mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
1218 lines
48 KiB
C++
1218 lines
48 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <set>
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#include "Common/Data/Format/IniFile.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/Serialize/SerializeMap.h"
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#include "Common/Serialize/SerializeSet.h"
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#include "Core/Config.h"
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#include "Core/CoreTiming.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/HLEHelperThread.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/Reporting.h"
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#include "Core/System.h"
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#include "Core/HLE/sceJpeg.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/scePower.h"
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#include "Core/HLE/sceUtility.h"
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#include "Core/Dialog/PSPSaveDialog.h"
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#include "Core/Dialog/PSPMsgDialog.h"
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#include "Core/Dialog/PSPPlaceholderDialog.h"
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#include "Core/Dialog/PSPOskDialog.h"
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#include "Core/Dialog/PSPGamedataInstallDialog.h"
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#include "Core/Dialog/PSPNetconfDialog.h"
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#include "Core/Dialog/PSPNpSigninDialog.h"
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#include "Core/Dialog/PSPScreenshotDialog.h"
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#define PSP_AV_MODULE_AVCODEC 0
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#define PSP_AV_MODULE_SASCORE 1
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#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MP3 4
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#define PSP_AV_MODULE_VAUDIO 5
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#define PSP_AV_MODULE_AAC 6
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#define PSP_AV_MODULE_G729 7
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#define PSP_USB_MODULE_PSPCM 1
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#define PSP_USB_MODULE_ACC 2
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#define PSP_USB_MODULE_MIC 3 // Requires PSP_USB_MODULE_ACC loading first
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#define PSP_USB_MODULE_CAM 4 // Requires PSP_USB_MODULE_ACC loading first
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#define PSP_USB_MODULE_GPS 5 // Requires PSP_USB_MODULE_ACC loading first
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const int SCE_ERROR_MODULE_BAD_ID = 0x80111101;
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const int SCE_ERROR_MODULE_ALREADY_LOADED = 0x80111102;
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const int SCE_ERROR_MODULE_NOT_LOADED = 0x80111103;
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const int SCE_ERROR_AV_MODULE_BAD_ID = 0x80110F01;
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static const int noDeps[] = {0};
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static const int httpModuleDeps[] = {0x0102, 0x0103, 0x0104, 0};
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static const int sslModuleDeps[] = {0x0102, 0};
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static const int httpStorageModuleDeps[] = {0x00100, 0x0102, 0x0103, 0x0104, 0x0105, 0};
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static const int atrac3PlusModuleDeps[] = {0x0300, 0};
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static const int mpegBaseModuleDeps[] = {0x0300, 0};
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static const int mp4ModuleDeps[] = {0x0300, 0};
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struct ModuleLoadInfo {
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ModuleLoadInfo(int m, u32 s, void(*n)(int) = nullptr) : mod(m), size(s), dependencies(noDeps), notify(n) {
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}
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ModuleLoadInfo(int m, u32 s, const int *d, void(*n)(int) = nullptr) : mod(m), size(s), dependencies(d), notify(n) {
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}
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const int mod;
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const u32 size;
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const int *const dependencies;
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void (*notify)(int state);
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};
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static void NotifyLoadStatusAvcodec(int state) {
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JpegNotifyLoadStatus(state);
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}
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static const ModuleLoadInfo moduleLoadInfo[] = {
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ModuleLoadInfo(0x0100, 0x00014000),
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ModuleLoadInfo(0x0101, 0x00020000),
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ModuleLoadInfo(0x0102, 0x00058000),
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ModuleLoadInfo(0x0103, 0x00006000),
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ModuleLoadInfo(0x0104, 0x00002000),
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ModuleLoadInfo(0x0105, 0x00028000, httpModuleDeps),
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ModuleLoadInfo(0x0106, 0x00044000, sslModuleDeps),
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ModuleLoadInfo(0x0107, 0x00010000),
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ModuleLoadInfo(0x0108, 0x00008000, httpStorageModuleDeps),
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ModuleLoadInfo(0x0200, 0x00000000),
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ModuleLoadInfo(0x0201, 0x00000000),
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ModuleLoadInfo(0x0202, 0x00000000),
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ModuleLoadInfo(0x0203, 0x00000000),
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ModuleLoadInfo(0x02ff, 0x00000000),
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ModuleLoadInfo(0x0300, 0x00000000, &NotifyLoadStatusAvcodec),
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ModuleLoadInfo(0x0301, 0x00000000),
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ModuleLoadInfo(0x0302, 0x00008000, atrac3PlusModuleDeps),
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ModuleLoadInfo(0x0303, 0x0000c000, mpegBaseModuleDeps),
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ModuleLoadInfo(0x0304, 0x00004000),
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ModuleLoadInfo(0x0305, 0x0000a300),
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ModuleLoadInfo(0x0306, 0x00004000),
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ModuleLoadInfo(0x0307, 0x00000000),
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ModuleLoadInfo(0x0308, 0x0003c000, mp4ModuleDeps),
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ModuleLoadInfo(0x03fe, 0x00000000),
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ModuleLoadInfo(0x03ff, 0x00000000),
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ModuleLoadInfo(0x0400, 0x0000c000),
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ModuleLoadInfo(0x0401, 0x00018000),
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ModuleLoadInfo(0x0402, 0x00048000),
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ModuleLoadInfo(0x0403, 0x0000e000),
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ModuleLoadInfo(0x0500, 0x00000000),
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ModuleLoadInfo(0x0600, 0x00000000),
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ModuleLoadInfo(0x0601, 0x00000000),
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};
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// Only a single dialog is allowed at a time.
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static UtilityDialogType currentDialogType;
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bool currentDialogActive;
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static PSPSaveDialog *saveDialog;
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static PSPMsgDialog *msgDialog;
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static PSPOskDialog *oskDialog;
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static PSPNetconfDialog *netDialog;
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static PSPScreenshotDialog *screenshotDialog;
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static PSPGamedataInstallDialog *gamedataInstallDialog;
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static PSPNpSigninDialog *npSigninDialog;
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static int oldStatus = -1;
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static std::map<int, u32> currentlyLoadedModules;
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static int volatileUnlockEvent = -1;
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static HLEHelperThread *accessThread = nullptr;
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static bool accessThreadFinished = true;
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static const char *accessThreadState = "initial";
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static int lastSaveStateVersion = -1;
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static void CleanupDialogThreads(bool force = false) {
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if (accessThread) {
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if (accessThread->Stopped() || accessThreadFinished) {
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delete accessThread;
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accessThread = nullptr;
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accessThreadState = "cleaned up";
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} else if (force) {
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ERROR_LOG_REPORT(Log::sceUtility, "Utility access thread still running, state: %s, dialog=%d/%d", accessThreadState, (int)currentDialogType, currentDialogActive);
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// Try to force shutdown anyway.
