// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "base/display.h" #include "base/colorutil.h" #include "base/timeutil.h" #include "gfx_es2/draw_buffer.h" #include "gfx_es2/gl_state.h" #include "file/vfs.h" #include "math/curves.h" #include "i18n/i18n.h" #include "ui/ui_context.h" #include "ui/view.h" #include "ui/viewgroup.h" #include "ui/ui.h" #include "UI/MiscScreens.h" #include "UI/EmuScreen.h" #include "UI/MainScreen.h" #include "Core/Config.h" #include "Core/System.h" #include "Core/MIPS/JitCommon/JitCommon.h" #include "Core/HLE/sceUtility.h" #include "Common/CPUDetect.h" #include "ui_atlas.h" #ifdef _MSC_VER #define snprintf _snprintf #pragma execution_character_set("utf-8") #endif #include "base/timeutil.h" #include "base/colorutil.h" #include "gfx_es2/draw_buffer.h" #include "gfx_es2/gl_state.h" #include "util/random/rng.h" #include "UI/ui_atlas.h" static const int symbols[4] = { I_CROSS, I_CIRCLE, I_SQUARE, I_TRIANGLE }; static const uint32_t colors[4] = { 0xC0FFFFFF, 0xC0FFFFFF, 0xC0FFFFFF, 0xC0FFFFFF, }; void DrawBackground(float alpha) { static float xbase[100] = {0}; static float ybase[100] = {0}; static int last_dp_xres = 0; static int last_dp_yres = 0; if (xbase[0] == 0.0f || last_dp_xres != dp_xres || last_dp_yres != dp_yres) { GMRng rng; for (int i = 0; i < 100; i++) { xbase[i] = rng.F() * dp_xres; ybase[i] = rng.F() * dp_yres; } last_dp_xres = dp_xres; last_dp_yres = dp_yres; } glstate.depthWrite.set(GL_TRUE); glstate.colorMask.set(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glClearColor(0.1f,0.2f,0.43f,1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); ui_draw2d.DrawImageStretch(I_BG, 0, 0, dp_xres, dp_yres); float t = time_now(); for (int i = 0; i < 100; i++) { float x = xbase[i]; float y = ybase[i] + 40*cos(i * 7.2 + t * 1.3); float angle = sin(i + t); int n = i & 3; ui_draw2d.DrawImageRotated(symbols[n], x, y, 1.0f, angle, colorAlpha(colors[n], alpha * 0.1f)); } } void HandleCommonMessages(const char *message, const char *value, ScreenManager *manager) { if (!strcmp(message, "clear jit")) { if (MIPSComp::jit) { MIPSComp::jit->ClearCache(); } } } void UIScreenWithBackground::DrawBackground(UIContext &dc) { ::DrawBackground(1.0f); dc.Flush(); } void UIScreenWithBackground::sendMessage(const char *message, const char *value) { HandleCommonMessages(message, value, screenManager()); I18NCategory *de = GetI18NCategory("Developer"); if (!strcmp(message, "language screen")) { auto langScreen = new NewLanguageScreen(de->T("Language")); langScreen->OnChoice.Handle(this, &UIScreenWithBackground::OnLanguageChange); screenManager()->push(langScreen); } } UI::EventReturn UIScreenWithBackground::OnLanguageChange(UI::EventParams &e) { RecreateViews(); if (host) { host->UpdateUI(); } return UI::EVENT_DONE; } UI::EventReturn UIDialogScreenWithBackground::OnLanguageChange(UI::EventParams &e) { RecreateViews(); if (host) { host->UpdateUI(); } return UI::EVENT_DONE; } void UIDialogScreenWithBackground::DrawBackground(UIContext &dc) { ::DrawBackground(1.0f); dc.Flush(); } void UIDialogScreenWithBackground::sendMessage(const char *message, const char *value) { HandleCommonMessages(message, value, screenManager()); I18NCategory *de = GetI18NCategory("Developer"); if (!strcmp(message, "language screen")) { auto langScreen = new NewLanguageScreen(de->T("Language")); langScreen->OnChoice.Handle(this, &UIDialogScreenWithBackground::OnLanguageChange); screenManager()->push(langScreen); } } PromptScreen::PromptScreen(std::string message, std::string yesButtonText, std::string noButtonText, std::function callback) : message_(message), callback_(callback) { I18NCategory *d = GetI18NCategory("Dialog"); yesButtonText_ = d->T(yesButtonText.c_str()); noButtonText_ = d->T(noButtonText.c_str()); } void PromptScreen::CreateViews() { // Information in the top left. // Back button to the bottom left. // Scrolling action menu to the right. using namespace UI; Margins actionMenuMargins(0, 100, 15, 0); root_ = new LinearLayout(ORIENT_HORIZONTAL); ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f)); root_->Add(leftColumn); leftColumn->Add(new TextView(message_, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(rightColumnItems); rightColumnItems->Add(new Choice(yesButtonText_))->OnClick.Handle(this, &PromptScreen::OnYes); if (noButtonText_ != "") rightColumnItems->Add(new Choice(noButtonText_))->OnClick.Handle(this, &PromptScreen::OnNo); } UI::EventReturn PromptScreen::OnYes(UI::EventParams &e) { callback_(true); screenManager()->finishDialog(this, DR_OK); return UI::EVENT_DONE; } UI::EventReturn PromptScreen::OnNo(UI::EventParams &e) { callback_(false); screenManager()->finishDialog(this, DR_CANCEL); return UI::EVENT_DONE; } PostProcScreen::PostProcScreen(const std::string &title) : ListPopupScreen(title) { I18NCategory *ps = GetI18NCategory("PostShaders"); shaders_ = GetAllPostShaderInfo(); std::vector items; int selected = -1; for (int i = 0; i < (int)shaders_.size(); i++) { if (shaders_[i].section == g_Config.sPostShaderName) selected = i; items.push_back(ps->T(shaders_[i].name.c_str())); } adaptor_ = UI::StringVectorListAdaptor(items, selected); } void PostProcScreen::OnCompleted(DialogResult result) { if (result != DR_OK) return; g_Config.sPostShaderName = shaders_[listView_->GetSelected()].section; } NewLanguageScreen::NewLanguageScreen(const std::string &title) : ListPopupScreen(title) { // Disable annoying encoding warning #ifdef _MSC_VER #pragma warning(disable:4566) #endif langValuesMapping = GetLangValuesMapping(); std::vector tempLangs; #ifdef ANDROID VFSGetFileListing("assets/lang", &tempLangs, "ini"); #else VFSGetFileListing("lang", &tempLangs, "ini"); #endif std::vector listing; int selected = -1; int counter = 0; for (size_t i = 0; i < tempLangs.size(); i++) { // Skip README if (tempLangs[i].name.find("README") != std::string::npos) { continue; } #ifndef _WIN32 // ar_AE only works on Windows. if (tempLangs[i].name.find("ar_AE") != std::string::npos) { continue; } #endif FileInfo lang = tempLangs[i]; langs_.push_back(lang); std::string code; size_t dot = lang.name.find('.'); if (dot != std::string::npos) code = lang.name.substr(0, dot); std::string buttonTitle = lang.name; if (!code.empty()) { if (langValuesMapping.find(code) == langValuesMapping.end()) { // No title found, show locale code buttonTitle = code; } else { buttonTitle = langValuesMapping[code].first; } } if (g_Config.sLanguageIni == code) selected = counter; listing.push_back(buttonTitle); counter++; } adaptor_ = UI::StringVectorListAdaptor(listing, selected); } void NewLanguageScreen::OnCompleted(DialogResult result) { if (result != DR_OK) return; std::string oldLang = g_Config.sLanguageIni; std::string iniFile = langs_[listView_->GetSelected()].name; size_t dot = iniFile.find('.'); std::string code; if (dot != std::string::npos) code = iniFile.substr(0, dot); if (code.empty()) return; g_Config.sLanguageIni = code; if (i18nrepo.LoadIni(g_Config.sLanguageIni)) { // Dunno what else to do here. if (langValuesMapping.find(code) == langValuesMapping.end()) { // Fallback to English g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH; } else { g_Config.iLanguage = langValuesMapping[code].second; } RecreateViews(); } else { g_Config.sLanguageIni = oldLang; } } void LogoScreen::Next() { if (!switched_) { switched_ = true; if (boot_filename.size()) { screenManager()->switchScreen(new EmuScreen(boot_filename)); } else { screenManager()->switchScreen(new MainScreen()); } } } void LogoScreen::update(InputState &input_state) { UIScreen::update(input_state); frames_++; if (frames_ > 180 || input_state.pointer_down[0]) { Next(); } } void LogoScreen::sendMessage(const char *message, const char *value) { if (!strcmp(message, "boot")) { screenManager()->switchScreen(new EmuScreen(value)); } } void LogoScreen::key(const KeyInput &key) { if (key.deviceId != DEVICE_ID_MOUSE) { Next(); } } void LogoScreen::render() { UIScreen::render(); UIContext &dc = *screenManager()->getUIContext(); dc.Begin(); float t = (float)frames_ / 60.0f; float alpha = t; if (t > 1.0f) alpha = 1.0f; float alphaText = alpha; if (t > 2.0f) alphaText = 3.0f - t; ::DrawBackground(alpha); I18NCategory *c = GetI18NCategory("PSPCredits"); char temp[256]; sprintf(temp, "%s Henrik Rydg\xc3\xa5rd", c->T("created", "Created by")); #ifdef GOLD dc.Draw()->DrawImage(I_ICONGOLD, (dp_xres / 2) - 120, (dp_yres / 2) - 30, 1.2f, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); #else dc.Draw()->DrawImage(I_ICON, (dp_xres / 2) - 120, (dp_yres / 2) - 30, 1.2f, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); #endif dc.Draw()->DrawImage(I_LOGO, (dp_xres / 2) + 40, dp_yres / 2 - 30, 1.5f, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); //dc.Draw()->DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); dc.Draw()->SetFontScale(1.0f, 1.0f); dc.SetFontStyle(dc.theme->uiFont); dc.DrawText(temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); dc.DrawText(c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); dc.DrawText("www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); if (boot_filename.size()) { ui_draw2d.DrawTextShadow(UBUNTU24, boot_filename.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER); } dc.End(); dc.Flush(); } void CreditsScreen::CreateViews() { using namespace UI; I18NCategory *d = GetI18NCategory("Dialog"); I18NCategory *c = GetI18NCategory("PSPCredits"); root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT)); root_->Add(new Button(d->T("Back"), new AnchorLayoutParams(260, 64, NONE, NONE, 10, 10, false)))->OnClick.Handle(this, &CreditsScreen::OnOK); #ifndef GOLD root_->Add(new Button(c->T("Buy Gold"), new AnchorLayoutParams(260, 64, 10, NONE, NONE, 10, false)))->OnClick.Handle(this, &CreditsScreen::OnSupport); #endif if (g_Config.sLanguageIni == "zh_CN" ||g_Config.sLanguageIni == "zh_TW") { root_->Add(new Button(c->T("PPSSPP Chinese Forum"), new AnchorLayoutParams(260, 64, 10, NONE, NONE, 84, false)))->OnClick.Handle(this, &CreditsScreen::OnChineseForum); root_->Add(new Button(c->T("PPSSPP Forums"), new AnchorLayoutParams(260, 64, 10, NONE, NONE, 154, false)))->OnClick.Handle(this, &CreditsScreen::OnForums); root_->Add(new Button("www.ppsspp.org", new AnchorLayoutParams(260, 64, 10, NONE, NONE, 228, false)))->OnClick.Handle(this, &CreditsScreen::OnPPSSPPOrg); } else { root_->Add(new Button(c->T("PPSSPP Forums"), new AnchorLayoutParams(260, 64, 10, NONE, NONE, 84, false)))->OnClick.Handle(this, &CreditsScreen::OnForums); root_->Add(new Button("www.ppsspp.org", new AnchorLayoutParams(260, 64, 10, NONE, NONE, 158, false)))->OnClick.Handle(this, &CreditsScreen::OnPPSSPPOrg); } #ifdef GOLD root_->Add(new ImageView(I_ICONGOLD, IS_DEFAULT, new AnchorLayoutParams(100, 64, 10, 10, NONE, NONE, false))); #else root_->Add(new ImageView(I_ICON, IS_DEFAULT, new AnchorLayoutParams(100, 64, 10, 10, NONE, NONE, false))); #endif } UI::EventReturn CreditsScreen::OnSupport(UI::EventParams &e) { #ifdef ANDROID