#ifndef LIBRETRO_CORE_OPTIONS_H__ #define LIBRETRO_CORE_OPTIONS_H__ #include #include #include "libretro.h" #include "retro_inline.h" #ifndef HAVE_NO_LANGEXTRA #include "libretro_core_options_intl.h" #endif #define BOOL_OPTIONS \ { \ { "disabled", NULL }, \ { "enabled", NULL }, \ { NULL, NULL }, \ } #define MAC_ADDRESS_OPTIONS \ { \ { "0", NULL }, \ { "1", NULL }, \ { "2", NULL }, \ { "3", NULL }, \ { "4", NULL }, \ { "5", NULL }, \ { "6", NULL }, \ { "7", NULL }, \ { "8", NULL }, \ { "9", NULL }, \ { "a", NULL }, \ { "b", NULL }, \ { "c", NULL }, \ { "d", NULL }, \ { "e", NULL }, \ { "f", NULL }, \ { NULL, NULL }, \ } #define IP_ADDRESS_OPTIONS \ { \ { "0", NULL }, \ { "1", NULL }, \ { "2", NULL }, \ { "3", NULL }, \ { "4", NULL }, \ { "5", NULL }, \ { "6", NULL }, \ { "7", NULL }, \ { "8", NULL }, \ { "9", NULL }, \ { NULL, NULL }, \ } /* ******************************** * VERSION: 2.0 ******************************** * * - 2.0: Add support for core options v2 interface * - 1.3: Move translations to libretro_core_options_intl.h * - libretro_core_options_intl.h includes BOM and utf-8 * fix for MSVC 2010-2013 * - Added HAVE_NO_LANGEXTRA flag to disable translations * on platforms/compilers without BOM support * - 1.2: Use core options v1 interface when * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1) * - 1.1: Support generation of core options v0 retro_core_option_value * arrays containing options with a single value * - 1.0: First commit */ #ifdef __cplusplus extern "C" { #endif /* ******************************** * Core Option Definitions ******************************** */ /* RETRO_LANGUAGE_ENGLISH */ /* Default language: * - All other languages must include the same keys and values * - Will be used as a fallback in the event that frontend language * is not available * - Will be used as a fallback for any missing entries in * frontend language definition */ struct retro_core_option_v2_category option_cats_us[] = { { "system", "System", "Configure system options." }, { "video", "Video", "Configure video options." }, { "input", "Input", "Configure input options." }, { "hacks", "Hacks", "Configure speed and emulation hacks. Can cause rendering errors!" }, { "network", "Network", "Configure network options." }, { NULL, NULL, NULL }, }; struct retro_core_option_v2_definition option_defs_us[] = { { "ppsspp_cpu_core", "CPU Core", NULL, NULL, NULL, "system", { { "JIT", "Dynarec (JIT)" }, { "IR JIT", "IR Interpreter" }, { "Interpreter", NULL }, { NULL, NULL }, }, "JIT" }, { "ppsspp_fast_memory", "Fast Memory", NULL, "Unstable.", NULL, "system", BOOL_OPTIONS, "enabled" }, { "ppsspp_ignore_bad_memory_access", "Ignore Bad Memory Accesses", NULL, NULL, NULL, "system", BOOL_OPTIONS, "enabled" }, { "ppsspp_io_timing_method", "I/O Timing Method", NULL, NULL, NULL, "system", { { "Fast", NULL }, { "Host", NULL }, { "Simulate UMD delays", NULL }, { NULL, NULL }, }, "Fast" }, { "ppsspp_force_lag_sync", "Force Real Clock Sync", NULL, "Slower, less lag.", NULL, "system", BOOL_OPTIONS, "disabled" }, { "ppsspp_locked_cpu_speed", "Locked CPU Speed", NULL, NULL, NULL, "system", { { "disabled", NULL }, { "222MHz", NULL }, { "266MHz", NULL }, { "333MHz", NULL }, { "444MHz", NULL }, { "555MHz", NULL }, { "666MHz", NULL }, { "777MHz", NULL }, { "888MHz", NULL }, { "999MHz", NULL }, { NULL, NULL }, }, "disabled" }, { "ppsspp_memstick_inserted", "Memory Stick Inserted", NULL, "Some games require ejecting/inserting the Memory Stick.", NULL, "system", BOOL_OPTIONS, "enabled" }, { "ppsspp_cache_iso", "Cache Full ISO in RAM", NULL, NULL, NULL, "system", BOOL_OPTIONS, "disabled" }, { "ppsspp_cheats", "Internal