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accessThread->Terminate();
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delete accessThread;
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accessThread = nullptr;
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accessThreadState = "force terminated";
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// Try to unlock in case other dialog was shutting down.
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KernelVolatileMemUnlock(0);
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}
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}
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}
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static void ActivateDialog(UtilityDialogType type) {
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CleanupDialogThreads();
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if (!currentDialogActive) {
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currentDialogType = type;
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currentDialogActive = true;
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// So that we log the next one.
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oldStatus = -1;
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}
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}
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static void DeactivateDialog() {
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CleanupDialogThreads();
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if (currentDialogActive) {
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currentDialogActive = false;
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}
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}
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static PSPDialog *CurrentDialog(UtilityDialogType type) {
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switch (type) {
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case UtilityDialogType::NONE:
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break;
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case UtilityDialogType::SAVEDATA:
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return saveDialog;
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case UtilityDialogType::MSG:
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return msgDialog;
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case UtilityDialogType::OSK:
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return oskDialog;
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case UtilityDialogType::NET:
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return netDialog;
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case UtilityDialogType::SCREENSHOT:
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return screenshotDialog;
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case UtilityDialogType::GAMESHARING:
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break;
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case UtilityDialogType::GAMEDATAINSTALL:
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return gamedataInstallDialog;
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case UtilityDialogType::NPSIGNIN:
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return npSigninDialog;
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}
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return nullptr;
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}
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static void UtilityVolatileUnlock(u64 userdata, int cyclesLate) {
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PSPDialog *dialog = CurrentDialog(currentDialogType);
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if (dialog)
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dialog->FinishVolatile();
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}
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void __UtilityInit() {
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saveDialog = new PSPSaveDialog(UtilityDialogType::SAVEDATA);
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msgDialog = new PSPMsgDialog(UtilityDialogType::MSG);
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oskDialog = new PSPOskDialog(UtilityDialogType::OSK);
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netDialog = new PSPNetconfDialog(UtilityDialogType::NET);
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screenshotDialog = new PSPScreenshotDialog(UtilityDialogType::SCREENSHOT);
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gamedataInstallDialog = new PSPGamedataInstallDialog(UtilityDialogType::GAMEDATAINSTALL);
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npSigninDialog = new PSPNpSigninDialog(UtilityDialogType::NPSIGNIN);
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currentDialogType = UtilityDialogType::NONE;
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DeactivateDialog();
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SavedataParam::Init();
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currentlyLoadedModules.clear();
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volatileUnlockEvent = CoreTiming::RegisterEvent("UtilityVolatileUnlock", UtilityVolatileUnlock);
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}
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void __UtilityDoState(PointerWrap &p) {
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auto s = p.Section("sceUtility", 1, 6);
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if (!s) {
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return;
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}
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Do(p, currentDialogType);
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Do(p, currentDialogActive);
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saveDialog->DoState(p);
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msgDialog->DoState(p);
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oskDialog->DoState(p);
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netDialog->DoState(p);
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screenshotDialog->DoState(p);
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gamedataInstallDialog->DoState(p);
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if (s >= 2) {
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Do(p, currentlyLoadedModules);
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} else {
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std::set<int> oldModules;
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Do(p, oldModules);
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for (auto it = oldModules.begin(), end = oldModules.end(); it != end; ++it) {
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currentlyLoadedModules[*it] = 0;
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}
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}
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if (s >= 3) {
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Do(p, volatileUnlockEvent);
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} else {
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volatileUnlockEvent = -1;
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}
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CoreTiming::RestoreRegisterEvent(volatileUnlockEvent, "UtilityVolatileUnlock", UtilityVolatileUnlock);
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bool hasAccessThread = accessThread != nullptr;
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if (s >= 4) {
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Do(p, hasAccessThread);
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if (hasAccessThread) {
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Do(p, accessThread);
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if (p.mode == p.MODE_READ)
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accessThreadState = "from save state";
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}
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} else {
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hasAccessThread = false;
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}
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if (s >= 5)
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Do(p, accessThreadFinished);
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if (s >= 6) {
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npSigninDialog->DoState(p);
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lastSaveStateVersion = -1;
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} else {
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lastSaveStateVersion = s.Version();
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}
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if (!hasAccessThread && accessThread) {
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accessThread->Forget();
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delete accessThread;
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accessThread = nullptr;
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accessThreadState = "cleared from save state";
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}
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}
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void __UtilityShutdown() {
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saveDialog->Shutdown(true);
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msgDialog->Shutdown(true);
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oskDialog->Shutdown(true);
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netDialog->Shutdown(true);
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screenshotDialog->Shutdown(true);
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gamedataInstallDialog->Shutdown(true);
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npSigninDialog->Shutdown(true);
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if (accessThread) {
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// Don't need to free it during shutdown, may have already been freed.
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accessThread->Forget();
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delete accessThread;
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accessThread = nullptr;
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accessThreadState = "shutdown";
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}
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accessThreadFinished = true;
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lastSaveStateVersion = -1;
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delete saveDialog;
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delete msgDialog;
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delete oskDialog;
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delete netDialog;
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delete screenshotDialog;
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delete gamedataInstallDialog;
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delete npSigninDialog;
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}
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void UtilityDialogInitialize(UtilityDialogType type, int delayUs, int priority) {
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int partDelay = delayUs / 4;
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const u32_le insts[] = {
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// Make sure we don't discard/deadbeef a0.
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_S0, MIPS_REG_A0, 0),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_ZERO, 0),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A1, MIPS_REG_ZERO, 0),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A2, MIPS_REG_ZERO, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceSuspendForUser", "sceKernelVolatileMemLock"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_ZERO, (int)type),
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(u32_le)MIPS_MAKE_JR_RA(),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityInitDialog"),
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};
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CleanupDialogThreads(true);
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accessThread = new HLEHelperThread("ScePafJob", insts, (uint32_t)ARRAY_SIZE(insts), priority, 0x200);
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accessThread->Start(partDelay, 0);
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accessThreadFinished = false;
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accessThreadState = "initializing";
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}
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void UtilityDialogShutdown(UtilityDialogType type, int delayUs, int priority) {
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// Break it up so better-priority rescheduling happens.
