mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 15:30:35 +00:00
00f9c97479
Gets rid of bad vertex address messages in Sol Trigger.
786 lines
18 KiB
C++
786 lines
18 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "../Core/MemMap.h"
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#include "GPUState.h"
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#include "ge_constants.h"
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void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
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u32 cmd = op >> 24;
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u32 data = op & 0xFFFFFF;
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// Handle control and drawing commands here directly. The others we delegate.
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switch (cmd)
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{
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case GE_CMD_BASE:
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sprintf(buffer, "BASE: %06x", data & 0xFFFFFF);
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break;
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case GE_CMD_VADDR: /// <<8????
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sprintf(buffer, "VADDR: %06x", gstate_c.vertexAddr);
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break;
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case GE_CMD_IADDR:
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sprintf(buffer, "IADDR: %06x", gstate_c.indexAddr);
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break;
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case GE_CMD_PRIM:
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{
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u32 count = data & 0xFFFF;
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u32 type = data >> 16;
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static const char* types[7] = {
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"POINTS",
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"LINES",
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"LINE_STRIP",
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"TRIANGLES",
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"TRIANGLE_STRIP",
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"TRIANGLE_FAN",
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"RECTANGLES",
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};
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sprintf(buffer, "DrawPrim type: %s count: %i vaddr= %08x, iaddr= %08x", type < 7 ? types[type] : "INVALID", count, gstate_c.vertexAddr, gstate_c.indexAddr);
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}
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break;
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// The arrow and other rotary items in Puzbob are bezier patches, strangely enough.
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case GE_CMD_BEZIER:
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{
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int bz_ucount = data & 0xFF;
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int bz_vcount = (data >> 8) & 0xFF;
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sprintf(buffer, "DRAW BEZIER: %i x %i", bz_ucount, bz_vcount);
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}
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break;
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case GE_CMD_SPLINE:
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{
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int sp_ucount = data & 0xFF;
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int sp_vcount = (data >> 8) & 0xFF;
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int sp_utype = (data >> 16) & 0x3;
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int sp_vtype = (data >> 18) & 0x3;
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sprintf(buffer, "DRAW SPLINE: %i x %i, %i x %i", sp_ucount, sp_vcount, sp_utype, sp_vtype);
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}
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break;
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case GE_CMD_JUMP:
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{
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u32 target = (((gstate.base & 0x00FF0000) << 8) | (op & 0xFFFFFC)) & 0x0FFFFFFF;
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sprintf(buffer, "CMD JUMP - %08x to %08x", pc, target);
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}
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break;
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case GE_CMD_CALL:
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{
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u32 retval = pc + 4;
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u32 target = gstate_c.getRelativeAddress(op & 0xFFFFFF);
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sprintf(buffer, "CMD CALL - %08x to %08x, ret=%08x", pc, target, retval);
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}
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break;
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case GE_CMD_RET:
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sprintf(buffer, "CMD RET");
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break;
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case GE_CMD_SIGNAL:
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sprintf(buffer, "GE_CMD_SIGNAL %06x", data);
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break;
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case GE_CMD_FINISH:
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sprintf(buffer, "CMD FINISH %06x", data);
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break;
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case GE_CMD_END:
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sprintf(buffer, "CMD END");
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switch (prev >> 24)
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{
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case GE_CMD_SIGNAL:
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{
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// TODO: see http://code.google.com/p/jpcsp/source/detail?r=2935#
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int behaviour = (prev >> 16) & 0xFF;
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int signal = prev & 0xFFFF;
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int enddata = data & 0xFFFF;
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// We should probably defer to sceGe here, no sense in implementing this stuff in every GPU
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switch (behaviour) {
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case 1: // Signal with Wait
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sprintf(buffer, "Signal with Wait UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
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break;
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case 2:
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sprintf(buffer, "Signal without wait. signal/end: %04x %04x", signal, enddata);
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break;
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case 3:
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sprintf(buffer, "Signal with Pause UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
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break;
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case 0x10:
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sprintf(buffer, "Signal with Jump UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
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break;
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case 0x11:
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sprintf(buffer, "Signal with Call UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
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break;
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case 0x12:
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sprintf(buffer, "Signal with Return UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
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break;
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default:
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sprintf(buffer, "UNKNOWN Signal UNIMPLEMENTED %i ! signal/end: %04x %04x", behaviour, signal, enddata);
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break;
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}
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}
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break;
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case GE_CMD_FINISH:
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break;
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default:
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sprintf(buffer, "Ah, not finished: %06x", prev & 0xFFFFFF);
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break;
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}
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break;
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case GE_CMD_BJUMP:
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// bounding box jump. Let's just not jump, for now.
