ppsspp/UI
2023-02-16 11:07:57 +01:00
..
BackgroundAudio.cpp Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp UI: Fix reverse-dependency in PathBrowser. 2022-12-27 15:08:57 -08:00
ComboKeyMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp Break out the JoystickHistoryView 2023-02-01 14:58:16 +01:00
ControlMappingScreen.h UI: Highlight buttons on press in visual PSP map. 2023-01-28 17:42:23 -08:00
CwCheatScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DarwinFileSystemServices.h convert to System_SendMessage insanity 2023-02-01 19:03:12 +03:00
DarwinFileSystemServices.mm Browse button on Darwin platforms, rename some classes/functions 2023-01-31 13:36:14 +03:00
DevScreens.cpp Common: Expose CPU extension list directly. 2023-01-29 15:13:44 -08:00
DevScreens.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp Move the "Ignore insets when centering" setting to the display layout screen. 2022-12-17 16:18:35 +01:00
DisplayLayoutScreen.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
EmuScreen.cpp Tilt control: Split the deadzone parameter since it needs to be different for different types. 2023-02-11 23:42:55 +01:00
EmuScreen.h Remove return value from axis functions in API 2023-01-10 10:12:37 +01:00
GameInfoCache.cpp ThreadManager: Add a simple priority field. 2023-02-02 17:08:24 -08:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Scale buttons by 1.5 instead of 2.0 on touch. 2023-02-08 21:54:15 +01:00
GamepadEmu.h Add previews for more types, fix mappings. 2023-02-02 01:09:33 +01:00
GameScreen.cpp Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp Address feedback 2023-02-14 10:09:54 +01:00
GameSettingsScreen.h cleanup 2023-01-31 20:38:09 +01:00
GPUDriverTestScreen.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
JoystickHistoryView.cpp UI: Buildfix on MSVC 2017. 2023-02-02 17:08:24 -08:00
JoystickHistoryView.h Tilt: Add visualizer to customize tilt dialog. Improve defaults. 2023-02-01 15:35:57 +01:00
MainScreen.cpp convert to System_SendMessage insanity 2023-02-01 19:03:12 +03:00
MainScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MemStickScreen.cpp ThreadManager: Add a simple priority field. 2023-02-02 17:08:24 -08:00
MemStickScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MiscScreens.cpp Update URLs, fix feedback from #16851 2023-01-29 00:25:27 +01:00
MiscScreens.h Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
NativeApp.cpp Simplify tilt, step 1 2023-02-16 10:33:47 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Make the rewind snapshot interval wall-time based instead of frame-based. 2023-02-14 10:09:51 +01:00
PauseScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
RemoteISOScreen.cpp Strict mode checking - no way to forget detaching now. 2023-01-05 08:38:52 +01:00
RemoteISOScreen.h RemoteISO screens: Make them dialogs so ESC works to exit them on PC. 2023-01-01 21:55:02 +01:00
ReportScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Store.h Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Theme.cpp Simplify away some theme parameters. Make popups look better 2023-01-10 16:00:17 +01:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp Simplify the tilt code, tweak a bit 2023-02-16 11:07:57 +01:00
TiltAnalogSettingsScreen.h Add previews for more types, fix mappings. 2023-02-02 01:09:33 +01:00
TouchControlLayoutScreen.cpp Minor initialization cleanups 2022-12-22 11:13:52 +01:00
TouchControlLayoutScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
UI.vcxproj TiltEventProcessor belongs in Core, not UI. 2023-02-01 15:04:32 +01:00
UI.vcxproj.filters TiltEventProcessor belongs in Core, not UI. 2023-02-01 15:04:32 +01:00