if (input.flags & TOUCH_DOWN) { if (bounds_.Contains(input.x, input.y)) { if (IsFocusMovementEnabled()) SetFocusedView(this); dragging_ = true; down_ = true; } else { down_ = false; dragging_ = false; } } else if (input.flags & TOUCH_MOVE) { if (dragging_) down_ = bounds_.Contains(input.x, input.y); } if (input.flags & TOUCH_UP) { if ((input.flags & TOUCH_CANCEL) == 0 && dragging_ && bounds_.Contains(input.x, input.y)) { Click(); } down_ = false; downCountDown_ = 0; dragging_ = false; } return contains; } static bool MatchesKeyDef(const std::vector &defs, const KeyInput &key) { // In addition to the actual search, we need to do another search where we replace the device ID with "ANY". return std::find(defs.begin(), defs.end(), InputMapping(key.deviceId, key.keyCode)) != defs.end() || std::find(defs.begin(), defs.end(), InputMapping(DEVICE_ID_ANY, key.keyCode)) != defs.end(); } // TODO: O/X confirm preference for xperia play? bool IsDPadKey(const KeyInput &key) { if (dpadKeys.empty()) { return key.keyCode >= NKCODE_DPAD_UP && key.keyCode <= NKCODE_DPAD_RIGHT; } else { return MatchesKeyDef(dpadKeys, key); } } bool IsAcceptKey(const KeyInput &key) { if (confirmKeys.empty()) { // This path is pretty much not used, confirmKeys should be set. // TODO: Get rid of this stuff? if (key.deviceId == DEVICE_ID_KEYBOARD) { return key.keyCode == NKCODE_SPACE || key.keyCode == NKCODE_ENTER || key.keyCode == NKCODE_Z || key.keyCode == NKCODE_NUMPAD_ENTER; } else { return key.keyCode == NKCODE_BUTTON_A || key.keyCode == NKCODE_BUTTON_CROSS || key.keyCode == NKCODE_BUTTON_1 || key.keyCode == NKCODE_DPAD_CENTER; } } else { return MatchesKeyDef(confirmKeys, key); } } bool IsEscapeKey(const KeyInput &key) { if (cancelKeys.empty()) { // This path is pretty much not used, cancelKeys should be set. // TODO: Get rid of this stuff? if (key.deviceId == DEVICE_ID_KEYBOARD) { return key.keyCode == NKCODE_ESCAPE || key.keyCode == NKCODE_BACK; } else { return key.keyCode == NKCODE_BUTTON_CIRCLE || key.keyCode == NKCODE_BUTTON_B || key.keyCode == NKCODE_BUTTON_2; } } else { return MatchesKeyDef(cancelKeys, key); } } // Corresponds to Triangle bool IsInfoKey(const KeyInput &key) { if (infoKeys.empty()) { // This path is pretty much not used, infoKeys should be set. // TODO: Get rid of this stuff? if (key.deviceId == DEVICE_ID_KEYBOARD) { return key.keyCode == NKCODE_S || key.keyCode == NKCODE_NUMPAD_ADD; } else { return key.keyCode == NKCODE_BUTTON_Y || key.keyCode == NKCODE_BUTTON_3; } } else { return MatchesKeyDef(infoKeys, key); } } bool IsTabLeftKey(const KeyInput &key) { if (tabLeftKeys.empty()) { // This path is pretty much not used, tabLeftKeys should be set. // TODO: Get rid of this stuff? return key.keyCode == NKCODE_BUTTON_L1; } else { return MatchesKeyDef(tabLeftKeys, key); } } bool IsTabRightKey(const KeyInput &key) { if (tabRightKeys.empty()) { // This path is pretty much not used, tabRightKeys should be set. // TODO: Get rid of this stuff? return key.keyCode == NKCODE_BUTTON_R1; } else { return MatchesKeyDef(tabRightKeys, key); } } bool Clickable::Key(const KeyInput &key) { if (!HasFocus() && key.deviceId != DEVICE_ID_MOUSE) { down_ = false; return false; } // TODO: Replace most of Update with this. bool ret = false; if (key.flags & KEY_DOWN) { if (IsAcceptKey(key)) { down_ = true; ret = true; } } if (key.flags & KEY_UP) { if (IsAcceptKey(key)) { if (down_) { Click(); down_ = false; ret = true; } } else if (down_ && IsEscapeKey(key)) { down_ = false; } } return ret; } bool StickyChoice::Touch(const TouchInput &touch) { bool contains = bounds_.Contains(touch.x, touch.y); dragging_ = false; if (!IsEnabled()) { down_ = false; return contains; } if (touch.flags & TOUCH_DOWN) { if (contains) { if (IsFocusMovementEnabled()) SetFocusedView(this); down_ = true; Click(); return true; } } return false; } bool StickyChoice::Key(const KeyInput &key) { if (!HasFocus()) { return false; } // TODO: Replace most of Update with this. if (key.flags & KEY_DOWN) { if (IsAcceptKey(key)) { down_ = true; UI::PlayUISound(UI::UISound::TOGGLE_ON); Click(); return true; } } return false; } void StickyChoice::FocusChanged(int focusFlags) { // Override Clickable's FocusChanged to do nothing. } Item::Item(LayoutParams *layoutParams) : InertView(layoutParams) { if (!layoutParams) { layoutParams_->width = FILL_PARENT; layoutParams_->height = ITEM_HEIGHT; } } void Item::GetContentDimensions(const UIContext &dc, float &w, float &h) const { w = 0.0f; h = 0.0f; } void ClickableItem::GetContentDimensions(const UIContext &dc, float &w, float &h) const { w = 0.0f; h = ITEM_HEIGHT; } ClickableItem::ClickableItem(LayoutParams *layoutParams) : Clickable(layoutParams) { if (!layoutParams) { // The default LayoutParams assigned by View::View defaults to