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7099df6619
Tests were just failing before.
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
#include "Common/Log.h"
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#include "Common/TimeUtil.h"
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#include "Common/Thread/ThreadManager.h"
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#include "Common/Thread/Channel.h"
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#include "Common/Thread/Promise.h"
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#include "Common/Thread/ParallelLoop.h"
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#include "Common/Thread/ThreadUtil.h"
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struct ResultObject {
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bool ok;
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};
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ResultObject *ResultProducer() {
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sleep_ms(250);
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printf("result produced: thread %d\n", GetCurrentThreadIdForDebug());
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return new ResultObject{ true };
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}
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bool TestMailbox() {
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Mailbox<ResultObject *> *mailbox = new Mailbox<ResultObject *>();
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mailbox->Send(new ResultObject{ true });
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ResultObject *data;
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data = mailbox->Wait();
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_assert_(data && data->ok);
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delete data;
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mailbox->Release();
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return true;
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}
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void rangeFunc(int lower, int upper) {
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sleep_ms(30);
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printf(" - range %d-%d (thread %d)\n", lower, upper, GetCurrentThreadIdForDebug());
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}
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// This always passes unless something is badly broken, the interesting thing is the
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// logged output.
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bool TestParallelLoop(ThreadManager *threadMan) {
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printf("tester thread ID: %d\n", GetCurrentThreadIdForDebug());
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printf("waitable test\n");
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WaitableCounter *waitable = ParallelRangeLoopWaitable(threadMan, rangeFunc, 0, 7, 1);
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// Can do stuff here if we like.
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waitable->WaitAndRelease();
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// Now it's done.
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// Try a loop with stragglers.
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printf("blocking test #1 [0-65)\n");
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ParallelRangeLoop(threadMan, rangeFunc, 0, 65, 1);
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// Try a loop with a relatively large minimum size.
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printf("blocking test #2 [0-100)\n");
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ParallelRangeLoop(threadMan, rangeFunc, 0, 100, 40);
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// Try a loop with minimum size larger than range.
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printf("waitable test [10-30)\n");
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WaitableCounter *waitable2 = ParallelRangeLoopWaitable(threadMan, rangeFunc, 10, 30, 40);
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waitable2->WaitAndRelease();
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return true;
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}
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bool TestThreadManager() {
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ThreadManager manager;
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manager.Init(8, 1);
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Promise<ResultObject *> *object(Promise<ResultObject *>::Spawn(&manager, &ResultProducer, TaskType::IO_BLOCKING));
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if (!TestParallelLoop(&manager)) {
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return false;
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}
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sleep_ms(1000);
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ResultObject *result = object->BlockUntilReady();
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if (result) {
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printf("Got result back!\n");
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}
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delete object;
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if (!TestMailbox()) {
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return false;
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}
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return true;
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}
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