#pragma once #include "Common/CommonWindows.h" #include #include "Common/System/Request.h" #include "Core/System.h" namespace MainWindow { void MainWindowMenu_Process(HWND hWnd, WPARAM wParam); void TranslateMenus(HWND hWnd, HMENU menu); void BrowseAndBoot(RequesterToken token, std::string defaultPath, bool browseDirectory = false); void setTexScalingMultiplier(int level); void SetIngameMenuItemStates(HMENU menu, const GlobalUIState state); }