mirror of
https://github.com/hrydgard/ppsspp.git
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0328816870
Also make currentDirectory a Path, and add support for Path config parameters. Buildfixes More Qt buildfixes Oops, didn't mean to change zstd ver
942 lines
33 KiB
C++
942 lines
33 KiB
C++
#include "ppsspp_config.h"
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#include <cstring>
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#include <cassert>
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#include <thread>
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#include <atomic>
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#include <vector>
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#include <cstdlib>
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#include "Common/Log.h"
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#include "Common/LogManager.h"
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#include "Common/System/Display.h"
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#include "Common/System/NativeApp.h"
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#include "Common/System/System.h"
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#include "Common/TimeUtil.h"
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#include "Common/File/FileUtil.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/ConsoleListener.h"
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#include "Common/Input/InputState.h"
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#include "Common/Thread/ThreadUtil.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/File/VFS/AssetReader.h"
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "Core/Core.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/HLE/sceUtility.h"
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#include "Core/HLE/__sceAudio.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/Host.h"
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#include "Core/MemMap.h"
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#include "Core/System.h"
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#include "GPU/GPUState.h"
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#include "GPU/GPUInterface.h"
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#include "GPU/Common/FramebufferManagerCommon.h"
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#include "GPU/Common/TextureScalerCommon.h"
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#include "GPU/Common/PresentationCommon.h"
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#include "libretro/libretro.h"
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#include "libretro/LibretroGraphicsContext.h"
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#if PPSSPP_PLATFORM(ANDROID)
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#include <sys/system_properties.h>
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#endif
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#define DIR_SEP "/"
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#ifdef _WIN32
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#define DIR_SEP_CHRS "/\\"
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#else
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#define DIR_SEP_CHRS "/"
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#endif
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#define SAMPLERATE 44100
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static bool libretro_supports_bitmasks = false;
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namespace Libretro
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{
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LibretroGraphicsContext *ctx;
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retro_environment_t environ_cb;
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static retro_audio_sample_batch_t audio_batch_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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} // namespace Libretro
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using namespace Libretro;
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class LibretroHost : public Host
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{
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public:
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LibretroHost() {}
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bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override { return true; }
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void ShutdownGraphics() override {}
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void InitSound() override {}
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void UpdateSound() override
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{
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extern int hostAttemptBlockSize;
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const int blockSizeMax = 512;
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static int16_t audio[blockSizeMax * 2];
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assert(hostAttemptBlockSize <= blockSizeMax);
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int samples = __AudioMix(audio, hostAttemptBlockSize, SAMPLERATE);
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audio_batch_cb(audio, samples);
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}
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void ShutdownSound() override {}
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bool IsDebuggingEnabled() override { return false; }
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bool AttemptLoadSymbolMap() override { return false; }
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};
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class PrintfLogger : public LogListener
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{
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public:
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PrintfLogger(retro_log_callback log) : log_(log.log) {}
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void Log(const LogMessage &message)
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{
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switch (message.level)
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{
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case LogTypes::LVERBOSE:
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case LogTypes::LDEBUG:
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log_(RETRO_LOG_DEBUG, "[%s] %s",
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message.log, message.msg.c_str());
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break;
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case LogTypes::LERROR:
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log_(RETRO_LOG_ERROR, "[%s] %s",
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message.log, message.msg.c_str());
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break;
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case LogTypes::LNOTICE:
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case LogTypes::LWARNING:
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log_(RETRO_LOG_WARN, "[%s] %s",
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message.log, message.msg.c_str());
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break;
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case LogTypes::LINFO:
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default:
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log_(RETRO_LOG_INFO, "[%s] %s",
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message.log, message.msg.c_str());
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break;
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}
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}
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private:
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retro_log_printf_t log_;
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};
