mirror of
https://github.com/hrydgard/ppsspp.git
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e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
482 lines
16 KiB
C++
482 lines
16 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/Serialize/SerializeMap.h"
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#include "Core/HLE/HLE.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/CoreTiming.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/Reporting.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelSemaphore.h"
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#include "Core/HLE/KernelWaitHelpers.h"
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#include "Core/HLE/FunctionWrappers.h"
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#define PSP_SEMA_ATTR_FIFO 0
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#define PSP_SEMA_ATTR_PRIORITY 0x100
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/** Current state of a semaphore.
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* @see sceKernelReferSemaStatus.
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*/
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struct NativeSemaphore
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{
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/** Size of the ::SceKernelSemaInfo structure. */
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SceSize_le size;
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/** NUL-terminated name of the semaphore. */
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char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
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/** Attributes. */
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SceUInt_le attr;
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/** The initial count the semaphore was created with. */
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s32_le initCount;
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/** The current count. */
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s32_le currentCount;
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/** The maximum count. */
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s32_le maxCount;
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/** The number of threads waiting on the semaphore. */
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s32_le numWaitThreads;
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};
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struct PSPSemaphore : public KernelObject {
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const char *GetName() override { return ns.name; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "Semaphore"; }
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_SEMID; }
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static int GetStaticIDType() { return SCE_KERNEL_TMID_Semaphore; }
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int GetIDType() const override { return SCE_KERNEL_TMID_Semaphore; }
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void DoState(PointerWrap &p) override
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{
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auto s = p.Section("Semaphore", 1);
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if (!s)
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return;
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Do(p, ns);
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SceUID dv = 0;
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Do(p, waitingThreads, dv);
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Do(p, pausedWaits);
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}
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NativeSemaphore ns;
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std::vector<SceUID> waitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, u64> pausedWaits;
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};
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static int semaWaitTimer = -1;
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void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId);
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void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId);
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void __KernelSemaInit()
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{
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semaWaitTimer = CoreTiming::RegisterEvent("SemaphoreTimeout", __KernelSemaTimeout);
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__KernelRegisterWaitTypeFuncs(WAITTYPE_SEMA, __KernelSemaBeginCallback, __KernelSemaEndCallback);
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}
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void __KernelSemaDoState(PointerWrap &p)
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{
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auto s = p.Section("sceKernelSema", 1);
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if (!s)
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return;
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Do(p, semaWaitTimer);
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CoreTiming::RestoreRegisterEvent(semaWaitTimer, "SemaphoreTimeout", __KernelSemaTimeout);
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}
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KernelObject *__KernelSemaphoreObject()
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{
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return new PSPSemaphore;
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}
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// Returns whether the thread should be removed.
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static bool __KernelUnlockSemaForThread(PSPSemaphore *s, SceUID threadID, u32 &error, int result, bool &wokeThreads) {
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if (!HLEKernel::VerifyWait(threadID, WAITTYPE_SEMA, s->GetUID()))
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return true;
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// If result is an error code, we're just letting it go.
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if (result == 0)
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{
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int wVal = (int) __KernelGetWaitValue(threadID, error);
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if (wVal > s->ns.currentCount)
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return false;
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s->ns.currentCount -= wVal;
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}
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u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
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if (timeoutPtr != 0 && semaWaitTimer != -1)
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{
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// Remove any event for this thread.
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s64 cyclesLeft = CoreTiming::UnscheduleEvent(semaWaitTimer, threadID);
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if (cyclesLeft < 0)
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cyclesLeft = 0;
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Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
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}
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__KernelResumeThreadFromWait(threadID, result);
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wokeThreads = true;
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return true;
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}
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void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId)
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{
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auto result = HLEKernel::WaitBeginCallback<PSPSemaphore, WAITTYPE_SEMA, SceUID>(threadID, prevCallbackId, semaWaitTimer);
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if (result == HLEKernel::WAIT_CB_SUCCESS)
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DEBUG_LOG(Log::sceKernel, "sceKernelWaitSemaCB: Suspending sema wait for callback");
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else
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WARN_LOG_REPORT(Log::sceKernel, "sceKernelWaitSemaCB: beginning callback with bad wait id?");
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}
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void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId)
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{
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auto result = HLEKernel::WaitEndCallback<PSPSemaphore, WAITTYPE_SEMA, SceUID>(threadID, prevCallbackId, semaWaitTimer, __KernelUnlockSemaForThread);
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if (result == HLEKernel::WAIT_CB_RESUMED_WAIT)
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DEBUG_LOG(Log::sceKernel, "sceKernelWaitSemaCB: Resuming sema wait for callback");
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}
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// Resume all waiting threads (for delete / cancel.)