WRAP_CONTENT/WRAP_CONTENT. if (layoutParams_->width == WRAP_CONTENT) layoutParams_->width = FILL_PARENT; } } void ClickableItem::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; if (!IsEnabled()) { style = dc.theme->itemDisabledStyle; } if (HasFocus()) { style = dc.theme->itemFocusedStyle; } if (down_) { style = dc.theme->itemDownStyle; } DrawBG(dc, style); } void Choice::Click() { ClickableItem::Click(); UI::PlayUISound(UI::UISound::CONFIRM); } void Choice::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { float totalW = 0.0f; float totalH = 0.0f; if (image_.isValid()) { dc.Draw()->GetAtlas()->measureImage(image_, &w, &h); totalW = w + 6; totalH = h; } if (!text_.empty()) { const int paddingX = 12; float availWidth = horiz.size - paddingX * 2 - textPadding_.horiz() - totalW; if (availWidth < 0.0f) { // Let it have as much space as it needs. availWidth = MAX_ITEM_SIZE; } if (horiz.type != EXACTLY && layoutParams_->width > 0.0f && availWidth > layoutParams_->width) availWidth = layoutParams_->width; float scale = dc.CalculateTextScale(text_.c_str(), availWidth, bounds_.h); Bounds availBounds(0, 0, availWidth, vert.size); float textW = 0.0f, textH = 0.0f; dc.MeasureTextRect(dc.theme->uiFont, scale, scale, text_.c_str(), (int)text_.size(), availBounds, &textW, &textH, FLAG_WRAP_TEXT); totalH = std::max(totalH, textH); totalW += textW; } w = totalW + 24; h = totalH + 16; h = std::max(h, ITEM_HEIGHT); } void Choice::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; if (HasFocus()) style = dc.theme->itemFocusedStyle; if (down_) style = dc.theme->itemDownStyle; if (!IsEnabled()) style = dc.theme->itemDisabledStyle; DrawBG(dc, style); if (image_.isValid() && text_.empty()) { dc.Draw()->DrawImageRotated(image_, bounds_.centerX(), bounds_.centerY(), imgScale_, imgRot_, style.fgColor, imgFlipH_); } else if (!text_.empty()) { dc.SetFontStyle(dc.theme->uiFont); int paddingX = 12; float availWidth = bounds_.w - paddingX * 2 - textPadding_.horiz(); if (image_.isValid()) { const AtlasImage *image = dc.Draw()->GetAtlas()->getImage(image_); if (image) { _dbg_assert_(image); paddingX += image->w + 6; availWidth -= image->w + 6; // TODO: Use scale rotation and flip here as well (DrawImageRotated is always ALIGN_CENTER for now) dc.Draw()->DrawImage(image_, bounds_.x + 6, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_LEFT | ALIGN_VCENTER); } } if (centered_) { dc.DrawTextRectSqueeze(text_.c_str(), bounds_, style.fgColor, ALIGN_CENTER | FLAG_WRAP_TEXT | drawTextFlags_); } else { if (rightIconImage_.isValid()) { uint32_t col = rightIconKeepColor_ ? 0xffffffff : style.fgColor; // Don't apply theme to gold icon dc.Draw()->DrawImageRotated(rightIconImage_, bounds_.x2() - 32 - paddingX, bounds_.centerY(), rightIconScale_, rightIconRot_, col, rightIconFlipH_); } Bounds textBounds(bounds_.x + paddingX + textPadding_.left, bounds_.y, availWidth, bounds_.h); dc.DrawTextRectSqueeze(text_.c_str(), textBounds, style.fgColor, ALIGN_VCENTER | FLAG_WRAP_TEXT | drawTextFlags_); } dc.SetFontScale(1.0f, 1.0f); } if (selected_) { dc.Draw()->DrawImage(dc.theme->checkOn, bounds_.x2() - 40, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_CENTER); } } std::string Choice::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 choice"), text_); } InfoItem::InfoItem(std::string_view text, std::string_view rightText, LayoutParams *layoutParams) : Item(layoutParams), text_(text), rightText_(rightText) { // We set the colors later once we have a UIContext. bgColor_ = AddTween(new CallbackColorTween(0.1f)); bgColor_->Persist(); fgColor_ = AddTween(new CallbackColorTween(0.1f)); fgColor_->Persist(); } void InfoItem::Draw(UIContext &dc) { Item::Draw(dc); UI::Style style = HasFocus() ? dc.theme->itemFocusedStyle : dc.theme->infoStyle; if (choiceStyle_) { style = HasFocus() ? dc.theme->itemFocusedStyle : dc.theme->itemStyle; } if (style.background.type == DRAW_SOLID_COLOR) { // For a smoother fade, using the same color with 0 alpha. if ((style.background.color & 0xFF000000) == 0) style.background.color = dc.theme->itemFocusedStyle.background.color & 0x00FFFFFF; bgColor_->Divert(style.background.color & 0x7fffffff); style.background.color = bgColor_->CurrentValue(); } fgColor_->Divert(style.fgColor); style.fgColor = fgColor_->CurrentValue(); dc.FillRect(style.background, bounds_); int paddingX = 12; Bounds padBounds = bounds_.Expand(-paddingX, 0); float leftWidth, leftHeight; dc.MeasureTextRect(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), (int)text_.size(), padBounds, &leftWidth, &leftHeight, ALIGN_VCENTER); dc.SetFontStyle(dc.theme->uiFont); dc.DrawTextRect(text_.c_str(), padBounds, style.fgColor, ALIGN_VCENTER); Bounds rightBounds(padBounds.x + leftWidth, padBounds.y, padBounds.w - leftWidth, padBounds.h); dc.DrawTextRect(rightText_.c_str(), rightBounds, style.fgColor, ALIGN_VCENTER | ALIGN_RIGHT | FLAG_WRAP_TEXT); } std::string InfoItem::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1: %2"), text_, rightText_); } ItemHeader::ItemHeader(std::string_view text, LayoutParams *layoutParams) : Item(layoutParams), text_(text) { layoutParams_->width = FILL_PARENT; layoutParams_->height = 40; } void ItemHeader::Draw(UIContext &dc) { dc.SetFontStyle(large_ ? dc.theme->uiFont : dc.theme->uiFontSmall); dc.DrawText(text_.c_str(), bounds_.x + 4, bounds_.centerY(), dc.theme->headerStyle.fgColor, ALIGN_LEFT | ALIGN_VCENTER); dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), dc.theme->headerStyle.fgColor); } void ItemHeader::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { Bounds bounds(0, 0, layoutParams_->width, layoutParams_->height); if (bounds.w < 0) { // If there's no size, let's grow as big as we want. bounds.w = horiz.size == 0 ? MAX_ITEM_SIZE : horiz.size; } if (bounds.h < 0) { bounds.h = vert.size == 0 ? MAX_ITEM_SIZE : vert.size; } ApplyBoundsBySpec(bounds, horiz, vert); dc.MeasureTextRect(dc.theme->uiFontSmall, 1.0f, 1.0f, text_.c_str(), (int)text_.length(), bounds, &w, &h, ALIGN_LEFT | ALIGN_VCENTER); } std::string ItemHeader::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 heading"), text_); } CollapsibleHeader::CollapsibleHeader(bool *toggle, std::string_view text, LayoutParams *layoutParams) : CheckBox(toggle, text, "", layoutParams) { layoutParams_->width = FILL_PARENT; layoutParams_->height = 40; } void CollapsibleHeader::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; if (HasFocus()) style = dc.theme->itemFocusedStyle; if (down_) style = dc.theme->itemDownStyle; if (!IsEnabled()) style = dc.theme->itemDisabledStyle; DrawBG(dc, style); float xoff = 37.0f; dc.SetFontStyle(dc.theme->uiFontSmall); dc.DrawText(text_.c_str(), bounds_.x + 4 + xoff, bounds_.centerY(), dc.theme->headerStyle.fgColor, ALIGN_LEFT | ALIGN_VCENTER); dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y2() - 2, bounds_.x2(), bounds_.y2(), dc.theme->headerStyle.fgColor); if (hasSubItems_) { dc.Draw()->DrawImageRotated(ImageID("I_ARROW"), bounds_.x + 20.0f, bounds_.y + 20.0f, 1.0f, *toggle_ ? -M_PI / 2 : M_PI); } } void CollapsibleHeader::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { Bounds bounds(0, 0, layoutParams_->width, layoutParams_->height); if (bounds.w < 0) { // If there's no size, let's grow as big as we want. bounds.w = horiz.size == 0 ? MAX_ITEM_SIZE : horiz.size; } if (bounds.h < 0) { bounds.h = vert.size == 0 ? MAX_ITEM_SIZE : vert.size; } ApplyBoundsBySpec(bounds, horiz, vert); dc.MeasureTextRect(dc.theme->uiFontSmall, 1.0f, 1.0f, text_.c_str(), (int)text_.length(), bounds, &w, &h, ALIGN_LEFT | ALIGN_VCENTER); } void CollapsibleHeader::GetContentDimensions(const UIContext &dc, float &w, float &h) const { View::GetContentDimensions(dc, w, h); } void BorderView::Draw(UIContext &dc) { Color color = 0xFFFFFFFF; if (style_ == BorderStyle::HEADER_FG) color = dc.theme->headerStyle.fgColor; else if (style_ == BorderStyle::ITEM_DOWN_BG) color = dc.theme->itemDownStyle.background.color; if (borderFlags_ & BORDER_TOP) dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y + size_, color); if (borderFlags_ & BORDER_LEFT) dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x + size_, bounds_.y2(), color); if (borderFlags_ & BORDER_BOTTOM) dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y2() - size_, bounds_.x2(), bounds_.y2(), color); if (borderFlags_ & BORDER_RIGHT) dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x2() - size_, bounds_.y, bounds_.x2(), bounds_.y2(), color); } void BorderView::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { Bounds bounds(0, 0, layoutParams_->width, layoutParams_->height); if (bounds.w < 0) { // If there's no size, let's grow as big as we want. bounds.w = horiz.size == 0 ? MAX_ITEM_SIZE : horiz.size; } if (bounds.h < 0) { bounds.h = vert.size == 0 ? MAX_ITEM_SIZE : vert.size; } ApplyBoundsBySpec(bounds, horiz, vert); // If we have vertical borders, grow to width so they're spaced apart. w = (borderFlags_ & BORDER_VERT) != 0 ? bounds.w : 0; h = (borderFlags_ & BORDER_HORIZ) != 0 ? bounds.h : 0; } void PopupHeader::Draw(UIContext &dc) { const float paddingHorizontal = 12; const float availableWidth = bounds_.w - paddingHorizontal * 2; float tw, th; dc.SetFontStyle(dc.theme->uiFont); dc.MeasureText(dc.GetFontStyle(), 1.0f, 1.0f, text_.c_str(), &tw, &th, 0); float sineWidth = std::max(0.0f, (tw - availableWidth)) / 2.0f; float tx = paddingHorizontal; if (availableWidth < tw) { float overageRatio = 1.5f * availableWidth * 1.0f / tw; tx -= (1.0f + sin(time_now_d() * overageRatio)) * sineWidth; Bounds tb = bounds_; tb.x = bounds_.x + paddingHorizontal; tb.w = bounds_.w - paddingHorizontal * 2; dc.PushScissor(tb); } dc.DrawText(text_.c_str(), bounds_.x + tx, bounds_.centerY(), dc.theme->itemStyle.fgColor, ALIGN_LEFT | ALIGN_VCENTER); dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y2()-2, bounds_.x2(), bounds_.y2(), dc.theme->itemStyle.fgColor); if (availableWidth < tw) { dc.PopScissor(); } } std::string PopupHeader::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 heading"), text_); } void CheckBox::Toggle() { if (toggle_) { *toggle_ = !