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// The windows aren't this regular, but close.
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int partDelay = delayUs / 4;
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const u32_le insts[] = {
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// Make sure we don't discard/deadbeef 'em.
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_S0, MIPS_REG_A0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_S0, 0),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityWorkUs"),
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(u32_le)MIPS_MAKE_ORI(MIPS_REG_A0, MIPS_REG_ZERO, (int)type),
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(u32_le)MIPS_MAKE_JR_RA(),
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(u32_le)MIPS_MAKE_SYSCALL("sceUtility", "__UtilityFinishDialog"),
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};
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CleanupDialogThreads(true);
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bool prevInterrupts = __InterruptsEnabled();
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__DisableInterrupts();
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accessThread = new HLEHelperThread("ScePafJob", insts, (uint32_t)ARRAY_SIZE(insts), priority, 0x200);
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accessThread->Start(partDelay, 0);
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accessThreadFinished = false;
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accessThreadState = "shutting down";
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if (prevInterrupts)
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__EnableInterrupts();
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}
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static int UtilityWorkUs(int us) {
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// This blocks, but other better priority threads can get time.
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// Simulate this by allowing a reschedule.
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if (us > 1000) {
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hleEatMicro(1000);
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return hleDelayResult(0, "utility work", us - 1000);
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}
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hleEatMicro(us);
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hleReSchedule("utility work");
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return 0;
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}
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static int UtilityInitDialog(int type) {
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PSPDialog *dialog = CurrentDialog((UtilityDialogType)type);
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accessThreadFinished = true;
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accessThreadState = "init finished";
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if (dialog)
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return hleLogSuccessI(Log::sceUtility, dialog->FinishInit());
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return hleLogError(Log::sceUtility, 0, "invalid dialog type?");
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}
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static int UtilityFinishDialog(int type) {
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PSPDialog *dialog = CurrentDialog((UtilityDialogType)type);
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accessThreadFinished = true;
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accessThreadState = "shutdown finished";
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if (dialog)
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return hleLogSuccessI(Log::sceUtility, dialog->FinishShutdown());
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return hleLogError(Log::sceUtility, 0, "invalid dialog type?");
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}
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static int sceUtilitySavedataInitStart(u32 paramAddr) {
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if (currentDialogActive && currentDialogType != UtilityDialogType::SAVEDATA) {
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if (PSP_CoreParameter().compat.flags().YugiohSaveFix) {
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WARN_LOG_REPORT(Log::sceUtility, "Yugioh Savedata Correction (state=%d)", lastSaveStateVersion);
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if (accessThread) {
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accessThread->Terminate();
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delete accessThread;
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accessThread = nullptr;
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accessThreadFinished = true;
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accessThreadState = "terminated";
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// Try to unlock in case other dialog was shutting down.
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KernelVolatileMemUnlock(0);
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}
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} else {
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return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
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}
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}
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ActivateDialog(UtilityDialogType::SAVEDATA);
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return hleLogSuccessX(Log::sceUtility, saveDialog->Init(paramAddr));
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}
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static int sceUtilitySavedataShutdownStart() {
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if (currentDialogType != UtilityDialogType::SAVEDATA)
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
|
|
DeactivateDialog();
|
|
int ret = saveDialog->Shutdown();
|
|
hleEatCycles(30000);
|
|
return hleLogSuccessX(Log::sceUtility, ret);
|
|
}
|
|
|
|
static int sceUtilitySavedataGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::SAVEDATA) {
|
|
hleEatCycles(200);
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = saveDialog->GetStatus();
|
|
hleEatCycles(200);
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
static int sceUtilitySavedataUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::SAVEDATA) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int result = hleLogSuccessI(Log::sceUtility, saveDialog->Update(animSpeed));
|
|
if (result >= 0)
|
|
return hleDelayResult(result, "savedata update", 300);
|
|
return result;
|
|
}
|
|
|
|
static u32 sceUtilityLoadAvModule(u32 module)
|
|
{
|
|
if (module > 7)
|
|
{
|
|
ERROR_LOG_REPORT(Log::sceUtility, "sceUtilityLoadAvModule(%i): invalid module id", module);
|
|
return SCE_ERROR_AV_MODULE_BAD_ID;
|
|
}
|
|
|
|
INFO_LOG(Log::sceUtility, "0=sceUtilityLoadAvModule(%i)", module);
|
|
if (module == 0)
|
|
JpegNotifyLoadStatus(1);
|
|
return hleDelayResult(0, "utility av module loaded", 25000);
|
|
}
|
|
|
|
static u32 sceUtilityUnloadAvModule(u32 module)
|
|
{
|
|
INFO_LOG(Log::sceUtility,"0=sceUtilityUnloadAvModule(%i)", module);
|
|
if (module == 0)
|
|
JpegNotifyLoadStatus(-1);
|
|
return hleDelayResult(0, "utility av module unloaded", 800);
|
|
}
|
|
|
|
static const ModuleLoadInfo *__UtilityModuleInfo(int module) {
|
|
const ModuleLoadInfo *info = 0;
|
|
for (size_t i = 0; i < ARRAY_SIZE(moduleLoadInfo); ++i) {
|
|
if (moduleLoadInfo[i].mod == module) {
|
|
info = &moduleLoadInfo[i];
|
|
break;
|
|
}
|
|
}
|
|
return info;
|
|
}
|
|
|
|
static u32 sceUtilityLoadModule(u32 module) {
|
|
const ModuleLoadInfo *info = __UtilityModuleInfo(module);
|
|
if (!info) {
|
|
return hleReportError(Log::sceUtility, SCE_ERROR_MODULE_BAD_ID, "invalid module id");
|
|
}
|
|
if (currentlyLoadedModules.find(module) != currentlyLoadedModules.end()) {
|
|
return hleLogError(Log::sceUtility, SCE_ERROR_MODULE_ALREADY_LOADED, "already loaded");
|
|
}
|
|
|
|
// Some games, like Kamen Rider Climax Heroes OOO, require an error if dependencies aren't loaded yet.