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static PrintfLogger *printfLogger;
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template <typename T> class RetroOption
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{
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public:
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RetroOption(const char *id, const char *name, std::initializer_list<std::pair<const char *, T>> list) : id_(id), name_(name), list_(list.begin(), list.end()) {}
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RetroOption(const char *id, const char *name, std::initializer_list<const char *> list) : id_(id), name_(name) {
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for (auto option : list)
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list_.push_back({ option, (T)list_.size() });
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}
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RetroOption(const char *id, const char *name, T first, std::initializer_list<const char *> list) : id_(id), name_(name) {
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for (auto option : list)
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list_.push_back({ option, first + (int)list_.size() });
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}
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RetroOption(const char *id, const char *name, T first, int count, int step = 1) : id_(id), name_(name) {
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for (T i = first; i < first + count; i += step)
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list_.push_back({ std::to_string(i), i });
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}
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RetroOption(const char *id, const char *name, bool initial) : id_(id), name_(name) {
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list_.push_back({ initial ? "enabled" : "disabled", initial });
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list_.push_back({ !initial ? "enabled" : "disabled", !initial });
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}
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retro_variable GetOptions()
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{
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if (options_.empty())
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{
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options_ = name_;
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options_.push_back(';');
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for (auto &option : list_)
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{
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if (option.first == list_.begin()->first)
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options_ += std::string(" ") + option.first;
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else
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options_ += std::string("|") + option.first;
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}
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}
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return { id_, options_.c_str() };
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}
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bool Update(T *dest)
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{
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retro_variable var{ id_ };
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T val = list_.front().second;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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for (auto option : list_)
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{
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if (option.first == var.value)
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{
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val = option.second;
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break;
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}
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}
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}
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if (*dest != val)
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{
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*dest = val;
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return true;
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}
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return false;
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}
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private:
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const char *id_;
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const char *name_;
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std::string options_;
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std::vector<std::pair<std::string, T>> list_;
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};
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static RetroOption<CPUCore> ppsspp_cpu_core("ppsspp_cpu_core", "CPU Core", { { "jit", CPUCore::JIT }, { "IR jit", CPUCore::IR_JIT }, { "interpreter", CPUCore::INTERPRETER } });
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static RetroOption<int> ppsspp_locked_cpu_speed("ppsspp_locked_cpu_speed", "Locked CPU Speed", { { "off", 0 }, { "222MHz", 222 }, { "266MHz", 266 }, { "333MHz", 333 } });
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static RetroOption<int> ppsspp_language("ppsspp_language", "Language", { { "automatic", -1 }, { "english", PSP_SYSTEMPARAM_LANGUAGE_ENGLISH }, { "japanese", PSP_SYSTEMPARAM_LANGUAGE_JAPANESE }, { "french", PSP_SYSTEMPARAM_LANGUAGE_FRENCH }, { "spanish", PSP_SYSTEMPARAM_LANGUAGE_SPANISH }, { "german", PSP_SYSTEMPARAM_LANGUAGE_GERMAN }, { "italian", PSP_SYSTEMPARAM_LANGUAGE_ITALIAN }, { "dutch", PSP_SYSTEMPARAM_LANGUAGE_DUTCH }, { "portuguese", PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE }, { "russian", PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN }, { "korean", PSP_SYSTEMPARAM_LANGUAGE_KOREAN }, { "chinese_traditional", PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL }, { "chinese_simplified", PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED } });
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static RetroOption<int> ppsspp_rendering_mode("ppsspp_rendering_mode", "Rendering Mode", { { "buffered", FB_BUFFERED_MODE }, { "nonbuffered", FB_NON_BUFFERED_MODE } });
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static RetroOption<bool> ppsspp_auto_frameskip("ppsspp_auto_frameskip", "Auto Frameskip", false);
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static RetroOption<int> ppsspp_frameskip("ppsspp_frameskip", "Frameskip", 0, 10);
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static RetroOption<int> ppsspp_frameskiptype("ppsspp_frameskiptype", "Frameskip Type", { {"number of frames", 0}, {"percent of fps", 1} });
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static RetroOption<int> ppsspp_internal_resolution("ppsspp_internal_resolution", "Internal Resolution (restart)", 1, { "480x272", "960x544", "1440x816", "1920x1088", "2400x1360", "2880x1632", "3360x1904", "3840x2176", "4320x2448", "4800x2720" });
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static RetroOption<int> ppsspp_button_preference("ppsspp_button_preference", "Confirmation Button", { { "cross", PSP_SYSTEMPARAM_BUTTON_CROSS }, { "circle", PSP_SYSTEMPARAM_BUTTON_CIRCLE } });
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static RetroOption<bool> ppsspp_fast_memory("ppsspp_fast_memory", "Fast Memory (Speedhack)", true);
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static RetroOption<bool> ppsspp_block_transfer_gpu("ppsspp_block_transfer_gpu", "Block Transfer GPU", true);
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static RetroOption<int> ppsspp_texture_scaling_level("ppsspp_texture_scaling_level", "Texture Scaling Level", { { "1", 1 }, { "2", 2 }, { "3", 3 }, { "4", 4 }, { "5", 5 }, { "auto", 0 } });
