// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "base/colorutil.h" #include "base/timeutil.h" #include "gfx_es2/draw_buffer.h" #include "file/vfs.h" #include "i18n/i18n.h" #include "ui/ui_context.h" #include "ui/view.h" #include "ui/viewgroup.h" #include "UI/MiscScreens.h" #include "Core/Config.h" #include "Core/HLE/sceUtility.h" void DrawBackground(float alpha); void PromptScreen::DrawBackground(UIContext &dc) { ::DrawBackground(1.0f); } void PromptScreen::CreateViews() { // Information in the top left. // Back button to the bottom left. // Scrolling action menu to the right. using namespace UI; Margins actionMenuMargins(0, 100, 15, 0); root_ = new LinearLayout(ORIENT_HORIZONTAL); ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f)); root_->Add(leftColumn); leftColumn->Add(new TextView(0, message_, ALIGN_LEFT, 1.0f, new AnchorLayoutParams(10, 10, NONE, NONE))); ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins)); root_->Add(rightColumnItems); rightColumnItems->Add(new Choice(yesButtonText_))->OnClick.Handle(this, &PromptScreen::OnYes); if (noButtonText_ != "") rightColumnItems->Add(new Choice(noButtonText_))->OnClick.Handle(this, &PromptScreen::OnNo); } UI::EventReturn PromptScreen::OnYes(UI::EventParams &e) { callback_(true); screenManager()->finishDialog(this, DR_OK); return UI::EVENT_DONE; } UI::EventReturn PromptScreen::OnNo(UI::EventParams &e) { callback_(false); screenManager()->finishDialog(this, DR_CANCEL); return UI::EVENT_DONE; } NewLanguageScreen::NewLanguageScreen() : ListPopupScreen("Language") { langValuesMapping["ja_JP"] = std::make_pair("日本語", PSP_SYSTEMPARAM_LANGUAGE_JAPANESE); langValuesMapping["en_US"] = std::make_pair("English",PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["fr_FR"] = std::make_pair("Français", PSP_SYSTEMPARAM_LANGUAGE_FRENCH); langValuesMapping["es_ES"] = std::make_pair("Castellano", PSP_SYSTEMPARAM_LANGUAGE_SPANISH); langValuesMapping["es_LA"] = std::make_pair("Latino", PSP_SYSTEMPARAM_LANGUAGE_SPANISH); langValuesMapping["de_DE"] = std::make_pair("Deutsch", PSP_SYSTEMPARAM_LANGUAGE_GERMAN); langValuesMapping["it_IT"] = std::make_pair("Italiano", PSP_SYSTEMPARAM_LANGUAGE_ITALIAN); langValuesMapping["nl_NL"] = std::make_pair("Nederlands", PSP_SYSTEMPARAM_LANGUAGE_DUTCH); langValuesMapping["pt_PT"] = std::make_pair("Português", PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE); langValuesMapping["pt_BR"] = std::make_pair("Brasileiro", PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE); langValuesMapping["ru_RU"] = std::make_pair("Русский", PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN); langValuesMapping["ko_KR"] = std::make_pair("한국어", PSP_SYSTEMPARAM_LANGUAGE_KOREAN); langValuesMapping["zh_TW"] = std::make_pair("繁體中文", PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL); langValuesMapping["zh_CN"] = std::make_pair("简体中文", PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED); //langValuesMapping["ar_AE"] = std::make_pair("العربية", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["az_AZ"] = std::make_pair("Azeri", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["ca_ES"] = std::make_pair("Català", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["gr_EL"] = std::make_pair("ελληνικά", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["he_IL"] = std::make_pair("עברית", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["hu_HU"] = std::make_pair("Magyar", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["id_ID"] = std::make_pair("Indonesia", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["pl_PL"] = std::make_pair("Polski", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["ro_RO"] = std::make_pair("Român", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["sv_SE"] = std::make_pair("Svenska", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["tr_TR"] = std::make_pair("Türk", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); langValuesMapping["uk_UA"] = std::make_pair("Українська", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH); #ifdef ANDROID VFSGetFileListing("assets/lang", &langs_, "ini"); #else VFSGetFileListing("lang", &langs_, "ini"); #endif std::vector listing; for (size_t i = 0; i < langs_.size(); i++) { // Skip README if (langs_[i].name.find("README") != std::string::npos) { continue; } std::string code; size_t dot = langs_[i].name.find('.'); if (dot != std::string::npos) code = langs_[i].name.substr(0, dot); std::string buttonTitle = langs_[i].name; if (!code.empty()) { if (langValuesMapping.find(code) == langValuesMapping.end()) { // No title found, show locale code buttonTitle = code; } else { buttonTitle = langValuesMapping[code].first; } } listing.push_back(buttonTitle); } adaptor_ = UI::StringVectorListAdaptor(listing, 0); } void NewLanguageScreen::OnCompleted() { std::string oldLang = g_Config.languageIni; std::string iniFile = langs_[listView_->GetSelected()].name; size_t dot = iniFile.find('.'); std::string code; if (dot != std::string::npos) code = iniFile.substr(0, dot); if (code.empty()) return; g_Config.languageIni = code; if (i18nrepo.LoadIni(g_Config.languageIni)) { // Dunno what else to do here. if (langValuesMapping.find(code) == langValuesMapping.end()) { // Fallback to English g_Config.ilanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH; } else { g_Config.ilanguage = langValuesMapping[code].second; } } else { g_Config.languageIni = oldLang; } }