// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #pragma once #include "MsgHandler.h" #define NOTICE_LEVEL 1 // VERY important information that is NOT errors. Like startup and debugprintfs from the game itself. #define ERROR_LEVEL 2 // Important errors. #define WARNING_LEVEL 3 // Something is suspicious. #define INFO_LEVEL 4 // General information. #define DEBUG_LEVEL 5 // Detailed debugging - might make things slow. #define VERBOSE_LEVEL 6 // Noisy debugging - sometimes needed but usually unimportant. #if !defined(_WIN32) #include #endif #include namespace LogTypes { enum LOG_TYPE { SYSTEM = 0, BOOT, COMMON, CPU, FILESYS, G3D, HLE, // dumping ground that we should get rid of JIT, LOADER, ME, MEMMAP, SASMIX, SAVESTATE, SCEAUDIO, SCECTRL, SCEDISPLAY, SCEFONT, SCEGE, SCEINTC, SCEIO, SCEKERNEL, SCEMODULE, SCENET, SCERTC, SCESAS, SCEUTILITY, SCEMISC, NUMBER_OF_LOGS, // Must be last }; enum LOG_LEVELS { LNOTICE = NOTICE_LEVEL, LERROR = ERROR_LEVEL, LWARNING = WARNING_LEVEL, LINFO = INFO_LEVEL, LDEBUG = DEBUG_LEVEL, LVERBOSE = VERBOSE_LEVEL, }; } // namespace void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char *file, int line, const char *fmt, ...) #ifdef __GNUC__ __attribute__((format(printf, 5, 6))) #endif ; bool GenericLogEnabled(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type); #if defined(LOGGING) || defined(_DEBUG) || defined(DEBUGFAST) || defined(_WIN32) #define MAX_LOGLEVEL DEBUG_LEVEL #else #ifndef MAX_LOGLEVEL #define MAX_LOGLEVEL INFO_LEVEL #endif // loglevel #endif // logging // Let the compiler optimize this out #define GENERIC_LOG(t, v, ...) { \ if (v <= MAX_LOGLEVEL) \ GenericLog(v, t, __FILE__, __LINE__, __VA_ARGS__); \ } #define ERROR_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LERROR, __VA_ARGS__) } while (false) #define WARN_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LWARNING, __VA_ARGS__) } while (false) #define NOTICE_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LNOTICE, __VA_ARGS__) } while (false) #define INFO_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LINFO, __VA_ARGS__) } while (false) #define DEBUG_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LDEBUG, __VA_ARGS__) } while (false) #define VERBOSE_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LVERBOSE, __VA_ARGS__) } while (false) #if MAX_LOGLEVEL >= DEBUG_LEVEL #define _dbg_assert_(_t_, _a_) \ if (!(_a_)) {\ ERROR_LOG(_t_, "Error...\n\n Line: %d\n File: %s\n\nIgnore and continue?", \ __LINE__, __FILE__); \ if (!PanicYesNo("*** Assertion (see log)***\n")) {Crash();} \ } #define _dbg_assert_msg_(_t_, _a_, ...)\ if (!(_a_)) {\ printf(__VA_ARGS__); \ ERROR_LOG(_t_, __VA_ARGS__); \ if (!PanicYesNo(__VA_ARGS__)) {Crash();} \ } #define _dbg_update_() ; //Host_UpdateLogDisplay(); #else // not debug #define _dbg_update_() ; #ifndef _dbg_assert_ #define _dbg_assert_(_t_, _a_) {} #define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {} #endif // dbg_assert #endif // MAX_LOGLEVEL DEBUG #define _assert_(_a_) _dbg_assert_(SYSTEM, _a_) #ifdef _MSC_VER #define _assert_msg_(_t_, _a_, _fmt_, ...) \ if (!(_a_)) {\ if (!PanicYesNo(_fmt_, __VA_ARGS__)) {Crash();} \ } #else // not win32 #define _assert_msg_(_t_, _a_, _fmt_, ...) \ if (!(_a_)) {\ if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \ } #endif // WIN32