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static RetroOption<int> ppsspp_texture_scaling_type("ppsspp_texture_scaling_type", "Texture Scaling Type", { { "xbrz", TextureScalerCommon::XBRZ }, { "hybrid", TextureScalerCommon::HYBRID }, { "bicubic", TextureScalerCommon::BICUBIC }, { "hybrid_bicubic", TextureScalerCommon::HYBRID_BICUBIC } });
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static RetroOption<int> ppsspp_texture_filtering("ppsspp_texture_filtering", "Texture Filtering", { { "auto", 1 }, { "nearest", 2 }, { "linear", 3 }, { "linear(FMV)", 4 } });
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static RetroOption<int> ppsspp_texture_anisotropic_filtering("ppsspp_texture_anisotropic_filtering", "Anisotropic Filtering", { "off", "1x", "2x", "4x", "8x", "16x" });
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static RetroOption<int> ppsspp_lower_resolution_for_effects("ppsspp_lower_resolution_for_effects", "Lower resolution for effects", { {"off", 0}, {"safe", 1}, {"balanced", 2}, {"aggressive", 3} });
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static RetroOption<bool> ppsspp_texture_deposterize("ppsspp_texture_deposterize", "Texture Deposterize", false);
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static RetroOption<bool> ppsspp_texture_replacement("ppsspp_texture_replacement", "Texture Replacement", false);
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static RetroOption<bool> ppsspp_gpu_hardware_transform("ppsspp_gpu_hardware_transform", "GPU Hardware T&L", true);
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static RetroOption<bool> ppsspp_vertex_cache("ppsspp_vertex_cache", "Vertex Cache (Speedhack)", false);
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static RetroOption<bool> ppsspp_cheats("ppsspp_cheats", "Internal Cheats Support", false);
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static RetroOption<bool> ppsspp_io_threading("ppsspp_io_threading", "I/O on thread (experimental)", true);
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static RetroOption<IOTimingMethods> ppsspp_io_timing_method("ppsspp_io_timing_method", "IO Timing Method", { { "Fast", IOTimingMethods::IOTIMING_FAST }, { "Host", IOTimingMethods::IOTIMING_HOST }, { "Simulate UMD delays", IOTimingMethods::IOTIMING_REALISTIC } });
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static RetroOption<bool> ppsspp_frame_duplication("ppsspp_frame_duplication", "Duplicate frames in 30hz games", false);
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static RetroOption<bool> ppsspp_software_skinning("ppsspp_software_skinning", "Software Skinning", true);
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static RetroOption<bool> ppsspp_ignore_bad_memory_access("ppsspp_ignore_bad_memory_access", "Ignore bad memory accesses", true);
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static RetroOption<bool> ppsspp_lazy_texture_caching("ppsspp_lazy_texture_caching", "Lazy texture caching (speedup)", false);
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static RetroOption<bool> ppsspp_retain_changed_textures("ppsspp_retain_changed_textures", "Retain changed textures (speedup, mem hog)", false);
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static RetroOption<bool> ppsspp_force_lag_sync("ppsspp_force_lag_sync", "Force real clock sync (slower, less lag)", false);
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static RetroOption<int> ppsspp_spline_quality("ppsspp_spline_quality", "Spline/Bezier curves quality", { {"low", 0}, {"medium", 1}, {"high", 2} });
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static RetroOption<bool> ppsspp_disable_slow_framebuffer_effects("ppsspp_disable_slow_framebuffer_effects", "Disable slower effects (speedup)", false);
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void retro_set_environment(retro_environment_t cb)
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{
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std::vector<retro_variable> vars;
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vars.push_back(ppsspp_internal_resolution.GetOptions());
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vars.push_back(ppsspp_cpu_core.GetOptions());
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vars.push_back(ppsspp_locked_cpu_speed.GetOptions());
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vars.push_back(ppsspp_language.GetOptions());
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vars.push_back(ppsspp_button_preference.GetOptions());
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vars.push_back(ppsspp_rendering_mode.GetOptions());
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vars.push_back(ppsspp_gpu_hardware_transform.GetOptions());
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vars.push_back(ppsspp_texture_anisotropic_filtering.GetOptions());
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vars.push_back(ppsspp_spline_quality.GetOptions());
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vars.push_back(ppsspp_auto_frameskip.GetOptions());
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vars.push_back(ppsspp_frameskip.GetOptions());
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vars.push_back(ppsspp_frameskiptype.GetOptions());
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vars.push_back(ppsspp_frame_duplication.GetOptions());
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vars.push_back(ppsspp_vertex_cache.GetOptions());
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vars.push_back(ppsspp_fast_memory.GetOptions());
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vars.push_back(ppsspp_block_transfer_gpu.GetOptions());
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vars.push_back(ppsspp_software_skinning.GetOptions());
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vars.push_back(ppsspp_lazy_texture_caching.GetOptions());
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vars.push_back(ppsspp_retain_changed_textures.GetOptions());
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vars.push_back(ppsspp_force_lag_sync.GetOptions());
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vars.push_back(ppsspp_disable_slow_framebuffer_effects.GetOptions());
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vars.push_back(ppsspp_lower_resolution_for_effects.GetOptions());
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vars.push_back(ppsspp_texture_scaling_level.GetOptions());
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vars.push_back(ppsspp_texture_scaling_type.GetOptions());
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vars.push_back(ppsspp_texture_filtering.GetOptions());
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vars.push_back(ppsspp_texture_deposterize.GetOptions());
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vars.push_back(ppsspp_texture_replacement.GetOptions());
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vars.push_back(ppsspp_io_threading.GetOptions());
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vars.push_back(ppsspp_io_timing_method.GetOptions());
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vars.push_back(ppsspp_ignore_bad_memory_access.GetOptions());
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vars.push_back(ppsspp_cheats.GetOptions());
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vars.push_back({});
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environ_cb = cb;
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cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars.data());
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}
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static int get_language_auto(void)
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{
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retro_language val = RETRO_LANGUAGE_ENGLISH;
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environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &val);
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switch (val)
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{
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default:
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case RETRO_LANGUAGE_ENGLISH:
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return PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
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case RETRO_LANGUAGE_JAPANESE:
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return PSP_SYSTEMPARAM_LANGUAGE_JAPANESE;
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case RETRO_LANGUAGE_FRENCH:
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return PSP_SYSTEMPARAM_LANGUAGE_FRENCH;
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case RETRO_LANGUAGE_GERMAN:
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return PSP_SYSTEMPARAM_LANGUAGE_GERMAN;
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case RETRO_LANGUAGE_SPANISH:
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return PSP_SYSTEMPARAM_LANGUAGE_SPANISH;
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case RETRO_LANGUAGE_ITALIAN:
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return PSP_SYSTEMPARAM_LANGUAGE_ITALIAN;
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case RETRO_LANGUAGE_PORTUGUESE_BRAZIL:
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case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL:
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return PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE;
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case RETRO_LANGUAGE_RUSSIAN:
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return PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN;
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case RETRO_LANGUAGE_DUTCH:
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return PSP_SYSTEMPARAM_LANGUAGE_DUTCH;
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case RETRO_LANGUAGE_KOREAN:
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return PSP_SYSTEMPARAM_LANGUAGE_KOREAN;
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case RETRO_LANGUAGE_CHINESE_TRADITIONAL:
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return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL;
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case RETRO_LANGUAGE_CHINESE_SIMPLIFIED:
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return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED;
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}
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}
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static void check_variables(CoreParameter &coreParam)
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{
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bool updated = false;
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if ( coreState != CORE_POWERUP
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&& environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated)
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&& !updated)
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return;
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ppsspp_button_preference.Update(&g_Config.iButtonPreference);
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ppsspp_fast_memory.Update(&g_Config.bFastMemory);
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ppsspp_vertex_cache.Update(&g_Config.bVertexCache);
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ppsspp_gpu_hardware_transform.Update(&g_Config.bHardwareTransform);
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ppsspp_frameskip.Update(&g_Config.iFrameSkip);
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ppsspp_frameskiptype.Update(&g_Config.iFrameSkipType);
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ppsspp_auto_frameskip.Update(&g_Config.bAutoFrameSkip);
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ppsspp_block_transfer_gpu.Update(&g_Config.bBlockTransferGPU);
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ppsspp_texture_filtering.Update(&g_Config.iTexFiltering);
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ppsspp_texture_anisotropic_filtering.Update(&g_Config.iAnisotropyLevel);
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ppsspp_texture_deposterize.Update(&g_Config.bTexDeposterize);
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ppsspp_texture_replacement.Update(&g_Config.bReplaceTextures);
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ppsspp_cheats.Update(&g_Config.bEnableCheats);
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ppsspp_locked_cpu_speed.Update(&g_Config.iLockedCPUSpeed);
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ppsspp_rendering_mode.Update(&g_Config.iRenderingMode);
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ppsspp_cpu_core.Update((CPUCore *)&g_Config.iCpuCore);
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ppsspp_io_threading.Update(&g_Config.bSeparateIOThread);
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ppsspp_io_timing_method.Update((IOTimingMethods *)&g_Config.iIOTimingMethod);
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ppsspp_lower_resolution_for_effects.Update(&g_Config.iBloomHack);
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ppsspp_frame_duplication.Update(&g_Config.bRenderDuplicateFrames);
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ppsspp_software_skinning.Update(&g_Config.bSoftwareSkinning);
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ppsspp_ignore_bad_memory_access.Update(&g_Config.bIgnoreBadMemAccess);
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ppsspp_lazy_texture_caching.Update(&g_Config.bTextureBackoffCache);
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ppsspp_retain_changed_textures.Update(&g_Config.bTextureSecondaryCache);
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ppsspp_force_lag_sync.Update(&g_Config.bForceLagSync);
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ppsspp_spline_quality.Update(&g_Config.iSplineBezierQuality);
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ppsspp_disable_slow_framebuffer_effects.Update(&g_Config.bDisableSlowFramebufEffects);
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ppsspp_language.Update(&g_Config.iLanguage);
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if (g_Config.iLanguage < 0)
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g_Config.iLanguage = get_language_auto();
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if (!PSP_IsInited() && ppsspp_internal_resolution.Update(&g_Config.iInternalResolution))
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{
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coreParam.pixelWidth = coreParam.renderWidth = g_Config.iInternalResolution * 480;
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coreParam.pixelHeight = coreParam.renderHeight = g_Config.iInternalResolution * 272;
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if (gpu)
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{
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retro_system_av_info av_info;
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retro_get_system_av_info(&av_info);
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environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &av_info);
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gpu->Resized();
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}
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}
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|
|
|
if (ppsspp_texture_scaling_type.Update(&g_Config.iTexScalingType) && gpu)
|
|
gpu->ClearCacheNextFrame();
|
|
|
|
if (ppsspp_texture_scaling_level.Update(&g_Config.iTexScalingLevel) && gpu)
|
|
gpu->ClearCacheNextFrame();
|
|
}
|
|
|
|
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
|
|
void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
|
|
void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
|
|
void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
|
|
|
|
void retro_init(void)
|
|
{
|
|
struct retro_log_callback log;
|
|
#if 0
|
|
g_Config.Load("");
|
|
#endif
|
|
|
|
g_Config.bEnableLogging = true;
|
|
// libretro does its own timing, so this should stay CONTINUOUS.