Cheats Support", NULL, NULL, NULL, "system", BOOL_OPTIONS, "disabled" }, { "ppsspp_language", "Game Language", NULL, "'Automatic' will use the frontend language.", NULL, "system", { { "Automatic", NULL }, { "English", NULL }, { "Japanese", NULL }, { "French", NULL }, { "Spanish", NULL }, { "German", NULL }, { "Italian", NULL }, { "Dutch", NULL }, { "Portuguese", NULL }, { "Russian", NULL }, { "Korean", NULL }, { "Chinese Traditional", NULL }, { "Chinese Simplified", NULL }, { NULL, NULL }, }, "Automatic" }, { "ppsspp_psp_model", "PSP Model", NULL, NULL, NULL, "system", { { "psp_1000", "PSP-1000" }, { "psp_2000_3000", "PSP-2000/3000" }, { NULL, NULL }, }, "psp_2000_3000" }, { "ppsspp_backend", "Backend", NULL, "'Automatic' will use the frontend video driver. Core restart required.", NULL, "video", { { "auto", "Automatic" }, { "opengl", "OpenGL" }, #ifndef HAVE_LIBNX { "vulkan", "Vulkan" }, #endif #ifdef _WIN32 { "d3d11", "D3D11" }, #endif { "none", "None" }, { NULL, NULL }, }, "auto" }, { "ppsspp_software_rendering", "Software Rendering", NULL, "Slow, accurate. Core restart required.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_internal_resolution", "Rendering Resolution", NULL, "Core restart required with Vulkan.", NULL, "video", { { "480x272", "1x (480x272)" }, { "960x544", "2x (960x544)" }, { "1440x816", "3x (1440x816)" }, { "1920x1088", "4x (1920x1088)" }, { "2400x1360", "5x (2400x1360)" }, { "2880x1632", "6x (2880x1632)" }, { "3360x1904", "7x (3360x1904)" }, { "3840x2176", "8x (3840x2176)" }, { "4320x2448", "9x (4320x2448)" }, { "4800x2720", "10x (4800x2720)" }, { NULL, NULL }, }, "480x272" }, #if 0 // see issue #16786 { "ppsspp_mulitsample_level", "MSAA Antialiasing (Vulkan Only)", NULL, NULL, NULL, "video", { {"Disabled", NULL}, {"x2", NULL}, {"x4", NULL}, {"x8", NULL}, {NULL, NULL} }, "Disabled" }, #endif { "ppsspp_cropto16x9", "Crop to 16x9", NULL, "Remove one line from top and bottom to get exact 16:9. Core restart required with Vulkan.", NULL, "video", BOOL_OPTIONS, "enabled" }, { "ppsspp_frameskip", "Frameskip", NULL, NULL, NULL, "video", { { "disabled", NULL }, { "1", NULL }, { "2", NULL }, { "3", NULL }, { "4", NULL }, { "5", NULL }, { "6", NULL }, { "7", NULL }, { "8", NULL }, { NULL, NULL }, }, "disabled" }, { "ppsspp_frameskiptype", "Frameskip Type", NULL, NULL, NULL, "video", { { "Number of frames", NULL }, { "Percent of FPS", NULL }, { NULL, NULL }, }, "Number of frames" }, { "ppsspp_auto_frameskip", "Auto Frameskip", NULL, NULL, NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_frame_duplication", "Render Duplicate Frames to 60 Hz", NULL, "Can make framerate smoother in games that run at lower framerates.", NULL, "video", BOOL_OPTIONS, "enabled" }, { "ppsspp_detect_vsync_swap_interval", "Detect Frame Rate Changes", NULL, "Notify frontend.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_inflight_frames", "Buffer Graphics Commands", NULL, "GL/Vulkan only, slower, less lag, restart.", NULL, "video", { { "No buffer", NULL }, { "Up to 1", NULL }, { "Up to 2", NULL }, { NULL, NULL }, }, "Up to 2" }, { "ppsspp_button_preference", "Confirmation Button", NULL, NULL, NULL, "input", { { "Cross", NULL }, { "Circle", NULL }, { NULL, NULL }, }, "Cross" }, { "ppsspp_analog_is_circular", "Analog Circle vs Square Gate Compensation", NULL, NULL, NULL, "input", BOOL_OPTIONS, "disabled" }, { "ppsspp_analog_deadzone", "Analog Deadzone", NULL, "Select how far you have to push the analog stick before it starts being