#include #include "UI/JoystickHistoryView.h" #include "Common/UI/Context.h" #include "Common/UI/UI.h" #include "Core/ControlMapper.h" void JoystickHistoryView::Draw(UIContext &dc) { const AtlasImage *image = dc.Draw()->GetAtlas()->getImage(ImageID("I_CROSS")); if (!image) { return; } float minRadius = std::min(bounds_.w, bounds_.h) * 0.5f - image->w; dc.Begin(); Bounds textBounds(bounds_.x, bounds_.centerY() + minRadius + 5.0, bounds_.w, bounds_.h / 2 - minRadius - 5.0); dc.DrawTextShadowRect(title_, textBounds, 0xFFFFFFFF, ALIGN_TOP | ALIGN_HCENTER | FLAG_WRAP_TEXT); dc.Flush(); dc.BeginNoTex(); dc.Draw()->RectOutline(bounds_.centerX() - minRadius, bounds_.centerY() - minRadius, minRadius * 2.0f, minRadius * 2.0f, 0x80FFFFFF); dc.Flush(); dc.Begin(); // First draw a grid. float dx = 1.0f / 10.0f; for (int ix = -10; ix <= 10; ix++) { // First draw vertical lines. float fx = ix * dx; for (int iy = -10; iy < 10; iy++) { float ax = fx; float ay = iy * dx; float bx = fx; float by = (iy + 1) * dx; if (type_ == StickHistoryViewType::OUTPUT) { ConvertAnalogStick(ax, ay, &ax, &ay); ConvertAnalogStick(bx, by, &bx, &by); } ax = ax * minRadius + bounds_.centerX(); ay = ay * minRadius + bounds_.centerY(); bx = bx * minRadius + bounds_.centerX(); by = by * minRadius + bounds_.centerY(); dc.Draw()->Line(dc.theme->whiteImage, ax, ay, bx, by, 1.0, 0x70FFFFFF); } } for (int iy = -10; iy <= 10; iy++) { // Then horizontal. float fy = iy * dx; for (int ix = -10; ix < 10; ix++) { float ax = ix * dx; float ay = fy; float bx = (ix + 1) * dx; float by = fy; if (type_ == StickHistoryViewType::OUTPUT) { ConvertAnalogStick(ax, ay, &ax, &ay); ConvertAnalogStick(bx, by, &bx, &by); } ax = ax * minRadius + bounds_.centerX(); ay = ay * minRadius + bounds_.centerY(); bx = bx * minRadius + bounds_.centerX(); by = by * minRadius + bounds_.centerY(); dc.Draw()->Line(dc.theme->whiteImage, ax, ay, bx, by, 1.0, 0x70FFFFFF); } } int a = maxCount_ - (int)locations_.size(); for (auto iter = locations_.begin(); iter != locations_.end(); ++iter) { float x = bounds_.centerX() + minRadius * iter->x; float y = bounds_.centerY() - minRadius * iter->y; float alpha = (float)a / (float)(maxCount_ - 1); if (alpha < 0.0f) { alpha = 0.0f; } // Emphasize the newest (higher) ones. alpha = powf(alpha, 3.7f); // Highlight the output (and OTHER) if (alpha >= 1.0f && type_ != StickHistoryViewType::INPUT) { dc.Draw()->DrawImage(ImageID("I_CIRCLE"), x, y, 1.0f, colorAlpha(0xFFFFFF, 1.0), ALIGN_CENTER); } else { dc.Draw()->DrawImage(ImageID("I_CIRCLE"), x, y, 0.8f, colorAlpha(0xC0C0C0, alpha * 0.5f), ALIGN_CENTER); } a++; } dc.Flush(); } void JoystickHistoryView::Update() { locations_.push_back(Location{ curX_, curY_ }); if ((int)locations_.size() > maxCount_) { locations_.pop_front(); } }