#include "ppsspp_config.h" #include #include #include #include #include #include #include #include "Common/CPUDetect.h" #include "Common/Log.h" #include "Common/LogManager.h" #include "Common/System/Display.h" #include "Common/System/NativeApp.h" #include "Common/System/System.h" #include "Common/TimeUtil.h" #include "Common/File/FileUtil.h" #include "Common/Serialize/Serializer.h" #include "Common/ConsoleListener.h" #include "Common/Input/InputState.h" #include "Common/Thread/ThreadUtil.h" #include "Common/Thread/ThreadManager.h" #include "Common/File/VFS/VFS.h" #include "Common/File/VFS/AssetReader.h" #include "Common/Data/Text/I18n.h" #include "Core/Config.h" #include "Core/ConfigValues.h" #include "Core/Core.h" #include "Core/HLE/sceCtrl.h" #include "Core/HLE/sceUtility.h" #include "Core/HLE/__sceAudio.h" #include "Core/HW/MemoryStick.h" #include "Core/Host.h" #include "Core/MemMap.h" #include "Core/System.h" #include "Core/CoreTiming.h" #include "Core/HW/Display.h" #include "GPU/GPUState.h" #include "GPU/GPUInterface.h" #include "GPU/Common/FramebufferManagerCommon.h" #include "GPU/Common/TextureScalerCommon.h" #include "GPU/Common/PresentationCommon.h" #include "libretro/libretro.h" #include "libretro/LibretroGraphicsContext.h" #include "libretro/libretro_core_options.h" #if PPSSPP_PLATFORM(ANDROID) #include #endif #define DIR_SEP "/" #ifdef _WIN32 #define DIR_SEP_CHRS "/\\" #else #define DIR_SEP_CHRS "/" #endif #define SAMPLERATE 44100 #define AUDIO_RING_BUFFER_SIZE (1 << 16) #define AUDIO_RING_BUFFER_SIZE_MASK (AUDIO_RING_BUFFER_SIZE - 1) // An alpha factor of 1/180 is *somewhat* equivalent // to calculating the average for the last 180 // frames, or 3 seconds of runtime... #define AUDIO_FRAMES_MOVING_AVG_ALPHA (1.0f / 180.0f) // Calculated swap interval is 'stable' if the same // value is recorded for a number of retro_run() // calls equal to VSYNC_SWAP_INTERVAL_FRAMES #define VSYNC_SWAP_INTERVAL_FRAMES 6 // Calculated swap interval is 'valid' if it is // within VSYNC_SWAP_INTERVAL_THRESHOLD of an integer // value #define VSYNC_SWAP_INTERVAL_THRESHOLD 0.05f // Swap interval detection is only enabled if the // core is running at 'normal' speed - i.e. if // run speed is within VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD // percent of 100 #define VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD 5.0f static bool libretro_supports_bitmasks = false; static bool libretro_supports_option_categories = false; static bool show_ip_address_options = true; static bool show_upnp_port_option = true; static bool show_detect_frame_rate_option = true; static std::string changeProAdhocServer; namespace Libretro { LibretroGraphicsContext *ctx; retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; } // namespace Libretro namespace Libretro { static bool detectVsyncSwapInterval = false; static bool detectVsyncSwapIntervalOptShown = true; static s64 expectedTimeUsPerRun = 0; static uint32_t vsyncSwapInterval = 1; static uint32_t vsyncSwapIntervalLast = 1; static uint32_t vsyncSwapIntervalCounter = 0; static int numVBlanksLast = 0; static double fpsTimeLast = 0.0; static float runSpeed = 0.0f; static s64 runTicksLast = 0; static void VsyncSwapIntervalReset() { expectedTimeUsPerRun = (s64)(1000000.0f / (60.0f / 1.001f)); vsyncSwapInterval = 1; vsyncSwapIntervalLast = 1; vsyncSwapIntervalCounter = 0; numVBlanksLast = 0; fpsTimeLast = 0.0; runSpeed = 0.0f; runTicksLast = 0; detectVsyncSwapIntervalOptShown = true; } static void VsyncSwapIntervalDetect() { if (!detectVsyncSwapInterval) return; // All bets are off if core is running at // the 'wrong' speed (i.e. cycle count for // this run will be meaningless if internal // frame rate is dropping below expected // value, or fast forward is enabled) double fpsTime = time_now_d(); int numVBlanks = __DisplayGetNumVblanks(); int frames = numVBlanks - numVBlanksLast; if (frames >= VSYNC_SWAP_INTERVAL_FRAMES << 1) { double fps = (double)frames / (fpsTime - fpsTimeLast); runSpeed = fps / ((60.0f / 1.001f) / 100.0f); fpsTimeLast = fpsTime; numVBlanksLast = numVBlanks; } float speedDelta = 100.0f - runSpeed; speedDelta = (speedDelta < 0.0f) ? -speedDelta : speedDelta; // Speed is measured relative to a 60 Hz refresh // rate. If we are transitioning from a low internal // frame rate to a higher internal frame rate, then // 'full speed' may actually equate to // (100 / current_swap_interval)... if ((vsyncSwapInterval > 1) && (speedDelta >= VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD)) { speedDelta = 100.0f - (runSpeed * (float)vsyncSwapInterval); speedDelta = (speedDelta < 0.0f) ? -speedDelta : speedDelta; } if (speedDelta >= VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD) { // Swap interval detection is invalid - bail out vsyncSwapIntervalCounter = 0; return; } // Get elapsed time (us) for this run s64 runTicks = CoreTiming::GetTicks(); s64 runTimeUs = cyclesToUs(runTicks - runTicksLast); // Check if current internal frame rate is a // factor of the default ~60 Hz float swapRatio = (float)runTimeUs / (float)expectedTimeUsPerRun; uint32_t swapInteger; float swapRemainder; // If internal frame rate is equal to (within threshold) // or higher than the default ~60 Hz, fall back to a // swap interval of 1 if (swapRatio < (1.0f + VSYNC_SWAP_INTERVAL_THRESHOLD)) { swapInteger = 1; swapRemainder = 0.0f; } else { swapInteger = (uint32_t)(swapRatio + 0.5f); swapRemainder = swapRatio - (float)swapInteger; swapRemainder = (swapRemainder < 0.0f) ? -swapRemainder : swapRemainder; } // > Swap interval is considered 'valid' if it is // within VSYNC_SWAP_INTERVAL_THRESHOLD of an integer // value // > If valid, check if new swap interval differs from // previously logged value if ((swapRemainder <= VSYNC_SWAP_INTERVAL_THRESHOLD) && (swapInteger != vsyncSwapInterval)) { vsyncSwapIntervalCounter = (swapInteger == vsyncSwapIntervalLast) ? (vsyncSwapIntervalCounter + 1) : 0; // Check whether swap interval is 'stable' if (vsyncSwapIntervalCounter >= VSYNC_SWAP_INTERVAL_FRAMES) { vsyncSwapInterval = swapInteger; vsyncSwapIntervalCounter = 0; // Notify frontend retro_system_av_info avInfo; retro_get_system_av_info(&avInfo); environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo); } vsyncSwapIntervalLast = swapInteger; } else vsyncSwapIntervalCounter = 0; runTicksLast = runTicks; } } // namespace Libretro namespace Libretro { static std::mutex audioSampleLock_; static int16_t audioRingBuffer[AUDIO_RING_BUFFER_SIZE] = {0}; static uint32_t audioRingBufferBase = 0; static uint32_t audioRingBufferIndex = 0; static int16_t *audioOutBuffer = NULL; static uint32_t audioOutBufferSize = 0; static float audioOutFramesAvg = 0.0f; // Set this to an arbitrarily large value, // it will be fine tuned in AudioUploadSamples() static uint32_t audioBatchFramesMax = AUDIO_RING_BUFFER_SIZE >> 1; static void AudioBufferFlush() { const std::lock_guard lock(audioSampleLock_); audioRingBufferBase = 0; audioRingBufferIndex = 0; audioOutFramesAvg = (float)SAMPLERATE / (60.0f / 1.001f); } static void AudioBufferInit() { audioOutFramesAvg = (float)SAMPLERATE / (60.0f / 1.001f); audioOutBufferSize = ((uint32_t)audioOutFramesAvg + 1) * 2; audioOutBuffer = (int16_t *)malloc(audioOutBufferSize * sizeof(int16_t)); audioBatchFramesMax = AUDIO_RING_BUFFER_SIZE >> 1; AudioBufferFlush(); } static void AudioBufferDeinit() { if (audioOutBuffer) free(audioOutBuffer); audioOutBuffer = NULL; audioOutBufferSize = 0; audioOutFramesAvg = 0.0f; audioBatchFramesMax = AUDIO_RING_BUFFER_SIZE >> 1; AudioBufferFlush(); } static uint32_t AudioBufferOccupancy() { const std::lock_guard lock(audioSampleLock_); uint32_t occupancy = (audioRingBufferIndex - audioRingBufferBase) & AUDIO_RING_BUFFER_SIZE_MASK; return occupancy >> 1; } static void AudioBufferWrite(int16_t *audio, uint32_t frames) { const std::lock_guard lock(audioSampleLock_); uint32_t frameIndex; uint32_t bufferIndex = audioRingBufferIndex; for (frameIndex = 0; frameIndex < frames; frameIndex++) { audioRingBuffer[audioRingBufferIndex] = *(audio++); audioRingBuffer[audioRingBufferIndex + 1] = *(audio++); audioRingBufferIndex = (audioRingBufferIndex + 2) % AUDIO_RING_BUFFER_SIZE; } } static uint32_t AudioBufferRead(int16_t *audio, uint32_t frames) { const std::lock_guard lock(audioSampleLock_); uint32_t framesAvailable = ((audioRingBufferIndex - audioRingBufferBase) & AUDIO_RING_BUFFER_SIZE_MASK) >> 1; uint32_t frameIndex; if (frames > framesAvailable) frames = framesAvailable; for(frameIndex = 0; frameIndex < frames; frameIndex++) { uint32_t bufferIndex = (audioRingBufferBase + (frameIndex << 1)) & AUDIO_RING_BUFFER_SIZE_MASK; *(audio++) = audioRingBuffer[bufferIndex]; *(audio++) = audioRingBuffer[bufferIndex + 1]; } audioRingBufferBase += frames << 1; audioRingBufferBase &= AUDIO_RING_BUFFER_SIZE_MASK; return frames; } static void AudioUploadSamples() { // - If 'Detect Frame Rate Changes' is disabled, then // the core specifies a fixed frame rate of (60.0f / 1.001f) // - At the audio sample rate of 44100, this means the // frontend expects exactly 735.735 sample frames per call of // retro_run() // - If g_Config.bRenderDuplicateFrames is enabled and // frameskip is disabled, the mean of the buffer occupancy // willapproximate to this value in most cases uint32_t framesAvailable = AudioBufferOccupancy(); if (framesAvailable > 0) { // Update 'running average' of buffer occupancy. // Note that this is not a true running // average, but just a leaky-integrator/ // exponential moving average, used because // it is simple and fast (i.e. requires no // window of samples). audioOutFramesAvg = (AUDIO_FRAMES_MOVING_AVG_ALPHA * (float)framesAvailable) + ((1.0f - AUDIO_FRAMES_MOVING_AVG_ALPHA) * audioOutFramesAvg); uint32_t frames = (uint32_t)audioOutFramesAvg; if (audioOutBufferSize < (frames << 1)) { audioOutBufferSize = (frames << 1); audioOutBuffer = (int16_t *)realloc(audioOutBuffer, audioOutBufferSize * sizeof(int16_t)); } frames = AudioBufferRead(audioOutBuffer, frames); int16_t *audioOutBufferPtr = audioOutBuffer; while (frames > 0) { uint32_t framesToWrite = (frames > audioBatchFramesMax) ? audioBatchFramesMax : frames; uint32_t framesWritten = audio_batch_cb(audioOutBufferPtr, framesToWrite); if ((framesWritten < framesToWrite) && (framesWritten > 0)) audioBatchFramesMax = framesWritten; frames -= framesToWrite; audioOutBufferPtr += framesToWrite << 1; } } } } // namespace Libretro using namespace Libretro; class LibretroHost : public Host { public: LibretroHost() {} bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override { return true; } void ShutdownGraphics() override {} void InitSound() override {} void UpdateSound() override { int hostAttemptBlockSize = __AudioGetHostAttemptBlockSize(); const int blockSizeMax = 512; static int16_t audio[blockSizeMax * 2]; assert(hostAttemptBlockSize <= blockSizeMax); int samples = __AudioMix(audio, hostAttemptBlockSize, SAMPLERATE); AudioBufferWrite(audio, samples); } void ShutdownSound() override {} bool IsDebuggingEnabled() override { return false; } bool AttemptLoadSymbolMap() override { return false; } }; class PrintfLogger : public LogListener { public: PrintfLogger(retro_log_callback log) : log_(log.log) {} void Log(const LogMessage &message) { switch (message.level) { case LogTypes::LVERBOSE: case LogTypes::LDEBUG: log_(RETRO_LOG_DEBUG, "[%s] %s", message.log, message.msg.c_str()); break; case LogTypes::LERROR: log_(RETRO_LOG_ERROR, "[%s] %s", message.log, message.msg.c_str()); break; case LogTypes::LNOTICE: case LogTypes::LWARNING: log_(RETRO_LOG_WARN, "[%s] %s", message.log, message.msg.c_str()); break; case LogTypes::LINFO: default: log_(RETRO_LOG_INFO, "[%s] %s", message.log, message.msg.c_str()); break; } } private: retro_log_printf_t log_; }; static PrintfLogger *printfLogger; static bool set_variable_visibility(void) { struct retro_core_option_display option_display; struct retro_variable var; bool updated = false; // Show/hide IP address options bool show_ip_address_options_prev = show_ip_address_options; show_ip_address_options = true; var.key = "ppsspp_change_pro_ad_hoc_server_address"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && strcmp(var.value, "IP address")) show_ip_address_options = false; if (show_ip_address_options != show_ip_address_options_prev) { option_display.visible = show_ip_address_options; for (int i = 0; i < 12; i++) { char key[64] = {0}; option_display.key = key; snprintf(key, sizeof(key), "ppsspp_pro_ad_hoc_server_address%02d", i + 1); environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); } updated = true; } // Show/hide 'UPnP Use Original Port' option bool show_upnp_port_option_prev = show_upnp_port_option; show_upnp_port_option = true; var.key = "ppsspp_enable_upnp"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "disabled")) show_upnp_port_option = false; if (show_upnp_port_option != show_upnp_port_option_prev) { option_display.visible = show_upnp_port_option; option_display.key = "ppsspp_upnp_use_original_port"; environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); updated = true; } // Show/hide 'Detect Frame Rate Changes' option bool show_detect_frame_rate_option_prev = show_detect_frame_rate_option; int frameskip = 0; bool auto_frameskip = false; bool dupe_frames = false; show_detect_frame_rate_option = true; var.key = "ppsspp_frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && strcmp(var.value, "disabled")) frameskip = atoi(var.value); var.key = "ppsspp_auto_frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "enabled")) auto_frameskip = true; var.key = "ppsspp_frame_duplication"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "enabled")) dupe_frames = true; show_detect_frame_rate_option = (frameskip == 0) && !auto_frameskip && !dupe_frames; if (show_detect_frame_rate_option != show_detect_frame_rate_option_prev) { option_display.visible = show_detect_frame_rate_option; option_display.key = "ppsspp_detect_vsync_swap_interval"; environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); updated = true; } return updated; } void retro_set_environment(retro_environment_t cb) { environ_cb = cb; libretro_set_core_options(environ_cb, &libretro_supports_option_categories); struct retro_core_options_update_display_callback update_display_cb; update_display_cb.callback = set_variable_visibility; environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK, &update_display_cb); } static int get_language_auto(void) { retro_language val = RETRO_LANGUAGE_ENGLISH; environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &val); switch (val) { default: case RETRO_LANGUAGE_ENGLISH: return PSP_SYSTEMPARAM_LANGUAGE_ENGLISH; case RETRO_LANGUAGE_JAPANESE: return PSP_SYSTEMPARAM_LANGUAGE_JAPANESE; case RETRO_LANGUAGE_FRENCH: return PSP_SYSTEMPARAM_LANGUAGE_FRENCH; case RETRO_LANGUAGE_GERMAN: return PSP_SYSTEMPARAM_LANGUAGE_GERMAN; case RETRO_LANGUAGE_SPANISH: return PSP_SYSTEMPARAM_LANGUAGE_SPANISH; case RETRO_LANGUAGE_ITALIAN: return PSP_SYSTEMPARAM_LANGUAGE_ITALIAN; case RETRO_LANGUAGE_PORTUGUESE_BRAZIL: case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL: return PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE; case RETRO_LANGUAGE_RUSSIAN: return PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN; case RETRO_LANGUAGE_DUTCH: return PSP_SYSTEMPARAM_LANGUAGE_DUTCH; case RETRO_LANGUAGE_KOREAN: return PSP_SYSTEMPARAM_LANGUAGE_KOREAN; case RETRO_LANGUAGE_CHINESE_TRADITIONAL: return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL; case RETRO_LANGUAGE_CHINESE_SIMPLIFIED: return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED; } } static std::string map_psp_language_to_i18n_locale(int val) { switch (val) { default: case PSP_SYSTEMPARAM_LANGUAGE_ENGLISH: return "en_US"; case PSP_SYSTEMPARAM_LANGUAGE_JAPANESE: return "ja_JP"; case PSP_SYSTEMPARAM_LANGUAGE_FRENCH: return "fr_FR"; case PSP_SYSTEMPARAM_LANGUAGE_GERMAN: return "de_DE"; case PSP_SYSTEMPARAM_LANGUAGE_SPANISH: return "es_ES"; case PSP_SYSTEMPARAM_LANGUAGE_ITALIAN: return "it_IT"; case PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE: return "pt_PT"; case PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN: return "ru_RU"; case PSP_SYSTEMPARAM_LANGUAGE_DUTCH: return "nl_NL"; case PSP_SYSTEMPARAM_LANGUAGE_KOREAN: return "ko_KR"; case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL: return "zh_TW"; case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED: return "zh_CN"; } } static void check_variables(CoreParameter &coreParam) { bool updated = false; if ( coreState != CoreState::CORE_POWERUP && environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && !updated) return; struct retro_variable var = {0}; std::string sTextureShaderName_prev; int iInternalResolution_prev; int iTexScalingType_prev; int iTexScalingLevel_prev; var.key = "ppsspp_language"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Automatic")) g_Config.iLanguage = -1; else if (!strcmp(var.value, "English")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH; else if (!strcmp(var.value, "Japanese")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_JAPANESE; else if (!strcmp(var.value, "French")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_FRENCH; else if (!strcmp(var.value, "Spanish")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_SPANISH; else if (!strcmp(var.value, "German")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_GERMAN; else if (!strcmp(var.value, "Italian")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ITALIAN; else if (!strcmp(var.value, "Dutch")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_DUTCH; else if (!strcmp(var.value, "Portuguese")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE; else if (!strcmp(var.value, "Russian")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN; else if (!strcmp(var.value, "Korean")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_KOREAN; else if (!strcmp(var.value, "Chinese Traditional")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL; else if (!strcmp(var.value, "Chinese Simplified")) g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED; } var.key = "ppsspp_cpu_core"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "JIT")) g_Config.iCpuCore = (int)CPUCore::JIT; else if (!strcmp(var.value, "IR JIT")) g_Config.iCpuCore = (int)CPUCore::IR_JIT; else if (!strcmp(var.value, "Interpreter")) g_Config.iCpuCore = (int)CPUCore::INTERPRETER; } var.key = "ppsspp_fast_memory"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bFastMemory = false; else g_Config.bFastMemory = true; } var.key = "ppsspp_ignore_bad_memory_access"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bIgnoreBadMemAccess = false; else g_Config.bIgnoreBadMemAccess = true; } var.key = "ppsspp_io_timing_method"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Fast")) g_Config.iIOTimingMethod = IOTIMING_FAST; else if (!strcmp(var.value, "Host")) g_Config.iIOTimingMethod = IOTIMING_HOST; else if (!strcmp(var.value, "Simulate UMD delays")) g_Config.iIOTimingMethod = IOTIMING_REALISTIC; } var.key = "ppsspp_force_lag_sync"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bForceLagSync = false; else g_Config.bForceLagSync = true; } var.key = "ppsspp_locked_cpu_speed"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) g_Config.iLockedCPUSpeed = atoi(var.value); var.key = "ppsspp_cache_iso"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bCacheFullIsoInRam = false; else g_Config.bCacheFullIsoInRam = true; } var.key = "ppsspp_cheats"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bEnableCheats = false; else g_Config.bEnableCheats = true; } var.key = "ppsspp_psp_model"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "psp_1000")) g_Config.iPSPModel = PSP_MODEL_FAT; else if (!strcmp(var.value, "psp_2000_3000")) g_Config.iPSPModel = PSP_MODEL_SLIM; } var.key = "ppsspp_button_preference"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Cross")) g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS; else if (!strcmp(var.value, "Circle")) g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CIRCLE; } var.key = "ppsspp_internal_resolution"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { iInternalResolution_prev = g_Config.iInternalResolution; if (!strcmp(var.value, "480x272")) g_Config.iInternalResolution = 1; else if (!strcmp(var.value, "960x544")) g_Config.iInternalResolution = 2; else if (!strcmp(var.value, "1440x816")) g_Config.iInternalResolution = 3; else if (!strcmp(var.value, "1920x1088")) g_Config.iInternalResolution = 4; else if (!strcmp(var.value, "2400x1360")) g_Config.iInternalResolution = 5; else if (!strcmp(var.value, "2880x1632")) g_Config.iInternalResolution = 6; else if (!strcmp(var.value, "3360x1904")) g_Config.iInternalResolution = 7; else if (!strcmp(var.value, "3840x2176")) g_Config.iInternalResolution = 8; else if (!strcmp(var.value, "4320x2448")) g_Config.iInternalResolution = 9; else if (!strcmp(var.value, "4800x2720")) g_Config.iInternalResolution = 10; } var.key = "ppsspp_rendering_mode"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Buffered")) g_Config.iRenderingMode = FB_BUFFERED_MODE; else if (!strcmp(var.value, "Skip Buffer Effects")) g_Config.iRenderingMode = FB_NON_BUFFERED_MODE; } var.key = "ppsspp_block_transfer_gpu"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bBlockTransferGPU = false; else