processed.", NULL, "input", { { "0.0", "0%" }, { "0.05", "5%" }, { "0.10", "10%" }, { "0.15", "15%" }, { "0.20", "20%" }, { "0.25", "25%" }, { "0.30", "30%" }, { "0.35", "35%" }, { "0.40", "40%" }, { "0.45", "45%" }, { "0.50", "50%" }, { NULL, NULL }, }, "0.15" }, { "ppsspp_analog_sensitivity", "Analog Axis Scale", NULL, "Sets the analog stick axis scaling factor.", NULL, "input", { {"1.00", NULL}, {"1.01", NULL}, {"1.02", NULL}, {"1.03", NULL}, {"1.04", NULL}, {"1.05", NULL}, {"1.06", NULL}, {"1.07", NULL}, {"1.08", NULL}, {"1.09", NULL}, {"1.10", NULL}, {"1.11", NULL}, {"1.12", NULL}, {"1.13", NULL}, {"1.14", NULL}, {"1.15", NULL}, {"1.16", NULL}, {"1.17", NULL}, {"1.18", NULL}, {"1.19", NULL}, {"1.20", NULL}, {"1.21", NULL}, {"1.22", NULL}, {"1.23", NULL}, {"1.24", NULL}, {"1.25", NULL}, {"1.26", NULL}, {"1.27", NULL}, {"1.28", NULL}, {"1.29", NULL}, {"1.30", NULL}, {"1.31", NULL}, {"1.32", NULL}, {"1.33", NULL}, {"1.34", NULL}, {"1.35", NULL}, {"1.36", NULL}, {"1.37", NULL}, {"1.38", NULL}, {"1.39", NULL}, {"1.40", NULL}, {"1.41", NULL}, {"1.42", NULL}, {"1.43", NULL}, {"1.44", NULL}, {"1.45", NULL}, {"1.46", NULL}, {"1.47", NULL}, {"1.48", NULL}, {"1.49", NULL}, {"1.50", NULL}, {NULL, NULL}, }, "1.10" }, { "ppsspp_skip_buffer_effects", "Skip Buffer Effects", NULL, "Faster, but nothing may draw in some games.", NULL, "hacks", BOOL_OPTIONS, "disabled" }, { "ppsspp_disable_range_culling", "Disable Culling", NULL, "", NULL, "hacks", BOOL_OPTIONS, "disabled" }, { "ppsspp_skip_gpu_readbacks", "Skip GPU Readbacks", NULL, "Some games require GPU readbacks, so be careful.", NULL, "hacks", BOOL_OPTIONS, "disabled" }, { "ppsspp_lazy_texture_caching", "Lazy Texture Caching (Speedup)", NULL, "Faster, but can cause text problems in a few games.", NULL, "hacks", BOOL_OPTIONS, "disabled" }, { "ppsspp_spline_quality", "Spline/Bezier Curves Quality", NULL, "Only used by some games, controls smoothness of curves.", NULL, "hacks", { { "Low", NULL }, { "Medium", NULL }, { "High", NULL }, { NULL, NULL }, }, "High" }, { "ppsspp_lower_resolution_for_effects", "Lower Resolution for Effects", NULL, "Reduces artifacts.", NULL, "hacks", { { "disabled", NULL }, { "Safe", NULL }, { "Balanced", NULL }, { "Aggressive", NULL }, { NULL, NULL }, }, "disabled" }, { "ppsspp_gpu_hardware_transform", "Hardware Transform", NULL, NULL, NULL, "video", BOOL_OPTIONS, "enabled" }, { "ppsspp_software_skinning", "Software Skinning", NULL, "Combine skinned model draws on the CPU, faster in most games.", NULL, "video", BOOL_OPTIONS, "enabled" }, { "ppsspp_hardware_tesselation", "Hardware Tesselation", NULL, "Uses hardware to make curves.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_vertex_cache", "Vertex Cache", NULL, "Faster, but may cause temporary flicker.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_texture_scaling_type", "Texture Upscale Type", NULL, NULL, NULL, "video", { { "xbrz", "xBRZ" }, { "hybrid", "Hybrid" }, { "bicubic", "Bicubic" }, { "hybrid_bicubic", "Hybrid + Bicubic" }, { NULL, NULL }, }, "xbrz" }, { "ppsspp_texture_scaling_level", "Texture Upscaling Level", NULL, "CPU heavy, some scaling may be delayed to avoid stutter.", NULL, "video", { { "disabled", NULL }, { "2x", NULL }, { "3x", NULL }, { "4x", NULL }, { "5x", NULL }, { NULL, NULL }, }, "disabled" }, { "ppsspp_texture_deposterize", "Texture Deposterize", NULL, "Fixes visual banding glitches in upscaled textures.