#include "SDL/SDLJoystick.h" #include extern "C" { int SDLJoystickThreadWrapper(void *SDLJoy){ SDLJoystick *stick = static_cast(SDLJoy); stick->runLoop(); return 0; } } SDLJoystick::SDLJoystick(bool init_SDL ){ if (init_SDL) { SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO #ifndef _WIN32 | SDL_INIT_EVENTTHREAD #endif ); } fillMapping(); int numjoys = SDL_NumJoysticks(); SDL_JoystickEventState(SDL_ENABLE); if (numjoys > 0) { joy = SDL_JoystickOpen(0); } } SDLJoystick::~SDLJoystick(){ if (thread) { running = false; SDL_Event evt; evt.type = SDL_USEREVENT; SDL_PushEvent(&evt); SDL_WaitThread(thread,0); } SDL_JoystickClose(joy); } void SDLJoystick::startEventLoop(){ thread = SDL_CreateThread(SDLJoystickThreadWrapper, static_cast(this)); } void SDLJoystick::ProcessInput(SDL_Event &event){ switch (event.type) { case SDL_JOYAXISMOTION: { AxisInput axis; axis.axisId = SDLJoyAxisMap[event.jaxis.axis]; // 1.2 to try to approximate the PSP's clamped rectangular range. axis.value = 1.2 * event.jaxis.value / 32767.0f; if (axis.value > 1.0f) axis.value = 1.0f; if (axis.value < -1.0f) axis.value = -1.0f; axis.deviceId = DEVICE_ID_PAD_0; axis.flags = 0; NativeAxis(axis); break; } case SDL_JOYBUTTONDOWN: { KeyInput key; key.flags = KEY_DOWN; key.keyCode = SDLJoyButtonMap[event.jbutton.button]; key.deviceId = DEVICE_ID_PAD_0; NativeKey(key); break; } case SDL_JOYBUTTONUP: { KeyInput key; key.flags = KEY_UP; key.keyCode = SDLJoyButtonMap[event.jbutton.button]; key.deviceId = DEVICE_ID_PAD_0; NativeKey(key); break; } case SDL_JOYHATMOTION: { #ifdef _WIN32 KeyInput key; key.deviceId = DEVICE_ID_PAD_0; key.flags = (event.jhat.value & SDL_HAT_UP)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_UP; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_LEFT)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_LEFT; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_DOWN)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_DOWN; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_RIGHT)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_RIGHT; NativeKey(key); #else AxisInput axisX; AxisInput axisY; axisX.axisId = JOYSTICK_AXIS_HAT_X; axisY.axisId = JOYSTICK_AXIS_HAT_Y; axisX.deviceId = DEVICE_ID_PAD_0; axisY.deviceId = DEVICE_ID_PAD_0; axisX.value = 0.0f; axisY.value = 0.0f; if (event.jhat.value & SDL_HAT_LEFT) axisX.value = -1.0f; if (event.jhat.value & SDL_HAT_RIGHT) axisX.value = 1.0f; if (event.jhat.value & SDL_HAT_DOWN) axisY.value = 1.0f; if (event.jhat.value & SDL_HAT_UP) axisY.value = -1.0f; NativeAxis(axisX); NativeAxis(axisY); #endif break; } } } void SDLJoystick::runLoop(){ while (running){ SDL_Event evt; int res = SDL_WaitEvent(&evt); if (res){ ProcessInput(evt); } } }