ppsspp/Core/HW/Display.h
Unknown W. Brackets 48b597a1b9 Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
2022-01-30 11:53:48 -08:00

59 lines
2.0 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <cstdint>
class PointerWrap;
typedef void (*VblankCallback)();
// Listen for vblank events.
void __DisplayListenVblank(VblankCallback callback);
typedef void (*FlipCallback)(void *userdata);
void __DisplayListenFlip(FlipCallback callback, void *userdata);
void __DisplayForgetFlip(FlipCallback callback, void *userdata);
int __DisplayGetFlipCount();
int __DisplayGetNumVblanks();
int __DisplayGetVCount();
bool DisplayIsVblank();
uint64_t DisplayFrameStartTicks();
uint32_t __DisplayGetCurrentHcount();
uint32_t __DisplayGetAccumulatedHcount();
void DisplayAdjustAccumulatedHcount(uint32_t diff);
void __DisplayGetDebugStats(char stats[], size_t bufsize);
void __DisplayGetAveragedFPS(float *out_vps, float *out_fps);
void __DisplayGetFPS(float *out_vps, float *out_fps, float *out_actual_fps);
void __DisplayGetVPS(float *out_vps);
double *__DisplayGetFrameTimes(int *out_valid, int *out_pos, double **out_sleep);
int DisplayGetSleepPos();
void DisplayNotifySleep(double t, int pos = -1);
bool DisplayIsRunningSlow();
void DisplayFireVblankStart();
void DisplayFireVblankEnd();
void DisplayFireFlip();
void DisplayFireActualFlip();
int DisplayCalculateFrameSkip();
void DisplayHWInit();
void DisplayHWShutdown();
void DisplayHWDoState(PointerWrap &p, int hleCompatV2);