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_texture_shader", "Texture Shader", NULL, "Vulkan only, overrides 'Texture Scaling Type'.", NULL, "video", { { "disabled", NULL }, { "2xBRZ", "Tex2xBRZ" }, { "4xBRZ", "Tex4xBRZ" }, { "MMPX", "TexMMPX" }, { NULL, NULL }, }, "disabled" }, { "ppsspp_texture_anisotropic_filtering", "Anisotropic Filtering", NULL, NULL, NULL, "video", { { "disabled", NULL }, { "2x", NULL }, { "4x", NULL }, { "8x", NULL }, { "16x", NULL }, { NULL, NULL }, }, "16x" }, { "ppsspp_texture_filtering", "Texture Filtering", NULL, NULL, NULL, "video", { { "Auto", NULL }, { "Nearest", NULL }, { "Linear", NULL }, { "Auto max quality", NULL }, { NULL, NULL }, }, "Auto" }, { "ppsspp_smart_2d_texture_filtering", "Smart 2D Texture Filtering", NULL, "Gets rid of some visual artifacts caused by unnecessary texture filtering in some 2D games, by switching to nearest filtering.", NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_texture_replacement", "Texture Replacement", NULL, NULL, NULL, "video", BOOL_OPTIONS, "disabled" }, { "ppsspp_enable_wlan", "Enable Networking/WLAN (Beta, may break games)", NULL, NULL, NULL, "network", BOOL_OPTIONS, "disabled" }, { "ppsspp_change_mac_address01", "MAC Address Pt 1: X-:--:--:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address02", "MAC Address Pt 2: -X:--:--:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address03", "MAC Address Pt 3: --:X-:--:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address04", "MAC Address Pt 4: --:-X:--:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address05", "MAC Address Pt 5: --:--:X-:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address06", "MAC Address Pt 6: --:--:-X:--:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address07", "MAC Address Pt 7: --:--:--:X-:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address08", "MAC Address Pt 8: --:--:--:-X:--:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address09", "MAC Address Pt 9: --:--:--:--:X-:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address10", "MAC Address Pt 10: --:--:--:--:-X:--", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address11", "MAC Address Pt 11: --:--:--:--:--:X-", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_change_mac_address12", "MAC Address Pt 12: --:--:--:--:--:-X", NULL, NULL, NULL, "network", MAC_ADDRESS_OPTIONS, "0" }, { "ppsspp_wlan_channel", "WLAN Channel", NULL, NULL, NULL, "network", { { "Auto", NULL }, { "1", NULL }, { "6", NULL }, { "11", NULL }, { NULL, NULL }, }, "Auto" }, { "ppsspp_enable_builtin_pro_ad_hoc_server", "Enable Built-in PRO Ad Hoc Server", NULL, NULL, NULL, "network", BOOL_OPTIONS, "disabled" }, { "ppsspp_change_pro_ad_hoc_server_address", "Change PRO Ad Hoc Server IP Address ('localhost' = multiple instances)", NULL, NULL, NULL, "network", { { "socom.cc", NULL }, { "psp.gameplayer.club", NULL }, { "myneighborsushicat.com", NULL }, { "localhost", NULL }, { "IP address", NULL }, { NULL, NULL }, }, "socom.cc" }, { "ppsspp_pro_ad_hoc_server_address01", "PRO Ad Hoc Server IP Address Pt 1: x--.---.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address02", "PRO Ad Hoc Server IP Address Pt 2: -x-.---.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address03", "PRO Ad Hoc Server IP Address Pt 3: --x.---.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address04", "PRO Ad Hoc Server IP Address Pt 4: ---.x--.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address05", "PRO Ad Hoc Server IP Address Pt 5: ---.-x-.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address06", "PRO Ad Hoc Server IP Address Pt 6: ---.--x.---.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address07", "PRO Ad Hoc Server IP Address Pt 7: ---.---.x--.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address08", "PRO Ad Hoc Server IP Address Pt 8: ---.---.-x-.