ppsspp/UI
2020-03-31 21:43:18 -07:00
..
BackgroundAudio.cpp Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
BackgroundAudio.h Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
ChatScreen.cpp Fix translation things 2020-03-23 23:43:24 +01:00
ChatScreen.h Enable chat input for SDL 2020-03-23 21:38:39 +01:00
ComboKeyMappingScreen.cpp Also move out the global stuff from view.cpp/h to root.cpp/h 2020-03-08 15:16:32 +01:00
ComboKeyMappingScreen.h Also move out the global stuff from view.cpp/h to root.cpp/h 2020-03-08 15:16:32 +01:00
ControlMappingScreen.cpp Additional rendering fixes for notch 2020-03-31 16:46:14 +02:00
ControlMappingScreen.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheatScreen.cpp Rember cheat scroll position 2020-03-26 10:59:08 +01:00
CwCheatScreen.h Rember cheat scroll position 2020-03-26 10:59:08 +01:00
DevScreens.cpp UI: Show refresh rate on more platforms. 2020-02-15 17:47:10 -08:00
DevScreens.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.h Discord: Attempt to explicitly cleanup on exit. 2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
DisplayLayoutEditor.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
DisplayLayoutScreen.cpp UI: Avoid cached booleans for simple globals. 2020-03-21 18:49:36 -07:00
DisplayLayoutScreen.h UI: Avoid cached booleans for simple globals. 2020-03-21 18:49:36 -07:00
EmuScreen.cpp Support drawing around notches on Android displays. Fixes #12261 2020-03-31 00:47:01 +02:00
EmuScreen.h Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
GameInfoCache.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
GameInfoCache.h Show region on game selection screen 2020-02-23 12:00:26 +01:00
GamepadEmu.cpp Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
GamepadEmu.h Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
GameScreen.cpp UI: Prevent stretching game icons on detail. 2020-03-23 17:43:58 -07:00
GameScreen.h UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
GameSettingsScreen.cpp Fix duplicate translation ID 2020-03-28 22:25:48 +01:00
GameSettingsScreen.h UI: Avoid cached booleans for simple globals. 2020-03-21 18:49:36 -07:00
GPUDriverTestScreen.cpp Additional rendering fixes for notch 2020-03-31 16:46:14 +02:00
GPUDriverTestScreen.h Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
InstallZipScreen.h UI: Allow installing texture packs from zips. 2019-07-14 17:43:51 -07:00
MainScreen.cpp UI: Temporary solution to the layout issue: Remove the gear button from the recent screen. 2020-03-08 22:23:39 +01:00
MainScreen.h Warning fix. 2020-03-03 17:45:23 +08:00
MiscScreens.cpp Additional rendering fixes for notch 2020-03-31 16:46:14 +02:00
MiscScreens.h Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
NativeApp.cpp Merge pull request #12770 from unknownbrackets/gpu-failed 2020-03-28 14:28:42 +01:00
OnScreenDisplay.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
PauseScreen.h UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Windows: Warn if Windows Firewall blocks PPSSPP. 2020-03-09 23:01:55 -07:00
RemoteISOScreen.h Windows: Warn if Windows Firewall blocks PPSSPP. 2020-03-09 23:01:55 -07:00
ReportScreen.cpp http: Show more detailed status when scanning. 2020-03-09 19:57:59 -07:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp UI: Prevent stretching game icons on detail. 2020-03-23 17:43:58 -07:00
SavedataScreen.h UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
Store.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
Store.h Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
TextureUtil.cpp UI: Prevent stretching game icons on detail. 2020-03-23 17:43:58 -07:00
TextureUtil.h UI: Prevent stretching game icons on detail. 2020-03-23 17:43:58 -07:00
TiltAnalogSettingsScreen.cpp Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp Do not apply sensibility of deadzone skip 2020-03-23 23:48:28 +01:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Properly clamp control positioning in edit. 2020-03-31 21:43:18 -07:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
TouchControlVisibilityScreen.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
UI.vcxproj Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
UI.vcxproj.filters Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

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/////////////////////////////////////////////////////////////////////////////