// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #pragma once #include #include #include #include #include #include "Common.h" #ifdef _MSC_VER inline struct tm* localtime_r(const time_t *clock, struct tm *result) { if (localtime_s(result, clock) == 0) return result; return NULL; } #endif namespace File { // FileSystem tree node/ struct FSTEntry { bool isDirectory; u64 size; // file length or number of entries from children std::string physicalName; // name on disk std::string virtualName; // name in FST names table std::vector children; }; struct FileDetails { bool isDirectory; u64 size; uint64_t atime; uint64_t mtime; uint64_t ctime; uint32_t access; // st_mode & 0x1ff }; // Mostly to handle utf-8 filenames better on Windows. FILE *OpenCFile(const std::string &filename, const char *mode); bool OpenCPPFile(std::fstream & stream, const std::string &filename, std::ios::openmode mode); // Resolves symlinks and similar. std::string ResolvePath(const std::string &path); // Returns true if file filename exists bool Exists(const std::string &filename); // Returns true if filename is a directory bool IsDirectory(const std::string &filename); // Returns file attributes. bool GetFileDetails(const std::string &filename, FileDetails *details); // Extracts the directory from a path. std::string GetDir(const std::string &path); // Extracts the filename from a path. std::string GetFilename(std::string path); // Returns struct with modification date of file bool GetModifTime(const std::string &filename, tm &return_time); // Returns the size of filename (64bit) u64 GetFileSize(const std::string &filename); // Overloaded GetSize, accepts FILE* u64 GetFileSize(FILE *f); // Returns true if successful, or path already exists. bool CreateDir(const std::string &filename); // Creates the full path of fullPath returns true on success bool CreateFullPath(const std::string &fullPath); // Deletes a given filename, return true on success // Doesn't supports deleting a directory bool Delete(const std::string &filename); // Deletes a directory filename, returns true on success bool DeleteDir(const std::string &filename); // renames file srcFilename to destFilename, returns true on success bool Rename(const std::string &srcFilename, const std::string &destFilename); // copies file srcFilename to destFilename, returns true on success bool Copy(const std::string &srcFilename, const std::string &destFilename); // creates an empty file filename, returns true on success bool CreateEmptyFile(const std::string &filename); // deletes the given directory and anything under it. Returns true on success. bool DeleteDirRecursively(const std::string &directory); // Returns the current directory std::string GetCurrentDir(); // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string &source_path, const std::string &dest_path); // Opens ini file (cheats, texture replacements etc.) void openIniFile(const std::string fileName); // Set the current directory to given directory bool SetCurrentDir(const std::string &directory); const std::string &GetExeDirectory(); // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder class IOFile { public: IOFile(); IOFile(std::FILE* file); IOFile(const std::string& filename, const char openmode[]); ~IOFile(); // Prevent copies. IOFile(const IOFile &) = delete; void operator=(const IOFile &) = delete; bool Open(const std::string& filename, const char openmode[]); bool Close(); template bool ReadArray(T* data, size_t length) { if (!IsOpen() || length != std::fread(data, sizeof(T), length, m_file)) m_good = false; return m_good; } template bool WriteArray(const T* data, size_t length) { if (!IsOpen() || length != std::fwrite(data, sizeof(T), length, m_file)) m_good = false; return m_good; } bool ReadBytes(void* data, size_t length) { return ReadArray(reinterpret_cast(data), length); } bool WriteBytes(const void* data, size_t length) { return WriteArray(reinterpret_cast(data), length); } bool IsOpen() { return NULL != m_file; } // m_good is set to false when a read, write or other function fails bool IsGood() { return m_good; } operator void*() { return m_good ? m_file : NULL; } std::FILE* ReleaseHandle(); std::FILE* GetHandle() { return m_file; } void SetHandle(std::FILE* file); bool Seek(s64 off, int origin); u64 Tell(); u64 GetSize(); bool Resize(u64 size); bool Flush(); // clear error state void Clear() { m_good = true; #undef clearerr std::clearerr(m_file); } private: std::FILE *m_file; bool m_good; }; } // namespace