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address09", "PRO Ad Hoc Server IP Address Pt 9: ---.---.--x.---", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address10", "PRO Ad Hoc Server IP Address Pt 10: ---.---.---.x--", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address11", "PRO Ad Hoc Server IP Address Pt 11: ---.---.---.-x-", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_pro_ad_hoc_server_address12", "PRO Ad Hoc Server IP Address Pt 12: ---.---.---.--x", NULL, NULL, NULL, "network", IP_ADDRESS_OPTIONS, "0" }, { "ppsspp_enable_upnp", "Enable UPnP (Need a few seconds to detect)", NULL, NULL, NULL, "network", BOOL_OPTIONS, "disabled" }, { "ppsspp_upnp_use_original_port", "UPnP Use Original Port ('ON' = PSP compatibility)", NULL, NULL, NULL, "network", BOOL_OPTIONS, "enabled" }, { "ppsspp_port_offset", "Port Offset ('0' = PSP compatibility)", NULL, NULL, NULL, "network", { { "0", NULL }, { "1000", NULL }, { "2000", NULL }, { "3000", NULL }, { "4000", NULL }, { "5000", NULL }, { "6000", NULL }, { "7000", NULL }, { "8000", NULL }, { "9000", NULL }, { "10000", NULL }, { "11000", NULL }, { "12000", NULL }, { "13000", NULL }, { "14000", NULL }, { "15000", NULL }, { "16000", NULL }, { "17000", NULL }, { "18000", NULL }, { "19000", NULL }, { "20000", NULL }, { "31000", NULL }, { "32000", NULL }, { "33000", NULL }, { "34000", NULL }, { "35000", NULL }, { "36000", NULL }, { "37000", NULL }, { "38000", NULL }, { "39000", NULL }, { "40000", NULL }, { "41000", NULL }, { "42000", NULL }, { "43000", NULL }, { "44000", NULL }, { "45000", NULL }, { "46000", NULL }, { "47000", NULL }, { "48000", NULL }, { "49000", NULL }, { "50000", NULL }, { "51000", NULL }, { "52000", NULL }, { "53000", NULL }, { "54000", NULL }, { "55000", NULL }, { "56000", NULL }, { "57000", NULL }, { "58000", NULL }, { "59000", NULL }, { "60000", NULL }, { "61000", NULL }, { "62000", NULL }, { "63000", NULL }, { "64000", NULL }, { "65000", NULL }, { NULL, NULL }, }, "0" }, { "ppsspp_minimum_timeout", "Minimum Timeout (Override in ms, '0' = default)", NULL, NULL, NULL, "network", { { "0", NULL }, { "100", NULL }, { "200", NULL }, { "300", NULL }, { "400", NULL }, { "500", NULL }, { "600", NULL }, { "700", NULL }, { "800", NULL }, { "900", NULL }, { "1000", NULL }, { "1100", NULL }, { "1200", NULL }, { "1300", NULL }, { "1400", NULL }, { "1500", NULL }, { "1600", NULL }, { "1700", NULL }, { "1800", NULL }, { "1900", NULL }, { "2000", NULL }, { "3100", NULL }, { "3200", NULL }, { "3300", NULL }, { "3400", NULL }, { "3500", NULL }, { "3600", NULL }, { "3700", NULL }, { "3800", NULL }, { "3900", NULL }, { "4000", NULL }, { "4100", NULL }, { "4200", NULL }, { "4300", NULL }, { "4400", NULL }, { "4500", NULL }, { "4600", NULL }, { "4700", NULL }, { "4800", NULL }, { "4900", NULL }, { "5000", NULL }, { NULL, NULL }, }, "0" }, { "ppsspp_forced_first_connect", "Forced First Connect (Faster connect)", NULL, NULL, NULL, "network", BOOL_OPTIONS, "disabled" }, { NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL }, }; struct retro_core_options_v2 options_us = { option_cats_us, option_defs_us }; /* ******************************** * Language Mapping ******************************** */ #ifndef HAVE_NO_LANGEXTRA struct retro_core_options_v2 *options_intl[RETRO_LANGUAGE_LAST] = { &options_us, /* RETRO_LANGUAGE_ENGLISH */ NULL, /* RETRO_LANGUAGE_JAPANESE */ NULL, /* RETRO_LANGUAGE_FRENCH */ NULL, /* RETRO_LANGUAGE_SPANISH */ NULL, /* RETRO_LANGUAGE_GERMAN */ NULL, /* RETRO_LANGUAGE_ITALIAN */ NULL, /* RETRO_LANGUAGE_DUTCH */ NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */ NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */ NULL, /* RETRO_LANGUAGE_RUSSIAN */ NULL, /* RETRO_LANGUAGE_KOREAN */ NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */ NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */ NULL, /* RETRO_LANGUAGE_ESPERANTO */ NULL, /* RETRO_LANGUAGE_POLISH */ NULL, /* RETRO_LANGUAGE_VIETNAMESE */ NULL, /* RETRO_LANGUAGE_ARABIC */ NULL, /* RETRO_LANGUAGE_GREEK */ NULL, /* RETRO_LANGUAGE_TURKISH */ NULL, /* RETRO_LANGUAGE_SLOVAK */ NULL, /* RETRO_LANGUAGE_PERSIAN */ NULL, /* RETRO_LANGUAGE_HEBREW */ NULL, /* RETRO_LANGUAGE_ASTURIAN */ NULL, /* RETRO_LANGUAGE_FINNISH */ NULL, /* RETRO_LANGUAGE_INDONESIAN */ NULL, /* RETRO_LANGUAGE_SWEDISH */ NULL, /* RETRO_LANGUAGE_UKRAINIAN */ NULL, /* RETRO_LANGUAGE_CZECH */ }; #endif /* ******************************** * Functions ******************************** */ /* Handles configuration/setting of core options. * Should be called as early as possible - ideally inside * retro_set_environment(), and no later than retro_load_game() * > We place the function body in the header to avoid the * necessity of adding more .c files (i.e. want this to * be as painless as possible for core devs) */ static INLINE void libretro_set_core_options(retro_environment_t environ_cb, bool *categories_supported) { unsigned version = 0; #ifndef HAVE_NO_LANGEXTRA unsigned language = 0; #endif if (!environ_cb || !categories_supported) return; *categories_supported = false; if (!environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version)) version = 0; if (version >= 2) { #ifndef HAVE_NO_LANGEXTRA struct retro_core_options_v2_intl core_options_intl; core_options_intl.us = &options_us; core_options_intl.local = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH)) core_options_intl.local = options_intl[language]; *categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL, &core_options_intl); #else *categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2, &options_us); #endif } else { size_t i, j; size_t option_index = 0; size_t num_options = 0; struct retro_core_option_definition *option_v1_defs_us = NULL; #ifndef HAVE_NO_LANGEXTRA size_t num_options_intl = 0; struct retro_core_option_v2_definition *option_defs_intl = NULL; struct retro_core_option_definition *option_v1_defs_intl = NULL; struct retro_core_options_intl core_options_v1_intl; #endif struct retro_variable *variables = NULL; char **values_buf = NULL; /* Determine total number of options */ while (true) { if (option_defs_us[num_options].key) num_options++; else break; } if (version >= 1) { /* Allocate US array */ option_v1_defs_us = (struct retro_core_option_definition *) calloc(num_options + 1, sizeof(struct retro_core_option_definition)); /* Copy parameters from option_defs_us array */ for (i = 0; i < num_options; i++) { struct retro_core_option_v2_definition *option_def_us = &option_defs_us[i]; struct retro_core_option_value *option_values = option_def_us->values; struct retro_core_option_definition *option_v1_def_us = &option_v1_defs_us[i]; struct retro_core_option_value *option_v1_values = option_v1_def_us->values; option_v1_def_us->key = option_def_us->key; option_v1_def_us->desc = option_def_us->desc; option_v1_def_us->info = option_def_us->info; option_v1_def_us->default_value = option_def_us->default_value; /* Values must be copied individually... */ while (option_values->value) { option_v1_values->value = option_values->value; option_v1_values->label = option_values->label; option_values++; option_v1_values++; } } #ifndef HAVE_NO_LANGEXTRA if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) && (language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH) && options_intl[language]) option_defs_intl = options_intl[language]->definitions; if (option_defs_intl) { /* Determine number of intl options */ while (true) { if (option_defs_intl[num_options_intl].key) num_options_intl++; else break; } /* Allocate intl array */ option_v1_defs_intl = (struct retro_core_option_definition *) calloc(num_options_intl + 1, sizeof(struct retro_core_option_definition)); /* Copy parameters from option_defs_intl array */ for (i = 0; i < num_options_intl; i++) { struct retro_core_option_v2_definition *option_def_intl = &option_defs_intl[i]; struct retro_core_option_value *option_values = option_def_intl->values; struct retro_core_option_definition *option_v1_def_intl = &option_v1_defs_intl[i]; struct retro_core_option_value *option_v1_values = option_v1_def_intl->values; option_v1_def_intl->key = option_def_intl->key; option_v1_def_intl->desc = option_def_intl->desc; option_v1_def_intl->info = option_def_intl->info; option_v1_def_intl->default_value = option_def_intl->default_value; /* Values must be copied individually... */ while (option_values->value) { option_v1_values->value = option_values->value; option_v1_values->label = option_values->label; option_values++; option_v1_values++; } } } core_options_v1_intl.us = option_v1_defs_us; core_options_v1_intl.local = option_v1_defs_intl; environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_v1_intl); #else environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, option_v1_defs_us); #endif } else { /* Allocate arrays */ variables = (struct retro_variable *)calloc(num_options + 1, sizeof(struct retro_variable)); values_buf = (char **)calloc(num_options, sizeof(char *)); if (!variables || !values_buf) goto error; /* Copy parameters from option_defs_us array */ for (i = 0; i < num_options; i++) { const char *key = option_defs_us[i].key; const char *desc = option_defs_us[i].desc; const char *default_value = option_defs_us[i].default_value; struct retro_core_option_value *values = option_defs_us[i].values; size_t buf_len = 3; size_t default_index = 0; values_buf[i] = NULL; if (desc) { size_t num_values = 0; /* Determine number of values */ while (true) { if (values[num_values].value) { /* Check if this is the default value */ if (default_value) if (strcmp(values[num_values].value, default_value) == 0) default_index = num_values; buf_len += strlen(values[num_values].value); num_values++; } else break; } /* Build values string */ if (num_values > 0) { buf_len += num_values - 1; buf_len += strlen(desc); values_buf[i] = (char *)calloc(buf_len, sizeof(char)); if (!values_buf[i]) goto error; strcpy(values_buf[i], desc); strcat(values_buf[i], "; "); /* Default value goes first */ strcat(values_buf[i], values[default_index].value); /* Add remaining values */ for (j = 0; j < num_values; j++) { if (j != default_index) { strcat(values_buf[i], "|"); strcat(values_buf[i], values[j].value); } } } } variables[option_index].key = key; variables[option_index].value = values_buf[i]; option_index++; } /* Set variables */ environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables); } error: /* Clean up */ if (option_v1_defs_us) { free(option_v1_defs_us); option_v1_defs_us = NULL; } #ifndef HAVE_NO_LANGEXTRA if (option_v1_defs_intl) { free(option_v1_defs_intl); option_v1_defs_intl = NULL; } #endif if (values_buf) { for (i = 0; i < num_options; i++) { if (values_buf[i]) { free(values_buf[i]); values_buf[i] = NULL; } } free(values_buf); values_buf = NULL; } if (variables) { free(variables); variables = NULL; } } } #ifdef __cplusplus } #endif #endif