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// Returns true if it woke any threads.
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static bool __KernelClearSemaThreads(PSPSemaphore *s, int reason) {
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u32 error;
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bool wokeThreads = false;
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std::vector<SceUID>::iterator iter, end;
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for (iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
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__KernelUnlockSemaForThread(s, *iter, error, reason, wokeThreads);
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s->waitingThreads.clear();
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return wokeThreads;
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}
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int sceKernelCancelSema(SceUID id, int newCount, u32 numWaitThreadsPtr)
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{
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s)
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{
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if (newCount > s->ns.maxCount)
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelCancelSema(%i, %i, %08x): invalid count", id, newCount, numWaitThreadsPtr);
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return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
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}
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DEBUG_LOG(Log::sceKernel, "sceKernelCancelSema(%i, %i, %08x)", id, newCount, numWaitThreadsPtr);
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s->ns.numWaitThreads = (int) s->waitingThreads.size();
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if (Memory::IsValidAddress(numWaitThreadsPtr))
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Memory::Write_U32(s->ns.numWaitThreads, numWaitThreadsPtr);
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if (newCount < 0)
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s->ns.currentCount = s->ns.initCount;
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else
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s->ns.currentCount = newCount;
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if (__KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_CANCEL))
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hleReSchedule("semaphore canceled");
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return 0;
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}
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else
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelCancelSema(%i, %i, %08x): invalid semaphore", id, newCount, numWaitThreadsPtr);
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return error;
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}
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}
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int sceKernelCreateSema(const char* name, u32 attr, int initVal, int maxVal, u32 optionPtr) {
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if (!name)
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return hleLogWarning(Log::sceKernel, SCE_KERNEL_ERROR_ERROR, "invalid name");
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if (attr >= 0x200)
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return hleLogWarning(Log::sceKernel, SCE_KERNEL_ERROR_ILLEGAL_ATTR, "invalid attr parameter %08x", attr);
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PSPSemaphore *s = new PSPSemaphore();
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SceUID id = kernelObjects.Create(s);
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s->ns.size = sizeof(NativeSemaphore);
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strncpy(s->ns.name, name, KERNELOBJECT_MAX_NAME_LENGTH);
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s->ns.name[KERNELOBJECT_MAX_NAME_LENGTH] = 0;
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s->ns.attr = attr;
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s->ns.initCount = initVal;
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s->ns.currentCount = s->ns.initCount;
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s->ns.maxCount = maxVal;
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s->ns.numWaitThreads = 0;
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// Many games pass garbage into optionPtr, it doesn't have any options.
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if (optionPtr != 0) {
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if (!Memory::IsValidRange(optionPtr, 4))
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hleLogWarning(Log::sceKernel, id, "invalid options parameter");
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else if (Memory::Read_U32(optionPtr) > 4)
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hleLogDebug(Log::sceKernel, id, "invalid options parameter size");
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}
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if ((attr & ~PSP_SEMA_ATTR_PRIORITY) != 0)
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WARN_LOG_REPORT(Log::sceKernel, "sceKernelCreateSema(%s) unsupported attr parameter: %08x", name, attr);
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return hleLogSuccessX(Log::sceKernel, id);
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}
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int sceKernelDeleteSema(SceUID id)
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{
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s)
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelDeleteSema(%i)", id);
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bool wokeThreads = __KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_DELETE);
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if (wokeThreads)
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hleReSchedule("semaphore deleted");
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return kernelObjects.Destroy<PSPSemaphore>(id);
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}
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else
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelDeleteSema(%i): invalid semaphore", id);
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return error;
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}
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}
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int sceKernelReferSemaStatus(SceUID id, u32 infoPtr) {
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s) {
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auto info = PSPPointer<NativeSemaphore>::Create(infoPtr);
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if (!info.IsValid())
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return hleLogWarning(Log::sceKernel, -1, "invalid pointer");
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HLEKernel::CleanupWaitingThreads(WAITTYPE_SEMA, id, s->waitingThreads);
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s->ns.numWaitThreads = (int) s->waitingThreads.size();
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if (info->size != 0) {
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*info = s->ns;
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info.NotifyWrite("SemaStatus");
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}
