Debug ARM Debug ARM64 Debug Win32 Release ARM Release ARM64 Release Win32 Debug x64 Release x64 {EDFA2E87-8AC1-4853-95D4-D7594FF81947} Win32Proj glslang 10.0 StaticLibrary true $(DefaultPlatformToolset) Unicode StaticLibrary false $(DefaultPlatformToolset) Unicode StaticLibrary true $(DefaultPlatformToolset) Unicode StaticLibrary true $(DefaultPlatformToolset) Unicode true StaticLibrary true $(DefaultPlatformToolset) Unicode true StaticLibrary false $(DefaultPlatformToolset) Unicode StaticLibrary false $(DefaultPlatformToolset) Unicode true StaticLibrary false $(DefaultPlatformToolset) Unicode true Level3 Disabled ENABLE_HLSL;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) MultiThreadedDebug false Default glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang true ProgramDatabase Windows true Level3 Disabled ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreadedDebug false Default true ProgramDatabase Windows true Level3 Disabled ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreadedDebug false Default true ProgramDatabase Windows true Level3 Disabled ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreadedDebug false Default true ProgramDatabase Windows true Level3 MaxSpeed true true ENABLE_HLSL;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreaded false true ProgramDatabase Windows true true true Level3 MaxSpeed true true ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreaded false true false ProgramDatabase Windows true true true Level3 MaxSpeed true true ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreaded false true false ProgramDatabase Windows true true true Level3 MaxSpeed true true ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions) glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang MultiThreaded false true false ProgramDatabase Windows true true true