(*toggle_); UI::PlayUISound(*toggle_ ? UI::UISound::TOGGLE_ON : UI::UISound::TOGGLE_OFF); } } bool CheckBox::Toggled() const { if (toggle_) return *toggle_; return false; } EventReturn CheckBox::OnClicked(EventParams &e) { Toggle(); return EVENT_CONTINUE; // It's safe to keep processing events. } void CheckBox::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; if (!IsEnabled()) { style = dc.theme->itemDisabledStyle; } ImageID image = Toggled() ? dc.theme->checkOn : dc.theme->checkOff; // In image mode, light up instead of showing a checkbox. if (imageID_.isValid()) { image = imageID_; if (Toggled()) { if (HasFocus()) { style = dc.theme->itemDownStyle; } else { style = dc.theme->itemFocusedStyle; } } else { if (HasFocus()) { style = dc.theme->itemDownStyle; } else { style = dc.theme->itemStyle; } } if (down_) { style.background.color = lightenColor(style.background.color); } } else { if (HasFocus()) { style = dc.theme->itemFocusedStyle; } if (down_) { style = dc.theme->itemDownStyle; } } dc.SetFontStyle(dc.theme->uiFont); DrawBG(dc, style); float imageW, imageH; dc.Draw()->MeasureImage(image, &imageW, &imageH); const int paddingX = 12; // Padding right of the checkbox image too. const float availWidth = bounds_.w - paddingX * 2 - imageW - paddingX; if (!text_.empty()) { Bounds textBounds(bounds_.x + paddingX, bounds_.y, availWidth, bounds_.h); dc.DrawTextRectSqueeze(text_.c_str(), textBounds, style.fgColor, ALIGN_VCENTER | FLAG_WRAP_TEXT); } dc.Draw()->DrawImage(image, bounds_.x2() - paddingX, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_RIGHT | ALIGN_VCENTER); dc.SetFontScale(1.0f, 1.0f); } std::string CheckBox::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); std::string text = ApplySafeSubstitutions(u->T("%1 checkbox"), text_); if (!smallText_.empty()) { text += "\n" + smallText_; } return text; } void CheckBox::GetContentDimensions(const UIContext &dc, float &w, float &h) const { ImageID image = Toggled() ? dc.theme->checkOn : dc.theme->checkOff; if (imageID_.isValid()) { image = imageID_; } float imageW, imageH; dc.Draw()->MeasureImage(image, &imageW, &imageH); const int paddingX = 12; if (imageID_.isValid()) { w = imageW + paddingX * 2; h = std::max(imageH, ITEM_HEIGHT); return; } // The below code is kinda wacky, we shouldn't involve bounds_ here. // Padding right of the checkbox image too. float availWidth = bounds_.w - paddingX * 2 - imageW - paddingX; if (availWidth < 0.0f) { // Let it have as much space as it needs. availWidth = MAX_ITEM_SIZE; } if (!text_.empty()) { float scale = dc.CalculateTextScale(text_.c_str(), availWidth, bounds_.h); float actualWidth, actualHeight; Bounds availBounds(0, 0, availWidth, bounds_.h); dc.MeasureTextRect(dc.theme->uiFont, scale, scale, text_.c_str(), (int)text_.size(), availBounds, &actualWidth, &actualHeight, ALIGN_VCENTER | FLAG_WRAP_TEXT); h = std::max(actualHeight, ITEM_HEIGHT); } else { h = std::max(imageH, ITEM_HEIGHT); } w = bounds_.w; } void BitCheckBox::Toggle() { if (bitfield_) { *bitfield_ = *bitfield_ ^ bit_; if (*bitfield_ & bit_) { UI::PlayUISound(UI::UISound::TOGGLE_ON); } else { UI::PlayUISound(UI::UISound::TOGGLE_OFF); } } } bool BitCheckBox::Toggled() const { if (bitfield_) return (bit_ & *bitfield_) == bit_; return false; } void Button::GetContentDimensions(const UIContext &dc, float &w, float &h) const { if (imageID_.isValid()) { dc.Draw()->GetAtlas()->measureImage(imageID_, &w, &h); } else { w = 0.0f; h = 0.0f; } if (!text_.empty() && !ignoreText_) { float width = 0.0f; float height = 0.0f; dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), &width, &height); w += width; if (imageID_.isValid()) { w += paddingW_; } h = std::max(h, height); } // Add some internal padding to not look totally ugly w += paddingW_; h += paddingH_; w *= scale_; h *= scale_; } std::string Button::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 button"), GetText()); } void Button::Click() { Clickable::Click(); UI::PlayUISound(UI::UISound::CONFIRM); } void Button::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; if (HasFocus()) style = dc.theme->itemFocusedStyle; if (down_) style = dc.theme->itemDownStyle; if (!IsEnabled()) style = dc.theme->itemDisabledStyle; // dc.Draw()->DrawImage4Grid(style.image, bounds_.x, bounds_.y, bounds_.x2(), bounds_.y2(), style.bgColor); DrawBG(dc, style); float