|
|
for (const int *dep = info->dependencies; *dep != 0; ++dep) {
|
|
if (currentlyLoadedModules.find(*dep) == currentlyLoadedModules.end()) {
|
|
u32 result = hleLogError(Log::sceUtility, SCE_KERNEL_ERROR_LIBRARY_NOTFOUND, "dependent module %04x not loaded", *dep);
|
|
return hleDelayResult(result, "utility module load attempt", 25000);
|
|
}
|
|
}
|
|
|
|
u32 allocSize = info->size;
|
|
char name[64];
|
|
snprintf(name, sizeof(name), "UtilityModule/%x", module);
|
|
if (allocSize != 0) {
|
|
currentlyLoadedModules[module] = userMemory.Alloc(allocSize, false, name);
|
|
} else {
|
|
currentlyLoadedModules[module] = 0;
|
|
}
|
|
|
|
if (info->notify)
|
|
info->notify(1);
|
|
|
|
// TODO: Each module has its own timing, technically, but this is a low-end.
|
|
if (module == 0x3FF)
|
|
return hleDelayResult(hleLogSuccessInfoI(Log::sceUtility, 0), "utility module loaded", 130);
|
|
else
|
|
return hleDelayResult(hleLogSuccessInfoI(Log::sceUtility, 0), "utility module loaded", 25000);
|
|
}
|
|
|
|
static u32 sceUtilityUnloadModule(u32 module) {
|
|
const ModuleLoadInfo *info = __UtilityModuleInfo(module);
|
|
if (!info) {
|
|
return hleReportError(Log::sceUtility, SCE_ERROR_MODULE_BAD_ID, "invalid module id");
|
|
}
|
|
|
|
if (currentlyLoadedModules.find(module) == currentlyLoadedModules.end()) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_MODULE_NOT_LOADED, "not yet loaded");
|
|
}
|
|
if (currentlyLoadedModules[module] != 0) {
|
|
userMemory.Free(currentlyLoadedModules[module]);
|
|
}
|
|
currentlyLoadedModules.erase(module);
|
|
|
|
if (info->notify)
|
|
info->notify(-1);
|
|
|
|
// TODO: Each module has its own timing, technically, but this is a low-end.
|
|
if (module == 0x3FF)
|
|
return hleDelayResult(hleLogSuccessInfoI(Log::sceUtility, 0), "utility module unloaded", 110);
|
|
else
|
|
return hleDelayResult(hleLogSuccessInfoI(Log::sceUtility, 0), "utility module unloaded", 400);
|
|
}
|
|
|
|
static int sceUtilityMsgDialogInitStart(u32 paramAddr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::MSG) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::MSG);
|
|
return hleLogSuccessInfoX(Log::sceUtility, msgDialog->Init(paramAddr));
|
|
}
|
|
|
|
static int sceUtilityMsgDialogShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::MSG) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessX(Log::sceUtility, msgDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityMsgDialogUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::MSG) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int ret = hleLogSuccessX(Log::sceUtility, msgDialog->Update(animSpeed));
|
|
if (ret >= 0)
|
|
return hleDelayResult(ret, "msgdialog update", 800);
|
|
return ret;
|
|
}
|
|
|
|
static int sceUtilityMsgDialogGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::MSG) {
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = msgDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
static int sceUtilityMsgDialogAbort() {
|
|
if (currentDialogType != UtilityDialogType::MSG) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogSuccessX(Log::sceUtility, msgDialog->Abort());
|
|
}
|
|
|
|
|
|
// On screen keyboard
|
|
static int sceUtilityOskInitStart(u32 oskPtr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::OSK) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::OSK);
|
|
return hleLogSuccessInfoX(Log::sceUtility, oskDialog->Init(oskPtr));
|
|
}
|
|
|
|
static int sceUtilityOskShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::OSK) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessX(Log::sceUtility, oskDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityOskUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::OSK) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
// This is the vblank period, plus a little slack. Needed to fix timing bug in Ghost Recon: Predator.
|
|
// See issue #12044.
|
|
hleEatCycles(msToCycles(0.7315 + 0.1));
|
|
return hleLogSuccessX(Log::sceUtility, oskDialog->Update(animSpeed));
|
|
}
|
|
|
|
static int sceUtilityOskGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::OSK) {
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = oskDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
|
|
static int sceUtilityNetconfInitStart(u32 paramsAddr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::NET) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::NET);
|
|
return hleLogSuccessInfoI(Log::sceUtility, netDialog->Init(paramsAddr));
|
|
}
|
|
|
|
static int sceUtilityNetconfShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::NET) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessI(Log::sceUtility, netDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityNetconfUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::NET) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogSuccessI(Log::sceUtility, netDialog->Update(animSpeed));
|
|
}
|
|
|
|
static int sceUtilityNetconfGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::NET) {
|
|
// Spam in Danball Senki BOOST.
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = netDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
static int sceUtilityCheckNetParam(int id)
|
|
{
|
|
bool available = (id >= 0 && id <= 24);
|
|
int ret = available ? 0 : 0X80110601;
|
|
DEBUG_LOG(Log::sceUtility, "%08x=sceUtilityCheckNetParam(%d)", ret, id);
|
|
return ret;
|
|
}
|
|
|
|
|
|
//TODO: Implement all sceUtilityScreenshot* for real, it doesn't seem to be complex
|
|
//but it requires more investigation
|
|
static int sceUtilityScreenshotInitStart(u32 paramAddr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::SCREENSHOT) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::SCREENSHOT);
|
|
return hleReportWarning(Log::sceUtility, screenshotDialog->Init(paramAddr));
|
|
}
|
|
|
|
static int sceUtilityScreenshotShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogWarning(Log::sceUtility, screenshotDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityScreenshotUpdate(u32 animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogWarning(Log::sceUtility, screenshotDialog->Update(animSpeed));
|
|
}
|
|
|
|
static int sceUtilityScreenshotGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = screenshotDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogWarning(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
static int sceUtilityScreenshotContStart(u32 paramAddr) {
|
|
if (currentDialogType != UtilityDialogType::SCREENSHOT) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogWarning(Log::sceUtility, screenshotDialog->ContStart());
|
|
}
|
|
|
|
static int sceUtilityGamedataInstallInitStart(u32 paramsAddr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::GAMEDATAINSTALL);
|
|
int result = gamedataInstallDialog->Init(paramsAddr);
|
|
if (result < 0)
|
|
DeactivateDialog();
|
|
return hleLogSuccessInfoX(Log::sceUtility, result);
|
|
}
|
|
|
|
static int sceUtilityGamedataInstallShutdownStart() {
|
|
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityGamedataInstallUpdate(int animSpeed) {
|
|
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Update(animSpeed));
|
|
}
|
|
|
|
static int sceUtilityGamedataInstallGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
|
// This is called incorrectly all the time by some games. So let's not bother warning.