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sprintf(buffer, "BBOX JUMP - unimplemented");
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break;
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case GE_CMD_BOUNDINGBOX:
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// bounding box test. Let's do nothing.
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sprintf(buffer, "BBOX TEST - unimplemented");
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break;
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case GE_CMD_ORIGIN:
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sprintf(buffer, "Origin: %06x", data);
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break;
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case GE_CMD_VERTEXTYPE:
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sprintf(buffer, "SetVertexType: %06x", data);
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break;
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case GE_CMD_OFFSETADDR:
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sprintf(buffer, "OffsetAddr: %06x", data);
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break;
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case GE_CMD_REGION1:
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{
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int x1 = data & 0x3ff;
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int y1 = data >> 10;
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//topleft
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sprintf(buffer, "Region TL: %d %d", x1, y1);
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}
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break;
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case GE_CMD_REGION2:
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{
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int x2 = data & 0x3ff;
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int y2 = data >> 10;
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sprintf(buffer, "Region BR: %d %d", x2, y2);
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}
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break;
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case GE_CMD_CLIPENABLE:
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sprintf(buffer, "Clip Enable: %i", data);
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break;
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case GE_CMD_CULLFACEENABLE:
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sprintf(buffer, "CullFace Enable: %i", data);
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break;
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case GE_CMD_TEXTUREMAPENABLE:
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sprintf(buffer, "Texture map enable: %i", data);
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break;
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case GE_CMD_LIGHTINGENABLE:
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sprintf(buffer, "Lighting enable: %i", data);
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break;
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case GE_CMD_FOGENABLE:
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sprintf(buffer, "Fog Enable: %i", data);
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break;
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case GE_CMD_DITHERENABLE:
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sprintf(buffer, "Dither Enable: %i", data);
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break;
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case GE_CMD_OFFSETX:
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sprintf(buffer, "Offset X: %i", data);
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break;
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case GE_CMD_OFFSETY:
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sprintf(buffer, "Offset Y: %i", data);
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break;
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case GE_CMD_TEXSCALEU:
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sprintf(buffer, "Texture U Scale: %f", gstate_c.uScale);
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break;
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case GE_CMD_TEXSCALEV:
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sprintf(buffer, "Texture V Scale: %f", gstate_c.vScale);
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break;
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case GE_CMD_TEXOFFSETU:
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sprintf(buffer, "Texture U Offset: %f", gstate_c.uOff);
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break;
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case GE_CMD_TEXOFFSETV:
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sprintf(buffer, "Texture V Offset: %f", gstate_c.vOff);
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break;
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case GE_CMD_SCISSOR1:
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{
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int x1 = data & 0x3ff;
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int y1 = data >> 10;
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sprintf(buffer, "Scissor TL: %i, %i", x1,y1);
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}
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break;
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case GE_CMD_SCISSOR2:
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{
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int x2 = data & 0x3ff;
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int y2 = data >> 10;
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sprintf(buffer, "Scissor BR: %i, %i", x2, y2);
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}
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break;
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case GE_CMD_MINZ:
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{
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float zMin = getFloat24(data) / 65535.f;
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sprintf(buffer, "MinZ: %f", zMin);
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}
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break;
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case GE_CMD_MAXZ:
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{
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float zMax = getFloat24(data) / 65535.f;
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sprintf(buffer, "MaxZ: %f", zMax);
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}
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break;
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case GE_CMD_FRAMEBUFPTR:
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{
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u32 ptr = op & 0xFFE000;
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sprintf(buffer, "FramebufPtr: %08x", ptr);
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}
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break;
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case GE_CMD_FRAMEBUFWIDTH:
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{
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sprintf(buffer, "FramebufWidth: %i", data);
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}
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break;
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case GE_CMD_FRAMEBUFPIXFORMAT:
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sprintf(buffer, "FramebufPixeFormat: %i", data);
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break;
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case GE_CMD_TEXADDR0:
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case GE_CMD_TEXADDR1:
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case GE_CMD_TEXADDR2:
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case GE_CMD_TEXADDR3:
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case GE_CMD_TEXADDR4:
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case GE_CMD_TEXADDR5:
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case GE_CMD_TEXADDR6:
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case GE_CMD_TEXADDR7:
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sprintf(buffer, "Texture address %i: %06x", cmd-GE_CMD_TEXADDR0, data);
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break;
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case GE_CMD_TEXBUFWIDTH0:
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case GE_CMD_TEXBUFWIDTH1:
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case GE_CMD_TEXBUFWIDTH2:
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case GE_CMD_TEXBUFWIDTH3:
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case GE_CMD_TEXBUFWIDTH4:
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case GE_CMD_TEXBUFWIDTH5:
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case GE_CMD_TEXBUFWIDTH6:
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case GE_CMD_TEXBUFWIDTH7:
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sprintf(buffer, "Texture BUFWIDTHess %i: %06x", cmd-GE_CMD_TEXBUFWIDTH0, data);
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break;
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case GE_CMD_CLUTADDR:
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sprintf(buffer, "CLUT base addr: %06x", data);
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break;
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case GE_CMD_CLUTADDRUPPER:
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sprintf(buffer, "CLUT addr upper %08x", data);
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break;
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case GE_CMD_LOADCLUT:
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// This could be used to "dirty" textures with clut.