|
|
g_Config.iUnthrottleMode = (int)UnthrottleMode::CONTINUOUS;
|
|
g_Config.bMemStickInserted = true;
|
|
g_Config.iGlobalVolume = VOLUME_MAX - 1;
|
|
g_Config.iAltSpeedVolume = -1;
|
|
g_Config.bEnableSound = true;
|
|
g_Config.iCwCheatRefreshRate = 60;
|
|
g_Config.iMemStickSizeGB = 16;
|
|
g_Config.bFuncReplacements = true;
|
|
g_Config.bEncryptSave = true;
|
|
g_Config.bHighQualityDepth = true;
|
|
g_Config.bLoadPlugins = true;
|
|
g_Config.bFragmentTestCache = true;
|
|
g_Config.bSavedataUpgrade= true;
|
|
g_Config.bSeparateSASThread = true;
|
|
|
|
g_Config.iFirmwareVersion = PSP_DEFAULT_FIRMWARE;
|
|
g_Config.iPSPModel = PSP_MODEL_SLIM;
|
|
|
|
LogManager::Init(&g_Config.bEnableLogging);
|
|
|
|
host = new LibretroHost;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
|
|
{
|
|
printfLogger = new PrintfLogger(log);
|
|
LogManager *logman = LogManager::GetInstance();
|
|
logman->RemoveListener(logman->GetConsoleListener());
|
|
logman->RemoveListener(logman->GetDebuggerListener());
|
|
logman->ChangeFileLog(nullptr);
|
|
logman->AddListener(printfLogger);
|
|
#if 1
|
|
logman->SetAllLogLevels(LogTypes::LINFO);
|
|
#endif
|
|
}
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
|
|
libretro_supports_bitmasks = true;
|
|
}
|
|
|
|
void retro_deinit(void)
|
|
{
|
|
LogManager::Shutdown();
|
|
|
|
delete printfLogger;
|
|
printfLogger = nullptr;
|
|
|
|
delete host;
|
|
host = nullptr;
|
|
|
|
libretro_supports_bitmasks = false;
|
|
}
|
|
|
|
void retro_set_controller_port_device(unsigned port, unsigned device)
|
|
{
|
|
(void)port;
|
|
(void)device;
|
|
}
|
|
|
|
void retro_get_system_info(struct retro_system_info *info)
|
|
{
|
|
*info = {};
|
|
info->library_name = "PPSSPP";
|
|
info->library_version = PPSSPP_GIT_VERSION;
|
|
info->need_fullpath = true;
|
|
info->valid_extensions = "elf|iso|cso|prx|pbp";
|
|
}
|
|
|
|
void retro_get_system_av_info(struct retro_system_av_info *info)
|
|
{
|
|
*info = {};
|
|
info->timing.fps = 60.0f / 1.001f;
|
|
info->timing.sample_rate = SAMPLERATE;
|
|
|
|
info->geometry.base_width = g_Config.iInternalResolution * 480;
|
|
info->geometry.base_height = g_Config.iInternalResolution * 272;
|
|
info->geometry.max_width = g_Config.iInternalResolution * 480;
|
|
info->geometry.max_height = g_Config.iInternalResolution * 272;
|
|
info->geometry.aspect_ratio = 480.0 / 272.0; // Not 16:9! But very, very close.