LaunchBrowser("market://details?id=org.ppsspp.ppssppgold"); #else LaunchBrowser("http://central.ppsspp.org/buygold"); #endif return UI::EVENT_DONE; } UI::EventReturn CreditsScreen::OnPPSSPPOrg(UI::EventParams &e) { LaunchBrowser("http://www.ppsspp.org"); return UI::EVENT_DONE; } UI::EventReturn CreditsScreen::OnForums(UI::EventParams &e) { LaunchBrowser("http://forums.ppsspp.org"); return UI::EVENT_DONE; } UI::EventReturn CreditsScreen::OnChineseForum(UI::EventParams &e) { LaunchBrowser("http://tieba.baidu.com/f?ie=utf-8&kw=ppsspp"); return UI::EVENT_DONE; } UI::EventReturn CreditsScreen::OnOK(UI::EventParams &e) { screenManager()->finishDialog(this, DR_OK); return UI::EVENT_DONE; } void CreditsScreen::update(InputState &input_state) { UIScreen::update(input_state); UpdateUIState(UISTATE_MENU); if (input_state.pad_buttons_down & PAD_BUTTON_BACK) { screenManager()->finishDialog(this, DR_OK); } frames_++; } void CreditsScreen::render() { UIScreen::render(); I18NCategory *c = GetI18NCategory("PSPCredits"); const char * credits[] = { "PPSSPP", "", c->T("title", "A fast and portable PSP emulator"), "", "", c->T("created", "Created by"), "Henrik Rydg\xc3\xa5rd", "", "", c->T("contributors", "Contributors:"), "unknownbrackets", "oioitff", "xsacha", "raven02", "tpunix", "orphis", "sum2012", "mikusp", "aquanull", "The Dax", "bollu", "tmaul", "artart78", "ced2911", "soywiz", "kovensky", "xele", "chaserhjk", "evilcorn", "daniel dressler", "makotech222", "CPkmn", "mgaver", "jeid3", "cinaera/BeaR", "jtraynham", "Kingcom", "arnastia", "lioncash", "JulianoAmaralChaves", "vnctdj", "kaienfr", "shenweip", "Danyal Zia", "", "", c->T("specialthanks", "Special thanks to:"), "Maxim for his amazing Atrac3+ decoder work", "Keith Galocy at nVidia (hw, advice)", "Orphis (build server)", "angelxwind (iOS builds)", "W.MS (iOS builds)", "solarmystic (testing)", "all the forum mods", "", c->T("this translation by", ""), // Empty string as this is the original :) c->T("translators1", ""), c->T("translators2", ""), c->T("translators3", ""), c->T("translators4", ""), c->T("translators5", ""), c->T("translators6", ""), "", c->T("written", "Written in C++ for speed and portability"), "", "", c->T("tools", "Free tools used:"), #ifdef ANDROID "Android SDK + NDK", #elif defined(BLACKBERRY) "Blackberry NDK", #endif #if defined(USING_QT_UI) "Qt", #elif !defined(_WIN32) "SDL", #endif "CMake", "freetype2", "zlib", "PSP SDK", "", "", c->T("website", "Check out the website:"), "www.ppsspp.org", c->T("list", "compatibility lists, forums, and development info"), "", "", c->T("check", "Also check out Dolphin, the best Wii/GC emu around:"), "http://www.dolphin-emu.org", "", "", c->T("info1", "PPSSPP is only intended to play games you own."), c->T("info2", "Please make sure that you own the rights to any games"), c->T("info3", "you play by owning the UMD or by buying the digital"), c->T("info4", "download from the PSN store on your real PSP."), "", "", c->T("info5", "PSP is a trademark by Sony, Inc."), }; // TODO: This is kinda ugly, done on every frame... char temp[256]; sprintf(temp, "PPSSPP %s", PPSSPP_GIT_VERSION); credits[0] = (const char *)temp; UIContext &dc = *screenManager()->getUIContext(); dc.Begin(); const int numItems = ARRAY_SIZE(credits); int itemHeight = 36; int totalHeight = numItems * itemHeight + dp_yres + 200; int y = dp_yres - (frames_ % totalHeight); for (int i = 0; i < numItems; i++) { float alpha = linearInOut(y+32, 64, dp_yres - 192, 64); if (alpha > 0.0f) { dc.SetFontScale(ease(alpha), ease(alpha)); dc.DrawText(credits[i], dp_xres/2, y, whiteAlpha(alpha), ALIGN_HCENTER); dc.SetFontScale(1.0f, 1.0f); } y += itemHeight; } dc.End(); dc.Flush(); }