// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Common/UI/UI.h" #include "Common/UI/View.h" #include "Common/UI/ViewGroup.h" #include "Common/StringUtils.h" #include "Common/Data/Text/I18n.h" #include "Core/Util/GameManager.h" #include "UI/InstallZipScreen.h" #include "UI/MainScreen.h" InstallZipScreen::InstallZipScreen(const Path &zipPath) : zipPath_(zipPath) { g_GameManager.ResetInstallError(); } void InstallZipScreen::CreateViews() { using namespace UI; File::FileInfo fileInfo; bool success = File::GetFileInfo(zipPath_, &fileInfo); auto di = GetI18NCategory(I18NCat::DIALOG); auto iz = GetI18NCategory(I18NCat::INSTALLZIP); Margins actionMenuMargins(0, 100, 15, 0); root_ = new LinearLayout(ORIENT_HORIZONTAL); ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f)); ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(leftColumn); root_->Add(rightColumnItems); std::string shortFilename = zipPath_.GetFilename(); // TODO: Do in the background? ZipFileInfo zipInfo; ZipFileContents contents = DetectZipFileContents(zipPath_, &zipInfo); if (contents == ZipFileContents::ISO_FILE || contents == ZipFileContents::PSP_GAME_DIR) { std::string question = iz->T("Install game from ZIP file?"); leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE))); doneView_ = leftColumn->Add(new TextView("", new AnchorLayoutParams(10, 120, NONE, NONE))); progressBar_ = leftColumn->Add(new ProgressBar(new AnchorLayoutParams(10, 200, 200, NONE))); installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install"))); installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall); backChoice_ = rightColumnItems->Add(new Choice(di->T("Back"))); rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file"))); returnToHomebrew_ = true; } else if (contents == ZipFileContents::TEXTURE_PACK) { std::string question = iz->T("Install textures from ZIP file?"); leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE))); doneView_ = leftColumn->Add(new TextView("", new AnchorLayoutParams(10, 120, NONE, NONE))); progressBar_ = leftColumn->Add(new ProgressBar(new AnchorLayoutParams(10, 200, 200, NONE))); installChoice_ = rightColumnItems->Add(new Choice(iz->T("Install"))); installChoice_->OnClick.Handle(this, &InstallZipScreen::OnInstall); backChoice_ = rightColumnItems->Add(new Choice(di->T("Back"))); rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file"))); returnToHomebrew_ = false; } else { leftColumn->Add(new TextView(iz->T("Zip file does not contain PSP software"), ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE))); doneView_ = nullptr; progressBar_ = nullptr; installChoice_ = nullptr; backChoice_ = rightColumnItems->Add(new Choice(di->T("Back"))); } // OK so that EmuScreen will handle it right. backChoice_->OnClick.Handle(this, &UIScreen::OnOK); } bool InstallZipScreen::key(const KeyInput &key) { // Ignore all key presses during download and installation to avoid user escape if (g_GameManager.GetState() == GameManagerState::IDLE) { return UIScreen::key(key); } return false; } UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) { if (g_GameManager.InstallGameOnThread(zipPath_, zipPath_, deleteZipFile_)) { installStarted_ = true; if (installChoice_) { installChoice_->SetEnabled(false); } } return UI::EVENT_DONE; } void InstallZipScreen::update() { auto iz = GetI18NCategory(I18NCat::INSTALLZIP); using namespace UI; if (g_GameManager.GetState() != GameManagerState::IDLE) { if (progressBar_) { progressBar_->SetVisibility(V_VISIBLE); progressBar_->SetProgress(g_GameManager.GetCurrentInstallProgressPercentage()); } if (backChoice_) { backChoice_->SetEnabled(false); } } else { if (progressBar_) { progressBar_->SetVisibility(V_GONE); } if (backChoice_) { backChoice_->SetEnabled(true); } std::string err = g_GameManager.GetInstallError(); if (!err.empty()) { if (doneView_) doneView_->SetText(iz->T(err.c_str())); } else if (installStarted_) { if (doneView_) doneView_->SetText(iz->T("Installed!")); MainScreen::showHomebrewTab = returnToHomebrew_; } } UIScreen::update(); }