Debug
ARM
Debug
ARM64
Debug
Win32
Release
ARM
Release
ARM64
Release
Win32
Debug
x64
Release
x64
{EDFA2E87-8AC1-4853-95D4-D7594FF81947}
Win32Proj
glslang
10.0
StaticLibrary
true
$(DefaultPlatformToolset)
Unicode
StaticLibrary
false
$(DefaultPlatformToolset)
Unicode
StaticLibrary
true
$(DefaultPlatformToolset)
Unicode
StaticLibrary
true
$(DefaultPlatformToolset)
Unicode
true
StaticLibrary
true
$(DefaultPlatformToolset)
Unicode
true
StaticLibrary
false
$(DefaultPlatformToolset)
Unicode
StaticLibrary
false
$(DefaultPlatformToolset)
Unicode
true
StaticLibrary
false
$(DefaultPlatformToolset)
Unicode
true
Level3
Disabled
ENABLE_HLSL;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
MultiThreadedDebug
false
Default
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
true
ProgramDatabase
Windows
true
Level3
Disabled
ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreadedDebug
false
Default
true
ProgramDatabase
Windows
true
Level3
Disabled
ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreadedDebug
false
Default
true
ProgramDatabase
Windows
true
Level3
Disabled
ENABLE_HLSL;_DEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreadedDebug
false
Default
true
ProgramDatabase
Windows
true
Level3
MaxSpeed
true
true
ENABLE_HLSL;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreaded
false
true
ProgramDatabase
Windows
true
true
true
Level3
MaxSpeed
true
true
ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreaded
false
true
false
ProgramDatabase
Windows
true
true
true
Level3
MaxSpeed
true
true
ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreaded
false
true
false
ProgramDatabase
Windows
true
true
true
Level3
MaxSpeed
true
true
ENABLE_HLSL;NDEBUG;_LIB;%(PreprocessorDefinitions)
glslang/glslang/OSDependent/Windows;glslang/glslang/MachineIndependent;glslang
MultiThreaded
false
true
false
ProgramDatabase
Windows
true
true
true