// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include "Common/CommonTypes.h" // This bool is the key to having the HD remasters work. // We keep it set to false by default in PSPLoaders.cpp // in order to keep the 99% of other PSP games working happily. extern bool g_RemasterMode; extern bool g_DoubleTextureCoordinates; struct HDRemaster { const char *gameID; u32 memorySize; bool doubleTextureCoordinates; const char *umdDataValue; }; extern const struct HDRemaster g_HDRemasters[]; extern const size_t g_HDRemastersCount;