g_Config.bBlockTransferGPU = true; } var.key = "ppsspp_frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) g_Config.iFrameSkip = atoi(var.value); var.key = "ppsspp_frameskiptype"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Number of frames")) g_Config.iFrameSkipType = 0; else if (!strcmp(var.value, "Percent of FPS")) g_Config.iFrameSkipType = 1; } var.key = "ppsspp_auto_frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bAutoFrameSkip = false; else g_Config.bAutoFrameSkip = true; } var.key = "ppsspp_frame_duplication"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bRenderDuplicateFrames = false; else g_Config.bRenderDuplicateFrames = true; } var.key = "ppsspp_detect_vsync_swap_interval"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) detectVsyncSwapInterval = false; else detectVsyncSwapInterval = true; } var.key = "ppsspp_inflight_frames"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "No buffer")) g_Config.iInflightFrames = 0; else if (!strcmp(var.value, "Up to 1")) g_Config.iInflightFrames = 1; else if (!strcmp(var.value, "Up to 2")) g_Config.iInflightFrames = 2; } var.key = "ppsspp_gpu_hardware_transform"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bHardwareTransform = false; else g_Config.bHardwareTransform = true; } var.key = "ppsspp_software_skinning"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bSoftwareSkinning = false; else g_Config.bSoftwareSkinning = true; } var.key = "ppsspp_vertex_cache"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bVertexCache = false; else g_Config.bVertexCache = true; } var.key = "ppsspp_lazy_texture_caching"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bTextureBackoffCache = false; else g_Config.bTextureBackoffCache = true; } var.key = "ppsspp_spline_quality"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Low")) g_Config.iSplineBezierQuality = 0; else if (!strcmp(var.value, "Medium")) g_Config.iSplineBezierQuality = 1; else if (!strcmp(var.value, "High")) g_Config.iSplineBezierQuality = 2; } var.key = "ppsspp_hardware_tesselation"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bHardwareTessellation = false; else g_Config.bHardwareTessellation = true; } var.key = "ppsspp_lower_resolution_for_effects"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.iBloomHack = 0; else if (!strcmp(var.value, "Safe")) g_Config.iBloomHack = 1; else if (!strcmp(var.value, "Balanced")) g_Config.iBloomHack = 2; else if (!strcmp(var.value, "Aggressive")) g_Config.iBloomHack = 3; } var.key = "ppsspp_texture_scaling_type"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { iTexScalingType_prev = g_Config.iTexScalingType; if (!strcmp(var.value, "xbrz")) g_Config.iTexScalingType = TextureScalerCommon::XBRZ; else if (!strcmp(var.value, "hybrid")) g_Config.iTexScalingType = TextureScalerCommon::HYBRID; else if (!strcmp(var.value, "bicubic")) g_Config.iTexScalingType = TextureScalerCommon::BICUBIC; else if (!strcmp(var.value, "hybrid_bicubic")) g_Config.iTexScalingType = TextureScalerCommon::HYBRID_BICUBIC; } var.key = "ppsspp_texture_scaling_level"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { iTexScalingLevel_prev = g_Config.iTexScalingLevel; if (!strcmp(var.value, "disabled")) g_Config.iTexScalingLevel = 1; else if (!strcmp(var.value, "2x")) g_Config.iTexScalingLevel = 2; else if (!strcmp(var.value, "3x")) g_Config.iTexScalingLevel = 3; else if (!strcmp(var.value, "4x")) g_Config.iTexScalingLevel = 4; else if (!strcmp(var.value, "5x")) g_Config.iTexScalingLevel = 5; } var.key = "ppsspp_texture_deposterize"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bTexDeposterize = false; else g_Config.bTexDeposterize = true; } var.key = "ppsspp_texture_shader"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { sTextureShaderName_prev = g_Config.sTextureShaderName; if (!strcmp(var.value, "disabled")) g_Config.sTextureShaderName = "Off"; else if (!strcmp(var.value, "2xBRZ")) g_Config.sTextureShaderName = "Tex2xBRZ"; else if (!strcmp(var.value, "4xBRZ")) g_Config.sTextureShaderName = "Tex4xBRZ"; else if (!strcmp(var.value, "MMPX")) g_Config.sTextureShaderName = "TexMMPX"; } var.key = "ppsspp_texture_anisotropic_filtering"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.iAnisotropyLevel = 0; else if (!strcmp(var.value, "2x")) g_Config.iAnisotropyLevel = 1; else if (!strcmp(var.value, "4x")) g_Config.iAnisotropyLevel = 2; else if (!strcmp(var.value, "8x")) g_Config.iAnisotropyLevel = 3; else if (!strcmp(var.value, "16x")) g_Config.iAnisotropyLevel = 4; } var.key = "ppsspp_texture_filtering"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "Auto")) g_Config.iTexFiltering = 1; else if (!strcmp(var.value, "Nearest")) g_Config.iTexFiltering = 2; else if (!strcmp(var.value, "Linear")) g_Config.iTexFiltering = 3; else if (!strcmp(var.value, "Auto max quality")) g_Config.iTexFiltering = 4; } var.key = "ppsspp_texture_replacement"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bReplaceTextures = false; else g_Config.bReplaceTextures = true; } var.key = "ppsspp_enable_wlan"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bEnableWlan = false; else g_Config.bEnableWlan = true; } var.key = "ppsspp_wlan_channel"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) g_Config.iWlanAdhocChannel = atoi(var.value); var.key = "ppsspp_enable_builtin_pro_ad_hoc_server"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bEnableAdhocServer = false; else g_Config.bEnableAdhocServer = true; } var.key = "ppsspp_change_pro_ad_hoc_server_address"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) changeProAdhocServer = var.value; var.key = "ppsspp_enable_upnp"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bEnableUPnP = false; else g_Config.bEnableUPnP = true; } var.key = "ppsspp_upnp_use_original_port"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bUPnPUseOriginalPort = false; else g_Config.bUPnPUseOriginalPort = true; } var.key = "ppsspp_port_offset"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) g_Config.iPortOffset = atoi(var.value); var.key = "ppsspp_minimum_timeout"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) g_Config.iMinTimeout = atoi(var.value); var.key = "ppsspp_forced_first_connect"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "disabled")) g_Config.bForcedFirstConnect = false; else g_Config.bForcedFirstConnect = true; } std::string ppsspp_change_mac_address[12]; int ppsspp_pro_ad_hoc_ipv4[12]; char key[64] = {0}; var.key = key; g_Config.sMACAddress = ""; g_Config.proAdhocServer = ""; for (int i = 0; i < 12; i++) { snprintf(key, sizeof(key), "ppsspp_change_mac_address%02d", i + 1); if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { ppsspp_change_mac_address[i] = var.value; if (i && i % 2 == 0) g_Config.sMACAddress += ":"; g_Config.sMACAddress += ppsspp_change_mac_address[i]; } snprintf(key, sizeof(key), "ppsspp_pro_ad_hoc_server_address%02d", i + 1); if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) ppsspp_pro_ad_hoc_ipv4[i] = atoi(var.value); } if (g_Config.sMACAddress == "00:00:00:00:00:00") { g_Config.sMACAddress = CreateRandMAC(); for (int i = 0; i < 12; i++) { snprintf(key, sizeof(key), "ppsspp_change_mac_address%02d", i + 1); std::string digit = {g_Config.sMACAddress[i + i / 2]}; var.value = digit.c_str(); environ_cb(RETRO_ENVIRONMENT_SET_VARIABLE, &var); } } if (changeProAdhocServer == "IP address") { g_Config.proAdhocServer = ""; for (int i = 0; i < 12; i++) { if (i && i % 3 == 0) g_Config.proAdhocServer += '.'; int addressPt = ppsspp_pro_ad_hoc_ipv4[i]; g_Config.proAdhocServer += static_cast('0' + addressPt); } } else g_Config.proAdhocServer = changeProAdhocServer; g_Config.bTexHardwareScaling = g_Config.sTextureShaderName != "Off"; if (gpu && (g_Config.iTexScalingType != iTexScalingType_prev || g_Config.iTexScalingLevel != iTexScalingLevel_prev || g_Config.sTextureShaderName != sTextureShaderName_prev)) { gpu->ClearCacheNextFrame(); gpu->Resized(); } if (g_Config.iLanguage < 0) g_Config.iLanguage = get_language_auto(); g_Config.sLanguageIni = map_psp_language_to_i18n_locale(g_Config.iLanguage); i18nrepo.LoadIni(g_Config.sLanguageIni); // Cannot detect refresh rate changes if: // > Frame skipping is enabled // > Frame duplication is enabled detectVsyncSwapInterval &= !g_Config.bAutoFrameSkip && (g_Config.iFrameSkip == 0) && !g_Config.bRenderDuplicateFrames; bool updateAvInfo = false; if (!detectVsyncSwapInterval && (vsyncSwapInterval != 1)) { vsyncSwapInterval = 1; updateAvInfo = true; } if (g_Config.iInternalResolution != iInternalResolution_prev && !PSP_IsInited()) { coreParam.pixelWidth = coreParam.renderWidth = g_Config.iInternalResolution * 480; coreParam.pixelHeight = coreParam.renderHeight = g_Config.iInternalResolution * 272; if (gpu) { retro_system_av_info avInfo; retro_get_system_av_info(&avInfo); environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo); updateAvInfo = false; gpu->Resized(); } } if (updateAvInfo) { retro_system_av_info avInfo; retro_get_system_av_info(&avInfo); environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo); } bool isFastForwarding = environ_cb(RETRO_ENVIRONMENT_GET_FASTFORWARDING, &isFastForwarding); coreParam.fastForward = isFastForwarding; set_variable_visibility(); } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } void retro_init(void) { VsyncSwapIntervalReset(); AudioBufferInit(); g_threadManager.Init(cpu_info.num_cores, cpu_info.logical_cpu_count); struct retro_input_descriptor desc[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 0 }, }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) libretro_supports_bitmasks = true; struct retro_log_callback log; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) { LogManager::Init(&g_Config.bEnableLogging); printfLogger = new PrintfLogger(log); LogManager* logman = LogManager::GetInstance(); logman->RemoveListener(logman->GetConsoleListener()); logman->RemoveListener(logman->GetDebuggerListener()); logman->ChangeFileLog(nullptr); logman->AddListener(printfLogger); logman->SetAllLogLevels(LogTypes::LINFO); } g_Config.Load("", ""); g_Config.iInternalResolution = 0; const char* nickname = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_USERNAME, &nickname) && nickname) g_Config.sNickName = std::string(nickname); Path retro_base_dir; Path retro_save_dir; const char* dir_ptr = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir_ptr) && dir_ptr) retro_base_dir = Path(dir_ptr); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir_ptr) && dir_ptr) retro_save_dir = Path(dir_ptr); retro_base_dir /= "PPSSPP"; g_Config.currentDirectory = retro_base_dir; g_Config.defaultCurrentDirectory = retro_base_dir; g_Config.memStickDirectory = retro_save_dir; g_Config.flash0Directory = retro_base_dir / "flash0"; g_Config.internalDataDirectory = retro_base_dir; g_Config.bEnableNetworkChat = false; g_Config.bDiscordPresence = false; VFSRegister("", new DirectoryAssetReader(retro_base_dir)); host = new LibretroHost(); } void retro_deinit(void) { g_threadManager.Teardown(); LogManager::Shutdown(); delete printfLogger; printfLogger = nullptr; delete host; host = nullptr; libretro_supports_bitmasks = false; libretro_supports_option_categories = false; VsyncSwapIntervalReset(); AudioBufferDeinit(); } void retro_set_controller_port_device(unsigned port, unsigned device) { (void)port; (void)device; } void retro_get_system_info(struct retro_system_info *info) { *info = {}; info->library_name = "PPSSPP"; info->library_version = PPSSPP_GIT_VERSION; info->need_fullpath = true; info->valid_extensions = "elf|iso|cso|prx|pbp"; } void retro_get_system_av_info(struct retro_system_av_info *info) { *info = {}; info->timing.fps = (60.0 / 1.001) / (double)vsyncSwapInterval; info->timing.sample_rate = SAMPLERATE; info->geometry.base_width = g_Config.iInternalResolution * 480; info->geometry.base_height = g_Config.iInternalResolution * 272; info->geometry.max_width = g_Config.iInternalResolution * 480; info->geometry.max_height = g_Config.iInternalResolution * 272; info->geometry.aspect_ratio = 480.0 / 272.0; // Not 16:9! But very, very close. } unsigned retro_api_version(void) { return RETRO_API_VERSION; } namespace Libretro { bool useEmuThread = false; std::atomic emuThreadState(EmuThreadState::DISABLED); static std::thread emuThread; static void EmuFrame() { ctx->SetRenderTarget(); if (ctx->GetDrawContext()) ctx->GetDrawContext()->BeginFrame(); gpu->BeginHostFrame(); coreState = CORE_RUNNING; PSP_RunLoopUntil(UINT64_MAX); gpu->EndHostFrame(); if (ctx->GetDrawContext()) ctx->GetDrawContext()->EndFrame(); } static void EmuThreadFunc() { SetCurrentThreadName("Emu"); for (;;) { switch ((EmuThreadState)emuThreadState) { case EmuThreadState::START_REQUESTED: emuThreadState = EmuThreadState::RUNNING; /* fallthrough */ case EmuThreadState::RUNNING: EmuFrame(); break; case EmuThreadState::PAUSE_REQUESTED: emuThreadState = EmuThreadState::PAUSED; /* fallthrough */ case EmuThreadState::PAUSED: sleep_ms(1); break; default: case EmuThreadState::QUIT_REQUESTED: emuThreadState = EmuThreadState::STOPPED; ctx->StopThread(); return; } } } void EmuThreadStart() { bool wasPaused = emuThreadState == EmuThreadState::PAUSED; emuThreadState = EmuThreadState::START_REQUESTED; if (!wasPaused) { ctx->ThreadStart(); emuThread = std::thread(&EmuThreadFunc); } } void EmuThreadStop() { if (emuThreadState != EmuThreadState::RUNNING) return; emuThreadState = EmuThreadState::QUIT_REQUESTED; // Need to keep eating frames to allow the EmuThread to exit correctly. while (ctx->ThreadFrame()) AudioBufferFlush(); emuThread.join(); emuThread = std::thread(); ctx->ThreadEnd(); } void EmuThreadPause() { if (emuThreadState != EmuThreadState::RUNNING) return; emuThreadState = EmuThreadState::PAUSE_REQUESTED; ctx->ThreadFrame(); // Eat 1 frame AudioBufferFlush(); while (emuThreadState != EmuThreadState::PAUSED) sleep_ms(1); } } // namespace Libretro bool retro_load_game(const struct retro_game_info *game) { retro_pixel_format fmt = retro_pixel_format::RETRO_PIXEL_FORMAT_XRGB8888; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { ERROR_LOG(SYSTEM, "XRGB8888 is not supported.\n"); return false; } coreState = CORE_POWERUP; ctx = LibretroGraphicsContext::CreateGraphicsContext(); INFO_LOG(SYSTEM, "Using %s backend", ctx->Ident()); Core_SetGraphicsContext(ctx); SetGPUBackend((GPUBackend)g_Config.iGPUBackend); useEmuThread = ctx->GetGPUCore() == GPUCORE_GLES; CoreParameter coreParam = {}; coreParam.enableSound = true; coreParam.fileToStart = Path(std::string(game->path)); coreParam.mountIso.clear(); coreParam.startBreak = false; coreParam.printfEmuLog = true; coreParam.headLess = true; coreParam.graphicsContext = ctx; coreParam.gpuCore = ctx->GetGPUCore(); coreParam.cpuCore = (CPUCore)g_Config.iCpuCore; check_variables(coreParam); std::string error_string; if (!PSP_InitStart(coreParam, &error_string)) { ERROR_LOG(BOOT, "%s", error_string.c_str()); return false; } set_variable_visibility(); return true; } void retro_unload_game(void) { if (Libretro::useEmuThread) Libretro::EmuThreadStop(); PSP_Shutdown(); VFSShutdown(); delete ctx; ctx = nullptr; PSP_CoreParameter().graphicsContext = nullptr; } void retro_reset(void) { std::string error_string; PSP_Shutdown(); if (!PSP_Init(PSP_CoreParameter(), &error_string)) { ERROR_LOG(BOOT, "%s", error_string.c_str()); environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr); } } static void retro_input(void) { unsigned i; int16_t ret = 0; // clang-format off static struct { u32 retro; u32 sceCtrl; } map[] = { { RETRO_DEVICE_ID_JOYPAD_UP, CTRL_UP }, { RETRO_DEVICE_ID_JOYPAD_DOWN, CTRL_DOWN }, { RETRO_DEVICE_ID_JOYPAD_LEFT, CTRL_LEFT }, { RETRO_DEVICE_ID_JOYPAD_RIGHT, CTRL_RIGHT }, { RETRO_DEVICE_ID_JOYPAD_X, CTRL_TRIANGLE }, { RETRO_DEVICE_ID_JOYPAD_A, CTRL_CIRCLE }, { RETRO_DEVICE_ID_JOYPAD_B, CTRL_CROSS }, { RETRO_DEVICE_ID_JOYPAD_Y, CTRL_SQUARE }, { RETRO_DEVICE_ID_JOYPAD_L, CTRL_LTRIGGER }, { RETRO_DEVICE_ID_JOYPAD_R, CTRL_RTRIGGER }, { RETRO_DEVICE_ID_JOYPAD_START, CTRL_START }, { RETRO_DEVICE_ID_JOYPAD_SELECT, CTRL_SELECT }, }; // clang-format on input_poll_cb(); if (libretro_supports_bitmasks) ret = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); else { for (i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++) if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i)) ret |= (1 << i); } for (i = 0; i < sizeof(map) / sizeof(*map); i++) { bool pressed = ret & (1 << map[i].retro); if (pressed) { __CtrlButtonDown(map[i].sceCtrl); } else { __CtrlButtonUp(map[i].sceCtrl); } } float x_left = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 32767.0f; float y_left = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / -32767.0f; float x_right = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 32767.0f; float y_right = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / -32767.0f; __CtrlSetAnalogXY(CTRL_STICK_LEFT, x_left, y_left); __CtrlSetAnalogXY(CTRL_STICK_RIGHT, x_right, y_right); } void retro_run(void) { if (PSP_IsIniting()) { std::string error_string; while (!PSP_InitUpdate(&error_string)) sleep_ms(4); if (!PSP_IsInited()) { ERROR_LOG(BOOT, "%s", error_string.c_str()); environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr); return; } } check_variables(PSP_CoreParameter()); retro_input(); if (useEmuThread) { if( emuThreadState == EmuThreadState::PAUSED || emuThreadState == EmuThreadState::PAUSE_REQUESTED) { VsyncSwapIntervalDetect(); AudioUploadSamples(); ctx->SwapBuffers(); return; } if (emuThreadState != EmuThreadState::RUNNING) EmuThreadStart(); if (!ctx->ThreadFrame()) { VsyncSwapIntervalDetect(); AudioUploadSamples(); return; } } else EmuFrame(); VsyncSwapIntervalDetect(); AudioUploadSamples(); ctx->SwapBuffers(); } unsigned retro_get_region(void) { return RETRO_REGION_NTSC; } bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { return false; } namespace SaveState { struct SaveStart { void DoState(PointerWrap &p); }; } // namespace SaveState size_t retro_serialize_size(void) { if(!gpu) { // The HW renderer isn't ready on first pass. return 134217728; // 128MB ought to be enough for anybody. } SaveState::SaveStart state; // TODO: Libretro API extension to use the savestate queue if (useEmuThread) EmuThreadPause(); return (CChunkFileReader::MeasurePtr(state) + 0x800000) & ~0x7FFFFF; // We don't unpause intentionally } bool retro_serialize(void *data, size_t size) { if(!gpu) { // The HW renderer isn't ready on first pass. return false; } bool retVal; SaveState::SaveStart state; // TODO: Libretro API extension to use the savestate queue if (useEmuThread) EmuThreadPause(); // Does nothing if already paused size_t measured = CChunkFileReader::MeasurePtr(state); assert(measured <= size); auto err = CChunkFileReader::SavePtr((u8 *)data, state, measured); retVal = err == CChunkFileReader::ERROR_NONE; if (useEmuThread) { EmuThreadStart(); sleep_ms(4); } AudioBufferFlush(); return retVal; } bool retro_unserialize(const void *data, size_t size) { bool retVal; SaveState::SaveStart state; // TODO: Libretro API extension to use the savestate queue if (useEmuThread) EmuThreadPause(); // Does nothing if already paused std::string errorString; retVal = CChunkFileReader::LoadPtr((u8 *)data, state, &errorString) == CChunkFileReader::ERROR_NONE; if (useEmuThread) { EmuThreadStart(); sleep_ms(4); } AudioBufferFlush(); return retVal; } void *retro_get_memory_data(unsigned id) { if ( id == RETRO_MEMORY_SYSTEM_RAM ) return Memory::GetPointerWriteUnchecked(PSP_GetKernelMemoryBase()) ; return NULL; } size_t retro_get_memory_size(unsigned id) { if ( id == RETRO_MEMORY_SYSTEM_RAM ) return Memory::g_MemorySize ; return 0; } void retro_cheat_reset(void) {} void retro_cheat_set(unsigned index, bool enabled, const char *code) { } int System_GetPropertyInt(SystemProperty prop) { switch (prop) { case SYSPROP_AUDIO_SAMPLE_RATE: return SAMPLERATE; #if PPSSPP_PLATFORM(ANDROID) case SYSPROP_SYSTEMVERSION: { char sdk[PROP_VALUE_MAX] = {0}; if (__system_property_get("ro.build.version.sdk", sdk) != 0) { return atoi(sdk); } return -1; } #endif default: break; } return -1; } float System_GetPropertyFloat(SystemProperty prop) { switch (prop) { case SYSPROP_DISPLAY_REFRESH_RATE: // Have to lie here and report 60 Hz instead // of (60.0 / 1.001), otherwise the internal // stereo resampler will output at the wrong // frequency... return 60.0f; case SYSPROP_DISPLAY_SAFE_INSET_LEFT: case SYSPROP_DISPLAY_SAFE_INSET_RIGHT: case SYSPROP_DISPLAY_SAFE_INSET_TOP: case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM: return 0.0f; default: break; } return -1; } bool System_GetPropertyBool(SystemProperty prop) { switch (prop) { case SYSPROP_CAN_JIT: return true; default: return false; } } std::string System_GetProperty(SystemProperty prop) { return ""; } std::vector System_GetPropertyStringVec(SystemProperty prop) { return std::vector(); } void System_SendMessage(const char *command, const char *parameter) {} void NativeUpdate() {} void NativeRender(GraphicsContext *graphicsContext) {} void NativeResized() {} void System_Toast(const char *str) {} #if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS) std::vector __cameraGetDeviceList() { return std::vector(); } bool audioRecording_Available() { return false; } bool audioRecording_State() { return false; } void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function cb) { cb(false, ""); } #endif