// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Common/Serialize/SerializeFuncs.h" #include "Common/Serialize/SerializeMap.h" #include "Core/HW/BufferQueue.h" void BufferQueue::DoState(PointerWrap &p) { auto s = p.Section("BufferQueue", 0, 1); Do(p, bufQueueSize); Do(p, start); Do(p, end); if (bufQueue) { DoArray(p, bufQueue, bufQueueSize); } if (s >= 1) { Do(p, ptsMarks); } }