ppsspp/Common/UI/IconCache.cpp
2024-10-10 11:57:10 +02:00

349 lines
8.6 KiB
C++

#include <algorithm>
#include "Common/UI/IconCache.h"
#include "Common/UI/Context.h"
#include "Common/TimeUtil.h"
#include "Common/Data/Format/PNGLoad.h"
#include "Common/Log.h"
#define ICON_CACHE_VERSION 1
#define MK_FOURCC(str) (str[0] | ((uint8_t)str[1] << 8) | ((uint8_t)str[2] << 16) | ((uint8_t)str[3] << 24))
#define MAX_RUNTIME_CACHE_SIZE (1024 * 1024 * 4)
#define MAX_SAVED_CACHE_SIZE (1024 * 1024 * 1)
const uint32_t ICON_CACHE_MAGIC = MK_FOURCC("pICN");
IconCache g_iconCache;
struct DiskCacheHeader {
uint32_t magic;
uint32_t version;
uint32_t entryCount;
};
struct DiskCacheEntry {
uint32_t keyLen;
uint32_t dataLen;
IconFormat format;
double insertedTimestamp;
};
void IconCache::SaveToFile(FILE *file) {
std::unique_lock<std::mutex> lock(lock_);
// First, compute the total size. If above a threshold, remove until under.
Decimate(MAX_SAVED_CACHE_SIZE);
DiskCacheHeader header{};
header.magic = ICON_CACHE_MAGIC;
header.version = ICON_CACHE_VERSION;
header.entryCount = (uint32_t)cache_.size();
fwrite(&header, 1, sizeof(header), file);
for (auto &iter : cache_) {
DiskCacheEntry entryHeader{};
entryHeader.keyLen = (uint32_t)iter.first.size();
entryHeader.dataLen = (uint32_t)iter.second.data.size();
entryHeader.format = iter.second.format;
entryHeader.insertedTimestamp = iter.second.insertedTimeStamp;
fwrite(&entryHeader, 1, sizeof(entryHeader), file);
fwrite(iter.first.c_str(), 1, iter.first.size(), file);
fwrite(iter.second.data.data(), 1, iter.second.data.size(), file);
}
}
bool IconCache::LoadFromFile(FILE *file) {
std::unique_lock<std::mutex> lock(lock_);
DiskCacheHeader header{};
if (fread(&header, 1, sizeof(header), file) != sizeof(DiskCacheHeader)) {
return false;
}
if (header.magic != ICON_CACHE_MAGIC || header.version != ICON_CACHE_VERSION) {
return false;
}
double now = time_now_d();
for (uint32_t i = 0; i < header.entryCount; i++) {
DiskCacheEntry entryHeader{};
if (fread(&entryHeader, 1, sizeof(entryHeader), file) != sizeof(entryHeader)) {
break;
}
std::string key;
key.resize(entryHeader.keyLen, 0);
if (entryHeader.keyLen > 0x1000) {
// Let's say this is invalid, probably a corrupted file.
break;
}
if (fread(&key[0], 1, entryHeader.keyLen, file) != entryHeader.keyLen) {
break;
}
// Check if we already have the entry somehow.
if (cache_.find(key) != cache_.end()) {
// Seek past the data and go to the next entry.
fseek(file, entryHeader.dataLen, SEEK_CUR);
continue;
}
std::string data;
data.resize(entryHeader.dataLen);
size_t len = fread(&data[0], 1, entryHeader.dataLen, file);
if (len != (size_t)entryHeader.dataLen) {
// Stop reading and don't use this entry. Seems the file is truncated, but we'll recover.
break;
}
Entry entry{};
entry.data = data;
entry.format = entryHeader.format;
entry.insertedTimeStamp = entryHeader.insertedTimestamp;
entry.usedTimeStamp = now;
cache_.emplace(key, entry);
}
return true;
}
void IconCache::ClearTextures() {
std::unique_lock<std::mutex> lock(lock_);
for (auto &iter : cache_) {
if (iter.second.texture) {
iter.second.texture->Release();
iter.second.texture = nullptr;
}
}
}
void IconCache::ClearData() {
ClearTextures();
std::unique_lock<std::mutex> lock(lock_);
cache_.clear();
}
void IconCache::FrameUpdate() {
std::unique_lock<std::mutex> lock(lock_);
// Remove old textures after a while.
double now = time_now_d();
if (now > lastUpdate_ + 2.0) {
for (auto &iter : cache_) {
double useAge = now - iter.second.usedTimeStamp;
if (useAge > 5.0) {
// Release the texture after a few seconds of no use.