|
|
hleEatCycles(200);
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = gamedataInstallDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
|
|
static int sceUtilityGamedataInstallAbort() {
|
|
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessX(Log::sceUtility, gamedataInstallDialog->Abort());
|
|
}
|
|
|
|
//TODO: should save to config file
|
|
static u32 sceUtilitySetSystemParamString(u32 id, u32 strPtr)
|
|
{
|
|
WARN_LOG_REPORT(Log::sceUtility, "sceUtilitySetSystemParamString(%i, %08x)", id, strPtr);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityGetSystemParamString(u32 id, u32 destAddr, int destSize)
|
|
{
|
|
if (!Memory::IsValidRange(destAddr, destSize)) {
|
|
// TODO: What error code?
|
|
return -1;
|
|
}
|
|
DEBUG_LOG(Log::sceUtility, "sceUtilityGetSystemParamString(%i, %08x, %i)", id, destAddr, destSize);
|
|
char *buf = (char *)Memory::GetPointerWriteUnchecked(destAddr);
|
|
switch (id) {
|
|
case PSP_SYSTEMPARAM_ID_STRING_NICKNAME:
|
|
// If there's not enough space for the string and null terminator, fail.
|
|
if (destSize <= (int)g_Config.sNickName.length())
|
|
return PSP_SYSTEMPARAM_RETVAL_STRING_TOO_LONG;
|
|
// TODO: should we zero-pad the output as strncpy does? And what are the semantics for the terminating null if destSize == length?
|
|
strncpy(buf, g_Config.sNickName.c_str(), destSize);
|
|
break;
|
|
|
|
default:
|
|
return PSP_SYSTEMPARAM_RETVAL_FAIL;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilitySetSystemParamInt(u32 id, u32 value)
|
|
{
|
|
switch (id) {
|
|
case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
|
|
if (value != 0 && value != 1 && value != 6 && value != 11) {
|
|
return ERROR_UTILITY_INVALID_ADHOC_CHANNEL;
|
|
}
|
|
//Settings.getInstance().writeInt(SYSTEMPARAM_SETTINGS_OPTION_ADHOC_CHANNEL, value);
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE:
|
|
// Settings.getInstance().writeInt(SYSTEMPARAM_SETTINGS_OPTION_WLAN_POWER_SAVE, value);
|
|
break;
|
|
default:
|
|
// PSP can only set above int parameters
|
|
return ERROR_UTILITY_INVALID_SYSTEM_PARAM_ID;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
|
|
{
|
|
u32 param = 0;
|
|
switch (id) {
|
|
case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
|
|
param = g_Config.iWlanAdhocChannel;
|
|
if (param == PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC) {
|
|
// FIXME: Actually.. it's always returning 0x800ADF4 regardless using Auto channel or Not, and regardless the connection state either,
|
|
// Not sure whether this error code only returned after Adhocctl Initialized (ie. netAdhocctlInited) or also before initialized.
|
|
// FIXME: Outputted channel (might be unchanged?) either 0 when not connected to a group yet (ie. adhocctlState == ADHOCCTL_STATE_DISCONNECTED),
|
|
// or -1 (0xFFFFFFFF) when a scan is in progress (ie. adhocctlState == ADHOCCTL_STATE_SCANNING),
|
|
// or 0x60 early when in connected state (ie. adhocctlState == ADHOCCTL_STATE_CONNECTED) right after Creating a group, regardless the channel settings.
|
|
Memory::Write_U32(param, destaddr);
|
|
return 0x800ADF4;
|
|
}
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE:
|
|
param = g_Config.bWlanPowerSave?PSP_SYSTEMPARAM_WLAN_POWERSAVE_ON:PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT:
|
|
param = g_Config.iDateFormat;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT:
|
|
if (g_Config.iTimeFormat == PSP_SYSTEMPARAM_TIME_FORMAT_12HR)
|
|
param = PSP_SYSTEMPARAM_TIME_FORMAT_12HR;
|
|
else
|
|
param = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_TIMEZONE:
|
|
param = g_Config.iTimeZone;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS:
|
|
param = g_Config.bDayLightSavings?PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_SAVING:PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_STD;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_LANGUAGE:
|
|
param = g_Config.GetPSPLanguage();
|
|
if (PSP_CoreParameter().compat.flags().EnglishOrJapaneseOnly) {
|
|
if (param != PSP_SYSTEMPARAM_LANGUAGE_ENGLISH && param != PSP_SYSTEMPARAM_LANGUAGE_JAPANESE) {
|
|
param = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
|
|
}
|
|
}
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE:
|
|
param = PSP_CoreParameter().compat.flags().ForceCircleButtonConfirm ? PSP_SYSTEMPARAM_BUTTON_CIRCLE : g_Config.iButtonPreference;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL:
|
|
param = g_Config.iLockParentalLevel;
|
|
break;
|
|
default:
|
|
return PSP_SYSTEMPARAM_RETVAL_FAIL;
|
|
}
|
|
|
|
INFO_LOG(Log::sceUtility, "sceUtilityGetSystemParamInt(%i, %08x <- %08x)", id, destaddr, param);
|
|
Memory::Write_U32(param, destaddr);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityLoadNetModule(u32 module)