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sprintf(buffer, "Clut load");
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break;
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case GE_CMD_TEXMAPMODE:
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sprintf(buffer, "Tex map mode: %06x", data);
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break;
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case GE_CMD_TEXSHADELS:
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sprintf(buffer, "Tex shade light sources: %06x", data);
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break;
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case GE_CMD_CLUTFORMAT:
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{
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sprintf(buffer, "Clut format: %06x", data);
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}
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break;
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case GE_CMD_TRANSFERSRC:
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{
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sprintf(buffer, "Block Transfer Src: %06x", data);
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// Nothing to do, the next one prints
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}
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break;
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case GE_CMD_TRANSFERSRCW:
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{
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u32 xferSrc = gstate.transfersrc | ((data&0xFF0000)<<8);
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u32 xferSrcW = gstate.transfersrcw & 1023;
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sprintf(buffer, "Block Transfer Src: %08x W: %i", xferSrc, xferSrcW);
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break;
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}
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case GE_CMD_TRANSFERDST:
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{
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// Nothing to do, the next one prints
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sprintf(buffer, "Block Transfer Dst: %06x", data);
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}
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break;
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case GE_CMD_TRANSFERDSTW:
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{
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u32 xferDst= gstate.transferdst | ((data&0xFF0000)<<8);
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u32 xferDstW = gstate.transferdstw & 1023;
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sprintf(buffer, "Block Transfer Dest: %08x W: %i", xferDst, xferDstW);
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break;
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}
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case GE_CMD_TRANSFERSRCPOS:
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{
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u32 x = (data & 1023)+1;
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u32 y = ((data>>10) & 1023)+1;
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sprintf(buffer, "Block Transfer Src Rect TL: %i, %i", x, y);
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break;
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}
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case GE_CMD_TRANSFERDSTPOS:
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{
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u32 x = (data & 1023)+1;
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u32 y = ((data>>10) & 1023)+1;
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sprintf(buffer, "Block Transfer Dest Rect TL: %i, %i", x, y);
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break;
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}
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case GE_CMD_TRANSFERSIZE:
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{
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u32 w = (data & 1023)+1;
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u32 h = ((data>>10) & 1023)+1;
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sprintf(buffer, "Block Transfer Rect Size: %i x %i", w, h);
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break;
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}
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case GE_CMD_TRANSFERSTART: // Orphis calls this TRXKICK
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{
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sprintf(buffer, "Block Transfer Start");
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break;
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}
