#include #include #include "UI/OnScreenDisplay.h" #include "Common/Data/Color/RGBAUtil.h" #include "Common/Data/Encoding/Utf8.h" #include "Common/Render/TextureAtlas.h" #include "Common/Render/DrawBuffer.h" #include "Common/UI/Context.h" #include "Common/TimeUtil.h" OnScreenMessages osm; void OnScreenMessagesView::Draw(UIContext &dc) { // First, clean out old messages. osm.Lock(); osm.Clean(); // Get height float w, h; dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, "Wg", &w, &h); float y = 10.0f; // Then draw them all. const std::list &messages = osm.Messages(); double now = time_now_d(); for (auto iter = messages.begin(); iter != messages.end(); ++iter) { float alpha = (iter->endTime - now) * 4.0f; if (alpha > 1.0) alpha = 1.0f; if (alpha < 0.0) alpha = 0.0f; dc.SetFontScale(1.0f, 1.0f); // Messages that are wider than the screen are left-aligned instead of centered. int align = 0; // If we have newlines, we may be looking at ASCII debug output. But let's verify. if (iter->text.find('\n') != 0) { if (!UTF8StringHasNonASCII(iter->text.c_str())) align |= FLAG_DYNAMIC_ASCII; } float tw, th; dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, iter->text.c_str(), &tw, &th, align); float x = bounds_.centerX(); if (tw > bounds_.w) { align |= ALIGN_TOP | ALIGN_LEFT; x = 2; } else { align |= ALIGN_TOP | ALIGN_HCENTER; } float scale = 1.0f; if (th > bounds_.h - y) { // Scale down! scale = std::max(0.15f, (bounds_.h - y) / th); dc.SetFontScale(scale, scale); } dc.SetFontStyle(dc.theme->uiFont); dc.DrawTextShadow(iter->text.c_str(), x, y, colorAlpha(iter->color, alpha), align); y += th * scale; } osm.Unlock(); } std::string OnScreenMessagesView::DescribeText() const { std::stringstream ss; const auto &messages = osm.Messages(); for (auto iter = messages.begin(); iter != messages.end(); ++iter) { if (iter != messages.begin()) { ss << "\n"; } ss << iter->text; } return ss.str(); } void OnScreenMessages::Clean() { restart: double now = time_now_d(); for (auto iter = messages_.begin(); iter != messages_.end(); iter++) { if (iter->endTime < now) { messages_.erase(iter); goto restart; } } } void OnScreenMessages::Show(const std::string &text, float duration_s, uint32_t color, int icon, bool checkUnique, const char *id) { double now = time_now_d(); std::lock_guard guard(mutex_); if (checkUnique) { for (auto iter = messages_.begin(); iter != messages_.end(); ++iter) { if (iter->text == text || (id && iter->id && !strcmp(iter->id, id))) { Message msg = *iter; msg.endTime = now + duration_s; msg.text = text; msg.color = color; messages_.erase(iter); messages_.insert(messages_.begin(), msg); return; } } } Message msg; msg.text = text; msg.color = color; msg.endTime = now + duration_s; msg.icon = icon; msg.id = id; messages_.insert(messages_.begin(), msg); } void OnScreenMessages::ShowOnOff(const std::string &message, bool b, float duration_s, uint32_t color, int icon) { Show(message + (b ? ": on" : ": off"), duration_s, color, icon); }