|
|
}
|
|
|
|
unsigned retro_api_version(void) { return RETRO_API_VERSION; }
|
|
|
|
namespace Libretro
|
|
{
|
|
bool useEmuThread = false;
|
|
std::atomic<EmuThreadState> emuThreadState(EmuThreadState::DISABLED);
|
|
|
|
static std::thread emuThread;
|
|
static void EmuFrame()
|
|
{
|
|
ctx->SetRenderTarget();
|
|
if (ctx->GetDrawContext())
|
|
ctx->GetDrawContext()->BeginFrame();
|
|
|
|
gpu->BeginHostFrame();
|
|
|
|
coreState = CORE_RUNNING;
|
|
PSP_RunLoopUntil(UINT64_MAX);
|
|
|
|
gpu->EndHostFrame();
|
|
|
|
if (ctx->GetDrawContext())
|
|
ctx->GetDrawContext()->EndFrame();
|
|
}
|
|
|
|
static void EmuThreadFunc()
|
|
{
|
|
SetCurrentThreadName("Emu");
|
|
|
|
for (;;)
|
|
{
|
|
switch ((EmuThreadState)emuThreadState)
|
|
{
|
|
case EmuThreadState::START_REQUESTED:
|
|
emuThreadState = EmuThreadState::RUNNING;
|
|
/* fallthrough */
|
|
case EmuThreadState::RUNNING:
|
|
EmuFrame();
|
|
break;
|
|
case EmuThreadState::PAUSE_REQUESTED:
|
|
emuThreadState = EmuThreadState::PAUSED;
|
|
/* fallthrough */
|
|
case EmuThreadState::PAUSED:
|
|
sleep_ms(1);
|
|
break;
|
|
default:
|
|
case EmuThreadState::QUIT_REQUESTED:
|
|
emuThreadState = EmuThreadState::STOPPED;
|
|
ctx->StopThread();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EmuThreadStart()
|
|
{
|
|
bool wasPaused = emuThreadState == EmuThreadState::PAUSED;
|
|
emuThreadState = EmuThreadState::START_REQUESTED;
|
|
|
|
if (!wasPaused)
|
|
{
|
|
ctx->ThreadStart();
|
|
emuThread = std::thread(&EmuThreadFunc);
|
|
}
|
|
}
|
|
|
|
void EmuThreadStop()
|
|
{
|
|
if (emuThreadState != EmuThreadState::RUNNING)
|
|
return;
|
|
|
|
emuThreadState = EmuThreadState::QUIT_REQUESTED;
|
|
|
|
// Need to keep eating frames to allow the EmuThread to exit correctly.
|
|
while (ctx->ThreadFrame())
|
|
continue;
|
|
|
|
emuThread.join();
|
|
emuThread = std::thread();
|
|
ctx->ThreadEnd();
|
|
}
|
|
|
|
void EmuThreadPause()
|
|
{
|
|
if (emuThreadState != EmuThreadState::RUNNING)
|
|
return;
|
|
|
|
emuThreadState = EmuThreadState::PAUSE_REQUESTED;
|
|
|
|
ctx->ThreadFrame(); // Eat 1 frame
|
|
|
|
while (emuThreadState != EmuThreadState::PAUSED)
|
|
sleep_ms(1);
|
|
}
|
|
|
|
} // namespace Libretro
|
|
|
|
bool retro_load_game(const struct retro_game_info *game)
|
|
{
|
|
static Path retro_base_dir;
|
|
static Path retro_save_dir;
|
|
std::string error_string;
|
|
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
|
|
const char *nickname = NULL;
|
|
const char *dir_ptr = NULL;
|
|
struct retro_input_descriptor desc[] = {
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
|
|
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
|
|
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
|
|
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
|
|
{ 0 },
|
|
};
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
|
|
|
|
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
|
{
|
|
ERROR_LOG(SYSTEM, "XRGB8888 is not supported.\n");
|
|
return false;
|
|
}
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_USERNAME, &nickname) && nickname)
|
|
g_Config.sNickName = std::string(nickname);
|
|
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir_ptr)
|
|
&& dir_ptr)
|
|
{
|
|
retro_base_dir = Path(dir_ptr);
|
|
}
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir_ptr)
|
|
&& dir_ptr)
|
|
{
|
|
retro_save_dir = Path(dir_ptr);
|
|
}
|
|
|
|
if (retro_base_dir.empty())
|
|
retro_base_dir = Path(game->path).NavigateUp();
|
|
|
|
retro_base_dir /= "PPSSPP";
|
|
|
|
if (retro_save_dir.empty())
|
|
retro_save_dir = Path(game->path).NavigateUp();
|
|
|
|
g_Config.currentDirectory = retro_base_dir;
|
|
g_Config.defaultCurrentDirectory = retro_base_dir;
|
|
g_Config.memStickDirectory = retro_save_dir;
|
|
g_Config.flash0Directory = retro_base_dir / "flash0";
|
|
g_Config.internalDataDirectory = retro_base_dir;
|
|
|
|
VFSRegister("", new DirectoryAssetReader(retro_base_dir));
|
|
|
|
coreState = CORE_POWERUP;
|
|
ctx = LibretroGraphicsContext::CreateGraphicsContext();