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case GE_CMD_TEXSIZE0:
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case GE_CMD_TEXSIZE1:
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case GE_CMD_TEXSIZE2:
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case GE_CMD_TEXSIZE3:
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case GE_CMD_TEXSIZE4:
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case GE_CMD_TEXSIZE5:
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case GE_CMD_TEXSIZE6:
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case GE_CMD_TEXSIZE7:
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sprintf(buffer, "Texture Size %i: %06x", cmd - GE_CMD_TEXSIZE0, data);
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break;
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case GE_CMD_ZBUFPTR:
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{
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u32 ptr = op & 0xFFE000;
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sprintf(buffer, "Zbuf Ptr: %06x", ptr);
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}
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break;
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case GE_CMD_ZBUFWIDTH:
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{
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sprintf(buffer, "Zbuf Width: %06x", data);
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}
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break;
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case GE_CMD_AMBIENTCOLOR:
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sprintf(buffer, "Ambient Color: %06x", data);
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break;
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case GE_CMD_AMBIENTALPHA:
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sprintf(buffer, "Ambient Alpha: %06x", data);
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break;
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case GE_CMD_MATERIALAMBIENT:
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sprintf(buffer, "Material Ambient Color: %06x", data);
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break;
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case GE_CMD_MATERIALDIFFUSE:
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sprintf(buffer, "Material Diffuse Color: %06x", data);
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break;
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case GE_CMD_MATERIALEMISSIVE:
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sprintf(buffer, "Material Emissive Color: %06x", data);
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break;
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case GE_CMD_MATERIALSPECULAR:
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sprintf(buffer, "Material Specular Color: %06x", data);
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break;
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case GE_CMD_MATERIALALPHA:
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sprintf(buffer, "Material Alpha Color: %06x", data);
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break;
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case GE_CMD_MATERIALSPECULARCOEF:
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sprintf(buffer, "Material specular coef: %f", getFloat24(data));
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break;
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case GE_CMD_SHADEMODE:
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sprintf(buffer, "Shade: %06x (%s)", data, data ? "gouraud" : "flat");
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break;
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case GE_CMD_LIGHTMODE:
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sprintf(buffer, "Lightmode: %06x (%s)", data, data ? "separate spec" : "single color");
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break;
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case GE_CMD_LIGHTTYPE0:
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case GE_CMD_LIGHTTYPE1:
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case GE_CMD_LIGHTTYPE2:
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case GE_CMD_LIGHTTYPE3:
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sprintf(buffer, "Light %i type: %06x", cmd-GE_CMD_LIGHTTYPE0, data);
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break;
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case GE_CMD_LX0:case GE_CMD_LY0:case GE_CMD_LZ0:
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case GE_CMD_LX1:case GE_CMD_LY1:case GE_CMD_LZ1:
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case GE_CMD_LX2:case GE_CMD_LY2:case GE_CMD_LZ2:
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case GE_CMD_LX3:case GE_CMD_LY3:case GE_CMD_LZ3:
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{
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int n = cmd - GE_CMD_LX0;
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int l = n / 3;
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int c = n % 3;
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float val = getFloat24(data);
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sprintf(buffer, "Light %i %c pos: %f", l, c+'X', val);
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}
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break;
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case GE_CMD_LDX0:case GE_CMD_LDY0:case GE_CMD_LDZ0:
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case GE_CMD_LDX1:case GE_CMD_LDY1:case GE_CMD_LDZ1:
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case GE_CMD_LDX2:case GE_CMD_LDY2:case GE_CMD_LDZ2:
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case GE_CMD_LDX3:case GE_CMD_LDY3:case GE_CMD_LDZ3:
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{
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int n = cmd - GE_CMD_LDX0;
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int l = n / 3;
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int c = n % 3;
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float val = getFloat24(data);
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sprintf(buffer, "Light %i %c dir: %f", l, c+'X', val);
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}
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break;
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case GE_CMD_LKA0:case GE_CMD_LKB0:case GE_CMD_LKC0:
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case GE_CMD_LKA1:case GE_CMD_LKB1:case GE_CMD_LKC1:
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case GE_CMD_LKA2:case GE_CMD_LKB2:case GE_CMD_LKC2:
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case GE_CMD_LKA3:case GE_CMD_LKB3:case GE_CMD_LKC3:
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{
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int n = cmd - GE_CMD_LKA0;
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int l = n / 3;
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int c = n % 3;
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float val = getFloat24(data);
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sprintf(buffer, "Light %i %c att: %f", l, c+'X', val);
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}
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break;
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case GE_CMD_LAC0:case GE_CMD_LAC1:case GE_CMD_LAC2:case GE_CMD_LAC3:
|
|
case GE_CMD_LDC0:case GE_CMD_LDC1:case GE_CMD_LDC2:case GE_CMD_LDC3:
|
|
case GE_CMD_LSC0:case GE_CMD_LSC1:case GE_CMD_LSC2:case GE_CMD_LSC3:
|
|
{
|
|
float r = (float)(data & 0xff)/255.0f;
|
|
float g = (float)((data>>8) & 0xff)/255.0f;
|
|
float b = (float)(data>>16)/255.0f;
|
|
|
|
int l = (cmd - GE_CMD_LAC0) / 3;
|
|
int t = (cmd - GE_CMD_LAC0) % 3;
|
|
sprintf(buffer, "Light %i color %i: %f %f %f", l, t, r, g, b);
|
|
}
|
|
break;
|
|
|
|
case GE_CMD_VIEWPORTX1:
|
|
case GE_CMD_VIEWPORTY1:
|
|
case GE_CMD_VIEWPORTX2:
|
|
case GE_CMD_VIEWPORTY2:
|
|
sprintf(buffer, "Viewport param %i: %f", cmd-GE_CMD_VIEWPORTX1, getFloat24(data));
|
|
break;
|
|
case GE_CMD_VIEWPORTZ1:
|
|
{
|
|
float zScale = getFloat24(data) / 65535.f;
|
|
sprintf(buffer, "Z scale: %f", zScale);
|
|
}
|
|
break;
|
|
case GE_CMD_VIEWPORTZ2:
|
|
{
|
|
float zOff = getFloat24(data) / 65535.f;
|
|
sprintf(buffer, "Z pos: %f", zOff);
|
|
}
|
|
break;
|
|
|
|
case GE_CMD_LIGHTENABLE0:
|
|
case GE_CMD_LIGHTENABLE1:
|
|
case GE_CMD_LIGHTENABLE2:
|
|
case GE_CMD_LIGHTENABLE3:
|
|
sprintf(buffer, "Light %i enable: %d", cmd-GE_CMD_LIGHTENABLE0, data);
|
|
break;
|
|
|
|
case GE_CMD_CULL:
|
|
sprintf(buffer, "cull: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_PATCHDIVISION:
|
|
{
|
|
int patch_div_s = data & 0xFF;
|
|
int patch_div_t = (data >> 8) & 0xFF;
|
|
sprintf(buffer, "Patch subdivision: %i x %i", patch_div_s, patch_div_t);
|
|
}
|
|
break;
|
|
|
|
case GE_CMD_PATCHPRIMITIVE:
|
|
sprintf(buffer, "Patch Primitive: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_PATCHFACING:
|
|
sprintf(buffer, "Patch Facing: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_REVERSENORMAL:
|
|
sprintf(buffer, "Reverse normal: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_MATERIALUPDATE:
|
|
sprintf(buffer, "Material Update: %d", data);
|
|
break;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// CLEARING
|
|
//////////////////////////////////////////////////////////////////
|
|
case GE_CMD_CLEARMODE:
|
|
// If it becomes a performance problem, check diff&1
|
|
sprintf(buffer, "Clear mode: %06x", data);
|
|
break;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// ALPHA BLENDING
|
|
//////////////////////////////////////////////////////////////////
|
|