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return hleLogSuccessI(Log::sceKernel, 0);
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} else {
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return hleLogError(Log::sceKernel, error);
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}
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}
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int sceKernelSignalSema(SceUID id, int signal)
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{
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s)
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{
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if (s->ns.currentCount + signal - (int) s->waitingThreads.size() > s->ns.maxCount)
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{
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VERBOSE_LOG(Log::sceKernel, "sceKernelSignalSema(%i, %i): overflow (at %i)", id, signal, s->ns.currentCount);
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return SCE_KERNEL_ERROR_SEMA_OVF;
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}
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int oldval = s->ns.currentCount;
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s->ns.currentCount += signal;
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DEBUG_LOG(Log::sceKernel, "sceKernelSignalSema(%i, %i) (count: %i -> %i)", id, signal, oldval, s->ns.currentCount);
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if ((s->ns.attr & PSP_SEMA_ATTR_PRIORITY) != 0)
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std::stable_sort(s->waitingThreads.begin(), s->waitingThreads.end(), __KernelThreadSortPriority);
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bool wokeThreads = false;
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retry:
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for (auto iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
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{
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if (__KernelUnlockSemaForThread(s, *iter, error, 0, wokeThreads))
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{
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s->waitingThreads.erase(iter);
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goto retry;
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}
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}
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if (wokeThreads)
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hleReSchedule("semaphore signaled");
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hleEatCycles(900);
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return 0;
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}
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else
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelSignalSema(%i, %i): invalid semaphore", id, signal);
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return error;
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}
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}
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void __KernelSemaTimeout(u64 userdata, int cycleslate)
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{
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SceUID threadID = (SceUID)userdata;
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u32 error;
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SceUID uid = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
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HLEKernel::WaitExecTimeout<PSPSemaphore, WAITTYPE_SEMA>(threadID);
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// If in FIFO mode, that may have cleared another thread to wake up.
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(uid, error);
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if (s && (s->ns.attr & PSP_SEMA_ATTR_PRIORITY) == PSP_SEMA_ATTR_FIFO) {
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bool wokeThreads;
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std::vector<SceUID>::iterator iter = s->waitingThreads.begin();
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// Unlock every waiting thread until the first that must still wait.
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while (iter != s->waitingThreads.end() && __KernelUnlockSemaForThread(s, *iter, error, 0, wokeThreads)) {
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s->waitingThreads.erase(iter);
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iter = s->waitingThreads.begin();
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}
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}
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}
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static void __KernelSetSemaTimeout(PSPSemaphore *s, u32 timeoutPtr) {
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if (timeoutPtr == 0 || semaWaitTimer == -1)
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return;
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int micro = (int) Memory::Read_U32(timeoutPtr);
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// This happens to be how the hardware seems to time things.
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if (micro <= 3)
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micro = 24;
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else if (micro <= 249)
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micro = 245;
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// This should call __KernelSemaTimeout() later, unless we cancel it.
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CoreTiming::ScheduleEvent(usToCycles(micro), semaWaitTimer, __KernelGetCurThread());
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}
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static int __KernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr, bool processCallbacks)
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{
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hleEatCycles(900);
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if (wantedCount <= 0)
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return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
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hleEatCycles(500);
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s)
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{
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if (wantedCount > s->ns.maxCount)
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return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
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// If there are any callbacks, we always wait, and wake after the callbacks.
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bool hasCallbacks = processCallbacks && __KernelCurHasReadyCallbacks();
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if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0 && !hasCallbacks)
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s->ns.currentCount -= wantedCount;
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else
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{
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SceUID threadID = __KernelGetCurThread();
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// May be in a tight loop timing out (where we don't remove from waitingThreads yet), don't want to add duplicates.