tw, th; dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), &tw, &th); tw *= scale_; th *= scale_; if (tw > bounds_.w || imageID_.isValid()) { dc.PushScissor(bounds_); } dc.SetFontStyle(dc.theme->uiFont); dc.SetFontScale(scale_, scale_); if (imageID_.isValid() && (ignoreText_ || text_.empty())) { dc.Draw()->DrawImage(imageID_, bounds_.centerX(), bounds_.centerY(), scale_, style.fgColor, ALIGN_CENTER); } else if (!text_.empty()) { float textX = bounds_.centerX(); if (imageID_.isValid()) { const AtlasImage *img = dc.Draw()->GetAtlas()->getImage(imageID_); if (img) { dc.Draw()->DrawImage(imageID_, bounds_.centerX() - tw / 2 - 5, bounds_.centerY(), 1.0f, style.fgColor, ALIGN_CENTER); textX += img->w / 2.0f; } } dc.DrawText(text_.c_str(), textX, bounds_.centerY(), style.fgColor, ALIGN_CENTER); } dc.SetFontScale(1.0f, 1.0f); if (tw > bounds_.w || imageID_.isValid()) { dc.PopScissor(); } } void RadioButton::GetContentDimensions(const UIContext &dc, float &w, float &h) const { w = 0.0f; h = 0.0f; if (!text_.empty()) { dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), &w, &h); } // Add some internal padding to not look totally ugly w += paddingW_ * 3.0f + radioRadius_ * 2.0f; h = std::max(h, radioRadius_ * 2) + paddingH_ * 2; } std::string RadioButton::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 radio button"), text_); } void RadioButton::Click() { Clickable::Click(); UI::PlayUISound(UI::UISound::CONFIRM); *value_ = thisButtonValue_; } void RadioButton::Draw(UIContext &dc) { Style style = dc.theme->itemStyle; bool checked = *value_ == thisButtonValue_; if (HasFocus()) style = dc.theme->itemFocusedStyle; if (down_) style = dc.theme->itemDownStyle; if (!IsEnabled()) style = dc.theme->itemDisabledStyle; DrawBG(dc, style); dc.Flush(); dc.BeginNoTex(); dc.Draw()->Circle(bounds_.x + paddingW_ + radioRadius_, bounds_.centerY(), radioRadius_, 2.5f, 36, 0, style.fgColor, 1.0f); if (checked) { dc.Draw()->FillCircle(bounds_.x + paddingW_ + radioRadius_, bounds_.centerY(), radioInnerRadius_, 36, style.fgColor); } dc.Flush(); dc.Begin(); float tw, th; dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), &tw, &th); if (tw > bounds_.w) { dc.PushScissor(bounds_); } dc.SetFontStyle(dc.theme->uiFont); if (!text_.empty()) { float textX = bounds_.x + paddingW_ * 2.0f + radioRadius_ * 2.0f; dc.DrawText(text_.c_str(), textX, bounds_.centerY(), style.fgColor, ALIGN_LEFT | ALIGN_VCENTER); } if (tw > bounds_.w) { dc.PopScissor(); } } void ImageView::GetContentDimensions(const UIContext &dc, float &w, float &h) const { dc.Draw()->GetAtlas()->measureImage(atlasImage_, &w, &h); // TODO: involve sizemode } void ImageView::Draw(UIContext &dc) { const AtlasImage *img = dc.Draw()->GetAtlas()->getImage(atlasImage_); if (img) { // TODO: involve sizemode float scale = bounds_.w / img->w; dc.Draw()->DrawImage(atlasImage_, bounds_.x, bounds_.y, scale, 0xFFFFFFFF, ALIGN_TOPLEFT); } } const float bulletOffset = 25; void TextView::GetContentDimensionsBySpec(const UIContext &dc, MeasureSpec horiz, MeasureSpec vert, float &w, float &h) const { Bounds bounds(0, 0, layoutParams_->width, layoutParams_->height); if (bounds.w < 0) { // If there's no size, let's grow as big as we want. bounds.w = horiz.size == 0 ? MAX_ITEM_SIZE : horiz.size; } if (bounds.h < 0) { bounds.h = vert.size == 0 ? MAX_ITEM_SIZE : vert.size; } ApplyBoundsBySpec(bounds, horiz, vert); if (bullet_) { bounds.w -= bulletOffset; } dc.MeasureTextRect(small_ ? dc.theme->uiFontSmall : dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), (int)text_.length(), bounds, &w, &h, textAlign_); w += pad_ * 2.0f; h += pad_ * 2.0f; if (bullet_) { w += bulletOffset; } } void TextView::Draw(UIContext &dc) { uint32_t textColor = hasTextColor_ ? textColor_ : dc.theme->infoStyle.fgColor; if (!(textColor & 0xFF000000)) return; bool clip = false; if (measuredWidth_ > bounds_.w || measuredHeight_ > bounds_.h) clip = true; if (bounds_.w < 0 || bounds_.h < 0 || !clip_) { // We have a layout but, but try not to screw up rendering. // TODO: Fix properly. clip = false; } if (clip) { dc.Flush(); dc.PushScissor(bounds_); } // In case it's been made focusable. if (HasFocus()) { UI::Style style = dc.theme->itemFocusedStyle; style.background.color &= 0x7fffffff; dc.FillRect(style.background, bounds_); } dc.SetFontStyle(small_ ? dc.theme->uiFontSmall : dc.theme->uiFont); Bounds textBounds = bounds_; if (bullet_) { float radius = 7.0f; dc.Flush(); dc.BeginNoTex(); dc.Draw()->FillCircle(textBounds.x + radius, textBounds.centerY(), radius, 20, textColor); dc.Flush(); dc.Begin(); textBounds.x += bulletOffset; textBounds.w -= bulletOffset; } if (shadow_) { uint32_t shadowColor = 0x80000000; dc.DrawTextRect(text_.c_str(), textBounds.Offset(1.0f + pad_, 1.0f + pad_), shadowColor, textAlign_); } dc.DrawTextRect(text_.c_str(), textBounds.Offset(pad_, pad_), textColor, textAlign_); if (small_) { // If we changed font style, reset it. dc.SetFontStyle(dc.theme->uiFont); } if (clip) { dc.PopScissor(); } } TextEdit::TextEdit(std::string_view text, std::string_view title, std::string_view placeholderText, LayoutParams *layoutParams) : View(layoutParams), text_(text), title_(title), undo_(text), placeholderText_(placeholderText), textColor_(0xFFFFFFFF), maxLen_(255) { caret_ = (int)text_.size(); } void TextEdit::FocusChanged(int focusFlags) { #if PPSSPP_PLATFORM(UWP) if (focusFlags == FF_GOTFOCUS) { System_NotifyUIState("text_gotfocus"); } else { System_NotifyUIState("text_lostfocus"); } #endif } void TextEdit::Draw(UIContext &dc) { dc.PushScissor(bounds_); dc.SetFontStyle(dc.theme->uiFont); dc.FillRect(HasFocus() ? UI::Drawable(0x80000000) : UI::Drawable(0x30000000), bounds_); uint32_t textColor = hasTextColor_ ? textColor_ : dc.theme->infoStyle.fgColor; float textX = bounds_.x; float w, h; Bounds textBounds = bounds_; textBounds.x = textX - scrollPos_; if (text_.empty()) { if (placeholderText_.size()) { uint32_t c = textColor & 0x50FFFFFF; dc.DrawTextRect(placeholderText_.c_str(), bounds_, c, ALIGN_CENTER); } } else { dc.DrawTextRect(text_.c_str(), textBounds, textColor, ALIGN_VCENTER | ALIGN_LEFT | align_); } if (HasFocus()) { // Hack to find the caret position. Might want to find a better way... dc.MeasureTextCount(dc.theme->uiFont, 1.0f, 1.0f, text_.c_str(), caret_, &w, &h, ALIGN_VCENTER | ALIGN_LEFT | align_); float caretX = w - scrollPos_; if (caretX > bounds_.w) { scrollPos_ += caretX - bounds_.w; } if (caretX < 0) { scrollPos_ += caretX; } caretX += textX; dc.FillRect(UI::Drawable(textColor), Bounds(caretX - 1, bounds_.y + 2, 3, bounds_.h - 4)); } dc.PopScissor(); } void TextEdit::GetContentDimensions(const UIContext &dc, float &w, float &h) const { dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, !text_.empty() ? text_.c_str() : "Wj", &w, &h, align_); w += 2; h += 2; } std::string TextEdit::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); return ApplySafeSubstitutions(u->T("%1 text field"), GetText()); } // Handles both windows and unix line endings. static std::string FirstLine(const std::string &text) { size_t pos = text.find("\r\n"); if (pos != std::string::npos) { return text.substr(0, pos); } pos = text.find('\n'); if (pos != std::string::npos) { return text.substr(0, pos); } return text; } bool TextEdit::Touch(const TouchInput &touch) { if (touch.flags & TOUCH_DOWN) { if (bounds_.Contains(touch.x, touch.y)) { SetFocusedView(this, true); return true; } } return false; } bool TextEdit::Key(const KeyInput &input) { if (!HasFocus()) return false; bool textChanged = false; // Process hardcoded navigation keys. These aren't chars. if (input.flags & KEY_DOWN) { switch (input.keyCode) { case NKCODE_CTRL_LEFT: case NKCODE_CTRL_RIGHT: ctrlDown_ = true; break; case NKCODE_DPAD_LEFT: // ASCII left arrow u8_dec(text_.c_str(), &caret_); break; case NKCODE_DPAD_RIGHT: // ASCII right arrow u8_inc(text_.c_str(), &caret_); break; case NKCODE_MOVE_HOME: case NKCODE_PAGE_UP: caret_ = 0; break; case NKCODE_MOVE_END: case NKCODE_PAGE_DOWN: caret_ = (int)text_.size(); break; case NKCODE_FORWARD_DEL: if (caret_ < (int)text_.size()) { int endCaret = caret_; u8_inc(text_.c_str(), &endCaret); undo_ = text_; text_.erase(text_.begin() + caret_, text_.begin() + endCaret); textChanged = true; } break; case NKCODE_DEL: if (caret_ > 0) { int begCaret = caret_; u8_dec(text_.c_str(), &begCaret); undo_ = text_; text_.erase(text_.begin() + begCaret, text_.begin() + caret_); caret_--; textChanged = true; } break; case NKCODE_ENTER: case NKCODE_NUMPAD_ENTER: { EventParams e{}; e.v = this; e.s = text_; OnEnter.Trigger(e); break; } case NKCODE_BACK: case NKCODE_ESCAPE: return false; default: break; } if (ctrlDown_) { switch (input.keyCode) { case NKCODE_C: // Just copy the entire text contents, until we get selection support. System_CopyStringToClipboard(text_); break; case NKCODE_V: { std::string clipText = System_GetProperty(SYSPROP_CLIPBOARD_TEXT); clipText = FirstLine(clipText); if (clipText.size()) { // Until we get selection, replace the whole text undo_ = text_; text_.clear(); caret_ = 0; size_t maxPaste = maxLen_ - text_.size(); if (clipText.size() > maxPaste) { int end = 0; while ((size_t)end < maxPaste) { u8_inc(clipText.c_str(), &end); } if (end > 0) { u8_dec(clipText.c_str(), &end); } clipText = clipText.substr(0, end); } InsertAtCaret(clipText.c_str()); textChanged = true; } } break; case NKCODE_Z: text_ = undo_; break; default: break; } } if (caret_ < 0) { caret_ = 0; } if (caret_ > (int)text_.size()) { caret_ = (int)text_.size(); } } if (input.flags & KEY_UP) { switch (input.keyCode) { case NKCODE_CTRL_LEFT: case NKCODE_CTRL_RIGHT: ctrlDown_ = false; break; default: break; } } // Process chars. if (input.flags & KEY_CHAR) { int unichar = input.keyCode; if (unichar >= 0x20 && !ctrlDown_) { // Ignore control characters. // Insert it! (todo: do it with a string insert) char buf[8]; buf[u8_wc_toutf8(buf, unichar)] = '\0'; if (strlen(buf) + text_.size() < maxLen_) { undo_ = text_; InsertAtCaret(buf); textChanged = true; } } } if (textChanged) { UI::EventParams e{}; e.v = this; OnTextChange.Trigger(e); } return true; } void TextEdit::InsertAtCaret(const char *text) { size_t len = strlen(text); for (size_t i = 0; i < len; i++) { text_.insert(text_.begin() + caret_, text[i]); caret_++; } } void ProgressBar::GetContentDimensions(const UIContext &dc, float &w, float &h) const { dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, " 100% ", &w, &h); } void ProgressBar::Draw(UIContext &dc) { char temp[32]; snprintf(temp, sizeof(temp), "%d%%", (int)(progress_ * 100.0f)); dc.Draw()->DrawImageCenterTexel(dc.theme->whiteImage, bounds_.x, bounds_.y, bounds_.x + bounds_.w * progress_, bounds_.y2(), 0xc0c0c0c0); dc.SetFontStyle(dc.theme->uiFont); dc.DrawTextRect(temp, bounds_, 0xFFFFFFFF, ALIGN_CENTER); } std::string ProgressBar::DescribeText() const { auto u = GetI18NCategory(I18NCat::UI_ELEMENTS); float percent = progress_ * 100.0f; return ApplySafeSubstitutions(u->T("Progress: %1%"), StringFromInt((int)percent)); } void Spinner::GetContentDimensions(const UIContext &dc, float &w, float &h) const { w = 48; h = 48; } void Spinner::Draw(UIContext &dc) { if (!(color_ & 0xFF000000)) return; double t = time_now_d() * 1.3f; double angle = fmod(t, M_PI * 2.0); float r = bounds_.w * 0.5f; double da = M_PI * 2.0 / numImages_; for (int i = 0; i < numImages_; i++) { double a = angle + i * da; float x = (float)cos(a) * r; float y = (float)sin(a) * r; dc.Draw()->DrawImage(images_[i], bounds_.centerX() + x, bounds_.centerY() + y, 1.0f, color_, ALIGN_CENTER); } } bool TriggerButton::Touch(const TouchInput &input) { bool contains = bounds_.Contains(input.x, input.y); if (input.flags & TOUCH_DOWN) { if (contains) { down_ |= 1 << input.id; } } if (input.flags & TOUCH_MOVE) { if (contains) down_ |= 1 << input.id; else down_ &= ~(1 << input.id); } if (input.flags & TOUCH_UP) { down_ &= ~(1 << input.id); } if (down_ != 0) { *bitField_ |= bit_; } else { *bitField_ &= ~bit_; } return contains; } void TriggerButton::Draw(UIContext &dc) { dc.Draw()->DrawImage(imageBackground_, bounds_.centerX(), bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER); dc.Draw()->DrawImage(imageForeground_, bounds_.centerX(), bounds_.centerY(), 1.0f, 0xFFFFFFFF, ALIGN_CENTER); } void TriggerButton::GetContentDimensions(const UIContext &dc, float &w, float &h) const { dc.Draw()->GetAtlas()->measureImage(imageBackground_, &w, &h); } bool Slider::Key(const KeyInput &input) { if (HasFocus() && (input.flags & (KEY_DOWN | KEY_IS_REPEAT)) == KEY_DOWN) { if (ApplyKey(input.keyCode)) { Clamp(); repeat_ = 0; repeatCode_ = input.keyCode; return true; } return false; } else if ((input.flags & KEY_UP) && input.keyCode == repeatCode_) { repeat_ = -1; return false; } else { return false; } } bool Slider::ApplyKey(InputKeyCode keyCode) { switch (keyCode) { case NKCODE_DPAD_LEFT: case NKCODE_MINUS: case NKCODE_NUMPAD_SUBTRACT: *value_ -= step_; break; case NKCODE_DPAD_RIGHT: case NKCODE_PLUS: case NKCODE_NUMPAD_ADD: *value_ += step_; break; case NKCODE_PAGE_UP: *value_ -= step_ * 10; break; case NKCODE_PAGE_DOWN: *value_ += step_ * 10; break; case NKCODE_MOVE_HOME: *value_ = minValue_; break; case NKCODE_MOVE_END: *value_ = maxValue_; break; default: return false; } EventParams params{}; params.v = this; params.a = (uint32_t)(*value_); params.f = (float)(*value_); OnChange.Trigger(params); return true; } bool Slider::Touch(const TouchInput &input) { // Calling it afterwards, so dragging_ hasn't been set false yet when checking it above. bool contains = Clickable::Touch(input); if (dragging_) { float relativeX = (input.x - (bounds_.x + paddingLeft_)) / (bounds_.w - paddingLeft_ - paddingRight_); *value_ = floorf(relativeX * (maxValue_ - minValue_) + minValue_ + 0.5f); Clamp(); EventParams params{}; params.v = this; params.a = (uint32_t)(*value_); params.f = (float)(*value_); OnChange.Trigger(params); } // Cancel any key repeat. repeat_ = -1; return contains; } void Slider::Clamp() { if (*value_ < minValue_) *value_ = minValue_; else if (*value_ > maxValue_) *value_ = maxValue_; // Clamp the value to be a multiple of the nearest step (e.g. if step == 5, value == 293, it'll round down to 290). *value_ = *value_ - fmodf(*value_, step_); } void Slider::Draw(UIContext &dc) { bool