case GE_CMD_ALPHABLENDENABLE:
|
|
sprintf(buffer, "Alpha blend enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_BLENDMODE:
|
|
sprintf(buffer, "Blend mode: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_BLENDFIXEDA:
|
|
sprintf(buffer, "Blend fix A: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_BLENDFIXEDB:
|
|
sprintf(buffer, "Blend fix B: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_ALPHATESTENABLE:
|
|
sprintf(buffer, "Alpha test enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_ALPHATEST:
|
|
sprintf(buffer, "Alpha test settings");
|
|
break;
|
|
|
|
case GE_CMD_ANTIALIASENABLE:
|
|
sprintf(buffer, "Antialias enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_PATCHCULLENABLE:
|
|
sprintf(buffer, "Antialias enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_COLORTESTENABLE:
|
|
sprintf(buffer, "Color Test enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_LOGICOPENABLE:
|
|
sprintf(buffer, "Logic op enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXFUNC:
|
|
sprintf(buffer, "TexFunc %i", data&7);
|
|
break;
|
|
|
|
case GE_CMD_TEXFILTER:
|
|
{
|
|
int min = data & 7;
|
|
int mag = (data >> 8) & 1;
|
|
sprintf(buffer, "TexFilter min: %i mag: %i", min, mag);
|
|
}
|
|
break;
|
|
|
|
case GE_CMD_TEXENVCOLOR:
|
|
sprintf(buffer, "TexEnvColor %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXMODE:
|
|
sprintf(buffer, "TexMode %08x", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXFORMAT:
|
|
sprintf(buffer, "TexFormat %08x", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXFLUSH:
|
|
sprintf(buffer, "TexFlush");
|
|
break;
|
|
|
|
case GE_CMD_TEXSYNC:
|
|
sprintf(buffer, "TexSync");
|
|
break;
|
|
|
|
case GE_CMD_TEXWRAP:
|
|
sprintf(buffer, "TexWrap %08x", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXLEVEL:
|
|
sprintf(buffer, "TexWrap Mode: %i Offset: %i", data&3, data >> 16);
|
|
break;
|
|
|
|
case GE_CMD_FOG1:
|
|
sprintf(buffer, "Fog1 %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_FOG2:
|
|
sprintf(buffer, "Fog2 %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_FOGCOLOR:
|
|
sprintf(buffer, "FogColor %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_TEXLODSLOPE:
|
|
sprintf(buffer, "TexLodSlope %06x", data);
|
|
break;
|
|
|
|
//////////////////////////////////////////////////////////////////
|
|
// Z/STENCIL TESTING
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
case GE_CMD_ZTESTENABLE:
|
|
sprintf(buffer, "Z test enable: %d", data & 1);
|
|
break;
|
|
|
|
case GE_CMD_STENCILOP:
|
|
sprintf(buffer, "Stencil op: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_STENCILTEST:
|
|
sprintf(buffer, "Stencil test: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_STENCILTESTENABLE:
|
|
sprintf(buffer, "Stencil test enable: %d", data);
|
|
break;
|
|
|
|
case GE_CMD_ZTEST:
|
|
sprintf(buffer, "Z test mode: %i", data);
|
|
break;
|
|
|
|
case GE_CMD_MORPHWEIGHT0:
|
|
case GE_CMD_MORPHWEIGHT1:
|
|
case GE_CMD_MORPHWEIGHT2:
|
|
case GE_CMD_MORPHWEIGHT3:
|
|
case GE_CMD_MORPHWEIGHT4:
|
|
case GE_CMD_MORPHWEIGHT5:
|
|
case GE_CMD_MORPHWEIGHT6:
|
|
case GE_CMD_MORPHWEIGHT7:
|
|
{
|
|
int index = cmd - GE_CMD_MORPHWEIGHT0;
|
|
float weight = getFloat24(data);
|
|
sprintf(buffer, "MorphWeight %i = %f", index, weight);
|
|
}
|
|
break;
|
|
|
|
case GE_CMD_DITH0:
|
|
case GE_CMD_DITH1:
|
|
case GE_CMD_DITH2:
|
|
case GE_CMD_DITH3:
|
|
sprintf(buffer, "DitherMatrix %i = %06x",cmd-GE_CMD_DITH0,data);
|
|
break;
|
|
|
|
case GE_CMD_LOGICOP:
|
|
sprintf(buffer, "LogicOp: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_ZWRITEDISABLE:
|
|
sprintf(buffer, "ZMask: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_MASKRGB:
|
|
sprintf(buffer, "MaskRGB: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_MASKALPHA:
|
|
sprintf(buffer, "MaskAlpha: %06x", data);
|
|
break;
|
|
|
|
case GE_CMD_WORLDMATRIXNUMBER:
|
|
sprintf(buffer, "World # %i", data & 0xF);
|
|
break;
|
|
|
|
case GE_CMD_WORLDMATRIXDATA:
|
|
sprintf(buffer, "World data # %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_VIEWMATRIXNUMBER:
|
|
sprintf(buffer, "VIEW # %i", data & 0xF);
|
|
break;
|
|
|
|
case GE_CMD_VIEWMATRIXDATA:
|
|
sprintf(buffer, "VIEW data # %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_PROJMATRIXNUMBER:
|
|
sprintf(buffer, "PROJECTION # %i", data & 0xF);
|
|
break;
|
|
|
|
case GE_CMD_PROJMATRIXDATA:
|
|
sprintf(buffer, "PROJECTION matrix data # %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_TGENMATRIXNUMBER:
|
|
sprintf(buffer, "TGEN # %i", data & 0xF);
|
|
break;
|
|
|
|
case GE_CMD_TGENMATRIXDATA:
|
|
sprintf(buffer, "TGEN data # %f", getFloat24(data));
|
|
break;
|
|
|
|
case GE_CMD_BONEMATRIXNUMBER:
|
|
sprintf(buffer, "BONE #%i", data);
|
|
break;
|
|
|
|
case GE_CMD_BONEMATRIXDATA:
|
|
sprintf(buffer, "BONE data #%i %f", gstate.boneMatrixNumber & 0x7f, getFloat24(data));
|
|
break;
|
|
|
|
default:
|
|
sprintf(buffer, "Unknown: %08x", op);
|
|
break;
|
|
}
|
|
}
|
|
|