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if (std::find(s->waitingThreads.begin(), s->waitingThreads.end(), threadID) == s->waitingThreads.end())
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s->waitingThreads.push_back(threadID);
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__KernelSetSemaTimeout(s, timeoutPtr);
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__KernelWaitCurThread(WAITTYPE_SEMA, id, wantedCount, timeoutPtr, processCallbacks, "sema waited");
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}
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return 0;
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}
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else
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return error;
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}
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int sceKernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr)
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{
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int result = __KernelWaitSema(id, wantedCount, timeoutPtr, false);
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if (result == (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT)
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DEBUG_LOG(Log::sceKernel, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
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else if (result == 0)
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DEBUG_LOG(Log::sceKernel, "0=sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
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else
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DEBUG_LOG(Log::sceKernel, "%08x=sceKernelWaitSema(%i, %i, %i)", result, id, wantedCount, timeoutPtr);
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return result;
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}
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int sceKernelWaitSemaCB(SceUID id, int wantedCount, u32 timeoutPtr)
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{
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int result = __KernelWaitSema(id, wantedCount, timeoutPtr, true);
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if (result == (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT)
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DEBUG_LOG(Log::sceKernel, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
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else if (result == 0)
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DEBUG_LOG(Log::sceKernel, "0=sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
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else
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DEBUG_LOG(Log::sceKernel, "%08x=sceKernelWaitSemaCB(%i, %i, %i)", result, id, wantedCount, timeoutPtr);
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return result;
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}
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// Should be same as WaitSema but without the wait, instead returning SCE_KERNEL_ERROR_SEMA_ZERO
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int sceKernelPollSema(SceUID id, int wantedCount)
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{
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if (wantedCount <= 0)
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{
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DEBUG_LOG(Log::sceKernel, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelPollSema(%i, %i)", id, wantedCount);
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return (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT;
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}
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u32 error;
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PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
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if (s)
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{
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if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0)
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{
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DEBUG_LOG(Log::sceKernel, "0=sceKernelPollSema(%i, %i)", id, wantedCount);
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s->ns.currentCount -= wantedCount;
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return 0;
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}
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else
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{
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DEBUG_LOG(Log::sceKernel, "SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(%i, %i)", id, wantedCount);
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return SCE_KERNEL_ERROR_SEMA_ZERO;
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}
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}
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else
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{
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DEBUG_LOG(Log::sceKernel, "sceKernelPollSema(%i, %i): invalid semaphore", id, wantedCount);
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return error;
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}
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}
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|
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|
// The below functions don't really belong to sceKernelSemaphore. They are the core crypto functionality,
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|
// exposed through the confusingly named "sceUtilsBufferCopyWithRange" name, which Sony placed in the
|
|
// not-at-all-suspicious "semaphore" library, which has nothing to do with semaphores.
|
|
|
|
static u32 sceUtilsBufferCopyWithRange(u32 outAddr, int outSize, u32 inAddr, int inSize, int cmd)
|
|
{
|
|
u8 *outAddress = Memory::IsValidRange(outAddr, outSize) ? Memory::GetPointerWriteUnchecked(outAddr) : nullptr;
|
|
const u8 *inAddress = Memory::IsValidRange(inAddr, inSize) ? Memory::GetPointerUnchecked(inAddr) : nullptr;
|
|
int temp = kirk_sceUtilsBufferCopyWithRange(outAddress, outSize, inAddress, inSize, cmd);
|
|
if (temp != 0) {
|
|
ERROR_LOG(Log::sceKernel, "hleUtilsBufferCopyWithRange: Failed with %d", temp);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Note sure what difference there is between this and sceUtilsBufferCopyWithRange.
|
|
static int sceUtilsBufferCopyByPollingWithRange(u32 outAddr, int outSize, u32 inAddr, int inSize, int cmd)
|
|
{
|
|
u8 *outAddress = Memory::IsValidRange(outAddr, outSize) ? Memory::GetPointerWriteUnchecked(outAddr) : nullptr;
|
|
const u8 *inAddress = Memory::IsValidRange(inAddr, inSize) ? Memory::GetPointerUnchecked(inAddr) : nullptr;
|
|
return kirk_sceUtilsBufferCopyWithRange(outAddress, outSize, inAddress, inSize, cmd);
|
|
}
|
|
|
|
const HLEFunction semaphore[] = {
|
|
{0x4C537C72, &WrapU_UIUII<sceUtilsBufferCopyWithRange>, "sceUtilsBufferCopyWithRange", 'x', "xixii" },
|
|
{0x77E97079, &WrapI_UIUII<sceUtilsBufferCopyByPollingWithRange>, "sceUtilsBufferCopyByPollingWithRange", 'i', "xixii" },
|
|
};
|
|
|
|
void Register_semaphore() {
|
|
RegisterModule("semaphore", ARRAY_SIZE(semaphore), semaphore);
|
|
}
|