// TODO: Move much of this code to vfs.cpp #ifndef _WIN32 #include #endif #include #include "base/basictypes.h" #include "file/vfs.h" // Direct readers. deallocate using delete []. uint8_t *ReadLocalFile(const char *filename, size_t *size); class AssetReader { public: // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size) = 0; }; #ifndef _WIN32 uint8_t *ReadFromZip(zip *archive, const char* filename, size_t *size); class ZipAssetReader : public AssetReader { public: ZipAssetReader(const char *zip_file, const char *in_zip_path); ~ZipAssetReader(); // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size); private: zip *zip_file_; char in_zip_path_[256]; }; #endif class DirectoryAssetReader : public AssetReader { public: DirectoryAssetReader(const char *path) { strcpy(path_, path); } // use delete[] virtual uint8_t *ReadAsset(const char *path, size_t *size); private: char path_[512]; };