// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include #include "Common/Common.h" #include "Common/Data/Convert/ColorConv.h" #include "Common/Thread/ParallelLoop.h" #include "Core/ThreadPools.h" #include "GPU/Common/TextureScalerCommon.h" #include "GPU/Directx9/TextureScalerDX9.h" #include "GPU/Directx9/GPU_DX9.h" namespace DX9 { int TextureScalerDX9::BytesPerPixel(u32 format) { return format == D3DFMT_A8R8G8B8 ? 4 : 2; } u32 TextureScalerDX9::Get8888Format() { return D3DFMT_A8R8G8B8; } void TextureScalerDX9::ConvertTo8888(u32 format, u32* source, u32* &dest, int width, int height) { switch(format) { case D3DFMT_A8R8G8B8: dest = source; // already fine break; case D3DFMT_A4R4G4B4: ParallelRangeLoop(&g_threadManager, std::bind(&convert4444_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height, MIN_TEXSCALE_LINES_PER_THREAD); break; case D3DFMT_R5G6B5: ParallelRangeLoop(&g_threadManager, std::bind(&convert565_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height, MIN_TEXSCALE_LINES_PER_THREAD); break; case D3DFMT_A1R5G5B5: ParallelRangeLoop(&g_threadManager, std::bind(&convert5551_dx9, (u16*)source, dest, width, std::placeholders::_1, std::placeholders::_2), 0, height, MIN_TEXSCALE_LINES_PER_THREAD); break; default: dest = source; ERROR_LOG(G3D, "iXBRZTexScaling: unsupported texture format"); } } } // namespace