// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "base/logging.h" #include "i18n/i18n.h" #include "ui/ui.h" #include "ui/view.h" #include "ui/viewgroup.h" #include "UI/ui_atlas.h" #include "file/file_util.h" #include "Common/StringUtils.h" #include "Core/Util/GameManager.h" #include "UI/InstallZipScreen.h" #include "UI/MainScreen.h" void InstallZipScreen::CreateViews() { using namespace UI; FileInfo fileInfo; bool success = getFileInfo(zipPath_.c_str(), &fileInfo); I18NCategory *di = GetI18NCategory("Dialog"); I18NCategory *iz = GetI18NCategory("InstallZip"); Margins actionMenuMargins(0, 100, 15, 0); root_ = new LinearLayout(ORIENT_HORIZONTAL); ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f)); root_->Add(leftColumn); std::string shortFilename = GetFilenameFromPath(zipPath_); leftColumn->Add(new TextView(iz->T("Install game from ZIP file?"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE))); doneView_ = leftColumn->Add(new TextView("", new AnchorLayoutParams(10, 120, NONE, NONE))); progressBar_ = leftColumn->Add(new ProgressBar(new AnchorLayoutParams(10, 200, 200, NONE))); ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(rightColumnItems); installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install"))); installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall); backChoice_ = rightColumnItems->Add(new Choice(di->T("Back"))); backChoice_->OnClick.Handle(this, &UIScreen::OnOK); // OK so that EmuScreen will handle it right rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file"))); } bool InstallZipScreen::key(const KeyInput &key) { // Ignore all key presses during download and installation to avoid user escape if (g_GameManager.GetState() == GameManagerState::IDLE) { return UIScreen::key(key); } return false; } UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) { if (g_GameManager.InstallGameOnThread(zipPath_, deleteZipFile_)) { installStarted_ = true; installChoice_->SetEnabled(false); } return UI::EVENT_DONE; } void InstallZipScreen::update() { I18NCategory *iz = GetI18NCategory("InstallZip"); using namespace UI; if (g_GameManager.GetState() != GameManagerState::IDLE) { progressBar_->SetVisibility(V_VISIBLE); progressBar_->SetProgress(g_GameManager.GetCurrentInstallProgressPercentage()); backChoice_->SetEnabled(false); } else { progressBar_->SetVisibility(V_GONE); backChoice_->SetEnabled(true); std::string err = g_GameManager.GetInstallError(); if (!err.empty()) { doneView_->SetText(iz->T(err.c_str())); } else if (installStarted_) { doneView_->SetText(iz->T("Installed!")); MainScreen::showHomebrewTab = true; } } UIScreen::update(); }