|
|
INFO_LOG(SYSTEM, "Using %s backend", ctx->Ident());
|
|
|
|
Core_SetGraphicsContext(ctx);
|
|
SetGPUBackend((GPUBackend)g_Config.iGPUBackend);
|
|
|
|
useEmuThread = ctx->GetGPUCore() == GPUCORE_GLES;
|
|
|
|
CoreParameter coreParam = {};
|
|
coreParam.enableSound = true;
|
|
coreParam.fileToStart = Path(std::string(game->path));
|
|
coreParam.mountIso.clear();
|
|
coreParam.startBreak = false;
|
|
coreParam.printfEmuLog = true;
|
|
coreParam.headLess = true;
|
|
coreParam.unthrottle = true;
|
|
coreParam.graphicsContext = ctx;
|
|
coreParam.gpuCore = ctx->GetGPUCore();
|
|
coreParam.cpuCore = CPUCore::JIT;
|
|
check_variables(coreParam);
|
|
|
|
#if 0
|
|
g_Config.bVertexDecoderJit = (coreParam.cpuCore == CPU_JIT) ? true : false;
|
|
#endif
|
|
|
|
if (!PSP_InitStart(coreParam, &error_string))
|
|
{
|
|
ERROR_LOG(BOOT, "%s", error_string.c_str());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void retro_unload_game(void)
|
|
{
|
|
if (Libretro::useEmuThread)
|
|
Libretro::EmuThreadStop();
|
|
|
|
PSP_Shutdown();
|
|
VFSShutdown();
|
|
|
|
delete ctx;
|
|
ctx = nullptr;
|
|
PSP_CoreParameter().graphicsContext = nullptr;
|
|
}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
std::string error_string;
|
|
|
|
PSP_Shutdown();
|
|
|
|
#if 0
|
|
coreState = CORE_POWERUP;
|
|
if (!PSP_InitStart(PSP_CoreParameter(), &error_string))
|
|
{
|
|
ERROR_LOG(BOOT, "%s", error_string.c_str());
|
|
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr);
|
|
}
|
|
#else
|
|
if (!PSP_Init(PSP_CoreParameter(), &error_string))
|
|
{
|
|
ERROR_LOG(BOOT, "%s", error_string.c_str());
|
|
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void retro_input(void)
|
|
{
|
|
unsigned i;
|
|
int16_t ret = 0;
|
|
// clang-format off
|
|
static struct
|
|
{
|
|
u32 retro;
|
|
u32 sceCtrl;
|
|
} map[] = {
|
|
{ RETRO_DEVICE_ID_JOYPAD_UP, CTRL_UP },
|
|
{ RETRO_DEVICE_ID_JOYPAD_DOWN, CTRL_DOWN },
|
|
{ RETRO_DEVICE_ID_JOYPAD_LEFT, CTRL_LEFT },
|
|
{ RETRO_DEVICE_ID_JOYPAD_RIGHT, CTRL_RIGHT },
|
|
{ RETRO_DEVICE_ID_JOYPAD_X, CTRL_TRIANGLE },
|
|
{ RETRO_DEVICE_ID_JOYPAD_A, CTRL_CIRCLE },
|
|
{ RETRO_DEVICE_ID_JOYPAD_B, CTRL_CROSS },
|
|
{ RETRO_DEVICE_ID_JOYPAD_Y, CTRL_SQUARE },
|
|
{ RETRO_DEVICE_ID_JOYPAD_L, CTRL_LTRIGGER },
|
|
{ RETRO_DEVICE_ID_JOYPAD_R, CTRL_RTRIGGER },
|
|
{ RETRO_DEVICE_ID_JOYPAD_START, CTRL_START },
|
|
{ RETRO_DEVICE_ID_JOYPAD_SELECT, CTRL_SELECT },
|
|
};
|
|
// clang-format on
|
|
|
|
input_poll_cb();
|
|
|
|
if (libretro_supports_bitmasks)
|
|
ret = input_state_cb(0, RETRO_DEVICE_JOYPAD,
|
|
0, RETRO_DEVICE_ID_JOYPAD_MASK);
|
|
else
|
|
{
|
|
for (i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
|
|
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i))
|
|
ret |= (1 << i);
|
|
}
|
|
|
|
for (i = 0; i < sizeof(map) / sizeof(*map); i++)
|
|
{
|
|
bool pressed = ret & (1 << map[i].retro);
|
|
|
|
if (pressed)
|
|
{
|
|
__CtrlButtonDown(map[i].sceCtrl);
|
|
}
|
|
else
|
|
{
|
|
__CtrlButtonUp(map[i].sceCtrl);
|
|
}
|
|
}
|
|
|
|
__CtrlSetAnalogX(input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 32768.0f, CTRL_STICK_LEFT);
|
|
__CtrlSetAnalogY(input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / -32768.0f, CTRL_STICK_LEFT);
|
|
__CtrlSetAnalogX(input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 32768.0f, CTRL_STICK_RIGHT);
|
|
__CtrlSetAnalogY(input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / -32768.0f, CTRL_STICK_RIGHT);
|
|
}
|
|
|
|
void retro_run(void)
|
|
{
|
|
if (PSP_IsIniting())
|
|
{
|
|
std::string error_string;
|
|
#if 0
|
|
if (!PSP_InitUpdate(&error_string))
|
|
{
|
|
graphics_context->SwapBuffers();
|
|
return;
|
|
}
|
|
#else
|
|
while (!PSP_InitUpdate(&error_string))
|
|
sleep_ms(4);
|
|
#endif
|
|
|
|
if (!PSP_IsInited())
|
|
{
|
|
ERROR_LOG(BOOT, "%s", error_string.c_str());
|
|
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr);
|
|
return;
|
|
}
|
|
}
|
|
|
|
check_variables(PSP_CoreParameter());
|
|
|
|
retro_input();