focus = HasFocus(); uint32_t linecolor = dc.theme->itemStyle.fgColor; Style knobStyle = (down_ || focus) ? dc.theme->itemStyle : dc.theme->popupStyle; float knobX = ((float)(*value_) - minValue_) / (maxValue_ - minValue_) * (bounds_.w - paddingLeft_ - paddingRight_) + (bounds_.x + paddingLeft_); dc.FillRect(Drawable(linecolor), Bounds(bounds_.x + paddingLeft_, bounds_.centerY() - 2, knobX - (bounds_.x + paddingLeft_), 4)); dc.FillRect(Drawable(0xFF808080), Bounds(knobX, bounds_.centerY() - 2, (bounds_.x + bounds_.w - paddingRight_ - knobX), 4)); dc.Draw()->DrawImage(dc.theme->sliderKnob, knobX, bounds_.centerY(), 1.0f, knobStyle.fgColor, ALIGN_CENTER); char temp[64]; if (showPercent_) snprintf(temp, sizeof(temp), "%d%%", *value_); else snprintf(temp, sizeof(temp), "%d", *value_); dc.SetFontStyle(dc.theme->uiFont); dc.DrawText(temp, bounds_.x2() - 22, bounds_.centerY(), dc.theme->popupStyle.fgColor, ALIGN_CENTER | FLAG_DYNAMIC_ASCII); } std::string Slider::DescribeText() const { if (showPercent_) return StringFromFormat("%d%% / %d%%", *value_, maxValue_); return StringFromFormat("%d / %d", *value_, maxValue_); } void Slider::Update() { View::Update(); if (repeat_ >= 0) { repeat_++; } if (repeat_ >= 47) { ApplyKey(repeatCode_); if ((maxValue_ - minValue_) / step_ >= 300) { ApplyKey(repeatCode_); } Clamp(); } else if (repeat_ >= 12 && (repeat_ & 1) == 1) { ApplyKey(repeatCode_); Clamp(); } } void Slider::GetContentDimensions(const UIContext &dc, float &w, float &h) const { // TODO w = 100; h = 50; } bool SliderFloat::Key(const KeyInput &input) { if (HasFocus() && (input.flags & (KEY_DOWN | KEY_IS_REPEAT)) == KEY_DOWN) { if (ApplyKey(input.keyCode)) { Clamp(); repeat_ = 0; repeatCode_ = input.keyCode; return true; } return false; } else if ((input.flags & KEY_UP) && input.keyCode == repeatCode_) { repeat_ = -1; return false; } else { return false; } } bool SliderFloat::ApplyKey(InputKeyCode keyCode) { switch (keyCode) { case NKCODE_DPAD_LEFT: case NKCODE_MINUS: case NKCODE_NUMPAD_SUBTRACT: *value_ -= (maxValue_ - minValue_) / 50.0f; break; case NKCODE_DPAD_RIGHT: case NKCODE_PLUS: case NKCODE_NUMPAD_ADD: *value_ += (maxValue_ - minValue_) / 50.0f; break; case NKCODE_PAGE_UP: *value_ -= (maxValue_ - minValue_) / 5.0f; break; case NKCODE_PAGE_DOWN: *value_ += (maxValue_ - minValue_) / 5.0f; break; case NKCODE_MOVE_HOME: *value_ = minValue_; break; case NKCODE_MOVE_END: *value_ = maxValue_; break; default: return false; } _dbg_assert_(!my_isnanorinf(*value_)); EventParams params{}; params.v = this; params.a = (uint32_t)(*value_); params.f = (float)(*value_); OnChange.Trigger(params); return true; } bool SliderFloat::Touch(const TouchInput &input) { bool contains = Clickable::Touch(input); if (dragging_) { float relativeX = (input.x - (bounds_.x + paddingLeft_)) / (bounds_.w - paddingLeft_ - paddingRight_); *value_ = (relativeX * (maxValue_ - minValue_) + minValue_); Clamp(); EventParams params{}; params.v = this; params.a = (uint32_t)(*value_); params.f = (float)(*value_); OnChange.Trigger(params); } // Cancel any key repeat. repeat_ = -1; return contains; } void SliderFloat::Clamp() { _dbg_assert_(!my_isnanorinf(*value_)); if (*value_ < minValue_) *value_ = minValue_; else if (*value_ > maxValue_) *value_ = maxValue_; } void SliderFloat::Draw(UIContext &dc) { bool focus = HasFocus(); uint32_t linecolor = dc.theme->itemStyle.fgColor; Style knobStyle = (down_ || focus) ? dc.theme->itemStyle : dc.theme->popupStyle; float knobX = (*value_ - minValue_) / (maxValue_ - minValue_) * (bounds_.w - paddingLeft_ - paddingRight_) + (bounds_.x + paddingLeft_); dc.FillRect(Drawable(linecolor), Bounds(bounds_.x + paddingLeft_, bounds_.centerY() - 2, knobX - (bounds_.x + paddingLeft_), 4)); dc.FillRect(Drawable(0xFF808080), Bounds(knobX, bounds_.centerY() - 2, (bounds_.x + bounds_.w - paddingRight_ - knobX), 4)); dc.Draw()->DrawImage(dc.theme->sliderKnob, knobX, bounds_.centerY(), 1.0f, knobStyle.fgColor, ALIGN_CENTER); char temp[64]; snprintf(temp, sizeof(temp), "%0.2f", *value_); dc.SetFontStyle(dc.theme->uiFont); dc.DrawText(temp, bounds_.x2() - 22, bounds_.centerY(), dc.theme->popupStyle.fgColor, ALIGN_CENTER); } std::string SliderFloat::DescribeText() const { return StringFromFormat("%0.2f / %0.2f", *value_, maxValue_); } void SliderFloat::Update() { View::Update(); if (repeat_ >= 0) { repeat_++; } if (repeat_ >= 47) { ApplyKey(repeatCode_); Clamp(); } else if (repeat_ >= 12 && (repeat_ & 1) == 1) { ApplyKey(repeatCode_); Clamp(); } } void SliderFloat::GetContentDimensions(const UIContext &dc, float &w, float &h) const { // TODO w = 100; h = 50; } void Spacer::Draw(UIContext &dc) { View::Draw(dc); if (drawAsSeparator_) { dc.FillRect(UI::Drawable(dc.theme->itemDownStyle.background.color), bounds_); } } } // namespace