|
|
{
|
|
DEBUG_LOG(Log::sceUtility,"FAKE: sceUtilityLoadNetModule(%i)", module);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityUnloadNetModule(u32 module)
|
|
{
|
|
DEBUG_LOG(Log::sceUtility,"FAKE: sceUtilityUnloadNetModule(%i)", module);
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityNpSigninInitStart(u32 paramsPtr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::NPSIGNIN) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::NPSIGNIN);
|
|
return hleLogSuccessInfoI(Log::sceUtility, npSigninDialog->Init(paramsPtr));
|
|
}
|
|
|
|
static int sceUtilityNpSigninShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
DeactivateDialog();
|
|
return hleLogSuccessI(Log::sceUtility, npSigninDialog->Shutdown());
|
|
}
|
|
|
|
static int sceUtilityNpSigninUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
|
return hleLogWarning(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
return hleLogSuccessI(Log::sceUtility, npSigninDialog->Update(animSpeed));
|
|
}
|
|
|
|
static int sceUtilityNpSigninGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
|
return hleLogDebug(Log::sceUtility, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
|
}
|
|
|
|
int status = npSigninDialog->GetStatus();
|
|
CleanupDialogThreads();
|
|
if (oldStatus != status) {
|
|
oldStatus = status;
|
|
return hleLogSuccessI(Log::sceUtility, status);
|
|
}
|
|
return hleLogSuccessVerboseI(Log::sceUtility, status);
|
|
}
|
|
|
|
static void sceUtilityInstallInitStart(u32 unknown)
|
|
{
|
|
WARN_LOG_REPORT(Log::sceUtility, "UNIMPL sceUtilityInstallInitStart()");
|
|
}
|
|
|
|
static int sceUtilityStoreCheckoutShutdownStart()
|
|
{
|
|
ERROR_LOG(Log::sceUtility,"UNIMPL sceUtilityStoreCheckoutShutdownStart()");
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityStoreCheckoutInitStart(u32 paramsPtr)
|
|
{
|
|
ERROR_LOG_REPORT(Log::sceUtility,"UNIMPL sceUtilityStoreCheckoutInitStart(%d)", paramsPtr);
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityStoreCheckoutUpdate(int drawSpeed)
|
|
{
|
|
ERROR_LOG(Log::sceUtility,"UNIMPL sceUtilityStoreCheckoutUpdate(%d)", drawSpeed);
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityStoreCheckoutGetStatus()
|
|
{
|
|
ERROR_LOG(Log::sceUtility,"UNIMPL sceUtilityStoreCheckoutGetStatus()");
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityGameSharingShutdownStart() {
|
|
if (currentDialogType != UtilityDialogType::GAMESHARING) {
|
|
WARN_LOG(Log::sceUtility, "sceUtilityGameSharingShutdownStart(): wrong dialog type");
|
|
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
|
}
|
|
|
|
DeactivateDialog();
|
|
ERROR_LOG(Log::sceUtility, "UNIMPL sceUtilityGameSharingShutdownStart()");
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityGameSharingInitStart(u32 paramsPtr) {
|
|
if (currentDialogActive && currentDialogType != UtilityDialogType::GAMESHARING) {
|
|
WARN_LOG(Log::sceUtility, "sceUtilityGameSharingInitStart(%08x)", paramsPtr);
|
|
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
|
}
|
|
|
|
ActivateDialog(UtilityDialogType::GAMESHARING);
|
|
ERROR_LOG_REPORT(Log::sceUtility, "UNIMPL sceUtilityGameSharingInitStart(%08x)", paramsPtr);
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityGameSharingUpdate(int animSpeed) {
|
|
if (currentDialogType != UtilityDialogType::GAMESHARING) {
|
|
WARN_LOG(Log::sceUtility, "sceUtilityGameSharingUpdate(%i): wrong dialog type", animSpeed);
|
|
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
|
}
|
|
|
|
ERROR_LOG(Log::sceUtility, "UNIMPL sceUtilityGameSharingUpdate(%i)", animSpeed);
|
|
return 0;
|
|
}
|
|
|
|
static int sceUtilityGameSharingGetStatus() {
|
|
if (currentDialogType != UtilityDialogType::GAMESHARING) {
|
|
DEBUG_LOG(Log::sceUtility, "sceUtilityGameSharingGetStatus(): wrong dialog type");
|
|
return SCE_ERROR_UTILITY_WRONG_TYPE;
|
|
}
|
|
|
|
ERROR_LOG(Log::sceUtility, "UNIMPL sceUtilityGameSharingGetStatus()");
|
|
CleanupDialogThreads();
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityLoadUsbModule(u32 module)
|
|
{
|
|
if (module < 1 || module > 5)
|
|
{
|
|
ERROR_LOG(Log::sceUtility, "sceUtilityLoadUsbModule(%i): invalid module id", module);
|
|
}
|
|
|
|
ERROR_LOG_REPORT(Log::sceUtility, "UNIMPL sceUtilityLoadUsbModule(%i)", module);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceUtilityUnloadUsbModule(u32 module)
|
|
{
|
|
if (module < 1 || module > 5)
|
|
{
|
|
ERROR_LOG(Log::sceUtility, "sceUtilityUnloadUsbModule(%i): invalid module id", module);
|
|
}
|
|
|
|
ERROR_LOG_REPORT(Log::sceUtility, "UNIMPL sceUtilityUnloadUsbModule(%i)", module);
|
|
return 0;
|
|
}
|
|
|
|
const HLEFunction sceUtility[] =
|
|
{
|
|
{0X1579A159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule", 'x', "x" },
