// Copyright (c) 2015- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "ppsspp_config.h" #include "CommonTypes.h" #include "ColorConvNEON.h" void SetupColorConv(); inline u8 Convert4To8(u8 v) { // Swizzle bits: 00001234 -> 12341234 return (v << 4) | (v); } inline u8 Convert5To8(u8 v) { // Swizzle bits: 00012345 -> 12345123 return (v << 3) | (v >> 2); } inline u8 Convert6To8(u8 v) { // Swizzle bits: 00123456 -> 12345612 return (v << 2) | (v >> 4); } inline u32 RGBA4444ToRGBA8888(u16 src) { const u32 r = (src & 0x000F) << 0; const u32 g = (src & 0x00F0) << 4; const u32 b = (src & 0x0F00) << 8; const u32 a = (src & 0xF000) << 12; const u32 c = r | g | b | a; return c | (c << 4); } inline u32 RGBA5551ToRGBA8888(u16 src) { u8 r = Convert5To8((src >> 0) & 0x1F); u8 g = Convert5To8((src >> 5) & 0x1F); u8 b = Convert5To8((src >> 10) & 0x1F); u8 a = (src >> 15) & 0x1; a = (a) ? 0xff : 0; return (a << 24) | (b << 16) | (g << 8) | r; } inline u32 RGB565ToRGBA8888(u16 src) { u8 r = Convert5To8((src >> 0) & 0x1F); u8 g = Convert6To8((src >> 5) & 0x3F); u8 b = Convert5To8((src >> 11) & 0x1F); u8 a = 0xFF; return (a << 24) | (b << 16) | (g << 8) | r; } inline u16 RGBA8888ToRGB565(u32 value) { u8 r = value & 0xFF; u8 g = (value >> 8) & 0xFF; u8 b = (value >> 16) & 0xFF; r >>= 3; g >>= 2; b >>= 3; return (u16)r | ((u16)g << 5) | ((u16)b << 11); } inline u16 RGBA8888ToRGBA5551(u32 value) { u8 r = value & 0xFF; u8 g = (value >> 8) & 0xFF; u8 b = (value >> 16) & 0xFF; u8 a = (value >> 24) & 0xFF; r >>= 3; g >>= 3; b >>= 3; a >>= 7; return (u16)r | ((u16)g << 5) | ((u16)b << 10) | ((u16)a << 15); } inline u16 RGBA8888ToRGBA4444(u32 value) { const u32 c = value >> 4; const u16 r = (c >> 0) & 0x000F; const u16 g = (c >> 4) & 0x00F0; const u16 b = (c >> 8) & 0x0F00; const u16 a = (c >> 12) & 0xF000; return r | g | b | a; } // convert image to 8888, parallelizable // TODO: Implement these in terms of the conversion functions below. void convert4444_gl(u16* data, u32* out, int width, int l, int u); void convert565_gl(u16* data, u32* out, int width, int l, int u); void convert5551_gl(u16* data, u32* out, int width, int l, int u); void convert4444_dx9(u16* data, u32* out, int width, int l, int u); void convert565_dx9(u16* data, u32* out, int width, int l, int u); void convert5551_dx9(u16* data, u32* out, int width, int l, int u); // "Complete" set of color conversion functions between the usual formats. // TODO: Need to revisit the naming convention of these. Seems totally backwards // now that we've standardized on Draw::DataFormat. typedef void (*Convert16bppTo16bppFunc)(u16 *dst, const u16 *src, u32 numPixels); typedef void (*Convert16bppTo32bppFunc)(u32 *dst, const u16 *src, u32 numPixels); typedef void (*Convert32bppTo16bppFunc)(u16 *dst, const u32 *src, u32 numPixels); typedef void (*Convert32bppTo32bppFunc)(u32 *dst, const u32 *src, u32 numPixels); void ConvertBGRA8888ToRGBA8888(u32 *dst, const u32 *src, u32 numPixels); #define ConvertRGBA8888ToBGRA8888 ConvertBGRA8888ToRGBA8888 void ConvertRGBA8888ToRGBA5551(u16 *dst, const u32 *src, u32 numPixels); void ConvertRGBA8888ToRGB565(u16 *dst, const u32 *src, u32 numPixels); void ConvertRGBA8888ToRGBA4444(u16 *dst, const u32 *src, u32 numPixels); void ConvertBGRA8888ToRGBA5551(u16 *dst, const u32 *src, u32 numPixels); void ConvertBGRA8888ToRGB565(u16 *dst, const u32 *src, u32 numPixels); void ConvertBGRA8888ToRGBA4444(u16 *dst, const u32 *src, u32 numPixels); void ConvertRGB565ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGBA5551ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGBA4444ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertBGR565ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertABGR1555ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertABGR4444ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGBA4444ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGBA5551ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGB565ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels); void ConvertRGBA4444ToABGR4444Basic(u16 *dst, const u16 *src, u32 numPixels); void ConvertRGBA5551ToABGR1555Basic(u16 *dst, const u16 *src, u32 numPixels); void ConvertRGB565ToBGR565Basic(u16 *dst, const u16 *src, u32 numPixels); #if PPSSPP_ARCH(ARM64) #define ConvertRGBA4444ToABGR4444 ConvertRGBA4444ToABGR4444NEON #elif !PPSSPP_ARCH(ARM) #define ConvertRGBA4444ToABGR4444 ConvertRGBA4444ToABGR4444Basic #else extern Convert16bppTo16bppFunc ConvertRGBA4444ToABGR4444; #endif #if PPSSPP_ARCH(ARM64) #define ConvertRGBA5551ToABGR1555 ConvertRGBA5551ToABGR1555NEON #elif !PPSSPP_ARCH(ARM) #define ConvertRGBA5551ToABGR1555 ConvertRGBA5551ToABGR1555Basic #else extern Convert16bppTo16bppFunc ConvertRGBA5551ToABGR1555; #endif #if PPSSPP_ARCH(ARM64) #define ConvertRGB565ToBGR565 ConvertRGB565ToBGR565NEON #elif !PPSSPP_ARCH(ARM) #define ConvertRGB565ToBGR565 ConvertRGB565ToBGR565Basic #else extern Convert16bppTo16bppFunc ConvertRGB565ToBGR565; #endif