#pragma once #include "Common/CommonWindows.h" #include "Common/KeyMap.h" #include namespace MainWindow { void MainWindowMenu_Process(HWND hWnd, WPARAM wParam); void TranslateMenus(HWND hWnd, HMENU menu); void BrowseAndBoot(std::string defaultPath, bool browseDirectory = false); void BrowseAndBootDone(); void BrowseBackground(); void BrowseBackgroundDone(); void setTexScalingMultiplier(int level); void SetIngameMenuItemStates(HMENU menu, const GlobalUIState state); }