# ======================================================================================== # compat.ini for PPSSPP # ======================================================================================== # # This file is not meant to be user-editable, although is kept as a separate ini # file instead of compiled into the code for debugging purposes. # # The uses cases are strict: # * Enable fixes for things we can't reasonably emulate without completely ruining # performance for other games, such as the screen copies in Dangan Ronpa # * Disabling accuracy features like 16-bit depth rounding, when we can't seem to # implement them at all in a 100% compatible way # * Emergency game-specific compatibility fixes before releases, such as the GTA # music problem where every attempted fix has reduced compatibility with other games # * Enable "unsafe" performance optimizations that some games can tolerate and # others cannot. We do not currently have any of those. # # This functionality should NOT be used for any of the following: # * Cheats # * Fun hacks, like enlarged heads or whatever # * Fixing general compatibility issues. First try to find a general solution. Try hard. # # Game IDs can be looked up at GameFAQs, for example: # http://www.gamefaqs.com/psp/925776-grand-theft-auto-liberty-city-stories/data # Sometimes the information may be incomplete though. # # ======================================================================================== # Issue numbers refer to issues on https://github.com/hrydgard/ppsspp/issues # ======================================================================================== [VertexDepthRounding] # Phantasy Star Portable needs depth rounding to 16-bit precision for text to show up. # It's enough to do it at the vertex granularity. #3777 ULJM05309 = true ULUS10410 = true ULES01218 = true ULJM08023 = true ULES01218 = true # Phantasy Star Portable 2 JP (missing text) ULJM05493 = true NPJH50043 = true ULJM08030 = true # Puyo Puyo Fever 2 #3663 (layering) ULJM05058 = true # NBA 2K13 #6603 (menu glitches) ULAS42332 = true ULJS00551 = true NPJH50713 = true ULJS00596 = true ULES01578 = true # Power Stone Collection #6257 (map arrow) ULES00496 = true ULUS10171 = true ULJM05178 = true # Taiko no Tatsujin Portable DX #7920 (missing text) ULJS00383 = true NPJH50426 = true ULAS42282 = true # PhotoKano #7920 (missing text) ULJS00378 = true NPJH50579 = true ULJS19069 = true NPJH50579 = true [PixelDepthRounding] # Heroes Phantasia requires pixel depth rounding. #6485 (flickering overlaid sprites) NPJH50558 = true ULJS00456 = true ULJS00454 = true # Heroes Phantasia Limited Edition Disc requires pixel depth rounding. ULJS00455 = true