// Copyright (c) 2022- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Common/Data/Random/Rng.h" #include "Common/StringUtils.h" #include "Core/Config.h" #include "GPU/Software/DrawPixel.h" #include "GPU/Software/Sampler.h" #include "GPU/Software/SoftGpu.h" static bool TestSamplerJit() { using namespace Sampler; SamplerJitCache *cache = new SamplerJitCache(); auto GetLinear = [&](SamplerID &id) { id.linear = true; id.fetch = false; return cache->GetLinear(id); }; auto GetNearest = [&](SamplerID &id) { id.linear = false; id.fetch = false; return cache->GetNearest(id); }; auto GetFetch = [&](SamplerID &id) { id.linear = false; id.fetch = true; return cache->GetFetch(id); }; GMRng rng; int successes = 0; int count = 3000; bool header = false; u8 **tptr = new u8 *[8]; int *bufw = new int[8]; u8 *clut = new u8[1024]; for (int i = 0; i < 8; ++i) { tptr[i] = new u8[1024 * 1024 * 4]; memset(tptr[i], 0, 1024 * 1024 * 4); bufw[i] = 1; } for (int i = 0; i < count; ) { SamplerID id; memset(&id, 0, sizeof(id)); id.fullKey = rng.R32(); id.cached.clut = clut; for (int i = 0; i < 8; ++i) { id.cached.sizes[i].w = 1; id.cached.sizes[i].h = 1; } std::string desc = DescribeSamplerID(id); if (startsWith(desc, "INVALID")) continue; i++; LinearFunc linearFunc = GetLinear(id); NearestFunc nearestFunc = GetNearest(id); FetchFunc fetchFunc = GetFetch(id); if (linearFunc != nullptr && nearestFunc != nullptr && fetchFunc != nullptr) { successes++; } else { if (!header) printf("Failed sampler funcs:\n"); header = true; printf(" * %s (L:%d, N:%d, F:%d)\n", desc.c_str(), linearFunc != nullptr, nearestFunc != nullptr, fetchFunc != nullptr); continue; } // Try running each to make sure they don't trivially crash. const auto primArg = Rasterizer::ToVec4IntArg(Math3D::Vec4(127, 127, 127, 127)); linearFunc(0.0f, 0.0f, 0, 0, primArg, tptr, bufw, 1, 7, id); nearestFunc(0.0f, 0.0f, 0, 0, primArg, tptr, bufw, 1, 7, id); fetchFunc(0, 0, tptr[0], bufw[0], 1, id); } if (successes < count) printf("SamplerFunc success: %d / %d\n", successes, count); for (int i = 0; i < 8; ++i) { delete [] tptr[i]; } delete [] tptr; delete [] bufw; delete [] clut; delete cache; return successes == count && !HitAnyAsserts(); } static bool TestPixelJit() { using namespace Rasterizer; PixelJitCache *cache = new PixelJitCache(); GMRng rng; int successes = 0; int count = 3000; bool header = false; u32 *fb_data = new u32[512 * 2]; u16 *zb_data = new u16[512 * 2]; fb.as32 = fb_data; depthbuf.as16 = zb_data; for (int i = 0; i < count; ) { PixelFuncID id; memset(&id, 0, sizeof(id)); id.fullKey = (uint64_t)rng.R32() | ((uint64_t)rng.R32() << 32); std::string desc = DescribePixelFuncID(id); if (startsWith(desc, "INVALID")) continue; i++; SingleFunc func = cache->GetSingle(id); SingleFunc genericFunc = cache->GenericSingle(id); if (func != genericFunc) { successes++; } else { if (!header) printf("Failed pixel funcs:\n"); header = true; printf(" * %s\n", desc.c_str()); } // Try running it to make sure it doesn't trivially crash. func(0, 0, 1000, 255, ToVec4IntArg(Math3D::Vec4(127, 127, 127, 127)), id); } if (successes < count) printf("PixelFunc success: %d / %d\n", successes, count); delete [] fb_data; delete [] zb_data; delete cache; return successes == count && !HitAnyAsserts(); } bool TestSoftwareGPUJit() { g_Config.bSoftwareRenderingJit = true; ResetHitAnyAsserts(); if (!TestSamplerJit()) { return false; } if (!TestPixelJit()) { return false; } return true; }