|
|
{0X64D50C56, &WrapU_U<sceUtilityUnloadNetModule>, "sceUtilityUnloadNetModule", 'x', "x" },
|
|
|
|
{0XF88155F6, &WrapI_V<sceUtilityNetconfShutdownStart>, "sceUtilityNetconfShutdownStart", 'i', "" },
|
|
{0X4DB1E739, &WrapI_U<sceUtilityNetconfInitStart>, "sceUtilityNetconfInitStart", 'i', "x" },
|
|
{0X91E70E35, &WrapI_I<sceUtilityNetconfUpdate>, "sceUtilityNetconfUpdate", 'i', "i" },
|
|
{0X6332AA39, &WrapI_V<sceUtilityNetconfGetStatus>, "sceUtilityNetconfGetStatus", 'i', "" },
|
|
{0X5EEE6548, &WrapI_I<sceUtilityCheckNetParam>, "sceUtilityCheckNetParam", 'i', "i" },
|
|
{0X434D4B3A, nullptr, "sceUtilityGetNetParam", '?', "" },
|
|
{0X4FED24D8, nullptr, "sceUtilityGetNetParamLatestID", '?', "" },
|
|
|
|
{0X67AF3428, &WrapI_V<sceUtilityMsgDialogShutdownStart>, "sceUtilityMsgDialogShutdownStart", 'i', "" },
|
|
{0X2AD8E239, &WrapI_U<sceUtilityMsgDialogInitStart>, "sceUtilityMsgDialogInitStart", 'i', "x" },
|
|
{0X95FC253B, &WrapI_I<sceUtilityMsgDialogUpdate>, "sceUtilityMsgDialogUpdate", 'i', "i" },
|
|
{0X9A1C91D7, &WrapI_V<sceUtilityMsgDialogGetStatus>, "sceUtilityMsgDialogGetStatus", 'i', "" },
|
|
{0X4928BD96, &WrapI_V<sceUtilityMsgDialogAbort>, "sceUtilityMsgDialogAbort", 'i', "" },
|
|
|
|
{0X9790B33C, &WrapI_V<sceUtilitySavedataShutdownStart>, "sceUtilitySavedataShutdownStart", 'i', "" },
|
|
{0X50C4CD57, &WrapI_U<sceUtilitySavedataInitStart>, "sceUtilitySavedataInitStart", 'i', "x" },
|
|
{0XD4B95FFB, &WrapI_I<sceUtilitySavedataUpdate>, "sceUtilitySavedataUpdate", 'i', "i" },
|
|
{0X8874DBE0, &WrapI_V<sceUtilitySavedataGetStatus>, "sceUtilitySavedataGetStatus", 'i', "" },
|
|
|
|
{0X3DFAEBA9, &WrapI_V<sceUtilityOskShutdownStart>, "sceUtilityOskShutdownStart", 'i', "" },
|
|
{0XF6269B82, &WrapI_U<sceUtilityOskInitStart>, "sceUtilityOskInitStart", 'i', "x" },
|
|
{0X4B85C861, &WrapI_I<sceUtilityOskUpdate>, "sceUtilityOskUpdate", 'i', "i" },
|
|
{0XF3F76017, &WrapI_V<sceUtilityOskGetStatus>, "sceUtilityOskGetStatus", 'i', "" },
|
|
|
|
{0X41E30674, &WrapU_UU<sceUtilitySetSystemParamString>, "sceUtilitySetSystemParamString", 'x', "xx" },
|
|
{0X45C18506, &WrapU_UU<sceUtilitySetSystemParamInt>, "sceUtilitySetSystemParamInt", 'x', "xx" },
|
|
{0X34B78343, &WrapU_UUI<sceUtilityGetSystemParamString>, "sceUtilityGetSystemParamString", 'x', "xxi"},
|
|
{0XA5DA2406, &WrapU_UU<sceUtilityGetSystemParamInt>, "sceUtilityGetSystemParamInt", 'x', "xx" },
|
|
|
|
|
|
{0XC492F751, &WrapI_U<sceUtilityGameSharingInitStart>, "sceUtilityGameSharingInitStart", 'i', "x" },
|
|
{0XEFC6F80F, &WrapI_V<sceUtilityGameSharingShutdownStart>, "sceUtilityGameSharingShutdownStart", 'i', "" },
|
|
{0X7853182D, &WrapI_I<sceUtilityGameSharingUpdate>, "sceUtilityGameSharingUpdate", 'i', "i" },
|
|
{0X946963F3, &WrapI_V<sceUtilityGameSharingGetStatus>, "sceUtilityGameSharingGetStatus", 'i', "" },
|
|
|
|
{0X2995D020, nullptr, "sceUtilitySavedataErrInitStart", '?', "" },
|
|
{0XB62A4061, nullptr, "sceUtilitySavedataErrShutdownStart", '?', "" },
|
|
{0XED0FAD38, nullptr, "sceUtilitySavedataErrUpdate", '?', "" },
|
|
{0X88BC7406, nullptr, "sceUtilitySavedataErrGetStatus", '?', "" },
|
|
|
|
{0XBDA7D894, nullptr, "sceUtilityHtmlViewerGetStatus", '?', "" },
|
|
{0XCDC3AA41, nullptr, "sceUtilityHtmlViewerInitStart", '?', "" },
|
|
{0XF5CE1134, nullptr, "sceUtilityHtmlViewerShutdownStart", '?', "" },
|
|
{0X05AFB9E4, nullptr, "sceUtilityHtmlViewerUpdate", '?', "" },
|
|
|
|
{0X16A1A8D8, nullptr, "sceUtilityAuthDialogGetStatus", '?', "" },
|
|
{0X943CBA46, nullptr, "sceUtilityAuthDialogInitStart", '?', "" },
|
|
{0X0F3EEAAC, nullptr, "sceUtilityAuthDialogShutdownStart", '?', "" },
|
|
{0X147F7C85, nullptr, "sceUtilityAuthDialogUpdate", '?', "" },
|
|
|
|
{0XC629AF26, &WrapU_U<sceUtilityLoadAvModule>, "sceUtilityLoadAvModule", 'x', "x" },
|
|
{0XF7D8D092, &WrapU_U<sceUtilityUnloadAvModule>, "sceUtilityUnloadAvModule", 'x', "x" },
|
|
|
|
{0X2A2B3DE0, &WrapU_U<sceUtilityLoadModule>, "sceUtilityLoadModule", 'x', "x" },
|
|
{0XE49BFE92, &WrapU_U<sceUtilityUnloadModule>, "sceUtilityUnloadModule", 'x', "x" },
|
|
|
|
{0X0251B134, &WrapI_U<sceUtilityScreenshotInitStart>, "sceUtilityScreenshotInitStart", 'i', "x" },
|
|
{0XF9E0008C, &WrapI_V<sceUtilityScreenshotShutdownStart>, "sceUtilityScreenshotShutdownStart", 'i', "" },
|
|
{0XAB083EA9, &WrapI_U<sceUtilityScreenshotUpdate>, "sceUtilityScreenshotUpdate", 'i', "i" },
|
|
{0XD81957B7, &WrapI_V<sceUtilityScreenshotGetStatus>, "sceUtilityScreenshotGetStatus", 'i', "" },
|
|
{0X86A03A27, &WrapI_U<sceUtilityScreenshotContStart>, "sceUtilityScreenshotContStart", 'i', "x" },
|
|
|
|
{0X0D5BC6D2, &WrapU_U<sceUtilityLoadUsbModule>, "sceUtilityLoadUsbModule", 'x', "x" },
|
|
