// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "Core/Dialog/PSPDialog.h" #include "Core/Dialog/SavedataParam.h" struct SceUtilityGamedataInstallParam { pspUtilityDialogCommon common; s32_le mode; char gameName[13]; char ignore1[3]; char dataName[20]; PspUtilitySavedataSFOParam sfoParam; int progress; u32_le unknownResult1; u32_le unknownResult2; char ignore3[48]; }; class PSPGamedataInstallDialog: public PSPDialog { public: PSPGamedataInstallDialog(UtilityDialogType type); ~PSPGamedataInstallDialog(); int Init(u32 paramAddr); int Update(int animSpeed) override; int Shutdown(bool force = false) override; void DoState(PointerWrap &p) override; int Abort(); std::string GetGameDataInstallFileName(const SceUtilityGamedataInstallParam *param, std::string filename); protected: // TODO: Manage status correctly. bool UseAutoStatus() override { return true; } private: void UpdateProgress(); void RenderProgress(int percentage); void OpenNextFile(); void CopyCurrentFileData(); void CloseCurrentFile(); void WriteSfoFile(); SceUtilityGamedataInstallParam request{}; PSPPointer param; std::vector inFileNames; int numFiles = 0; int readFiles = 0; u64 allFilesSize = 0; // use this to calculate progress value. u64 allReadSize = 0; // use this to calculate progress value. int progressValue = 0; int currentInputFile = 0; u32 currentInputBytesLeft = 0; int currentOutputFile = 0; };