.. |
BackgroundAudio.cpp
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Audio: Correct protection against time skew.
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2021-10-10 15:05:51 -07:00 |
BackgroundAudio.h
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Introduce Path, start using it all over the place.
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2021-05-13 10:39:16 +02:00 |
ChatScreen.cpp
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Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
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2023-01-11 10:56:31 +01:00 |
ChatScreen.h
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UI: Track chat log changes more clearly.
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2021-09-14 18:08:16 -07:00 |
ComboKeyMappingScreen.cpp
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UI: Fix reverse-dependency in PathBrowser.
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2022-12-27 15:08:57 -08:00 |
ComboKeyMappingScreen.h
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
ControlMappingScreen.cpp
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Break out the JoystickHistoryView
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2023-02-01 14:58:16 +01:00 |
ControlMappingScreen.h
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UI: Highlight buttons on press in visual PSP map.
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2023-01-28 17:42:23 -08:00 |
CwCheatScreen.cpp
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
CwCheatScreen.h
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
DarwinFileSystemServices.h
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convert to System_SendMessage insanity
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2023-02-01 19:03:12 +03:00 |
DarwinFileSystemServices.mm
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Browse button on Darwin platforms, rename some classes/functions
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2023-01-31 13:36:14 +03:00 |
DevScreens.cpp
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Common: Expose CPU extension list directly.
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2023-01-29 15:13:44 -08:00 |
DevScreens.h
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Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
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2023-01-11 10:56:31 +01:00 |
DiscordIntegration.cpp
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
DiscordIntegration.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
DisplayLayoutScreen.cpp
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Move the "Ignore insets when centering" setting to the display layout screen.
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2022-12-17 16:18:35 +01:00 |
DisplayLayoutScreen.h
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Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
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2023-01-11 10:56:31 +01:00 |
EmuScreen.cpp
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Tilt control: Split the deadzone parameter since it needs to be different for different types.
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2023-02-11 23:42:55 +01:00 |
EmuScreen.h
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Remove return value from axis functions in API
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2023-01-10 10:12:37 +01:00 |
GameInfoCache.cpp
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ThreadManager: Add a simple priority field.
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2023-02-02 17:08:24 -08:00 |
GameInfoCache.h
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Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
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2022-11-21 20:38:20 +01:00 |
GamepadEmu.cpp
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Scale buttons by 1.5 instead of 2.0 on touch.
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2023-02-08 21:54:15 +01:00 |
GamepadEmu.h
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Add previews for more types, fix mappings.
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2023-02-02 01:09:33 +01:00 |
GameScreen.cpp
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Let the running game show through the background of all the PromptScreen dialogs.
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2022-11-29 16:29:43 +01:00 |
GameScreen.h
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Add tags to all our UI screens. Useful to debug UI problems.
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2022-09-16 10:14:00 +02:00 |
GameSettingsScreen.cpp
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Address feedback
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2023-02-14 10:09:54 +01:00 |
GameSettingsScreen.h
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cleanup
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2023-01-31 20:38:09 +01:00 |
GPUDriverTestScreen.cpp
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Remove the 0th descriptor set, move everything else back to 0
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2022-12-16 13:05:40 +01:00 |
GPUDriverTestScreen.h
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Add tags to all our UI screens. Useful to debug UI problems.
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2022-09-16 10:14:00 +02:00 |
HostTypes.h
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SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
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2020-10-22 17:45:29 +08:00 |
InstallZipScreen.cpp
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UI: Reset ZIP install errors for new ZIPs.
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2022-01-17 09:15:39 -08:00 |
InstallZipScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
JoystickHistoryView.cpp
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UI: Buildfix on MSVC 2017.
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2023-02-02 17:08:24 -08:00 |
JoystickHistoryView.h
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Tilt: Add visualizer to customize tilt dialog. Improve defaults.
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2023-02-01 15:35:57 +01:00 |
MainScreen.cpp
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convert to System_SendMessage insanity
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2023-02-01 19:03:12 +03:00 |
MainScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
MemStickScreen.cpp
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ThreadManager: Add a simple priority field.
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2023-02-02 17:08:24 -08:00 |
MemStickScreen.h
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UI: Fix some logic dependent on screen tags.
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2022-09-17 13:36:25 -07:00 |
MiscScreens.cpp
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Update URLs, fix feedback from #16851
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2023-01-29 00:25:27 +01:00 |
MiscScreens.h
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Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
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2023-01-11 10:56:31 +01:00 |
NativeApp.cpp
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Simplify tilt, step 1
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2023-02-16 10:33:47 +01:00 |
OnScreenDisplay.cpp
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UI: Only force ASCII messages if they're ASCII.
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2022-09-03 21:16:59 -07:00 |
OnScreenDisplay.h
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Couple warning fixes.
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2021-03-09 00:09:36 +01:00 |
PauseScreen.cpp
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Make the rewind snapshot interval wall-time based instead of frame-based.
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2023-02-14 10:09:51 +01:00 |
PauseScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
ProfilerDraw.cpp
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
ProfilerDraw.h
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Add new shader viewing tool
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2015-10-14 18:10:21 +02:00 |
RemoteISOScreen.cpp
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Strict mode checking - no way to forget detaching now.
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2023-01-05 08:38:52 +01:00 |
RemoteISOScreen.h
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RemoteISO screens: Make them dialogs so ESC works to exit them on PC.
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2023-01-01 21:55:02 +01:00 |
ReportScreen.cpp
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
ReportScreen.h
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Add tags to all our UI screens. Useful to debug UI problems.
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2022-09-16 10:14:00 +02:00 |
SavedataScreen.cpp
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Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
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2022-11-21 20:38:20 +01:00 |
SavedataScreen.h
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Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
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2022-11-21 20:38:20 +01:00 |
Store.cpp
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Remove the unused filter stuff from store.
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2022-12-27 17:12:17 +01:00 |
Store.h
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Remove the unused filter stuff from store.
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2022-12-27 17:12:17 +01:00 |
Theme.cpp
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Simplify away some theme parameters. Make popups look better
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2023-01-10 16:00:17 +01:00 |
Theme.h
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Allow to change atlas per theme
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2022-04-01 09:59:40 +02:00 |
TiltAnalogSettingsScreen.cpp
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Simplify the tilt code, tweak a bit
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2023-02-16 11:07:57 +01:00 |
TiltAnalogSettingsScreen.h
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Add previews for more types, fix mappings.
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2023-02-02 01:09:33 +01:00 |
TouchControlLayoutScreen.cpp
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Minor initialization cleanups
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2022-12-22 11:13:52 +01:00 |
TouchControlLayoutScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
TouchControlVisibilityScreen.cpp
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
TouchControlVisibilityScreen.h
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
UI.vcxproj
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TiltEventProcessor belongs in Core, not UI.
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2023-02-01 15:04:32 +01:00 |
UI.vcxproj.filters
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TiltEventProcessor belongs in Core, not UI.
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2023-02-01 15:04:32 +01:00 |