// Still, keep the png data loaded, it's small.
if (iter.second.texture) {
iter.second.texture->Release();
iter.second.texture = nullptr;
}
}
}
lastUpdate_ = now;
}
if (now > lastDecimate_ + 60.0) {
Decimate(MAX_RUNTIME_CACHE_SIZE);
lastDecimate_ = now;
}
}
void IconCache::Decimate(int64_t maxSize) {
// Call this under the lock.
int64_t totalSize = 0;
for (auto &iter : cache_) {
totalSize += (int64_t)iter.second.data.size();
}
if (totalSize <= maxSize) {
return;
}
// Create a list of all the entries, sort by date. Then delete until we reach the desired size.
struct SortEntry {
std::string key;
double usedTimestamp;
size_t size;
};
std::vector<SortEntry> sortEntries;
sortEntries.reserve(cache_.size());
for (const auto &iter : cache_) {
sortEntries.push_back({ iter.first, iter.second.usedTimeStamp, iter.second.data.size() });
}
std::sort(sortEntries.begin(), sortEntries.end(), [](const SortEntry &a, const SortEntry &b) {
// Oldest should be last in the lsit.
return a.usedTimestamp > b.usedTimestamp;
});
while (totalSize > maxSize && !sortEntries.empty()) {
totalSize -= (int64_t)sortEntries.back().size;
auto iter = cache_.find(sortEntries.back().key);
if (iter != cache_.end()) {
if (iter->second.texture) {
iter->second.texture->Release();
}
cache_.erase(iter);
}
sortEntries.pop_back();
}
}
bool IconCache::GetDimensions(const std::string &key, int *width, int *height) {
std::unique_lock<std::mutex> lock(lock_);
auto iter = cache_.find(key);
if (iter == cache_.end()) {
// Don't have this entry.
return false;
}
if (iter->second.texture) {
// TODO: Store the width/height in the cache.
*width = iter->second.texture->Width();
*height = iter->second.texture->Height();
return true;
} else {
return false;
}
}
bool IconCache::Contains(const std::string &key) {
std::unique_lock<std::mutex> lock(lock_);
return cache_.find(key) != cache_.end();
}
bool IconCache::MarkPending(const std::string &key) {
std::unique_lock<std::mutex> lock(lock_);
if (cache_.find(key) != cache_.end()) {
return false;
}
if (pending_.find(key) != pending_.end()) {
return false;
}
pending_.insert(key);
return true;
}
void IconCache::CancelPending(const std::string &key) {
std::unique_lock<std::mutex> lock(lock_);
pending_.erase(key);
}
bool IconCache::InsertIcon(const std::string &key, IconFormat format, std::string &&data) {
if (key.empty()) {
return false;
}
if (data.empty()) {
_dbg_assert_(false);
ERROR_LOG(Log::G3D, "Can't insert empty data into icon cache");
return false;
}
std::unique_lock<std::mutex> lock(lock_);
if (cache_.find(key) != cache_.end()) {
// Already have this entry.
return false;
}
if (data.size() > 1024 * 512) {
WARN_LOG(Log::G3D, "Unusually large icon inserted in icon cache: %s (%d bytes)", key.c_str(), (int)data.size());
}
pending_.erase(key);
double now = time_now_d();
cache_.emplace(key, Entry{ std::move(data), format, nullptr, now, now, false });
return true;
}
Draw::Texture *IconCache::BindIconTexture(UIContext *context, const std::string &key) {
if (key.empty()) {
return nullptr;
}
// TODO: Cut down on how long we're holding this lock here.
std::unique_lock<std::mutex> lock(lock_);
auto iter = cache_.find(key);
if (iter == cache_.end()) {
// Don't have this entry.
return nullptr;
}
if (iter->second.texture) {
context->GetDrawContext()->BindTexture(0, iter->second.texture);
iter->second.usedTimeStamp = time_now_d();
return iter->second.texture;
}
if (iter->second.badData) {
return nullptr;
}
// OK, don't have a texture. Upload it!
int width = 0;
int height = 0;
Draw::DataFormat dataFormat;
unsigned char *buffer = nullptr;
switch (iter->second.format) {
case IconFormat::PNG:
{
int result = pngLoadPtr((const unsigned char *)iter->second.data.data(), iter->second.data.size(), &width,
&height, &buffer);
if (result != 1) {
ERROR_LOG(Log::G3D, "IconCache: Failed to load png (%d bytes) for key %s", (int)iter->second.data.size(), key.c_str());
iter->second.badData = true;
return nullptr;
}
dataFormat = Draw::DataFormat::R8G8B8A8_UNORM;
break;
}
default:
return nullptr;
}
Draw::TextureDesc iconDesc{};
iconDesc.width = width;
iconDesc.height = height;
iconDesc.depth = 1;
iconDesc.initData.push_back((const uint8_t *)buffer);
iconDesc.mipLevels = 1;
iconDesc.swizzle = Draw::TextureSwizzle::DEFAULT;
iconDesc.generateMips = false;
iconDesc.tag = key.c_str();
iconDesc.format = dataFormat;
iconDesc.type = Draw::TextureType::LINEAR2D;
Draw::Texture *texture = context->GetDrawContext()->CreateTexture(iconDesc);
iter->second.texture = texture;
iter->second.usedTimeStamp = time_now_d();
free(buffer);
return texture;
}
IconCacheStats IconCache::GetStats() {
IconCacheStats stats{};
std::unique_lock<std::mutex> lock(lock_);
for (auto &iter : cache_) {
stats.cachedCount++;
if (iter.second.texture)
stats.textureCount++;
stats.dataSize += iter.second.data.size();
}
stats.pending = pending_.size();
return stats;
}