Debug
ARM
Debug
ARM64
Debug
Win32
Debug
x64
Release
ARM
Release
ARM64
Release
Win32
Release
x64
{457F45D2-556F-47BC-A31D-AFF0D15BEAED}
GPU
10.0
StaticLibrary
true
Unicode
$(DefaultPlatformToolset)
StaticLibrary
true
Unicode
$(DefaultPlatformToolset)
StaticLibrary
true
Unicode
$(DefaultPlatformToolset)
true
StaticLibrary
true
Unicode
$(DefaultPlatformToolset)
true
StaticLibrary
false
false
Unicode
$(DefaultPlatformToolset)
StaticLibrary
false
Unicode
$(DefaultPlatformToolset)
StaticLibrary
false
Unicode
$(DefaultPlatformToolset)
true
StaticLibrary
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Unicode
$(DefaultPlatformToolset)
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..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
..\dx9sdk\Lib\x64;$(VC_LibraryPath_x64);$(WindowsSdk_LibraryPath_x64);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
$(VC_LibraryPath_ARM64);$(WindowsSdk_LibraryPath_ARM64);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
$(VC_LibraryPath_ARM);$(WindowsSdk_LibraryPath_ARM);
..\dx9sdk\Include;$(VC_IncludePath);$(WindowsSdk_IncludePath);
..\dx9sdk\Lib\x86;$(VC_LibraryPath_x86);$(WindowsSdk_LibraryPath_x86);
Level3
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)
StreamingSIMDExtensions2
Precise
true
false
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MultiThreadedDebug
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ProgramDatabase
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Level3
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
NotSet
Precise
false
true
false
false
_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreadedDebug
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ProgramDatabase
false
true
Level3
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
NotSet
Precise
false
true
false
false
_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreadedDebug
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ProgramDatabase
true
Level3
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
NotSet
Precise
false
true
false
false
_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreadedDebug
ProgramDatabase
true
Level3
MaxSpeed
true
true
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
false
StreamingSIMDExtensions2
Precise
USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
Speed
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false
MultiThreaded
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true
true
true
Level3
MaxSpeed
true
true
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
false
NotSet
Precise
Speed
false
true
false
USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreaded
true
ProgramDatabase
true
true
true
Level3
MaxSpeed
true
true
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
false
NotSet
Precise
Speed
false
true
false
USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreaded
true
ProgramDatabase
true
true
true
Level3
MaxSpeed
true
true
..\dx9sdk\Include\DX11;../common;..;../ext;../ext/glew;../ext/snappy;../ext/glslang;../ext/zstd/lib
false
NotSet
Precise
Speed
false
true
false
USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)
MultiThreaded
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