{0XF64910F0, &WrapU_U<sceUtilityUnloadUsbModule>, "sceUtilityUnloadUsbModule", 'x', "x" },
|
|
|
|
{0X24AC31EB, &WrapI_U<sceUtilityGamedataInstallInitStart>, "sceUtilityGamedataInstallInitStart", 'i', "x" },
|
|
{0X32E32DCB, &WrapI_V<sceUtilityGamedataInstallShutdownStart>, "sceUtilityGamedataInstallShutdownStart", 'i', "" },
|
|
{0X4AECD179, &WrapI_I<sceUtilityGamedataInstallUpdate>, "sceUtilityGamedataInstallUpdate", 'i', "i" },
|
|
{0XB57E95D9, &WrapI_V<sceUtilityGamedataInstallGetStatus>, "sceUtilityGamedataInstallGetStatus", 'i', "" },
|
|
{0X180F7B62, &WrapI_V<sceUtilityGamedataInstallAbort>, "sceUtilityGamedataInstallAbort", 'i', "" },
|
|
|
|
{0X16D02AF0, &WrapI_U<sceUtilityNpSigninInitStart>, "sceUtilityNpSigninInitStart", 'i', "x" },
|
|
{0XE19C97D6, &WrapI_V<sceUtilityNpSigninShutdownStart>, "sceUtilityNpSigninShutdownStart", 'i', "" },
|
|
{0XF3FBC572, &WrapI_I<sceUtilityNpSigninUpdate>, "sceUtilityNpSigninUpdate", 'i', "i" },
|
|
{0X86ABDB1B, &WrapI_V<sceUtilityNpSigninGetStatus>, "sceUtilityNpSigninGetStatus", 'i', "" },
|
|
|
|
{0X1281DA8E, &WrapV_U<sceUtilityInstallInitStart>, "sceUtilityInstallInitStart", 'v', "x" },
|
|
{0X5EF1C24A, nullptr, "sceUtilityInstallShutdownStart", '?', "" },
|
|
{0XA03D29BA, nullptr, "sceUtilityInstallUpdate", '?', "" },
|
|
{0XC4700FA3, nullptr, "sceUtilityInstallGetStatus", '?', "" },
|
|
|
|
{0X54A5C62F, &WrapI_V<sceUtilityStoreCheckoutShutdownStart>, "sceUtilityStoreCheckoutShutdownStart", 'i', "" },
|
|
{0XDA97F1AA, &WrapI_U<sceUtilityStoreCheckoutInitStart>, "sceUtilityStoreCheckoutInitStart", 'i', "x" },
|
|
{0XB8592D5F, &WrapI_I<sceUtilityStoreCheckoutUpdate>, "sceUtilityStoreCheckoutUpdate", 'i', "i" },
|
|
{0X3AAD51DC, &WrapI_V<sceUtilityStoreCheckoutGetStatus>, "sceUtilityStoreCheckoutGetStatus", 'i', "" },
|
|
|
|
{0XD17A0573, nullptr, "sceUtilityPS3ScanShutdownStart", '?', "" },
|
|
{0X42071A83, nullptr, "sceUtilityPS3ScanInitStart", '?', "" },
|
|
{0XD852CDCE, nullptr, "sceUtilityPS3ScanUpdate", '?', "" },
|
|
{0X89317C8F, nullptr, "sceUtilityPS3ScanGetStatus", '?', "" },
|
|
|
|
{0XE1BC175E, nullptr, "sceUtility_E1BC175E", '?', "" },
|
|
{0X43E521B7, nullptr, "sceUtility_43E521B7", '?', "" },
|
|
{0XDB4149EE, nullptr, "sceUtility_DB4149EE", '?', "" },
|
|
{0XCFE7C460, nullptr, "sceUtility_CFE7C460", '?', "" },
|
|
|
|
{0XC130D441, nullptr, "sceUtilityPsnShutdownStart", '?', "" },
|
|
{0XA7BB7C67, nullptr, "sceUtilityPsnInitStart", '?', "" },
|
|
{0X0940A1B9, nullptr, "sceUtilityPsnUpdate", '?', "" },
|
|
{0X094198B8, nullptr, "sceUtilityPsnGetStatus", '?', "" },
|
|
|
|
{0X9F313D14, nullptr, "sceUtilityAutoConnectShutdownStart", '?', "" },
|
|
{0X3A15CD0A, nullptr, "sceUtilityAutoConnectInitStart", '?', "" },
|
|
{0XD23665F4, nullptr, "sceUtilityAutoConnectUpdate", '?', "" },
|
|
{0XD4C2BD73, nullptr, "sceUtilityAutoConnectGetStatus", '?', "" },
|
|
{0X0E0C27AF, nullptr, "sceUtilityAutoConnectAbort", '?', "" },
|
|
|
|
{0X06A48659, nullptr, "sceUtilityRssSubscriberShutdownStart", '?', "" },
|
|
{0X4B0A8FE5, nullptr, "sceUtilityRssSubscriberInitStart", '?', "" },
|
|
{0XA084E056, nullptr, "sceUtilityRssSubscriberUpdate", '?', "" },
|
|
{0X2B96173B, nullptr, "sceUtilityRssSubscriberGetStatus", '?', "" },
|
|
|
|
{0X149A7895, nullptr, "sceUtilityDNASShutdownStart", '?', "" },
|
|
{0XDDE5389D, nullptr, "sceUtilityDNASInitStart", '?', "" },
|
|
{0X4A833BA4, nullptr, "sceUtilityDNASUpdate", '?', "" },
|
|
{0XA50E5B30, nullptr, "sceUtilityDNASGetStatus", '?', "" },
|
|
|
|
{0XE7B778D8, nullptr, "sceUtilityRssReaderShutdownStart", '?', "" },
|
|
{0X81C44706, nullptr, "sceUtilityRssReaderInitStart", '?', "" },
|
|
{0X6F56F9CF, nullptr, "sceUtilityRssReaderUpdate", '?', "" },
|
|
{0X8326AB05, nullptr, "sceUtilityRssReaderGetStatus", '?', "" },
|
|
{0XB0FB7FF5, nullptr, "sceUtilityRssReaderContStart", '?', "" },
|
|
|
|
{0XBC6B6296, nullptr, "sceNetplayDialogShutdownStart", '?', "" },
|
|
{0X3AD50AE7, nullptr, "sceNetplayDialogInitStart", '?', "" },
|
|
{0X417BED54, nullptr, "sceNetplayDialogUpdate", '?', "" },
|
|
{0XB6CEE597, nullptr, "sceNetplayDialogGetStatus", '?', "" },
|
|
|
|
{0X28D35634, nullptr, "sceUtility_28D35634", '?', "" },
|
|
{0X70267ADF, nullptr, "sceUtility_70267ADF", '?', "" },
|
|
{0XECE1D3E5, nullptr, "sceUtility_ECE1D3E5", '?', "" },
|
|
{0XEF3582B2, nullptr, "sceUtility_EF3582B2", '?', "" },
|
|
|
|
// Fake functions for PPSSPP's use.
|
|
{0xC0DE0001, &WrapI_I<UtilityFinishDialog>, "__UtilityFinishDialog", 'i', "i" },
|
|
{0xC0DE0002, &WrapI_I<UtilityWorkUs>, "__UtilityWorkUs", 'i', "i" },
|
|
{0xC0DE0003, &WrapI_I<UtilityInitDialog>, "__UtilityInitDialog", 'i', "i" },
|
|
};
|
|
|
|
void Register_sceUtility()
|
|
{
|
|
RegisterModule("sceUtility", ARRAY_SIZE(sceUtility), sceUtility);
|
|
}
|