|
|
|
|
if (useEmuThread)
|
|
{
|
|
if( emuThreadState == EmuThreadState::PAUSED ||
|
|
emuThreadState == EmuThreadState::PAUSE_REQUESTED)
|
|
{
|
|
ctx->SwapBuffers();
|
|
return;
|
|
}
|
|
|
|
if (emuThreadState != EmuThreadState::RUNNING)
|
|
EmuThreadStart();
|
|
|
|
if (!ctx->ThreadFrame())
|
|
return;
|
|
}
|
|
else
|
|
EmuFrame();
|
|
|
|
ctx->SwapBuffers();
|
|
}
|
|
|
|
unsigned retro_get_region(void) { return RETRO_REGION_NTSC; }
|
|
|
|
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { return false; }
|
|
|
|
namespace SaveState
|
|
{
|
|
struct SaveStart
|
|
{
|
|
void DoState(PointerWrap &p);
|
|
};
|
|
} // namespace SaveState
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
SaveState::SaveStart state;
|
|
// TODO: Libretro API extension to use the savestate queue
|
|
if (useEmuThread)
|
|
EmuThreadPause();
|
|
|
|
return (CChunkFileReader::MeasurePtr(state) + 0x800000)
|
|
& ~0x7FFFFF; // We don't unpause intentionally
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
bool retVal;
|
|
SaveState::SaveStart state;
|
|
// TODO: Libretro API extension to use the savestate queue
|
|
if (useEmuThread)
|
|
EmuThreadPause(); // Does nothing if already paused
|
|
|
|
assert(CChunkFileReader::MeasurePtr(state) <= size);
|
|
retVal = CChunkFileReader::SavePtr((u8 *)data, state)
|
|
== CChunkFileReader::ERROR_NONE;
|
|
|
|
if (useEmuThread)
|
|
{
|
|
EmuThreadStart();
|
|
sleep_ms(4);
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
bool retro_unserialize(const void *data, size_t size)
|
|
{
|
|
bool retVal;
|
|
SaveState::SaveStart state;
|
|
// TODO: Libretro API extension to use the savestate queue
|
|
if (useEmuThread)
|
|
EmuThreadPause(); // Does nothing if already paused
|
|
|
|
std::string errorString;
|
|
retVal = CChunkFileReader::LoadPtr((u8 *)data, state, &errorString)
|
|
== CChunkFileReader::ERROR_NONE;
|
|
|
|
if (useEmuThread)
|
|
{
|
|
EmuThreadStart();
|
|
sleep_ms(4);
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
void *retro_get_memory_data(unsigned id)
|
|
{
|
|
if ( id == RETRO_MEMORY_SYSTEM_RAM )
|
|
return Memory::GetPointerUnchecked(PSP_GetKernelMemoryBase()) ;
|
|
return NULL;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned id)
|
|
{
|
|
if ( id == RETRO_MEMORY_SYSTEM_RAM )
|
|
return Memory::g_MemorySize ;
|
|
return 0;
|
|
}
|
|
|
|
void retro_cheat_reset(void) {}
|
|
|
|
void retro_cheat_set(unsigned index, bool enabled, const char *code) { }
|
|
|
|
int System_GetPropertyInt(SystemProperty prop)
|
|
{
|
|
switch (prop)
|
|
{
|
|
case SYSPROP_AUDIO_SAMPLE_RATE:
|
|
return SAMPLERATE;
|
|
#if PPSSPP_PLATFORM(ANDROID)
|
|
case SYSPROP_SYSTEMVERSION: {
|
|
char sdk[PROP_VALUE_MAX] = {0};
|
|
if (__system_property_get("ro.build.version.sdk", sdk) != 0) {
|
|
return atoi(sdk);
|
|
}
|
|
return -1;
|
|
}
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
float System_GetPropertyFloat(SystemProperty prop)
|
|
{
|
|
switch (prop)
|
|
{
|
|
case SYSPROP_DISPLAY_REFRESH_RATE:
|
|
return 60.f;
|
|
case SYSPROP_DISPLAY_SAFE_INSET_LEFT:
|
|
case SYSPROP_DISPLAY_SAFE_INSET_RIGHT:
|
|
case SYSPROP_DISPLAY_SAFE_INSET_TOP:
|
|
case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM:
|
|
return 0.0f;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
std::string System_GetProperty(SystemProperty prop) { return ""; }
|
|
std::vector<std::string> System_GetPropertyStringVec(SystemProperty prop) { return std::vector<std::string>(); }
|
|
|
|
void System_SendMessage(const char *command, const char *parameter) {}
|
|
void NativeUpdate() {}
|
|
void NativeRender(GraphicsContext *graphicsContext) {}
|
|
void NativeResized() {}
|
|
|
|
#if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
|
|
std::vector<std::string> __cameraGetDeviceList() { return std::vector<std::string>(); }
|
|
bool audioRecording_Available() { return false; }
|
|
bool audioRecording_State() { return false; }
|
|
|
|
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
|
|
#endif
|