#include #include "util/const_map.h" static const std::map KeyMapPadBlackberrytoNative = InitConstMap (SCREEN_A_GAME_BUTTON, NKCODE_BUTTON_A) (SCREEN_B_GAME_BUTTON, NKCODE_BUTTON_B) (SCREEN_C_GAME_BUTTON, NKCODE_BUTTON_C) (SCREEN_X_GAME_BUTTON, NKCODE_BUTTON_X) (SCREEN_Y_GAME_BUTTON, NKCODE_BUTTON_Y) (SCREEN_Z_GAME_BUTTON, NKCODE_BUTTON_Z) (SCREEN_MENU1_GAME_BUTTON, NKCODE_BUTTON_START) (SCREEN_MENU2_GAME_BUTTON, NKCODE_BUTTON_SELECT) (SCREEN_MENU3_GAME_BUTTON, NKCODE_MENU) (SCREEN_MENU4_GAME_BUTTON, NKCODE_ESCAPE) (SCREEN_L1_GAME_BUTTON, NKCODE_BUTTON_L1) (SCREEN_L2_GAME_BUTTON, NKCODE_BUTTON_L2) (SCREEN_L3_GAME_BUTTON, NKCODE_OUYA_BUTTON_L3) (SCREEN_R1_GAME_BUTTON, NKCODE_BUTTON_R1) (SCREEN_R2_GAME_BUTTON, NKCODE_BUTTON_R2) (SCREEN_R3_GAME_BUTTON, NKCODE_OUYA_BUTTON_R3) (SCREEN_DPAD_UP_GAME_BUTTON, NKCODE_DPAD_UP) (SCREEN_DPAD_DOWN_GAME_BUTTON, NKCODE_DPAD_DOWN) (SCREEN_DPAD_LEFT_GAME_BUTTON, NKCODE_DPAD_LEFT) (SCREEN_DPAD_RIGHT_GAME_BUTTON, NKCODE_DPAD_RIGHT); // TODO: Add any missing keys static const std::map KeyMapRawBlackberrytoNative = InitConstMap (KEYCODE_P, NKCODE_P) (KEYCODE_O, NKCODE_O) (KEYCODE_I, NKCODE_I) (KEYCODE_U, NKCODE_U) (KEYCODE_Y, NKCODE_Y) (KEYCODE_T, NKCODE_T) (KEYCODE_R, NKCODE_R) (KEYCODE_E, NKCODE_E) (KEYCODE_W, NKCODE_W) (KEYCODE_Q, NKCODE_Q) (KEYCODE_L, NKCODE_L) (KEYCODE_K, NKCODE_K) (KEYCODE_J, NKCODE_J) (KEYCODE_H, NKCODE_H) (KEYCODE_G, NKCODE_G) (KEYCODE_F, NKCODE_F) (KEYCODE_D, NKCODE_D) (KEYCODE_S, NKCODE_S) (KEYCODE_A, NKCODE_A) (KEYCODE_M, NKCODE_M) (KEYCODE_N, NKCODE_N) (KEYCODE_B, NKCODE_B) (KEYCODE_V, NKCODE_V) (KEYCODE_C, NKCODE_C) (KEYCODE_X, NKCODE_X) (KEYCODE_Z, NKCODE_Z) (KEYCODE_COMMA, NKCODE_COMMA) (KEYCODE_PERIOD, NKCODE_PERIOD) (KEYCODE_LEFT_ALT, NKCODE_ALT_LEFT) (KEYCODE_RIGHT_ALT, NKCODE_ALT_RIGHT) (KEYCODE_LEFT_SHIFT, NKCODE_SHIFT_LEFT) (KEYCODE_RIGHT_SHIFT, NKCODE_SHIFT_RIGHT) (KEYCODE_TAB, NKCODE_TAB) (KEYCODE_SPACE, NKCODE_SPACE) (KEYCODE_RETURN, NKCODE_ENTER) (KEYCODE_MINUS, NKCODE_MINUS) (KEYCODE_EQUAL, NKCODE_EQUALS) (KEYCODE_LEFT_BRACKET, NKCODE_LEFT_BRACKET) (KEYCODE_RIGHT_BRACKET, NKCODE_RIGHT_BRACKET) (KEYCODE_BACK_SLASH, NKCODE_BACKSLASH) (KEYCODE_SEMICOLON, NKCODE_SEMICOLON) (KEYCODE_APOSTROPHE, NKCODE_APOSTROPHE) (KEYCODE_SLASH, NKCODE_SLASH) (KEYCODE_AT, NKCODE_AT) (KEYCODE_PLUS, NKCODE_PLUS) (KEYCODE_ESCAPE, NKCODE_ESCAPE) (KEYCODE_DELETE, NKCODE_FORWARD_DEL) (KEYCODE_LEFT_CTRL, NKCODE_CTRL_LEFT) (KEYCODE_RIGHT_CTRL, NKCODE_CTRL_RIGHT) (KEYCODE_CAPS_LOCK, NKCODE_CAPS_LOCK) (KEYCODE_HOME, NKCODE_MOVE_HOME) (KEYCODE_END, NKCODE_MOVE_END) (KEYCODE_INSERT, NKCODE_INSERT) (KEYCODE_ZERO, NKCODE_0) (KEYCODE_ONE, NKCODE_1) (KEYCODE_TWO, NKCODE_2) (KEYCODE_THREE, NKCODE_3) (KEYCODE_FOUR, NKCODE_4) (KEYCODE_FIVE, NKCODE_5) (KEYCODE_SIX, NKCODE_6) (KEYCODE_SEVEN, NKCODE_7) (KEYCODE_EIGHT, NKCODE_8) (KEYCODE_NINE, NKCODE_9) (KEYCODE_KP_DIVIDE, NKCODE_NUMPAD_DIVIDE) (KEYCODE_KP_MULTIPLY, NKCODE_NUMPAD_MULTIPLY) (KEYCODE_KP_MINUS, NKCODE_NUMPAD_SUBTRACT) (KEYCODE_KP_PLUS, NKCODE_NUMPAD_ADD) (KEYCODE_KP_ENTER, NKCODE_NUMPAD_ENTER) (KEYCODE_LEFT, NKCODE_DPAD_LEFT) (KEYCODE_UP, NKCODE_DPAD_UP) (KEYCODE_RIGHT, NKCODE_DPAD_RIGHT) (KEYCODE_DOWN, NKCODE_DPAD_DOWN);