// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Common/System/Display.h" #include "Common/Render/DrawBuffer.h" #include "Common/Render/TextureAtlas.h" #include "Common/UI/Context.h" #include "Common/UI/View.h" #include "Common/UI/ViewGroup.h" #include "Common/Data/Text/I18n.h" #include "Common/Data/Color/RGBAUtil.h" #include "Common/File/PathBrowser.h" #include "Common/Math/curves.h" #include "Common/TimeUtil.h" #include "Common/StringUtils.h" #include "Core/Config.h" #include "TouchControlVisibilityScreen.h" #include "UI/ComboKeyMappingScreen.h" void ComboKeyScreen::CreateViews() { using namespace UI; auto co = GetI18NCategory("Controls"); root_ = new LinearLayout(ORIENT_VERTICAL); root_->Add(new ItemHeader(co->T("Combo Key Setting"))); LinearLayout *root__ = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(1.0)); root_->Add(root__); LinearLayout *leftColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(120, FILL_PARENT)); auto di = GetI18NCategory("Dialog"); static const ImageID comboKeyImages[5] = { ImageID("I_1"), ImageID("I_2"), ImageID("I_3"), ImageID("I_4"), ImageID("I_5"), }; comboselect = new ChoiceStrip(ORIENT_VERTICAL, new AnchorLayoutParams(10, 10, NONE, NONE)); comboselect->SetSpacing(10); for (int i = 0; i < 5; i++) { comboselect->AddChoice(comboKeyImages[i]); } comboselect->SetSelection(*mode, false); comboselect->OnChoice.Handle(this, &ComboKeyScreen::onCombo); leftColumn->Add(comboselect); root__->Add(leftColumn); rightScroll_ = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f)); leftColumn->Add(new Spacer(new LinearLayoutParams(1.0f))); leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle(this, &UIScreen::OnBack); root__->Add(rightScroll_); const int cellSize = 400; UI::GridLayoutSettings gridsettings(cellSize, 64, 5); gridsettings.fillCells = true; GridLayout *grid = rightScroll_->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT))); bool *toggle = nullptr; memset(array, 0, sizeof(array)); switch (*mode) { case 0: toggle = &g_Config.bComboToggle0; for (int i = 0; i < 16; i++) array[i] = (0x01 == ((g_Config.iCombokey0 >> i) & 0x01)); break; case 1: toggle = &g_Config.bComboToggle1; for (int i = 0; i < 16; i++) array[i] = (0x01 == ((g_Config.iCombokey1 >> i) & 0x01)); break; case 2: toggle = &g_Config.bComboToggle2; for (int i = 0; i < 16; i++) array[i] = (0x01 == ((g_Config.iCombokey2 >> i) & 0x01)); break; case 3: toggle = &g_Config.bComboToggle3; for (int i = 0; i < 16; i++) array[i] = (0x01 == ((g_Config.iCombokey3 >> i) & 0x01)); break; case 4: toggle = &g_Config.bComboToggle4; for (int i = 0; i < 16; i++) array[i] = (0x01 == ((g_Config.iCombokey4 >> i) & 0x01)); break; default: // This shouldn't happen, let's just not crash. toggle = &g_Config.bComboToggle0; break; } std::map keyImages; keyImages["Circle"] = ImageID("I_CIRCLE"); keyImages["Cross"] = ImageID("I_CROSS"); keyImages["Square"] = ImageID("I_SQUARE"); keyImages["Triangle"] = ImageID("I_TRIANGLE"); keyImages["L"] = ImageID("I_L"); keyImages["R"] = ImageID("I_R"); keyImages["Start"] = ImageID("I_START"); keyImages["Select"] = ImageID("I_SELECT"); keyToggles["Circle"] = &array[13]; keyToggles["Cross"] = &array[14]; keyToggles["Square"] = &array[15]; keyToggles["Triangle"] = &array[12]; keyToggles["L"] = &array[8]; keyToggles["R"] = &array[9]; keyToggles["Left"] = &array[7]; keyToggles["Up"] = &array[4]; keyToggles["Right"] = &array[5]; keyToggles["Down"] = &array[6]; keyToggles["Start"] = &array[3]; keyToggles["Select"] = &array[0]; std::map::iterator imageFinder; auto mc = GetI18NCategory("MappableControls"); for (auto i = keyToggles.begin(); i != keyToggles.end(); ++i) { LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); row->SetSpacing(0); CheckBox *checkbox = new CheckBox(i->second, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); row->Add(checkbox); imageFinder = keyImages.find(i->first); Choice *choice; if (imageFinder != keyImages.end()) { choice = new Choice(keyImages[imageFinder->first], new LinearLayoutParams(1.0f)); } else { choice = new Choice(mc->T(i->first.c_str()), new LinearLayoutParams(1.0f)); } ChoiceEventHandler *choiceEventHandler = new ChoiceEventHandler(checkbox); choice->OnClick.Handle(choiceEventHandler, &ChoiceEventHandler::onChoiceClick); choice->SetCentered(true); row->Add(choice); grid->Add(row); } LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); row->SetSpacing(0); CheckBox *checkbox = new CheckBox(toggle, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); row->Add(checkbox); Choice *choice = new Choice(mc->T("Toggle mode"), new LinearLayoutParams(1.0f)); ChoiceEventHandler *choiceEventHandler = new ChoiceEventHandler(checkbox); choice->OnClick.Handle(choiceEventHandler, &ChoiceEventHandler::onChoiceClick); choice->SetCentered(true); row->Add(choice); grid->Add(row); } static int arrayToInt(bool ary[16]) { int value = 0; for (int i = 15; i >= 0; i--) { value |= ary[i] ? 1 : 0; value = value << 1; } return value >> 1; } void ComboKeyScreen::onFinish(DialogResult result) { switch (*mode) { case 0: g_Config.iCombokey0 = arrayToInt(array); break; case 1: g_Config.iCombokey1 = arrayToInt(array); break; case 2: g_Config.iCombokey2 = arrayToInt(array); break; case 3: g_Config.iCombokey3 = arrayToInt(array); break; case 4: g_Config.iCombokey4 = arrayToInt(array); break; } g_Config.Save("ComboKeyScreen::onFInish"); } UI::EventReturn ComboKeyScreen::ChoiceEventHandler::onChoiceClick(UI::EventParams &e){ checkbox_->Toggle(); return UI::EVENT_DONE; }; UI::EventReturn ComboKeyScreen::onCombo(UI::EventParams &e) { switch (*mode){ case 0:g_Config.iCombokey0 = arrayToInt(array); break; case 1:g_Config.iCombokey1 = arrayToInt(array); break; case 2:g_Config.iCombokey2 = arrayToInt(array); break; case 3:g_Config.iCombokey3 = arrayToInt(array); break; case 4:g_Config.iCombokey4 = arrayToInt(array); } *mode = comboselect->GetSelection(); CreateViews(); return UI::EVENT_DONE; }